Sync with L2jServer HighFive Mar 3rd 2016.
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@ -1771,6 +1771,10 @@ public class L2AttackableAI extends L2CharacterAI implements Runnable
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double dist = 0;
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double dist2 = 0;
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int range = 0;
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if (getAttackTarget() == null)
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{
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return;
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}
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try
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{
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if (npc.getTarget() == null)
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@ -244,6 +244,7 @@ public class L2PlayerAI extends L2PlayableAI
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return;
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}
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clientStopMoving(null);
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_actor.doAttack(target);
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}
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