Sync with L2jServer HighFive Mar 3rd 2016.

This commit is contained in:
MobiusDev
2016-03-05 15:16:23 +00:00
parent 36448c168e
commit 7a9de77047
20 changed files with 269 additions and 237 deletions

View File

@@ -36,6 +36,9 @@ final class SummonPc extends AbstractNpcAI
private static final int PERUM = 20221;
// Skill
private static final SkillHolder SUMMON_PC = new SkillHolder(4161, 1);
// Misc
private static final int MIN_DISTANCE = 300;
private static final int MIN_DISTANCE_MOST_HATED = 100;
private SummonPc()
{
@@ -47,39 +50,29 @@ final class SummonPc extends AbstractNpcAI
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
{
final int chance = getRandom(100);
final boolean attacked = npc.getVariables().getBoolean("attacked", false);
if ((npc.calculateDistance(attacker, true, false) > 300) && !attacked)
if (attacked)
{
return super.onAttack(npc, attacker, damage, isSummon);
}
final int chance = getRandom(100);
final double distance = npc.calculateDistance(attacker, true, false);
if (distance > MIN_DISTANCE)
{
if (chance < 50)
{
if ((SUMMON_PC.getSkill().getMpConsume() < npc.getCurrentMp()) && (SUMMON_PC.getSkill().getHpConsume() < npc.getCurrentHp()) && !npc.isSkillDisabled(SUMMON_PC.getSkill()))
{
npc.setTarget(attacker);
npc.doCast(SUMMON_PC.getSkill());
}
if ((SUMMON_PC.getSkill().getMpConsume() < npc.getCurrentMp()) && (SUMMON_PC.getSkill().getHpConsume() < npc.getCurrentHp()) && !npc.isSkillDisabled(SUMMON_PC.getSkill()))
{
npc.setTarget(attacker);
npc.doCast(SUMMON_PC.getSkill());
npc.getVariables().set("attacked", true);
}
doSummonPc(npc, attacker);
}
}
else if ((npc.calculateDistance(attacker, true, false) > 100) && !attacked)
else if (distance > MIN_DISTANCE_MOST_HATED)
{
final L2Attackable monster = (L2Attackable) npc;
if (monster.getMostHated() != null)
{
if (((monster.getMostHated() == attacker) && (chance < 50)) || (chance < 10))
{
if ((SUMMON_PC.getSkill().getMpConsume() < npc.getCurrentMp()) && (SUMMON_PC.getSkill().getHpConsume() < npc.getCurrentHp()) && !npc.isSkillDisabled(SUMMON_PC.getSkill()))
{
npc.setTarget(attacker);
npc.doCast(SUMMON_PC.getSkill());
npc.getVariables().set("attacked", true);
}
doSummonPc(npc, attacker);
}
}
}
@@ -93,10 +86,23 @@ final class SummonPc extends AbstractNpcAI
{
player.teleToLocation(npc);
npc.getVariables().set("attacked", false);
// TODO(Zoey76): Teleport removes the player from all known lists, affecting aggro lists.
addAttackDesire(npc, player);
}
return super.onSpellFinished(npc, player, skill);
}
private static void doSummonPc(L2Npc npc, L2PcInstance attacker)
{
if ((SUMMON_PC.getSkill().getMpConsume() < npc.getCurrentMp()) && (SUMMON_PC.getSkill().getHpConsume() < npc.getCurrentHp()) && !npc.isSkillDisabled(SUMMON_PC.getSkill()))
{
npc.setTarget(attacker);
npc.doCast(SUMMON_PC.getSkill());
npc.getVariables().set("attacked", true);
}
}
public static void main(String[] args)
{
new SummonPc();

View File

@@ -16,10 +16,9 @@
*/
package handlers.targethandlers;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.Comparator;
import java.util.LinkedList;
import java.util.List;
import com.l2jmobius.gameserver.GeoData;
@@ -34,17 +33,19 @@ import com.l2jmobius.gameserver.model.zone.ZoneId;
import com.l2jmobius.gameserver.network.SystemMessageId;
/**
* @author Adry_85
* Area Friendly target handler implementation.
* @author Adry_85, Zoey76
*/
public class AreaFriendly implements ITargetTypeHandler
{
private static final CharComparator CHAR_COMPARATOR = new CharComparator();
@Override
public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
{
final List<L2Character> targetList = new ArrayList<>();
final L2PcInstance player = activeChar.getActingPlayer();
if ((target == null) || (!checkTarget(player, target) && (skill.getCastRange() >= 0)))
if (!checkTarget(player, target) && (skill.getCastRange() >= 0))
{
player.sendPacket(SystemMessageId.THAT_IS_AN_INCORRECT_TARGET);
return EMPTY_TARGET_LIST;
@@ -65,27 +66,31 @@ public class AreaFriendly implements ITargetTypeHandler
player
};
}
targetList.add(target); // Add target to target list
final int maxTargets = skill.getAffectLimit();
final Collection<L2Character> objs = target.getKnownList().getKnownCharactersInRadius(skill.getAffectRange());
// TODO: Chain Heal - The recovery amount decreases starting from the most injured person.
Collections.sort(targetList, new CharComparator());
for (L2Character obj : objs)
final List<L2Character> targetList = new LinkedList<>();
if (target != null)
{
if (!checkTarget(player, obj) || (obj == activeChar))
// Add target to target list.
targetList.add(target);
final int maxTargets = skill.getAffectLimit();
for (L2Character obj : target.getKnownList().getKnownCharactersInRadius(skill.getAffectRange()))
{
continue;
if ((maxTargets > 0) && (targetList.size() >= maxTargets))
{
break;
}
if (!checkTarget(player, obj) || (obj == activeChar))
{
continue;
}
targetList.add(obj);
}
if ((maxTargets > 0) && (targetList.size() >= maxTargets))
{
break;
}
targetList.add(obj);
// Sort creatures, the most injured first.
Collections.sort(targetList, CHAR_COMPARATOR);
}
if (targetList.isEmpty())
@@ -107,9 +112,15 @@ public class AreaFriendly implements ITargetTypeHandler
return false;
}
// GMs and hidden creatures.
if (target.isInvisible())
{
return false;
}
if (target.isPlayable())
{
final L2PcInstance targetPlayer = target.getActingPlayer();
L2PcInstance targetPlayer = target.getActingPlayer();
if (activeChar == targetPlayer)
{
@@ -131,6 +142,12 @@ public class AreaFriendly implements ITargetTypeHandler
return true;
}
// Only siege allies.
if (activeChar.isInSiege() && !activeChar.isOnSameSiegeSideWith(targetPlayer))
{
return false;
}
if (target.isInsideZone(ZoneId.PVP))
{
return false;
@@ -149,7 +166,7 @@ public class AreaFriendly implements ITargetTypeHandler
return true;
}
class CharComparator implements Comparator<L2Character>
static class CharComparator implements Comparator<L2Character>
{
@Override
public int compare(L2Character char1, L2Character char2)

View File

@@ -25,6 +25,7 @@ import com.l2jmobius.gameserver.model.skills.targets.L2TargetType;
import com.l2jmobius.gameserver.model.zone.ZoneId;
/**
* Enemy Summon target handler implementation.
* @author UnAfraid
*/
public class EnemySummon implements ITargetTypeHandler
@@ -32,7 +33,7 @@ public class EnemySummon implements ITargetTypeHandler
@Override
public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
{
if (target.isSummon())
if ((target != null) && target.isSummon())
{
final L2Summon targetSummon = (L2Summon) target;
if ((activeChar.isPlayer() && (activeChar.getPet() != targetSummon) && activeChar.hasServitor(targetSummon.getObjectId()) && !targetSummon.isDead() && ((targetSummon.getOwner().getPvpFlag() != 0) || (targetSummon.getOwner().getReputation() < 0))) || (targetSummon.getOwner().isInsideZone(ZoneId.PVP) && activeChar.getActingPlayer().isInsideZone(ZoneId.PVP)) || (targetSummon.getOwner().isInDuel() && activeChar.getActingPlayer().isInDuel() && (targetSummon.getOwner().getDuelId() == activeChar.getActingPlayer().getDuelId())))