Vampiric effect improvement.
Contributed by Sdw-.
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@ -63,7 +63,7 @@ public class CharStat
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private final int[] _traitsInvul = new int[TraitType.values().length];
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/** Creature's maximum buff count. */
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private int _maxBuffCount = Config.BUFFS_MAX_AMOUNT;
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private int _vampiricSum = 0;
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private double _vampiricSum = 0;
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private final Map<Stats, Double> _statsAdd = new EnumMap<>(Stats.class);
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private final Map<Stats, Double> _statsMul = new EnumMap<>(Stats.class);
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@ -870,12 +870,12 @@ public class CharStat
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});
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}
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public void addToVampiricSum(int sum)
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public void addToVampiricSum(double sum)
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{
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_vampiricSum += sum;
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}
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public int getVampiricSum()
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public double getVampiricSum()
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{
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_lock.readLock().lock();
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try
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