Fixed Last Stance not replacing Dead Eye, Sniper, Rapid Fire Stance and vice versa.

This commit is contained in:
MobiusDevelopment 2020-12-19 23:23:37 +00:00
parent c85bba2a09
commit 76ddbeeaa7
2 changed files with 4 additions and 19 deletions

View File

@ -955,12 +955,7 @@
<skill id="10757" toLevel="4" name="Dead Eye Stance">
<!-- For $s1, P. Atk. +$s2, P. Skill Power +$s3. Requires a bow or a crossbow. -->
<icon>icon.skill10757</icon>
<abnormalLevel>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
</abnormalLevel>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
<value fromLevel="1" toLevel="4">1800</value>
<value fromLevel="3" toLevel="4" fromSubLevel="1001" toSubLevel="1020">{1800 + (subIndex * 90)}</value>
@ -1031,12 +1026,7 @@
<skill id="10758" toLevel="4" name="Rapid Fire Stance">
<!-- For $s1, P. Atk. +$s2, P. Skill Cooldown -$s3. Requires a bow or a crossbow. -->
<icon>icon.skill10758</icon>
<abnormalLevel>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
</abnormalLevel>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
<value fromLevel="1" toLevel="4">1800</value>
<value fromLevel="3" toLevel="4" fromSubLevel="1001" toSubLevel="1020">{1800 + (subIndex * 90)}</value>
@ -1122,12 +1112,7 @@
<skill id="10759" toLevel="4" name="Sniper Stance">
<!-- For $s1, P. Atk. +$s2 and Atk. Spd. +$s3 when a bow or crossbow is equipped. -->
<icon>icon.skill10759</icon>
<abnormalLevel>
<value level="1">2</value>
<value level="2">3</value>
<value level="3">4</value>
<value level="4">5</value>
</abnormalLevel>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>
<value fromLevel="1" toLevel="4">1800</value>
<value fromLevel="3" toLevel="4" fromSubLevel="1001" toSubLevel="1020">{1800 + (subIndex * 90)}</value>

View File

@ -2236,7 +2236,7 @@
<skill id="30854" toLevel="1" name="Last Stance">
<!-- For $s1, when using a bow or a crossbow, P. Atk. +$s2, P. Skill Power +$s3, P. Def. +$s4, M. Def. +$s5, P. Skill Cooldown -$s6. Consumes $s7 Soulstone(s). -->
<icon>icon.skill30854</icon>
<abnormalLevel>3</abnormalLevel>
<abnormalLevel>1</abnormalLevel>
<abnormalTime>1800</abnormalTime>
<abnormalType>SHOOTING_STANCE</abnormalType>
<operateType>A2</operateType>