Moved network configurations to main folder.

This commit is contained in:
MobiusDevelopment
2019-07-30 08:03:45 +00:00
parent bdfa9d3299
commit 7abbfd2791
3 changed files with 3 additions and 3 deletions

View File

@@ -0,0 +1,99 @@
# ---------------------------------------------------------------------------
# Game Server Settings
# ---------------------------------------------------------------------------
# This is the server configuration file. Here you can set up the connection information for your server.
# This was written with the assumption that you are behind a router.
# Dumbed Down Definitions...
# LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
# WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
# x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
# ---------------------------------------------------------------------------
# Networking
# ---------------------------------------------------------------------------
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# Common settings...
# 127.0.0.1 - If you are playing alone on a test server
# 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
# x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
# If this IP is resolvable by the Login Server, just leave *.
# ---------------------------------------------------------------------------
# Enter here (ip) address of your game server, or use the symbol *
GameserverHostname = *
GameserverPort = 7777
# Configure your external ip
ExternalHostname = 127.0.0.1
# Configure your internal ip
InternalHostname = 127.0.0.1
# TCP port the login server listen to for gameserver connection requests
# Default: 9014
LoginPort = 9014
LoginHost = 127.0.0.1
# ---------------------------------------------------------------------------
# Database
# ---------------------------------------------------------------------------
# Specify the appropriate driver and url for the database you're using.
# Default: org.mariadb.jdbc.Driver
Driver = org.mariadb.jdbc.Driver
# Database URL
# Default: jdbc:mariadb://localhost/l2jmobiusc6?useUnicode=true&characterEncoding=utf-8&useSSL=false
URL = jdbc:mariadb://localhost/l2jmobiusc6?useUnicode=true&characterEncoding=utf-8&useSSL=false
# Database user info (default is "root" but it's not recommended)
Login = root
# Database connection password
Password =
# Default: 40
MaximumDbConnections = 40
# ---------------------------------------------------------------------------
# Automatic Database Backup Settings
# ---------------------------------------------------------------------------
# Generate database backups when server restarts or shuts down.
BackupDatabase = False
# Path to MySQL bin folder. Only necessary on Windows.
MySqlBinLocation = C:/xampp/mysql/bin/
# Path where MySQL backups are stored.
BackupPath = ../backup/
# Maximum number of days that backups will be kept.
# Old files in backup folder will be deleted.
# Set to 0 to disable.
BackupDays = 30
# ---------------------------------------------------------------------------
# Misc Server Settings
# ---------------------------------------------------------------------------
# Setting emulation off the kernel (package SendStatus)
RemoteWhoLog = True
RemoteWhoSendTrash = True
RemoteWhoMaxOnline = 329
RemoteOnlineIncrement = 50
RemoteWhoForceInc = 50
RemotePrivStoreFactor = 12
# Datapack root directory.
# Defaults to current directory from which the server is started unless the below line is uncommented.
# WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
# Default: .
DatapackRoot = .
# Scripts root directory.
ScriptRoot = ./data/scripts