Fixed passive skill condition warnings.

This commit is contained in:
MobiusDevelopment
2022-09-10 21:18:58 +00:00
parent fd4848b02a
commit 7837d15d0a
127 changed files with 362 additions and 362 deletions
@@ -186,9 +186,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="PhysicalShieldAngleAll" />
<effect name="ShieldDefenceRate">
@@ -182,9 +182,9 @@
<magicLevel>85</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>5</amount>
@@ -1148,9 +1148,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="ShieldDefenceRate">
<amount>50</amount>
@@ -966,13 +966,13 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<reuseDelay>5000</reuseDelay>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -186,9 +186,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="PhysicalShieldAngleAll" />
<effect name="ShieldDefenceRate">
@@ -182,9 +182,9 @@
<magicLevel>85</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>5</amount>
@@ -1154,9 +1154,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="ShieldDefenceRate">
<amount>50</amount>
@@ -966,13 +966,13 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<reuseDelay>5000</reuseDelay>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -186,9 +186,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="PhysicalShieldAngleAll" />
<effect name="ShieldDefenceRate">
@@ -182,9 +182,9 @@
<magicLevel>85</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>5</amount>
@@ -1154,9 +1154,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="ShieldDefenceRate">
<amount>50</amount>
@@ -966,13 +966,13 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<reuseDelay>5000</reuseDelay>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -61,11 +61,11 @@
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -186,9 +186,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="PhysicalShieldAngleAll" />
<effect name="ShieldDefenceRate">
@@ -182,9 +182,9 @@
<magicLevel>85</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>5</amount>
@@ -1154,9 +1154,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="ShieldDefenceRate">
<amount>50</amount>
@@ -966,13 +966,13 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<reuseDelay>5000</reuseDelay>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -61,11 +61,11 @@
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -210,9 +210,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="PhysicalShieldAngleAll" />
<effect name="ShieldDefenceRate">
@@ -182,9 +182,9 @@
<magicLevel>85</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>5</amount>
@@ -1164,9 +1164,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="ShieldDefenceRate">
<amount>50</amount>
@@ -965,13 +965,13 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<reuseDelay>5000</reuseDelay>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -65,11 +65,11 @@
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -210,9 +210,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="PhysicalShieldAngleAll" />
<effect name="ShieldDefenceRate">
@@ -182,9 +182,9 @@
<magicLevel>85</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>5</amount>
@@ -1164,9 +1164,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="ShieldDefenceRate">
<amount>50</amount>
@@ -965,13 +965,13 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<reuseDelay>5000</reuseDelay>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -66,11 +66,11 @@
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -210,9 +210,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="PhysicalShieldAngleAll" />
<effect name="ShieldDefenceRate">
@@ -182,9 +182,9 @@
<magicLevel>85</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>5</amount>
@@ -1171,9 +1171,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="ShieldDefenceRate">
<amount>50</amount>
@@ -965,13 +965,13 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<reuseDelay>5000</reuseDelay>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -67,11 +67,11 @@
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -210,9 +210,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="PhysicalShieldAngleAll" />
<effect name="ShieldDefenceRate">
@@ -182,9 +182,9 @@
<magicLevel>85</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>5</amount>
@@ -1132,9 +1132,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="ShieldDefenceRate">
<amount>50</amount>
@@ -965,13 +965,13 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<reuseDelay>5000</reuseDelay>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -1102,9 +1102,9 @@
<value level="1">40</value>
<value level="2">76</value>
</magicLevel>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>
@@ -1409,9 +1409,9 @@
<icon>icon.skill0925</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>
@@ -67,11 +67,11 @@
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -265,9 +265,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="PhysicalShieldAngleAll" />
<effect name="ShieldDefenceRate">
@@ -210,9 +210,9 @@
<magicLevel>85</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>5</amount>
@@ -1157,9 +1157,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="PhysicalShieldAngleAll" />
<effect name="ShieldDefenceRate">
@@ -978,13 +978,13 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<reuseDelay>5000</reuseDelay>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -1669,11 +1669,11 @@
<!-- There is a chance to deal damage equal to 30% of the target's HP after a standard attack. Requires a fist weapon. -->
<icon>icon.skill30526</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="OpNotAffectedBySkill">
<skillId>30928</skillId> <!-- Gravity Switch -->
</condition>
</conditions>
</passiveConditions>
<effects>
<effect name="TriggerSkillByAttack">
<chance>7</chance>
@@ -1059,9 +1059,9 @@
<value level="1">40</value>
<value level="2">76</value>
</magicLevel>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>
@@ -1356,9 +1356,9 @@
<icon>icon.skill0925</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>
@@ -3265,9 +3265,9 @@
<!-- P. Atk. +$s1, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3299,9 +3299,9 @@
<!-- P. Atk. +$s1, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3333,9 +3333,9 @@
<!-- P. Atk. +$s1, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3359,9 +3359,9 @@
<!-- P. Atk. +$s1, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3385,9 +3385,9 @@
<!-- P. Atk. +$s1, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3419,9 +3419,9 @@
<!-- P. Atk. +$s1, M. Atk. +$s2, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3461,9 +3461,9 @@
<!-- P. Atk. +$s1, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3495,9 +3495,9 @@
<!-- M. Skill Critical Damage +$s1 when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MagicCriticalDamage">
<amount>
@@ -602,9 +602,9 @@
<!-- Adena drop rate +3% if you have Vitality. -->
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="HasVitalityPoints" />
</conditions>
</passiveConditions>
<effects>
<effect name="BonusDropAdena">
<amount>
@@ -67,11 +67,11 @@
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -265,9 +265,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="PhysicalShieldAngleAll" />
<effect name="ShieldDefenceRate">
@@ -210,9 +210,9 @@
<magicLevel>85</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>5</amount>
@@ -1157,9 +1157,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="PhysicalShieldAngleAll" />
<effect name="ShieldDefenceRate">
@@ -978,13 +978,13 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<reuseDelay>5000</reuseDelay>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -1125,11 +1125,11 @@
<affectScope>SINGLE</affectScope>
<irreplacableBuff>true</irreplacableBuff>
<isNecessaryToggle>true</isNecessaryToggle>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>50</amount>
@@ -1991,11 +1991,11 @@
<affectScope>SINGLE</affectScope>
<irreplacableBuff>true</irreplacableBuff>
<isNecessaryToggle>true</isNecessaryToggle>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="PveMagicalSkillDamageBonus">
<amount>10</amount>
@@ -1669,11 +1669,11 @@
<!-- There is a chance to deal damage equal to 30% of the target's HP after a standard attack. Requires a fist weapon. -->
<icon>icon.skill30526</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="OpNotAffectedBySkill">
<skillId>30928</skillId> <!-- Gravity Switch -->
</condition>
</conditions>
</passiveConditions>
<effects>
<effect name="TriggerSkillByAttack">
<chance>7</chance>
@@ -1059,9 +1059,9 @@
<value level="1">40</value>
<value level="2">76</value>
</magicLevel>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>
@@ -1356,9 +1356,9 @@
<icon>icon.skill0925</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>
@@ -3270,9 +3270,9 @@
<!-- P. Atk. +$s1, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3304,9 +3304,9 @@
<!-- P. Atk. +$s1, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3338,9 +3338,9 @@
<!-- P. Atk. +$s1, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3364,9 +3364,9 @@
<!-- P. Atk. +$s1, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3390,9 +3390,9 @@
<!-- P. Atk. +$s1, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3424,9 +3424,9 @@
<!-- P. Atk. +$s1, M. Atk. +$s2, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3466,9 +3466,9 @@
<!-- P. Atk. +$s1, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3500,9 +3500,9 @@
<!-- M. Skill Critical Damage +$s1 when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MagicCriticalDamage">
<amount>
@@ -602,9 +602,9 @@
<!-- Adena drop rate +3% if you have Vitality. -->
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="HasVitalityPoints" />
</conditions>
</passiveConditions>
<effects>
<effect name="BonusDropAdena">
<amount>
@@ -721,9 +721,9 @@
<!-- Adena drop rate +1% if you have Vitality. -->
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="HasVitalityPoints" />
</conditions>
</passiveConditions>
<effects>
<effect name="BonusDropAdena">
<amount>
@@ -1429,9 +1429,9 @@
<!-- Adena drop rate +2% if you have Vitality. -->
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="HasVitalityPoints" />
</conditions>
</passiveConditions>
<effects>
<effect name="BonusDropAdena">
<amount>
@@ -35,9 +35,9 @@
<!-- Adena drop rate +3% if you have Vitality. -->
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="HasVitalityPoints" />
</conditions>
</passiveConditions>
<effects>
<effect name="BonusDropAdena">
<amount>
@@ -77,11 +77,11 @@
<affectScope>SINGLE</affectScope>
<isNecessaryToggle>true</isNecessaryToggle>
<irreplacableBuff>true</irreplacableBuff>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -265,9 +265,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="PhysicalShieldAngleAll" />
<effect name="ShieldDefenceRate">
@@ -210,9 +210,9 @@
<magicLevel>85</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>5</amount>
@@ -1157,9 +1157,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="PhysicalShieldAngleAll" />
<effect name="ShieldDefenceRate">
@@ -978,13 +978,13 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<reuseDelay>5000</reuseDelay>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -1125,11 +1125,11 @@
<affectScope>SINGLE</affectScope>
<irreplacableBuff>true</irreplacableBuff>
<isNecessaryToggle>true</isNecessaryToggle>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>50</amount>
@@ -2063,11 +2063,11 @@
<affectScope>SINGLE</affectScope>
<irreplacableBuff>true</irreplacableBuff>
<isNecessaryToggle>true</isNecessaryToggle>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="PveMagicalSkillDamageBonus">
<amount>10</amount>
@@ -1669,11 +1669,11 @@
<!-- There is a chance to deal damage equal to 30% of the target's HP after a standard attack. Requires a fist weapon. -->
<icon>icon.skill30526</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="OpNotAffectedBySkill">
<skillId>30928</skillId> <!-- Gravity Switch -->
</condition>
</conditions>
</passiveConditions>
<effects>
<effect name="TriggerSkillByAttack">
<chance>7</chance>
@@ -1059,9 +1059,9 @@
<value level="1">40</value>
<value level="2">76</value>
</magicLevel>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>
@@ -1356,9 +1356,9 @@
<icon>icon.skill0925</icon>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>
@@ -3270,9 +3270,9 @@
<!-- P. Atk. +$s1, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3304,9 +3304,9 @@
<!-- P. Atk. +$s1, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3338,9 +3338,9 @@
<!-- P. Atk. +$s1, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3364,9 +3364,9 @@
<!-- P. Atk. +$s1, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3390,9 +3390,9 @@
<!-- P. Atk. +$s1, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3424,9 +3424,9 @@
<!-- P. Atk. +$s1, M. Atk. +$s2, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3466,9 +3466,9 @@
<!-- P. Atk. +$s1, when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>
@@ -3500,9 +3500,9 @@
<!-- M. Skill Critical Damage +$s1 when a sigil is equipped. -->
<icon>icon.skill_guard_mastery_1</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MagicCriticalDamage">
<amount>
@@ -602,9 +602,9 @@
<!-- Adena drop rate +3% if you have Vitality. -->
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="HasVitalityPoints" />
</conditions>
</passiveConditions>
<effects>
<effect name="BonusDropAdena">
<amount>
@@ -721,9 +721,9 @@
<!-- Adena drop rate +1% if you have Vitality. -->
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="HasVitalityPoints" />
</conditions>
</passiveConditions>
<effects>
<effect name="BonusDropAdena">
<amount>
@@ -1429,9 +1429,9 @@
<!-- Adena drop rate +2% if you have Vitality. -->
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="HasVitalityPoints" />
</conditions>
</passiveConditions>
<effects>
<effect name="BonusDropAdena">
<amount>
@@ -35,9 +35,9 @@
<!-- Adena drop rate +3% if you have Vitality. -->
<icon>icon.skill0000</icon>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="HasVitalityPoints" />
</conditions>
</passiveConditions>
<effects>
<effect name="BonusDropAdena">
<amount>
@@ -77,11 +77,11 @@
<affectScope>SINGLE</affectScope>
<isNecessaryToggle>true</isNecessaryToggle>
<irreplacableBuff>true</irreplacableBuff>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -1570,11 +1570,11 @@
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>20</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -1570,11 +1570,11 @@
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>20</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -1090,11 +1090,11 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>20</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>20</amount>
@@ -1570,11 +1570,11 @@
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>20</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -1090,11 +1090,11 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>20</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>20</amount>
@@ -1570,11 +1570,11 @@
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>20</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -1090,11 +1090,11 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>20</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>20</amount>
@@ -1021,9 +1021,9 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<passiveConditions>
<condition name="OpNeedAgathion" />
</conditions>
</passiveConditions>
<effects>
<effect name="ElementalSpiritAttack">
<amount>100</amount>
@@ -1041,9 +1041,9 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<passiveConditions>
<condition name="OpNeedAgathion" />
</conditions>
</passiveConditions>
<effects>
<effect name="ElementalSpiritAttack">
<amount>100</amount>
@@ -1061,9 +1061,9 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<passiveConditions>
<condition name="OpNeedAgathion" />
</conditions>
</passiveConditions>
<effects>
<effect name="ElementalSpiritAttack">
<amount>100</amount>
@@ -1081,9 +1081,9 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<passiveConditions>
<condition name="OpNeedAgathion" />
</conditions>
</passiveConditions>
<effects>
<effect name="ElementalSpiritAttack">
<amount>100</amount>
@@ -1570,11 +1570,11 @@
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>20</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -1099,11 +1099,11 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>20</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>20</amount>
@@ -1022,9 +1022,9 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<passiveConditions>
<condition name="OpNeedAgathion" />
</conditions>
</passiveConditions>
<effects>
<effect name="ElementalSpiritAttack">
<amount>100</amount>
@@ -1042,9 +1042,9 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<passiveConditions>
<condition name="OpNeedAgathion" />
</conditions>
</passiveConditions>
<effects>
<effect name="ElementalSpiritAttack">
<amount>100</amount>
@@ -1062,9 +1062,9 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<passiveConditions>
<condition name="OpNeedAgathion" />
</conditions>
</passiveConditions>
<effects>
<effect name="ElementalSpiritAttack">
<amount>100</amount>
@@ -1082,9 +1082,9 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<passiveConditions>
<condition name="OpNeedAgathion" />
</conditions>
</passiveConditions>
<effects>
<effect name="ElementalSpiritAttack">
<amount>100</amount>
@@ -1570,11 +1570,11 @@
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>20</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -1099,11 +1099,11 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>20</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>20</amount>
@@ -1022,9 +1022,9 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<passiveConditions>
<condition name="OpNeedAgathion" />
</conditions>
</passiveConditions>
<effects>
<effect name="ElementalSpiritAttack">
<amount>100</amount>
@@ -1042,9 +1042,9 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<passiveConditions>
<condition name="OpNeedAgathion" />
</conditions>
</passiveConditions>
<effects>
<effect name="ElementalSpiritAttack">
<amount>100</amount>
@@ -1062,9 +1062,9 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<passiveConditions>
<condition name="OpNeedAgathion" />
</conditions>
</passiveConditions>
<effects>
<effect name="ElementalSpiritAttack">
<amount>100</amount>
@@ -1082,9 +1082,9 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<passiveConditions>
<condition name="OpNeedAgathion" />
</conditions>
</passiveConditions>
<effects>
<effect name="ElementalSpiritAttack">
<amount>100</amount>
@@ -1570,11 +1570,11 @@
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>20</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -1099,11 +1099,11 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>20</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>20</amount>
@@ -1082,9 +1082,9 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<passiveConditions>
<condition name="OpNeedAgathion" />
</conditions>
</passiveConditions>
<effects>
<effect name="ElementalSpiritAttack">
<amount>100</amount>
@@ -1102,9 +1102,9 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<passiveConditions>
<condition name="OpNeedAgathion" />
</conditions>
</passiveConditions>
<effects>
<effect name="ElementalSpiritAttack">
<amount>100</amount>
@@ -1122,9 +1122,9 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<passiveConditions>
<condition name="OpNeedAgathion" />
</conditions>
</passiveConditions>
<effects>
<effect name="ElementalSpiritAttack">
<amount>100</amount>
@@ -1142,9 +1142,9 @@
<stayAfterDeath>true</stayAfterDeath>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
<passiveConditions>
<condition name="OpNeedAgathion" />
</conditions>
</passiveConditions>
<effects>
<effect name="ElementalSpiritAttack">
<amount>100</amount>
@@ -186,9 +186,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="PhysicalShieldAngleAll" />
<effect name="ShieldDefenceRate">
@@ -182,9 +182,9 @@
<magicLevel>85</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<operateType>P</operateType>
<conditions>
<passiveConditions>
<condition name="EquipSigil" />
</conditions>
</passiveConditions>
<effects>
<effect name="MAtk">
<amount>5</amount>
@@ -1153,9 +1153,9 @@
<value level="10">110</value>
</magicLevel>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipShield" />
</conditions>
</passiveConditions>
<effects>
<effect name="ShieldDefenceRate">
<amount>50</amount>
@@ -966,13 +966,13 @@
<magicCriticalRate>5</magicCriticalRate>
<magicLevel>1</magicLevel>
<reuseDelay>5000</reuseDelay>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>1</minLevel>
<maxLevel>84</maxLevel>
<affectType>CASTER</affectType>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -61,11 +61,11 @@
<hitCancelTime>0</hitCancelTime>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<passiveConditions>
<conditions>
<condition name="CheckLevel">
<minLevel>85</minLevel>
</condition>
</passiveConditions>
</conditions>
<effects>
<effect name="ExpModify">
<amount>10</amount>
@@ -6289,13 +6289,13 @@
<magicLevel>25</magicLevel>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipWeapon">
<weaponType>
<item>DUALFIST</item>
</weaponType>
</condition>
</conditions>
</passiveConditions>
<effects>
<effect name="PhysicalDefence">
<amount>10</amount>
@@ -6515,13 +6515,13 @@
<magicLevel>20</magicLevel>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipWeapon">
<weaponType>
<item>DUALFIST</item>
</weaponType>
</condition>
</conditions>
</passiveConditions>
<effects>
<effect name="Speed">
<amount>10</amount>
@@ -22,7 +22,7 @@
</magicLevel>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipWeapon">
<weaponType>
<item>BLUNT</item>
@@ -31,7 +31,7 @@
<item>DUAL</item>
</weaponType>
</condition>
</conditions>
</passiveConditions>
<effects>
<effect name="TriggerSkillByAttack">
<!-- Stun -->
@@ -1365,13 +1365,13 @@
</magicLevel>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipWeapon">
<weaponType>
<item>DUALFIST</item>
</weaponType>
</condition>
</conditions>
</passiveConditions>
<effects>
<effect name="DefenceTrait">
<SHOCK>
@@ -3862,7 +3862,7 @@
</magicLevel>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipWeapon">
<weaponType>
<item>SWORD</item>
@@ -3874,7 +3874,7 @@
<item>RAPIER</item>
</weaponType>
</condition>
</conditions>
</passiveConditions>
<effects>
<effect name="PhysicalAttackSpeed">
<amount>
@@ -2086,13 +2086,13 @@
<magicLevel>76</magicLevel>
<operateType>P</operateType>
<magicCriticalRate>5</magicCriticalRate>
<conditions>
<passiveConditions>
<condition name="EquipWeapon">
<weaponType>
<item>DUALFIST</item>
</weaponType>
</condition>
</conditions>
</passiveConditions>
<effects>
<effect name="PAtk">
<amount>30</amount>

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