Fixing some Labyrinth of Belis issues.

This commit is contained in:
MobiusDev
2015-04-19 07:56:09 +00:00
parent d7a1691d36
commit 7abd1c3d7f

View File

@ -54,9 +54,6 @@ public final class LabyrinthOfBelis extends AbstractInstance
private static final int EMBRYO_OPERATIVE = 22998; private static final int EMBRYO_OPERATIVE = 22998;
private static final int VERIFICATION_SYSTEM = 33215; private static final int VERIFICATION_SYSTEM = 33215;
private static final int ELECTRICITY_GENERATOR = 33216; private static final int ELECTRICITY_GENERATOR = 33216;
private static L2QuestGuardInstance terian;
private static L2Npc generator;
private List<L2Npc> savedSpawns;
// Items // Items
private static final int SARIL_NECKLACE = 17580; private static final int SARIL_NECKLACE = 17580;
private static final int BELIS_MARK = 17615; private static final int BELIS_MARK = 17615;
@ -86,10 +83,13 @@ public final class LabyrinthOfBelis extends AbstractInstance
private static final int DOOR_7 = 16240007; private static final int DOOR_7 = 16240007;
private static final int DOOR_8 = 16240008; private static final int DOOR_8 = 16240008;
private static final int DAMAGE_ZONE_ID = 10331; private static final int DAMAGE_ZONE_ID = 10331;
private boolean assistPlayer = false;
protected class LOBWorld extends InstanceWorld protected class LOBWorld extends InstanceWorld
{ {
protected L2QuestGuardInstance terian = null;
protected L2Npc generator = null;
protected List<L2Npc> savedSpawns = null;
protected boolean assistPlayer = false;
} }
public LabyrinthOfBelis() public LabyrinthOfBelis()
@ -109,6 +109,20 @@ public final class LabyrinthOfBelis extends AbstractInstance
return null; return null;
} }
if (event.equals("enter_instance"))
{
enterInstance(player, new LOBWorld(), "LabyrinthOfBelis.xml", TEMPLATE_ID);
return null;
}
final InstanceWorld tmpworld = InstanceManager.getInstance().getPlayerWorld(player);
if ((tmpworld == null) || !(tmpworld instanceof LOBWorld))
{
return null;
}
final LOBWorld world = (LOBWorld) tmpworld;
switch (event) switch (event)
{ {
case "enter_instance": case "enter_instance":
@ -118,88 +132,84 @@ public final class LabyrinthOfBelis extends AbstractInstance
} }
case "officer_wait_1": case "officer_wait_1":
{ {
final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId());
if (world.getStatus() == 1) if (world.getStatus() == 1)
{ {
showOnScreenMsg(player, NpcStringId.LET_ME_KNOW_WHEN_YOU_RE_ALL_READY, ExShowScreenMessage.TOP_CENTER, 4000); showOnScreenMsg(player, NpcStringId.LET_ME_KNOW_WHEN_YOU_RE_ALL_READY, ExShowScreenMessage.TOP_CENTER, 4000);
broadcastNpcSay(terian, ChatType.NPC_GENERAL, NpcStringId.LET_ME_KNOW_WHEN_YOU_RE_ALL_READY, 1000); broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.LET_ME_KNOW_WHEN_YOU_RE_ALL_READY, 1000);
startQuestTimer("officer_wait_1", 5000, terian, player); startQuestTimer("officer_wait_1", 5000, world.terian, player);
} }
break; break;
} }
case "room_1": case "room_1":
{ {
final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId());
openDoor(DOOR_2, player.getInstanceId()); openDoor(DOOR_2, player.getInstanceId());
world.setStatus(3); world.setStatus(3);
assistPlayer = true; world.assistPlayer = true;
startQuestTimer("assist_player", 3000, terian, player); startQuestTimer("assist_player", 3000, world.terian, player);
return null; return null;
} }
case "assist_player": case "assist_player":
{ {
if (assistPlayer) if (world.assistPlayer)
{ {
terian.setIsRunning(true); world.terian.setIsRunning(true);
if (player.isInCombat() && (player.getTarget() != null) && player.getTarget().isMonster() && !((L2MonsterInstance) player.getTarget()).isAlikeDead()) if (player.isInCombat() && (player.getTarget() != null) && player.getTarget().isMonster() && !((L2MonsterInstance) player.getTarget()).isAlikeDead())
{ {
if (terian.calculateDistance(player.getTarget(), false, false) > 50) if (world.terian.calculateDistance(player.getTarget(), false, false) > 50)
{ {
terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, player.getTarget().getLocation()); world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, player.getTarget().getLocation());
} }
else if (terian.getTarget() != player.getTarget()) else if (world.terian.getTarget() != player.getTarget())
{ {
terian.addDamageHate((L2Character) player.getTarget(), 0, 1000); world.terian.addDamageHate((L2Character) player.getTarget(), 0, 1000);
} }
} }
else else
{ {
terian.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, player); world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, player);
} }
startQuestTimer("assist_player", 1000, terian, player); startQuestTimer("assist_player", 1000, world.terian, player);
} }
break; break;
} }
case "officer_goto_2": case "officer_goto_2":
{ {
if (terian.calculateDistance(TERIAN_ROOM_2_CORIDOR, false, false) > 10) if (world.terian.calculateDistance(TERIAN_ROOM_2_CORIDOR, false, false) > 10)
{ {
terian.setIsRunning(true); world.terian.setIsRunning(true);
terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_2_CORIDOR); world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_2_CORIDOR);
startQuestTimer("officer_goto_2", 1000, terian, player); startQuestTimer("officer_goto_2", 1000, world.terian, player);
} }
else else
{ {
startQuestTimer("officer_wait_2", 1000, terian, player); startQuestTimer("officer_wait_2", 1000, world.terian, player);
} }
break; break;
} }
case "officer_wait_2": case "officer_wait_2":
{ {
final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId()); if (world.terian.calculateDistance(TERIAN_ROOM_2_WAIT_LOC, false, false) > 10)
if (terian.calculateDistance(TERIAN_ROOM_2_WAIT_LOC, false, false) > 10)
{ {
terian.setIsRunning(true); world.terian.setIsRunning(true);
terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_2_WAIT_LOC); world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_2_WAIT_LOC);
startQuestTimer("officer_wait_2", 1000, terian, player); startQuestTimer("officer_wait_2", 1000, world.terian, player);
} }
else else
{ {
terian.setHeading(terian.getHeading() + 32500); world.terian.setHeading(world.terian.getHeading() + 32500);
terian.broadcastInfo(); world.terian.broadcastInfo();
broadcastNpcSay(terian, ChatType.NPC_GENERAL, NpcStringId.HEY_YOU_RE_NOT_ALL_BAD_LET_ME_KNOW_WHEN_YOU_RE_READY, 1000); broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.HEY_YOU_RE_NOT_ALL_BAD_LET_ME_KNOW_WHEN_YOU_RE_READY, 1000);
world.setStatus(4); world.setStatus(4);
} }
break; break;
} }
case "room_2": case "room_2":
{ {
final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId());
world.setStatus(5); world.setStatus(5);
openDoor(DOOR_4, player.getInstanceId()); openDoor(DOOR_4, player.getInstanceId());
showOnScreenMsg(player, NpcStringId.MARK_OF_BELIS_CAN_BE_ACQUIRED_FROM_ENEMIES_NUSE_THEM_IN_THE_BELIS_VERIFICATION_SYSTEM, ExShowScreenMessage.TOP_CENTER, 5000); showOnScreenMsg(player, NpcStringId.MARK_OF_BELIS_CAN_BE_ACQUIRED_FROM_ENEMIES_NUSE_THEM_IN_THE_BELIS_VERIFICATION_SYSTEM, ExShowScreenMessage.TOP_CENTER, 5000);
assistPlayer = true; world.assistPlayer = true;
startQuestTimer("assist_player", 3000, terian, player); startQuestTimer("assist_player", 3000, world.terian, player);
return null; return null;
} }
case "insert_belis_marks": case "insert_belis_marks":
@ -208,67 +218,63 @@ public final class LabyrinthOfBelis extends AbstractInstance
{ {
takeItems(player, BELIS_MARK, 3); takeItems(player, BELIS_MARK, 3);
openDoor(DOOR_5, player.getInstanceId()); openDoor(DOOR_5, player.getInstanceId());
assistPlayer = false; world.assistPlayer = false;
broadcastNpcSay(terian, ChatType.NPC_GENERAL, NpcStringId.COME_ON_ONTO_THE_NEXT_PLACE, 1000); broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.COME_ON_ONTO_THE_NEXT_PLACE, 1000);
startQuestTimer("officer_goto_3", 5000, terian, player); startQuestTimer("officer_goto_3", 5000, world.terian, player);
return "33215-02.html"; return "33215-02.html";
} }
return "33215-03.html"; return "33215-03.html";
} }
case "officer_goto_3": case "officer_goto_3":
{ {
if (terian.calculateDistance(TERIAN_ROOM_3_CORIDOR, false, false) > 10) if (world.terian.calculateDistance(TERIAN_ROOM_3_CORIDOR, false, false) > 10)
{ {
terian.setIsRunning(true); world.terian.setIsRunning(true);
terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_3_CORIDOR); world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_3_CORIDOR);
startQuestTimer("officer_goto_3", 1000, terian, player); startQuestTimer("officer_goto_3", 1000, world.terian, player);
} }
else else
{ {
startQuestTimer("officer_wait_3", 1000, terian, player); startQuestTimer("officer_wait_3", 1000, world.terian, player);
} }
break; break;
} }
case "officer_wait_3": case "officer_wait_3":
{ {
final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId()); if (world.terian.calculateDistance(TERIAN_ROOM_3_WAIT_LOC, false, false) > 10)
if (terian.calculateDistance(TERIAN_ROOM_3_WAIT_LOC, false, false) > 10)
{ {
terian.setIsRunning(true); world.terian.setIsRunning(true);
terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_3_WAIT_LOC); world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_3_WAIT_LOC);
startQuestTimer("officer_wait_3", 1000, terian, player); startQuestTimer("officer_wait_3", 1000, world.terian, player);
} }
else else
{ {
terian.setHeading(terian.getHeading() + 32500); world.terian.setHeading(world.terian.getHeading() + 32500);
terian.broadcastInfo(); world.terian.broadcastInfo();
broadcastNpcSay(terian, ChatType.NPC_GENERAL, NpcStringId.READY_LET_ME_KNOW, 1000); broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.READY_LET_ME_KNOW, 1000);
world.setStatus(6); world.setStatus(6);
} }
break; break;
} }
case "room_3": case "room_3":
{ {
final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId());
world.setStatus(7); world.setStatus(7);
generator.setState(1); world.generator.setState(1);
final L2ZoneType dmgZone = ZoneManager.getInstance().getZoneById(DAMAGE_ZONE_ID); final L2ZoneType dmgZone = ZoneManager.getInstance().getZoneById(DAMAGE_ZONE_ID);
if (dmgZone != null) if (dmgZone != null)
{ {
dmgZone.setEnabled(true); dmgZone.setEnabled(true);
} }
openDoor(DOOR_6, player.getInstanceId()); openDoor(DOOR_6, player.getInstanceId());
terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_3_INSIDE); world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_3_INSIDE);
broadcastNpcSay(terian, ChatType.NPC_GENERAL, NpcStringId.DON_T_COME_BACK_HERE, 1000); broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.DON_T_COME_BACK_HERE, 1000);
startQuestTimer("room_3_spawns", 10000, terian, player); startQuestTimer("room_3_spawns", 10000, world.terian, player);
return null; return null;
} }
case "room_3_spawns": case "room_3_spawns":
{ {
final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId());
showOnScreenMsg(player, NpcStringId.BEHIND_YOU_THE_ENEMY_IS_AMBUSHING_YOU, ExShowScreenMessage.TOP_CENTER, 4000); showOnScreenMsg(player, NpcStringId.BEHIND_YOU_THE_ENEMY_IS_AMBUSHING_YOU, ExShowScreenMessage.TOP_CENTER, 4000);
broadcastNpcSay(terian, ChatType.NPC_GENERAL, NpcStringId.DON_T_COME_BACK_HERE, 1000); broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.DON_T_COME_BACK_HERE, 1000);
// TODO: // TODO:
/* /*
* if (getRandomBoolean()) { showOnScreenMsg(player, NpcStringId.IF_TERAIN_DIES_THE_MISSION_WILL_FAIL, ExShowScreenMessage.TOP_CENTER, 4000); } * if (getRandomBoolean()) { showOnScreenMsg(player, NpcStringId.IF_TERAIN_DIES_THE_MISSION_WILL_FAIL, ExShowScreenMessage.TOP_CENTER, 4000); }
@ -284,13 +290,13 @@ public final class LabyrinthOfBelis extends AbstractInstance
invader = addSpawn(EMBRYO_OPERATIVE, TERIAN_ROOM_3_MONSTER_SPAWN, false, 0, true, world.getInstanceId()); invader = addSpawn(EMBRYO_OPERATIVE, TERIAN_ROOM_3_MONSTER_SPAWN, false, 0, true, world.getInstanceId());
} }
invader.setSpawn(null); invader.setSpawn(null);
((L2Attackable) invader).addDamageHate(terian, 0, 1000); ((L2Attackable) invader).addDamageHate(world.terian, 0, 1000);
invader.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_3_INSIDE); invader.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_3_INSIDE);
invader.setRunning(); invader.setRunning();
if (world.getStatus() < 12) if (world.getStatus() < 12)
{ {
startQuestTimer("room_3_spawns", 12000, terian, player); startQuestTimer("room_3_spawns", 12000, world.terian, player);
} }
else else
{ {
@ -299,71 +305,73 @@ public final class LabyrinthOfBelis extends AbstractInstance
{ {
dmgZone.setEnabled(false); dmgZone.setEnabled(false);
} }
if (generator != null) if (world.generator != null)
{ {
generator.deleteMe(); world.generator.deleteMe();
} }
openDoor(DOOR_7, player.getInstanceId()); openDoor(DOOR_7, player.getInstanceId());
showOnScreenMsg(player, NpcStringId.ELECTRONIC_DEVICE_HAS_BEEN_DESTROYED, ExShowScreenMessage.TOP_CENTER, 4000); showOnScreenMsg(player, NpcStringId.ELECTRONIC_DEVICE_HAS_BEEN_DESTROYED, ExShowScreenMessage.TOP_CENTER, 4000);
broadcastNpcSay(terian, ChatType.NPC_GENERAL, NpcStringId.DEVICE_DESTROYED_LET_S_GO_ONTO_THE_NEXT, 1000); broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.DEVICE_DESTROYED_LET_S_GO_ONTO_THE_NEXT, 1000);
startQuestTimer("officer_goto_4", 1000, terian, player); startQuestTimer("officer_goto_4", 1000, world.terian, player);
} }
break; break;
} }
case "officer_goto_4": case "officer_goto_4":
{ {
if (terian.calculateDistance(TERIAN_ROOM_4_CORIDOR, false, false) > 10) if (world.terian.calculateDistance(TERIAN_ROOM_4_CORIDOR, false, false) > 10)
{ {
terian.setIsRunning(true); world.terian.setIsRunning(true);
terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_4_CORIDOR); world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_4_CORIDOR);
startQuestTimer("officer_goto_4", 1000, terian, player); startQuestTimer("officer_goto_4", 1000, world.terian, player);
} }
else else
{ {
startQuestTimer("officer_wait_4", 1000, terian, player); startQuestTimer("officer_wait_4", 1000, world.terian, player);
} }
break; break;
} }
case "officer_wait_4": case "officer_wait_4":
{ {
final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId()); if (world.terian.calculateDistance(TERIAN_ROOM_4_WAIT_LOC, false, false) > 10)
if (terian.calculateDistance(TERIAN_ROOM_4_WAIT_LOC, false, false) > 10)
{ {
terian.setIsRunning(true); world.terian.setIsRunning(true);
terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_4_WAIT_LOC); world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_4_WAIT_LOC);
startQuestTimer("officer_wait_4", 1000, terian, player); startQuestTimer("officer_wait_4", 1000, world.terian, player);
} }
else else
{ {
terian.setHeading(terian.getHeading() + 32500); world.terian.setHeading(world.terian.getHeading() + 32500);
terian.broadcastInfo(); world.terian.broadcastInfo();
broadcastNpcSay(terian, ChatType.NPC_GENERAL, NpcStringId.SOMETHING_OMINOUS_IN_THERE_I_HOPE_YOU_RE_REALLY_READY_FOR_THIS_LET_ME_KNOW, 1000); broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.SOMETHING_OMINOUS_IN_THERE_I_HOPE_YOU_RE_REALLY_READY_FOR_THIS_LET_ME_KNOW, 1000);
world.setStatus(13); world.setStatus(13);
} }
break; break;
} }
case "room_4": case "room_4":
{ {
final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId());
world.setStatus(14); world.setStatus(14);
player.showQuestMovie(43); player.showQuestMovie(43);
openDoor(DOOR_8, player.getInstanceId()); openDoor(DOOR_8, player.getInstanceId());
startQuestTimer("spawn_boss", 47000, terian, player); startQuestTimer("spawn_boss", 47000, world.terian, player);
break; break;
} }
case "spawn_boss": case "spawn_boss":
{ {
final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId());
addSpawn(NEMERTESS, NEMERTESS_SPAWN_LOC, false, 0, false, world.getInstanceId()); addSpawn(NEMERTESS, NEMERTESS_SPAWN_LOC, false, 0, false, world.getInstanceId());
break; break;
} }
case "officer_goto_end":
{
world.terian.setIsRunning(true);
world.terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_4_INSIDE);
break;
}
case "exit_instance": case "exit_instance":
{ {
if (terian != null) if (world.terian != null)
{ {
terian.deleteMe(); world.terian.deleteMe();
} }
final InstanceWorld world = InstanceManager.getInstance().getWorld(player.getInstanceId());
world.removeAllowed(player.getObjectId()); world.removeAllowed(player.getObjectId());
teleportPlayer(player, EXIT_LOC, 0); teleportPlayer(player, EXIT_LOC, 0);
break; break;
@ -434,61 +442,63 @@ public final class LabyrinthOfBelis extends AbstractInstance
@Override @Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{ {
final InstanceWorld world = InstanceManager.getInstance().getWorld(npc.getInstanceId()); final InstanceWorld tmpworld = InstanceManager.getInstance().getPlayerWorld(killer);
if (world instanceof LOBWorld) if ((tmpworld == null) || !(tmpworld instanceof LOBWorld))
{ {
switch (npc.getId()) return null;
}
final LOBWorld world = (LOBWorld) tmpworld;
switch (npc.getId())
{
case EMBRYO_OPERATIVE:
{ {
case EMBRYO_OPERATIVE: if ((world.getStatus() > 6) && (world.getStatus() < 12))
{
if ((world.getStatus() > 6) && (world.getStatus() < 12))
{
world.incStatus();
}
else
{
savedSpawns.remove(0);
if ((world.getStatus() == 3) && savedSpawns.isEmpty())
{
assistPlayer = false;
openDoor(DOOR_3, npc.getInstanceId());
broadcastNpcSay(terian, ChatType.NPC_GENERAL, NpcStringId.ALL_RIGHT_LET_S_MOVE_OUT, 1000);
startQuestTimer("officer_goto_2", 100, terian, killer);
}
}
break;
}
case EMBRYO_HANDYMAN:
{
if ((world.getStatus() > 6) && (world.getStatus() < 12))
{
world.incStatus();
}
else
{
if (getRandomBoolean())
{
npc.dropItem(killer, BELIS_MARK, 1);
}
}
break;
}
case NEMERTESS:
{ {
world.incStatus(); world.incStatus();
npc.deleteMe();
killer.showQuestMovie(44);
terian.setIsRunning(true);
terian.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, TERIAN_ROOM_4_INSIDE);
final QuestState qs = killer.getQuestState(Q10331_StartOfFate.class.getSimpleName());
if (qs == null)
{
return null;
}
giveItems(killer, SARIL_NECKLACE, 1);
qs.setCond(5);
break;
} }
else
{
world.savedSpawns.remove(0);
if ((world.getStatus() == 3) && world.savedSpawns.isEmpty())
{
world.assistPlayer = false;
openDoor(DOOR_3, npc.getInstanceId());
broadcastNpcSay(world.terian, ChatType.NPC_GENERAL, NpcStringId.ALL_RIGHT_LET_S_MOVE_OUT, 1000);
startQuestTimer("officer_goto_2", 100, world.terian, killer);
}
}
break;
}
case EMBRYO_HANDYMAN:
{
if ((world.getStatus() > 6) && (world.getStatus() < 12))
{
world.incStatus();
}
else
{
if (getRandomBoolean())
{
npc.dropItem(killer, BELIS_MARK, 1);
}
}
break;
}
case NEMERTESS:
{
world.incStatus();
npc.deleteMe();
killer.showQuestMovie(44);
startQuestTimer("officer_goto_end", 20000, world.terian, killer);
final QuestState qs = killer.getQuestState(Q10331_StartOfFate.class.getSimpleName());
if (qs == null)
{
return null;
}
giveItems(killer, SARIL_NECKLACE, 1);
qs.setCond(5);
break;
} }
} }
@ -498,17 +508,18 @@ public final class LabyrinthOfBelis extends AbstractInstance
@Override @Override
public void onEnterInstance(L2PcInstance player, InstanceWorld world, boolean firstEntrance) public void onEnterInstance(L2PcInstance player, InstanceWorld world, boolean firstEntrance)
{ {
final LOBWorld tmpworld = (LOBWorld) world;
if (firstEntrance) if (firstEntrance)
{ {
world.setStatus(1); tmpworld.setStatus(1);
world.addAllowed(player.getObjectId()); tmpworld.addAllowed(player.getObjectId());
terian = (L2QuestGuardInstance) addSpawn(OFFICER, TERIAN_SPAWN_LOC, false, 0, false, world.getInstanceId()); tmpworld.terian = (L2QuestGuardInstance) addSpawn(OFFICER, TERIAN_SPAWN_LOC, false, 0, false, tmpworld.getInstanceId());
terian.setSpawn(null); tmpworld.terian.setSpawn(null);
savedSpawns = spawnGroup("room_1", world.getInstanceId()); tmpworld.savedSpawns = spawnGroup("room_1", tmpworld.getInstanceId());
generator = addSpawn(ELECTRICITY_GENERATOR, GENERATOR_SPAWN_LOC, false, 0, false, world.getInstanceId()); tmpworld.generator = addSpawn(ELECTRICITY_GENERATOR, GENERATOR_SPAWN_LOC, false, 0, false, tmpworld.getInstanceId());
openDoor(DOOR_1, world.getInstanceId()); openDoor(DOOR_1, tmpworld.getInstanceId());
startQuestTimer("officer_wait_1", 5000, terian, player); startQuestTimer("officer_wait_1", 5000, tmpworld.terian, player);
} }
teleportPlayer(player, START_LOC, world.getInstanceId()); teleportPlayer(player, START_LOC, tmpworld.getInstanceId());
} }
} }