Fixing some Labyrinth of Belis issues.
This commit is contained in:
@ -54,9 +54,6 @@ public final class LabyrinthOfBelis extends AbstractInstance
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private static final int EMBRYO_OPERATIVE = 22998;
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private static final int VERIFICATION_SYSTEM = 33215;
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private static final int ELECTRICITY_GENERATOR = 33216;
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private static L2QuestGuardInstance terian;
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private static L2Npc generator;
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private List<L2Npc> savedSpawns;
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// Items
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private static final int SARIL_NECKLACE = 17580;
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private static final int BELIS_MARK = 17615;
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@ -86,10 +83,13 @@ public final class LabyrinthOfBelis extends AbstractInstance
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private static final int DOOR_7 = 16240007;
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private static final int DOOR_8 = 16240008;
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private static final int DAMAGE_ZONE_ID = 10331;
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private boolean assistPlayer = false;
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protected class LOBWorld extends InstanceWorld
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{
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protected L2QuestGuardInstance terian = null;
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protected L2Npc generator = null;
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protected List<L2Npc> savedSpawns = null;
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protected boolean assistPlayer = false;
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}
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public LabyrinthOfBelis()
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@ -109,6 +109,20 @@ public final class LabyrinthOfBelis extends AbstractInstance
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return null;
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}
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if (event.equals("enter_instance"))
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{
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enterInstance(player, new LOBWorld(), "LabyrinthOfBelis.xml", TEMPLATE_ID);
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return null;
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}
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final InstanceWorld tmpworld = InstanceManager.getInstance().getPlayerWorld(player);
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if ((tmpworld == null) || !(tmpworld instanceof LOBWorld))
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{
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return null;
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}
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final LOBWorld world = (LOBWorld) tmpworld;
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switch (event)
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{
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case "enter_instance":
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@ -118,88 +132,84 @@ public final class LabyrinthOfBelis extends AbstractInstance
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}
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case "officer_wait_1":
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{
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final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId());
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if (world.getStatus() == 1)
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{
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showOnScreenMsg(player, NpcStringId.LET_ME_KNOW_WHEN_YOU_RE_ALL_READY, ExShowScreenMessage.TOP_CENTER, 4000);
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broadcastNpcSay(terian, ChatType.NPC_GENERAL, NpcStringId.LET_ME_KNOW_WHEN_YOU_RE_ALL_READY, 1000);
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startQuestTimer("officer_wait_1", 5000, terian, player);
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broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.LET_ME_KNOW_WHEN_YOU_RE_ALL_READY, 1000);
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startQuestTimer("officer_wait_1", 5000, world.terian, player);
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}
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break;
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}
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case "room_1":
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{
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final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId());
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openDoor(DOOR_2, player.getInstanceId());
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world.setStatus(3);
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assistPlayer = true;
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startQuestTimer("assist_player", 3000, terian, player);
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world.assistPlayer = true;
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startQuestTimer("assist_player", 3000, world.terian, player);
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return null;
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}
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case "assist_player":
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{
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if (assistPlayer)
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if (world.assistPlayer)
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{
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terian.setIsRunning(true);
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world.terian.setIsRunning(true);
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if (player.isInCombat() && (player.getTarget() != null) && player.getTarget().isMonster() && !((L2MonsterInstance) player.getTarget()).isAlikeDead())
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{
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if (terian.calculateDistance(player.getTarget(), false, false) > 50)
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if (world.terian.calculateDistance(player.getTarget(), false, false) > 50)
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{
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terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, player.getTarget().getLocation());
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world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, player.getTarget().getLocation());
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}
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else if (terian.getTarget() != player.getTarget())
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else if (world.terian.getTarget() != player.getTarget())
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{
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terian.addDamageHate((L2Character) player.getTarget(), 0, 1000);
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world.terian.addDamageHate((L2Character) player.getTarget(), 0, 1000);
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}
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}
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else
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{
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terian.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, player);
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world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, player);
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}
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startQuestTimer("assist_player", 1000, terian, player);
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startQuestTimer("assist_player", 1000, world.terian, player);
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}
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break;
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}
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case "officer_goto_2":
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{
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if (terian.calculateDistance(TERIAN_ROOM_2_CORIDOR, false, false) > 10)
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if (world.terian.calculateDistance(TERIAN_ROOM_2_CORIDOR, false, false) > 10)
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{
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terian.setIsRunning(true);
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terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_2_CORIDOR);
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startQuestTimer("officer_goto_2", 1000, terian, player);
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world.terian.setIsRunning(true);
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world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_2_CORIDOR);
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startQuestTimer("officer_goto_2", 1000, world.terian, player);
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}
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else
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{
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startQuestTimer("officer_wait_2", 1000, terian, player);
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startQuestTimer("officer_wait_2", 1000, world.terian, player);
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}
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break;
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}
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case "officer_wait_2":
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{
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final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId());
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if (terian.calculateDistance(TERIAN_ROOM_2_WAIT_LOC, false, false) > 10)
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if (world.terian.calculateDistance(TERIAN_ROOM_2_WAIT_LOC, false, false) > 10)
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{
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terian.setIsRunning(true);
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terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_2_WAIT_LOC);
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startQuestTimer("officer_wait_2", 1000, terian, player);
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world.terian.setIsRunning(true);
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world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_2_WAIT_LOC);
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startQuestTimer("officer_wait_2", 1000, world.terian, player);
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}
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else
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{
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terian.setHeading(terian.getHeading() + 32500);
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terian.broadcastInfo();
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broadcastNpcSay(terian, ChatType.NPC_GENERAL, NpcStringId.HEY_YOU_RE_NOT_ALL_BAD_LET_ME_KNOW_WHEN_YOU_RE_READY, 1000);
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world.terian.setHeading(world.terian.getHeading() + 32500);
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world.terian.broadcastInfo();
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broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.HEY_YOU_RE_NOT_ALL_BAD_LET_ME_KNOW_WHEN_YOU_RE_READY, 1000);
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world.setStatus(4);
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}
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break;
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}
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case "room_2":
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{
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final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId());
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world.setStatus(5);
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openDoor(DOOR_4, player.getInstanceId());
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showOnScreenMsg(player, NpcStringId.MARK_OF_BELIS_CAN_BE_ACQUIRED_FROM_ENEMIES_NUSE_THEM_IN_THE_BELIS_VERIFICATION_SYSTEM, ExShowScreenMessage.TOP_CENTER, 5000);
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assistPlayer = true;
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startQuestTimer("assist_player", 3000, terian, player);
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world.assistPlayer = true;
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startQuestTimer("assist_player", 3000, world.terian, player);
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return null;
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}
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case "insert_belis_marks":
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@ -208,67 +218,63 @@ public final class LabyrinthOfBelis extends AbstractInstance
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{
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takeItems(player, BELIS_MARK, 3);
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openDoor(DOOR_5, player.getInstanceId());
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assistPlayer = false;
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broadcastNpcSay(terian, ChatType.NPC_GENERAL, NpcStringId.COME_ON_ONTO_THE_NEXT_PLACE, 1000);
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startQuestTimer("officer_goto_3", 5000, terian, player);
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world.assistPlayer = false;
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broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.COME_ON_ONTO_THE_NEXT_PLACE, 1000);
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startQuestTimer("officer_goto_3", 5000, world.terian, player);
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return "33215-02.html";
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}
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return "33215-03.html";
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}
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case "officer_goto_3":
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{
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if (terian.calculateDistance(TERIAN_ROOM_3_CORIDOR, false, false) > 10)
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if (world.terian.calculateDistance(TERIAN_ROOM_3_CORIDOR, false, false) > 10)
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{
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terian.setIsRunning(true);
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terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_3_CORIDOR);
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startQuestTimer("officer_goto_3", 1000, terian, player);
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world.terian.setIsRunning(true);
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world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_3_CORIDOR);
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startQuestTimer("officer_goto_3", 1000, world.terian, player);
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}
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else
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{
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startQuestTimer("officer_wait_3", 1000, terian, player);
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startQuestTimer("officer_wait_3", 1000, world.terian, player);
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}
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break;
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}
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case "officer_wait_3":
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{
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final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId());
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if (terian.calculateDistance(TERIAN_ROOM_3_WAIT_LOC, false, false) > 10)
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if (world.terian.calculateDistance(TERIAN_ROOM_3_WAIT_LOC, false, false) > 10)
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{
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terian.setIsRunning(true);
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terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_3_WAIT_LOC);
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startQuestTimer("officer_wait_3", 1000, terian, player);
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world.terian.setIsRunning(true);
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world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_3_WAIT_LOC);
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startQuestTimer("officer_wait_3", 1000, world.terian, player);
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}
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else
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{
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terian.setHeading(terian.getHeading() + 32500);
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terian.broadcastInfo();
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broadcastNpcSay(terian, ChatType.NPC_GENERAL, NpcStringId.READY_LET_ME_KNOW, 1000);
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world.terian.setHeading(world.terian.getHeading() + 32500);
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world.terian.broadcastInfo();
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broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.READY_LET_ME_KNOW, 1000);
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world.setStatus(6);
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}
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break;
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}
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case "room_3":
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{
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final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId());
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world.setStatus(7);
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generator.setState(1);
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world.generator.setState(1);
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final L2ZoneType dmgZone = ZoneManager.getInstance().getZoneById(DAMAGE_ZONE_ID);
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if (dmgZone != null)
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{
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dmgZone.setEnabled(true);
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}
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openDoor(DOOR_6, player.getInstanceId());
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terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_3_INSIDE);
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broadcastNpcSay(terian, ChatType.NPC_GENERAL, NpcStringId.DON_T_COME_BACK_HERE, 1000);
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startQuestTimer("room_3_spawns", 10000, terian, player);
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world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_3_INSIDE);
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broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.DON_T_COME_BACK_HERE, 1000);
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startQuestTimer("room_3_spawns", 10000, world.terian, player);
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return null;
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}
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case "room_3_spawns":
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{
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final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId());
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showOnScreenMsg(player, NpcStringId.BEHIND_YOU_THE_ENEMY_IS_AMBUSHING_YOU, ExShowScreenMessage.TOP_CENTER, 4000);
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broadcastNpcSay(terian, ChatType.NPC_GENERAL, NpcStringId.DON_T_COME_BACK_HERE, 1000);
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broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.DON_T_COME_BACK_HERE, 1000);
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// TODO:
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/*
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* if (getRandomBoolean()) { showOnScreenMsg(player, NpcStringId.IF_TERAIN_DIES_THE_MISSION_WILL_FAIL, ExShowScreenMessage.TOP_CENTER, 4000); }
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@ -284,13 +290,13 @@ public final class LabyrinthOfBelis extends AbstractInstance
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invader = addSpawn(EMBRYO_OPERATIVE, TERIAN_ROOM_3_MONSTER_SPAWN, false, 0, true, world.getInstanceId());
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}
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invader.setSpawn(null);
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((L2Attackable) invader).addDamageHate(terian, 0, 1000);
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((L2Attackable) invader).addDamageHate(world.terian, 0, 1000);
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invader.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_3_INSIDE);
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invader.setRunning();
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if (world.getStatus() < 12)
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{
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startQuestTimer("room_3_spawns", 12000, terian, player);
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startQuestTimer("room_3_spawns", 12000, world.terian, player);
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}
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else
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{
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@ -299,71 +305,73 @@ public final class LabyrinthOfBelis extends AbstractInstance
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{
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dmgZone.setEnabled(false);
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}
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if (generator != null)
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if (world.generator != null)
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{
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generator.deleteMe();
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world.generator.deleteMe();
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}
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openDoor(DOOR_7, player.getInstanceId());
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showOnScreenMsg(player, NpcStringId.ELECTRONIC_DEVICE_HAS_BEEN_DESTROYED, ExShowScreenMessage.TOP_CENTER, 4000);
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broadcastNpcSay(terian, ChatType.NPC_GENERAL, NpcStringId.DEVICE_DESTROYED_LET_S_GO_ONTO_THE_NEXT, 1000);
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startQuestTimer("officer_goto_4", 1000, terian, player);
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broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.DEVICE_DESTROYED_LET_S_GO_ONTO_THE_NEXT, 1000);
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startQuestTimer("officer_goto_4", 1000, world.terian, player);
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}
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break;
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}
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case "officer_goto_4":
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{
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if (terian.calculateDistance(TERIAN_ROOM_4_CORIDOR, false, false) > 10)
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if (world.terian.calculateDistance(TERIAN_ROOM_4_CORIDOR, false, false) > 10)
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{
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terian.setIsRunning(true);
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terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_4_CORIDOR);
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startQuestTimer("officer_goto_4", 1000, terian, player);
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world.terian.setIsRunning(true);
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world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_4_CORIDOR);
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startQuestTimer("officer_goto_4", 1000, world.terian, player);
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}
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else
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{
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startQuestTimer("officer_wait_4", 1000, terian, player);
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startQuestTimer("officer_wait_4", 1000, world.terian, player);
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}
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break;
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}
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case "officer_wait_4":
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{
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final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId());
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if (terian.calculateDistance(TERIAN_ROOM_4_WAIT_LOC, false, false) > 10)
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if (world.terian.calculateDistance(TERIAN_ROOM_4_WAIT_LOC, false, false) > 10)
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{
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terian.setIsRunning(true);
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terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_4_WAIT_LOC);
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startQuestTimer("officer_wait_4", 1000, terian, player);
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world.terian.setIsRunning(true);
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world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_4_WAIT_LOC);
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startQuestTimer("officer_wait_4", 1000, world.terian, player);
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}
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else
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{
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terian.setHeading(terian.getHeading() + 32500);
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terian.broadcastInfo();
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broadcastNpcSay(terian, ChatType.NPC_GENERAL, NpcStringId.SOMETHING_OMINOUS_IN_THERE_I_HOPE_YOU_RE_REALLY_READY_FOR_THIS_LET_ME_KNOW, 1000);
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world.terian.setHeading(world.terian.getHeading() + 32500);
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world.terian.broadcastInfo();
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broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.SOMETHING_OMINOUS_IN_THERE_I_HOPE_YOU_RE_REALLY_READY_FOR_THIS_LET_ME_KNOW, 1000);
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world.setStatus(13);
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}
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break;
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}
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case "room_4":
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{
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final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId());
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world.setStatus(14);
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player.showQuestMovie(43);
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openDoor(DOOR_8, player.getInstanceId());
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startQuestTimer("spawn_boss", 47000, terian, player);
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startQuestTimer("spawn_boss", 47000, world.terian, player);
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break;
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}
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case "spawn_boss":
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{
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final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId());
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addSpawn(NEMERTESS, NEMERTESS_SPAWN_LOC, false, 0, false, world.getInstanceId());
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break;
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}
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case "officer_goto_end":
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{
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world.terian.setIsRunning(true);
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world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_4_INSIDE);
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break;
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}
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case "exit_instance":
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{
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if (terian != null)
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if (world.terian != null)
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{
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terian.deleteMe();
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world.terian.deleteMe();
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}
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final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId());
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world.removeAllowed(player.getObjectId());
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teleportPlayer(player, EXIT_LOC, 0);
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break;
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@ -434,61 +442,63 @@ public final class LabyrinthOfBelis extends AbstractInstance
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@Override
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public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
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{
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final InstanceWorld world = InstanceManager.getInstance().getWorld(npc.getInstanceId());
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if (world instanceof LOBWorld)
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final InstanceWorld tmpworld = InstanceManager.getInstance().getPlayerWorld(killer);
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if ((tmpworld == null) || !(tmpworld instanceof LOBWorld))
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{
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switch (npc.getId())
|
||||
return null;
|
||||
}
|
||||
final LOBWorld world = (LOBWorld) tmpworld;
|
||||
|
||||
switch (npc.getId())
|
||||
{
|
||||
case EMBRYO_OPERATIVE:
|
||||
{
|
||||
case EMBRYO_OPERATIVE:
|
||||
{
|
||||
if ((world.getStatus() > 6) && (world.getStatus() < 12))
|
||||
{
|
||||
world.incStatus();
|
||||
}
|
||||
else
|
||||
{
|
||||
savedSpawns.remove(0);
|
||||
if ((world.getStatus() == 3) && savedSpawns.isEmpty())
|
||||
{
|
||||
assistPlayer = false;
|
||||
openDoor(DOOR_3, npc.getInstanceId());
|
||||
broadcastNpcSay(terian, ChatType.NPC_GENERAL, NpcStringId.ALL_RIGHT_LET_S_MOVE_OUT, 1000);
|
||||
startQuestTimer("officer_goto_2", 100, terian, killer);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case EMBRYO_HANDYMAN:
|
||||
{
|
||||
if ((world.getStatus() > 6) && (world.getStatus() < 12))
|
||||
{
|
||||
world.incStatus();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (getRandomBoolean())
|
||||
{
|
||||
npc.dropItem(killer, BELIS_MARK, 1);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case NEMERTESS:
|
||||
if ((world.getStatus() > 6) && (world.getStatus() < 12))
|
||||
{
|
||||
world.incStatus();
|
||||
npc.deleteMe();
|
||||
killer.showQuestMovie(44);
|
||||
terian.setIsRunning(true);
|
||||
terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_4_INSIDE);
|
||||
final QuestState qs = killer.getQuestState(Q10331_StartOfFate.class.getSimpleName());
|
||||
if (qs == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
giveItems(killer, SARIL_NECKLACE, 1);
|
||||
qs.setCond(5);
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
world.savedSpawns.remove(0);
|
||||
if ((world.getStatus() == 3) && world.savedSpawns.isEmpty())
|
||||
{
|
||||
world.assistPlayer = false;
|
||||
openDoor(DOOR_3, npc.getInstanceId());
|
||||
broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.ALL_RIGHT_LET_S_MOVE_OUT, 1000);
|
||||
startQuestTimer("officer_goto_2", 100, world.terian, killer);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case EMBRYO_HANDYMAN:
|
||||
{
|
||||
if ((world.getStatus() > 6) && (world.getStatus() < 12))
|
||||
{
|
||||
world.incStatus();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (getRandomBoolean())
|
||||
{
|
||||
npc.dropItem(killer, BELIS_MARK, 1);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case NEMERTESS:
|
||||
{
|
||||
world.incStatus();
|
||||
npc.deleteMe();
|
||||
killer.showQuestMovie(44);
|
||||
startQuestTimer("officer_goto_end", 20000, world.terian, killer);
|
||||
final QuestState qs = killer.getQuestState(Q10331_StartOfFate.class.getSimpleName());
|
||||
if (qs == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
giveItems(killer, SARIL_NECKLACE, 1);
|
||||
qs.setCond(5);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@ -498,17 +508,18 @@ public final class LabyrinthOfBelis extends AbstractInstance
|
||||
@Override
|
||||
public void onEnterInstance(L2PcInstance player, InstanceWorld world, boolean firstEntrance)
|
||||
{
|
||||
final LOBWorld tmpworld = (LOBWorld) world;
|
||||
if (firstEntrance)
|
||||
{
|
||||
world.setStatus(1);
|
||||
world.addAllowed(player.getObjectId());
|
||||
terian = (L2QuestGuardInstance) addSpawn(OFFICER, TERIAN_SPAWN_LOC, false, 0, false, world.getInstanceId());
|
||||
terian.setSpawn(null);
|
||||
savedSpawns = spawnGroup("room_1", world.getInstanceId());
|
||||
generator = addSpawn(ELECTRICITY_GENERATOR, GENERATOR_SPAWN_LOC, false, 0, false, world.getInstanceId());
|
||||
openDoor(DOOR_1, world.getInstanceId());
|
||||
startQuestTimer("officer_wait_1", 5000, terian, player);
|
||||
tmpworld.setStatus(1);
|
||||
tmpworld.addAllowed(player.getObjectId());
|
||||
tmpworld.terian = (L2QuestGuardInstance) addSpawn(OFFICER, TERIAN_SPAWN_LOC, false, 0, false, tmpworld.getInstanceId());
|
||||
tmpworld.terian.setSpawn(null);
|
||||
tmpworld.savedSpawns = spawnGroup("room_1", tmpworld.getInstanceId());
|
||||
tmpworld.generator = addSpawn(ELECTRICITY_GENERATOR, GENERATOR_SPAWN_LOC, false, 0, false, tmpworld.getInstanceId());
|
||||
openDoor(DOOR_1, tmpworld.getInstanceId());
|
||||
startQuestTimer("officer_wait_1", 5000, tmpworld.terian, player);
|
||||
}
|
||||
teleportPlayer(player, START_LOC, world.getInstanceId());
|
||||
teleportPlayer(player, START_LOC, tmpworld.getInstanceId());
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user