diff --git a/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index b39d8371cf..d3a82b60cd 100644
--- a/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -182,7 +182,7 @@ public abstract class AbstractAI implements Ctrl
}
case AI_INTENTION_CAST:
{
- onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, args.length > 3 && (boolean) args[3], args.length > 4 && (boolean) args[4]);
+ onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, (args.length > 3) && (boolean) args[3], (args.length > 4) && (boolean) args[4]);
break;
}
case AI_INTENTION_MOVE_TO:
@@ -470,7 +470,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index dc71f92bf0..2f26519ea6 100644
--- a/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/model/actor/Creature.java
index bf417e78c9..02fc111e35 100644
--- a/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2628,7 +2628,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2858,12 +2857,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -2877,12 +2870,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -2896,12 +2883,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -3086,27 +3067,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -3161,14 +3127,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -3305,11 +3264,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -3335,13 +3289,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
*
AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3568,7 +3521,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index e1182ad439..b71b6a7789 100644
--- a/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_01.0_Ertheia/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index b39d8371cf..d3a82b60cd 100644
--- a/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -182,7 +182,7 @@ public abstract class AbstractAI implements Ctrl
}
case AI_INTENTION_CAST:
{
- onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, args.length > 3 && (boolean) args[3], args.length > 4 && (boolean) args[4]);
+ onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, (args.length > 3) && (boolean) args[3], (args.length > 4) && (boolean) args[4]);
break;
}
case AI_INTENTION_MOVE_TO:
@@ -470,7 +470,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index dc71f92bf0..2f26519ea6 100644
--- a/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/model/actor/Creature.java
index bf417e78c9..02fc111e35 100644
--- a/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2628,7 +2628,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2858,12 +2857,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -2877,12 +2870,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -2896,12 +2883,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -3086,27 +3067,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -3161,14 +3127,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -3305,11 +3264,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -3335,13 +3289,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3568,7 +3521,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index e1182ad439..b71b6a7789 100644
--- a/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_02.5_Underground/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index b39d8371cf..d3a82b60cd 100644
--- a/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -182,7 +182,7 @@ public abstract class AbstractAI implements Ctrl
}
case AI_INTENTION_CAST:
{
- onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, args.length > 3 && (boolean) args[3], args.length > 4 && (boolean) args[4]);
+ onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, (args.length > 3) && (boolean) args[3], (args.length > 4) && (boolean) args[4]);
break;
}
case AI_INTENTION_MOVE_TO:
@@ -470,7 +470,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index dc71f92bf0..2f26519ea6 100644
--- a/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 9684a98168..8ff59ca614 100644
--- a/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2628,7 +2628,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2858,12 +2857,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -2877,12 +2870,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -2896,12 +2883,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -3086,27 +3067,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -3161,14 +3127,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -3305,11 +3264,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -3335,13 +3289,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3568,7 +3521,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index e1182ad439..b71b6a7789 100644
--- a/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_03.0_Helios/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index b39d8371cf..d3a82b60cd 100644
--- a/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -182,7 +182,7 @@ public abstract class AbstractAI implements Ctrl
}
case AI_INTENTION_CAST:
{
- onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, args.length > 3 && (boolean) args[3], args.length > 4 && (boolean) args[4]);
+ onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, (args.length > 3) && (boolean) args[3], (args.length > 4) && (boolean) args[4]);
break;
}
case AI_INTENTION_MOVE_TO:
@@ -470,7 +470,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index dc71f92bf0..2f26519ea6 100644
--- a/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 9684a98168..8ff59ca614 100644
--- a/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2628,7 +2628,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2858,12 +2857,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -2877,12 +2870,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -2896,12 +2883,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -3086,27 +3067,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -3161,14 +3127,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -3305,11 +3264,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -3335,13 +3289,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3568,7 +3521,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index e1182ad439..b71b6a7789 100644
--- a/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_04.0_GrandCrusade/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index b39d8371cf..d3a82b60cd 100644
--- a/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -182,7 +182,7 @@ public abstract class AbstractAI implements Ctrl
}
case AI_INTENTION_CAST:
{
- onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, args.length > 3 && (boolean) args[3], args.length > 4 && (boolean) args[4]);
+ onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, (args.length > 3) && (boolean) args[3], (args.length > 4) && (boolean) args[4]);
break;
}
case AI_INTENTION_MOVE_TO:
@@ -470,7 +470,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index dc71f92bf0..2f26519ea6 100644
--- a/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 14b715725d..66a3aaa0a1 100644
--- a/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2628,7 +2628,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2858,12 +2857,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -2877,12 +2870,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -2896,12 +2883,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -3086,27 +3067,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -3161,14 +3127,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -3305,11 +3264,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -3335,13 +3289,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3568,7 +3521,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index e1182ad439..b71b6a7789 100644
--- a/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_05.0_Salvation/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index b39d8371cf..d3a82b60cd 100644
--- a/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -182,7 +182,7 @@ public abstract class AbstractAI implements Ctrl
}
case AI_INTENTION_CAST:
{
- onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, args.length > 3 && (boolean) args[3], args.length > 4 && (boolean) args[4]);
+ onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, (args.length > 3) && (boolean) args[3], (args.length > 4) && (boolean) args[4]);
break;
}
case AI_INTENTION_MOVE_TO:
@@ -470,7 +470,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index dc71f92bf0..2f26519ea6 100644
--- a/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 14b715725d..66a3aaa0a1 100644
--- a/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2628,7 +2628,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2858,12 +2857,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -2877,12 +2870,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -2896,12 +2883,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -3086,27 +3067,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -3161,14 +3127,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -3305,11 +3264,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -3335,13 +3289,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3568,7 +3521,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index e1182ad439..b71b6a7789 100644
--- a/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_05.5_EtinasFate/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index b39d8371cf..d3a82b60cd 100644
--- a/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -182,7 +182,7 @@ public abstract class AbstractAI implements Ctrl
}
case AI_INTENTION_CAST:
{
- onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, args.length > 3 && (boolean) args[3], args.length > 4 && (boolean) args[4]);
+ onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, (args.length > 3) && (boolean) args[3], (args.length > 4) && (boolean) args[4]);
break;
}
case AI_INTENTION_MOVE_TO:
@@ -470,7 +470,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index dc71f92bf0..2f26519ea6 100644
--- a/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 14b715725d..66a3aaa0a1 100644
--- a/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2628,7 +2628,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2858,12 +2857,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -2877,12 +2870,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -2896,12 +2883,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -3086,27 +3067,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -3161,14 +3127,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -3305,11 +3264,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -3335,13 +3289,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3568,7 +3521,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index e1182ad439..b71b6a7789 100644
--- a/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_06.0_Fafurion/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index b39d8371cf..d3a82b60cd 100644
--- a/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -182,7 +182,7 @@ public abstract class AbstractAI implements Ctrl
}
case AI_INTENTION_CAST:
{
- onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, args.length > 3 && (boolean) args[3], args.length > 4 && (boolean) args[4]);
+ onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, (args.length > 3) && (boolean) args[3], (args.length > 4) && (boolean) args[4]);
break;
}
case AI_INTENTION_MOVE_TO:
@@ -470,7 +470,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index dc71f92bf0..2f26519ea6 100644
--- a/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 8cb214715e..f0ca17dc58 100644
--- a/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2628,7 +2628,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2857,12 +2856,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -2876,12 +2869,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -2895,12 +2882,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -3085,27 +3066,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -3160,14 +3126,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -3304,11 +3263,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -3334,13 +3288,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3567,7 +3520,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index e1182ad439..b71b6a7789 100644
--- a/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_07.0_PreludeOfWar/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index b39d8371cf..d3a82b60cd 100644
--- a/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -182,7 +182,7 @@ public abstract class AbstractAI implements Ctrl
}
case AI_INTENTION_CAST:
{
- onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, args.length > 3 && (boolean) args[3], args.length > 4 && (boolean) args[4]);
+ onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, (args.length > 3) && (boolean) args[3], (args.length > 4) && (boolean) args[4]);
break;
}
case AI_INTENTION_MOVE_TO:
@@ -470,7 +470,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index dc71f92bf0..2f26519ea6 100644
--- a/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 5967c0b811..41e1ab4541 100644
--- a/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2628,7 +2628,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2857,12 +2856,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -2876,12 +2869,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -2895,12 +2882,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -3085,27 +3066,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -3160,14 +3126,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -3304,11 +3263,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -3334,13 +3288,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3567,7 +3520,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index e1182ad439..b71b6a7789 100644
--- a/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_08.2_Homunculus/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index b39d8371cf..d3a82b60cd 100644
--- a/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -182,7 +182,7 @@ public abstract class AbstractAI implements Ctrl
}
case AI_INTENTION_CAST:
{
- onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, args.length > 3 && (boolean) args[3], args.length > 4 && (boolean) args[4]);
+ onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, (args.length > 3) && (boolean) args[3], (args.length > 4) && (boolean) args[4]);
break;
}
case AI_INTENTION_MOVE_TO:
@@ -470,7 +470,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index dc71f92bf0..2f26519ea6 100644
--- a/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 5967c0b811..41e1ab4541 100644
--- a/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2628,7 +2628,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2857,12 +2856,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -2876,12 +2869,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -2895,12 +2882,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -3085,27 +3066,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -3160,14 +3126,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -3304,11 +3263,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -3334,13 +3288,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3567,7 +3520,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index e1182ad439..b71b6a7789 100644
--- a/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_09.2_ReturnOfTheQueenAnt/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 62008fc42b..1e4baf0ddd 100644
--- a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -474,7 +474,7 @@ abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _accessor.moveTo(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _accessor.moveTo(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index fdf3d6a1a0..8fa4e7cf68 100644
--- a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -1028,7 +1028,7 @@ public class CreatureAI extends AbstractAI
return true;
}
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 65543f6f01..843316ef78 100644
--- a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -4056,15 +4056,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
/**
* Accessor to Creature moveToLocation() method with an interaction area.
- * @param target The target to follow, if any.
* @param x the x
* @param y the y
* @param z the z
* @param offset the offset
*/
- public void moveTo(WorldObject target, int x, int y, int z, int offset)
+ public void moveTo(int x, int y, int z, int offset)
{
- moveToLocation(target, x, y, z, offset);
+ moveToLocation(x, y, z, offset);
}
/**
@@ -4142,7 +4141,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
public int _moveStartTime;
public int _moveTimestamp;
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -4665,12 +4663,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -4685,12 +4677,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -4705,12 +4691,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -4916,28 +4896,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- double distFraction;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
float speed;
if (this instanceof BoatInstance)
{
@@ -4979,6 +4944,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
}
}
+ double distFraction;
final double distPassed = (speed * (gameTicks - m._moveTimestamp)) / GameTimeTaskManager.TICKS_PER_SECOND;
if ((((dx * dx) + (dy * dy)) < 10000) && ((dz * dz) > 2500)) // close enough, allows error between client and server geodata if it cannot be avoided
{
@@ -4992,14 +4958,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
if (isBoat())
{
@@ -5182,11 +5141,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
return _target;
}
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -5207,13 +5161,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
* Example of use:
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- protected void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ protected void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final float speed = getStat().getMoveSpeed();
@@ -5466,7 +5419,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/model/actor/instance/DoorInstance.java b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/model/actor/instance/DoorInstance.java
index 7da6741911..4548889c49 100644
--- a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/model/actor/instance/DoorInstance.java
+++ b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/model/actor/instance/DoorInstance.java
@@ -92,7 +92,7 @@ public class DoorInstance extends Creature
}
@Override
- public void moveTo(WorldObject target, int x, int y, int z, int offset)
+ public void moveTo(int x, int y, int z, int offset)
{
}
diff --git a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index 24893e3a17..6d767e5e48 100644
--- a/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_C4_ScionsOfDestiny/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 62008fc42b..1e4baf0ddd 100644
--- a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -474,7 +474,7 @@ abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _accessor.moveTo(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _accessor.moveTo(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index fdf3d6a1a0..8fa4e7cf68 100644
--- a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -1028,7 +1028,7 @@ public class CreatureAI extends AbstractAI
return true;
}
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 952b44d882..21296b564c 100644
--- a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -4102,15 +4102,14 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
/**
* Accessor to Creature moveToLocation() method with an interaction area.
- * @param target The target to follow, if any.
* @param x the x
* @param y the y
* @param z the z
* @param offset the offset
*/
- public void moveTo(WorldObject target, int x, int y, int z, int offset)
+ public void moveTo(int x, int y, int z, int offset)
{
- moveToLocation(target, x, y, z, offset);
+ moveToLocation(x, y, z, offset);
}
/**
@@ -4188,7 +4187,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
public int _moveStartTime;
public int _moveTimestamp;
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -4711,12 +4709,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -4731,12 +4723,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -4751,12 +4737,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -4962,28 +4942,13 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- double distFraction;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
float speed;
if (this instanceof BoatInstance)
{
@@ -5025,6 +4990,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
}
}
+ double distFraction;
final double distPassed = (speed * (gameTicks - m._moveTimestamp)) / GameTimeTaskManager.TICKS_PER_SECOND;
if ((((dx * dx) + (dy * dy)) < 10000) && ((dz * dz) > 2500)) // close enough, allows error between client and server geodata if it cannot be avoided
{
@@ -5038,14 +5004,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
if (isBoat())
{
@@ -5228,11 +5187,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
return _target;
}
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -5253,13 +5207,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
* Example of use:
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- protected void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ protected void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final float speed = getStat().getMoveSpeed();
@@ -5512,7 +5465,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/instance/DoorInstance.java b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/instance/DoorInstance.java
index 7da6741911..4548889c49 100644
--- a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/instance/DoorInstance.java
+++ b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/instance/DoorInstance.java
@@ -92,7 +92,7 @@ public class DoorInstance extends Creature
}
@Override
- public void moveTo(WorldObject target, int x, int y, int z, int offset)
+ public void moveTo(int x, int y, int z, int offset)
{
}
diff --git a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index 24893e3a17..6d767e5e48 100644
--- a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 8541ca3e39..48650bf0df 100644
--- a/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -545,7 +545,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index 22b94067d0..3ef46393ed 100644
--- a/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -1029,7 +1029,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 5c141c5581..3a12986fd8 100644
--- a/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -3445,7 +3445,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -3811,12 +3810,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -3830,12 +3823,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -3849,12 +3836,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -4044,27 +4025,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -4119,14 +4085,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -4261,11 +4220,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return _target;
}
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -4291,13 +4245,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -4524,7 +4477,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index 24893e3a17..6d767e5e48 100644
--- a/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_CT_2.4_Epilogue/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index 8541ca3e39..48650bf0df 100644
--- a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -545,7 +545,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index 22b94067d0..3ef46393ed 100644
--- a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -1029,7 +1029,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 237be3dfc3..ff8a8065db 100644
--- a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -3447,7 +3447,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -3813,12 +3812,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -3832,12 +3825,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -3851,12 +3838,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -4046,27 +4027,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -4121,14 +4087,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -4263,11 +4222,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return _target;
}
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -4293,13 +4247,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -4526,7 +4479,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index 24893e3a17..6d767e5e48 100644
--- a/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_CT_2.6_HighFive/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index b39d8371cf..d3a82b60cd 100644
--- a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -182,7 +182,7 @@ public abstract class AbstractAI implements Ctrl
}
case AI_INTENTION_CAST:
{
- onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, args.length > 3 && (boolean) args[3], args.length > 4 && (boolean) args[4]);
+ onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, (args.length > 3) && (boolean) args[3], (args.length > 4) && (boolean) args[4]);
break;
}
case AI_INTENTION_MOVE_TO:
@@ -470,7 +470,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index a1fc674148..359028c34b 100644
--- a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 60035f75fe..9713c4af1c 100644
--- a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2628,7 +2628,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2858,12 +2857,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -2877,12 +2870,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -2896,12 +2883,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -3086,27 +3067,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -3161,14 +3127,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -3305,11 +3264,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -3335,13 +3289,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3568,7 +3521,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index e1182ad439..b71b6a7789 100644
--- a/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_Classic_2.0_Saviors/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index b39d8371cf..d3a82b60cd 100644
--- a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -182,7 +182,7 @@ public abstract class AbstractAI implements Ctrl
}
case AI_INTENTION_CAST:
{
- onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, args.length > 3 && (boolean) args[3], args.length > 4 && (boolean) args[4]);
+ onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, (args.length > 3) && (boolean) args[3], (args.length > 4) && (boolean) args[4]);
break;
}
case AI_INTENTION_MOVE_TO:
@@ -470,7 +470,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index a1fc674148..359028c34b 100644
--- a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 60035f75fe..9713c4af1c 100644
--- a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2628,7 +2628,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2858,12 +2857,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -2877,12 +2870,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -2896,12 +2883,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -3086,27 +3067,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -3161,14 +3127,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -3305,11 +3264,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -3335,13 +3289,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3568,7 +3521,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index e1182ad439..b71b6a7789 100644
--- a/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_Classic_2.1_Zaken/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index b39d8371cf..d3a82b60cd 100644
--- a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -182,7 +182,7 @@ public abstract class AbstractAI implements Ctrl
}
case AI_INTENTION_CAST:
{
- onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, args.length > 3 && (boolean) args[3], args.length > 4 && (boolean) args[4]);
+ onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, (args.length > 3) && (boolean) args[3], (args.length > 4) && (boolean) args[4]);
break;
}
case AI_INTENTION_MOVE_TO:
@@ -470,7 +470,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index a1fc674148..359028c34b 100644
--- a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/actor/Creature.java
index d017175a85..87d98bfddb 100644
--- a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2628,7 +2628,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2858,12 +2857,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -2877,12 +2870,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -2896,12 +2883,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -3086,27 +3067,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -3161,14 +3127,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -3305,11 +3264,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -3335,13 +3289,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3568,7 +3521,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index e1182ad439..b71b6a7789 100644
--- a/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_Classic_2.2_Antharas/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index b39d8371cf..d3a82b60cd 100644
--- a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -182,7 +182,7 @@ public abstract class AbstractAI implements Ctrl
}
case AI_INTENTION_CAST:
{
- onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, args.length > 3 && (boolean) args[3], args.length > 4 && (boolean) args[4]);
+ onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, (args.length > 3) && (boolean) args[3], (args.length > 4) && (boolean) args[4]);
break;
}
case AI_INTENTION_MOVE_TO:
@@ -470,7 +470,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index a1fc674148..359028c34b 100644
--- a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 15d0cb1cbc..74f5e80686 100644
--- a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2629,7 +2629,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2871,12 +2870,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -2890,12 +2883,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -2909,12 +2896,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -3099,27 +3080,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -3174,14 +3140,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -3318,11 +3277,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -3348,13 +3302,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3581,7 +3534,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index e1182ad439..b71b6a7789 100644
--- a/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_Classic_2.3_SevenSigns/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index b39d8371cf..d3a82b60cd 100644
--- a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -182,7 +182,7 @@ public abstract class AbstractAI implements Ctrl
}
case AI_INTENTION_CAST:
{
- onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, args.length > 3 && (boolean) args[3], args.length > 4 && (boolean) args[4]);
+ onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, (args.length > 3) && (boolean) args[3], (args.length > 4) && (boolean) args[4]);
break;
}
case AI_INTENTION_MOVE_TO:
@@ -470,7 +470,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index a1fc674148..359028c34b 100644
--- a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 15d0cb1cbc..74f5e80686 100644
--- a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2629,7 +2629,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2871,12 +2870,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -2890,12 +2883,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -2909,12 +2896,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -3099,27 +3080,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -3174,14 +3140,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -3318,11 +3277,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -3348,13 +3302,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3581,7 +3534,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index e1182ad439..b71b6a7789 100644
--- a/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_Classic_2.4_SecretOfEmpire/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index b39d8371cf..d3a82b60cd 100644
--- a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -182,7 +182,7 @@ public abstract class AbstractAI implements Ctrl
}
case AI_INTENTION_CAST:
{
- onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, args.length > 3 && (boolean) args[3], args.length > 4 && (boolean) args[4]);
+ onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, (args.length > 3) && (boolean) args[3], (args.length > 4) && (boolean) args[4]);
break;
}
case AI_INTENTION_MOVE_TO:
@@ -470,7 +470,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index a1fc674148..359028c34b 100644
--- a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 147ad4d83a..93a14492a0 100644
--- a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2629,7 +2629,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2870,12 +2869,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -2889,12 +2882,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -2908,12 +2895,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -3098,27 +3079,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -3173,14 +3139,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -3317,11 +3276,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -3347,13 +3301,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3580,7 +3533,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index e1182ad439..b71b6a7789 100644
--- a/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_Classic_3.0_TheKamael/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index b39d8371cf..d3a82b60cd 100644
--- a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -182,7 +182,7 @@ public abstract class AbstractAI implements Ctrl
}
case AI_INTENTION_CAST:
{
- onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, args.length > 3 && (boolean) args[3], args.length > 4 && (boolean) args[4]);
+ onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, (args.length > 3) && (boolean) args[3], (args.length > 4) && (boolean) args[4]);
break;
}
case AI_INTENTION_MOVE_TO:
@@ -470,7 +470,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index a1fc674148..359028c34b 100644
--- a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java
index 60035f75fe..9713c4af1c 100644
--- a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2628,7 +2628,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2858,12 +2857,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -2877,12 +2870,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -2896,12 +2883,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -3086,27 +3067,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -3161,14 +3127,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -3305,11 +3264,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -3335,13 +3289,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3568,7 +3521,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index e1182ad439..b71b6a7789 100644
--- a/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_Classic_Interlude/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index b39d8371cf..d3a82b60cd 100644
--- a/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -182,7 +182,7 @@ public abstract class AbstractAI implements Ctrl
}
case AI_INTENTION_CAST:
{
- onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, args.length > 3 && (boolean) args[3], args.length > 4 && (boolean) args[4]);
+ onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, (args.length > 3) && (boolean) args[3], (args.length > 4) && (boolean) args[4]);
break;
}
case AI_INTENTION_MOVE_TO:
@@ -470,7 +470,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index a1fc674148..359028c34b 100644
--- a/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/model/actor/Creature.java
index c21d8ef9aa..44a62f6725 100644
--- a/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2632,7 +2632,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2873,12 +2872,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -2892,12 +2885,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -2911,12 +2898,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -3101,27 +3082,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -3176,14 +3142,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -3320,11 +3279,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -3350,13 +3304,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3583,7 +3536,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index e1182ad439..b71b6a7789 100644
--- a/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_Essence_4.2_DwellingOfSpirits/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{
diff --git a/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/ai/AbstractAI.java b/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/ai/AbstractAI.java
index b39d8371cf..d3a82b60cd 100644
--- a/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/ai/AbstractAI.java
+++ b/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/ai/AbstractAI.java
@@ -182,7 +182,7 @@ public abstract class AbstractAI implements Ctrl
}
case AI_INTENTION_CAST:
{
- onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, args.length > 3 && (boolean) args[3], args.length > 4 && (boolean) args[4]);
+ onIntentionCast((Skill) args[0], (WorldObject) args[1], args.length > 2 ? (ItemInstance) args[2] : null, (args.length > 3) && (boolean) args[3], (args.length > 4) && (boolean) args[4]);
break;
}
case AI_INTENTION_MOVE_TO:
@@ -470,7 +470,7 @@ public abstract class AbstractAI implements Ctrl
}
// Calculate movement data for a move to location action and add the actor to movingObjects of GameTimeTaskManager
- _actor.moveToLocation(_actor.isPlayable() ? pawn : null, pawn.getX(), pawn.getY(), pawn.getZ(), offset);
+ _actor.moveToLocation(pawn.getX(), pawn.getY(), pawn.getZ(), offset);
// May result to make monsters stop moving.
// if (!_actor.isMoving())
diff --git a/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/ai/CreatureAI.java b/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/ai/CreatureAI.java
index a1fc674148..359028c34b 100644
--- a/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/ai/CreatureAI.java
+++ b/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/ai/CreatureAI.java
@@ -977,7 +977,7 @@ public class CreatureAI extends AbstractAI
if (isFollowing())
{
// allow larger hit range when the target is moving (check is run only once per second)
- if (!_actor.isInsideRadius2D(target, offsetWithCollision + 100))
+ if (!_actor.isInsideRadius2D(target, offsetWithCollision + 30))
{
return true;
}
diff --git a/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/model/actor/Creature.java b/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/model/actor/Creature.java
index a1bdc38cd1..0c6b32aae8 100644
--- a/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/model/actor/Creature.java
+++ b/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/model/actor/Creature.java
@@ -2639,7 +2639,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// to recalculate position
public int _moveStartTime;
public int _moveTimestamp; // last update
- public WorldObject _target;
public int _xDestination;
public int _yDestination;
public int _zDestination;
@@ -2880,12 +2879,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getX();
- }
-
return m._xDestination;
}
return getX();
@@ -2899,12 +2892,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getY();
- }
-
return m._yDestination;
}
return getY();
@@ -2918,12 +2905,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
final MoveData m = _move;
if (m != null)
{
- final WorldObject target = m._target;
- if (target != null)
- {
- return target.getZ();
- }
-
return m._zDestination;
}
return getZ();
@@ -3108,27 +3089,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
return false;
}
- final WorldObject target = m._target;
final int xPrev = getX();
final int yPrev = getY();
final int zPrev = getZ(); // the z coordinate may be modified by coordinate synchronizations
- double dx;
- double dy;
- double dz;
- // Save temporary values to avoid rounding errors.
- if (target != null)
- {
- dx = target.getX() - m._xAccurate;
- dy = target.getY() - m._yAccurate;
- }
- else
- {
- dx = m._xDestination - m._xAccurate;
- dy = m._yDestination - m._yAccurate;
- }
-
- // Z coordinate will follow client values
- dz = m._zDestination - zPrev;
+ double dx = m._xDestination - m._xAccurate;
+ double dy = m._yDestination - m._yAccurate;
+ double dz = m._zDestination - zPrev; // Z coordinate will follow client values
if (isPlayer() && !_isFlying)
{
final double distance = Math.hypot(dx, dy);
@@ -3183,14 +3149,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
if (distFraction > 1)
{
// Set the position of the Creature to the destination
- if (target != null)
- {
- super.setXYZ(target.getX(), target.getY(), target.getZ());
- }
- else
- {
- super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
- }
+ super.setXYZ(m._xDestination, m._yDestination, m._zDestination);
}
else
{
@@ -3327,11 +3286,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// called from AIAccessor only
- public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
- {
- moveToLocation(null, xValue, yValue, zValue, offsetValue);
- }
-
/**
* Calculate movement data for a move to location action and add the Creature to movingObjects of GameTimeTaskManager (only called by AI Accessor).
*
@@ -3357,13 +3311,12 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
* AI : onIntentionMoveTo(Location), onIntentionPickUp(WorldObject), onIntentionInteract(WorldObject)
* FollowTask
*
- * @param target The target to follow, if any.
* @param xValue The X position of the destination
* @param yValue The Y position of the destination
* @param zValue The Y position of the destination
* @param offsetValue The size of the interaction area of the Creature targeted
*/
- public void moveToLocation(WorldObject target, int xValue, int yValue, int zValue, int offsetValue)
+ public void moveToLocation(int xValue, int yValue, int zValue, int offsetValue)
{
// Get the Move Speed of the Creature
final double speed = _stat.getMoveSpeed();
@@ -3590,7 +3543,6 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
- m._target = target;
m._xDestination = x;
m._yDestination = y;
m._zDestination = z; // this is what was requested from client
diff --git a/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java b/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
index e1182ad439..b71b6a7789 100644
--- a/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
+++ b/L2J_Mobius_Essence_5.2_FrostLord/java/org/l2jmobius/gameserver/taskmanager/CreatureFollowTaskManager.java
@@ -25,7 +25,6 @@ import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.commons.threads.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.ai.CreatureAI;
-import org.l2jmobius.gameserver.ai.CtrlEvent;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@@ -107,8 +106,7 @@ public class CreatureFollowTaskManager
}
final int followRange = range == -1 ? Rnd.get(50, 100) : range;
- final int followRangeWithCollision = followRange + creature.getTemplate().getCollisionRadius() + ((Creature) followTarget).getTemplate().getCollisionRadius();
- if (!creature.isInsideRadius3D(followTarget, followRangeWithCollision))
+ if (!creature.isInsideRadius3D(followTarget, followRange))
{
if (!creature.isInsideRadius3D(followTarget, 3000))
{
@@ -122,10 +120,6 @@ public class CreatureFollowTaskManager
}
ai.moveToPawn(followTarget, followRange);
}
- else
- {
- ai.notifyEvent(CtrlEvent.EVT_ARRIVED);
- }
}
else
{