Probable getBlock array index out of bounds NPE fix.
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d048eb9816
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77e5379d97
@ -274,7 +274,7 @@ public class GeoEngine
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final int y = geoY / GeoStructure.BLOCK_CELLS_Y;
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// if x or y is out of array return null
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if ((x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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if ((x > -1) && (y > -1) && (x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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{
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return _blocks[x][y];
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}
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@ -274,7 +274,7 @@ public class GeoEngine
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final int y = geoY / GeoStructure.BLOCK_CELLS_Y;
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// if x or y is out of array return null
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if ((x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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if ((x > -1) && (y > -1) && (x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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{
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return _blocks[x][y];
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}
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@ -274,7 +274,7 @@ public class GeoEngine
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final int y = geoY / GeoStructure.BLOCK_CELLS_Y;
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// if x or y is out of array return null
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if ((x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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if ((x > -1) && (y > -1) && (x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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{
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return _blocks[x][y];
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}
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@ -274,7 +274,7 @@ public class GeoEngine
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final int y = geoY / GeoStructure.BLOCK_CELLS_Y;
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// if x or y is out of array return null
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if ((x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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if ((x > -1) && (y > -1) && (x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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{
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return _blocks[x][y];
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}
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@ -274,7 +274,7 @@ public class GeoEngine
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final int y = geoY / GeoStructure.BLOCK_CELLS_Y;
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// if x or y is out of array return null
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if ((x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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if ((x > -1) && (y > -1) && (x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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{
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return _blocks[x][y];
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}
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@ -274,7 +274,7 @@ public class GeoEngine
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final int y = geoY / GeoStructure.BLOCK_CELLS_Y;
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// if x or y is out of array return null
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if ((x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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if ((x > -1) && (y > -1) && (x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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{
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return _blocks[x][y];
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}
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@ -274,7 +274,7 @@ public class GeoEngine
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final int y = geoY / GeoStructure.BLOCK_CELLS_Y;
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// if x or y is out of array return null
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if ((x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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if ((x > -1) && (y > -1) && (x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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{
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return _blocks[x][y];
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}
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@ -272,7 +272,7 @@ public class GeoEngine
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final int y = geoY / GeoStructure.BLOCK_CELLS_Y;
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// if x or y is out of array return null
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if ((x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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if ((x > -1) && (y > -1) && (x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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{
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return _blocks[x][y];
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}
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@ -272,7 +272,7 @@ public class GeoEngine
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final int y = geoY / GeoStructure.BLOCK_CELLS_Y;
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// if x or y is out of array return null
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if ((x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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if ((x > -1) && (y > -1) && (x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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{
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return _blocks[x][y];
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}
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@ -274,7 +274,7 @@ public class GeoEngine
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final int y = geoY / GeoStructure.BLOCK_CELLS_Y;
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// if x or y is out of array return null
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if ((x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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if ((x > -1) && (y > -1) && (x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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{
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return _blocks[x][y];
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}
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@ -274,7 +274,7 @@ public class GeoEngine
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final int y = geoY / GeoStructure.BLOCK_CELLS_Y;
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// if x or y is out of array return null
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if ((x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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if ((x > -1) && (y > -1) && (x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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{
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return _blocks[x][y];
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}
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@ -274,7 +274,7 @@ public class GeoEngine
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final int y = geoY / GeoStructure.BLOCK_CELLS_Y;
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// if x or y is out of array return null
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if ((x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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if ((x > -1) && (y > -1) && (x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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{
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return _blocks[x][y];
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}
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@ -274,7 +274,7 @@ public class GeoEngine
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final int y = geoY / GeoStructure.BLOCK_CELLS_Y;
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// if x or y is out of array return null
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if ((x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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if ((x > -1) && (y > -1) && (x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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{
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return _blocks[x][y];
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}
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@ -274,7 +274,7 @@ public class GeoEngine
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final int y = geoY / GeoStructure.BLOCK_CELLS_Y;
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// if x or y is out of array return null
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if ((x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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if ((x > -1) && (y > -1) && (x < GeoStructure.GEO_BLOCKS_X) && (y < GeoStructure.GEO_BLOCKS_Y))
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{
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return _blocks[x][y];
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}
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