Skill related changes.
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@@ -1,239 +1,239 @@
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||||
<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
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||||
<skill id="8900" toLevel="1" name="Dragon Fighter">
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||||
<!-- PvP Damage + 30%, HP/MP/CP + 30%, Atk. Spd. + 30%, P. Critical Rate + 100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, and added damage to dragons + 100%. -->
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||||
<icon>icon.skill5860</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxCp">
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||||
<amount>30</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="MaxHp">
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||||
<amount>30</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="MaxMp">
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||||
<amount>30</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="PhysicalAttackSpeed">
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||||
<amount>30</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="CriticalRate">
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||||
<amount>100</amount>
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||||
<mode>DIFF</mode>
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</effect>
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||||
<effect name="SkillCritical">
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<amount>30</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="SkillCriticalDamage">
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||||
<amount>30</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="AttackTrait">
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||||
<DRAGON_WEAKNESS>100</DRAGON_WEAKNESS>
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||||
</effect>
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||||
<effect name="PvpMagicalSkillDamageBonus">
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<amount>30</amount>
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<mode>PER</mode>
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</effect>
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||||
<effect name="PvpPhysicalAttackDamageBonus">
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<amount>30</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="PvpPhysicalSkillDamageBonus">
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<amount>30</amount>
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<mode>PER</mode>
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</effect>
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||||
</effects>
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||||
</skill>
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||||
<skill id="8901" toLevel="1" name="Dragon Knight">
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||||
<!-- PvP Damage + 50%, HP/MP/CP + 100%, Atk. Spd. + 100%, P. Critical Rate + 500, P. Skill Critical Rate +50%, P. Skill Critical Damage +50%, and added damage to dragons + 300%. -->
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||||
<icon>icon.skill5861</icon>
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||||
<operateType>P</operateType>
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||||
<effects>
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||||
<effect name="MaxCp">
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<amount>50</amount>
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<mode>PER</mode>
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||||
</effect>
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||||
<effect name="MaxHp">
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||||
<amount>50</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="MaxMp">
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||||
<amount>50</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="PhysicalAttackSpeed">
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||||
<amount>100</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="CriticalRate">
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||||
<amount>500</amount>
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||||
<mode>DIFF</mode>
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||||
</effect>
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||||
<effect name="SkillCritical">
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||||
<amount>50</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="SkillCriticalDamage">
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||||
<amount>50</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="AttackTrait">
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||||
<DRAGON_WEAKNESS>300</DRAGON_WEAKNESS>
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||||
</effect>
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||||
<effect name="PvpMagicalSkillDamageBonus">
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||||
<amount>50</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="PvpPhysicalAttackDamageBonus">
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||||
<amount>50</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="PvpPhysicalSkillDamageBonus">
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||||
<amount>50</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
</effects>
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||||
</skill>
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||||
<skill id="8902" toLevel="1" name="Dragon Mage">
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||||
<!-- PvP Damage + 30%, HP/MP/CP + 30%, Casting Spd. + 30, M. Critical Rate + 100, M. Critical Damage +30%, and added damage to dragons + 100%. -->
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||||
<icon>icon.skill5860</icon>
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||||
<operateType>P</operateType>
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||||
<effects>
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||||
<effect name="MaxCp">
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||||
<amount>30</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="MaxHp">
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||||
<amount>30</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="MaxMp">
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||||
<amount>30</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="MagicalAttackSpeed">
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||||
<amount>30</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="MagicCriticalRate">
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||||
<amount>100</amount>
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||||
</effect>
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||||
<effect name="MagicCriticalDamage">
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||||
<amount>30</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="AttackTrait">
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||||
<DRAGON_WEAKNESS>100</DRAGON_WEAKNESS>
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||||
</effect>
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||||
<effect name="PvpMagicalSkillDamageBonus">
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||||
<amount>30</amount>
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||||
<mode>PER</mode>
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||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>30</amount>
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||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
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||||
<amount>30</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
</effects>
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||||
</skill>
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||||
<skill id="8903" toLevel="1" name="Dragon Wizard">
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||||
<!-- PvP Damage + 50%, HP/MP/CP + 100%, Casting Spd. + 100%, M. Critical Rate + 50 %, M. Critical Damage + 50%, and added damage to dragons + 300%. -->
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||||
<icon>icon.skill5861</icon>
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||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxCp">
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||||
<amount>100</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="MaxHp">
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||||
<amount>100</amount>
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||||
<mode>PER</mode>
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||||
</effect>
|
||||
<effect name="MaxMp">
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||||
<amount>100</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="MagicalAttackSpeed">
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||||
<amount>100</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="MagicCriticalRate">
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||||
<amount>500</amount>
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||||
</effect>
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||||
<effect name="MagicCriticalDamage">
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||||
<amount>50</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="AttackTrait">
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||||
<DRAGON_WEAKNESS>300</DRAGON_WEAKNESS>
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||||
</effect>
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||||
<effect name="PvpMagicalSkillDamageBonus">
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||||
<amount>50</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="PvpPhysicalAttackDamageBonus">
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||||
<amount>50</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="PvpPhysicalSkillDamageBonus">
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||||
<amount>50</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
</effects>
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||||
</skill>
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<skill id="8904" toLevel="1" name="Summon Eviscerator Fox">
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<!-- Mount the Eviscerator's pet fox. -->
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>3600</abnormalTime>
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<abnormalType>TRANSFORM</abnormalType>
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<blockedInOlympiad>true</blockedInOlympiad>
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||||
<icon>icon.skill8904</icon>
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||||
<operateType>A2</operateType>
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||||
<targetType>SELF</targetType>
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||||
<affectScope>SINGLE</affectScope>
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||||
<effectPoint>1</effectPoint>
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||||
<hitTime>1000</hitTime>
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||||
<conditions>
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||||
<condition name="CanTransform">
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||||
<transformId>154</transformId>
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||||
</condition>
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||||
</conditions>
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||||
<effects>
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||||
<effect name="Transformation">
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||||
<transformationId>154</transformationId>
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</effect>
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||||
</effects>
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</skill>
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<skill id="8905" toLevel="1" name="Summon Sayha's Seer Fox">
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<!-- Mount the Sayha's Seer's pet fox. -->
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||||
<abnormalLvl>1</abnormalLvl>
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||||
<abnormalTime>3600</abnormalTime>
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||||
<abnormalType>TRANSFORM</abnormalType>
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||||
<blockedInOlympiad>true</blockedInOlympiad>
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||||
<icon>icon.skill8905</icon>
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||||
<operateType>A2</operateType>
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||||
<targetType>SELF</targetType>
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||||
<affectScope>SINGLE</affectScope>
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||||
<effectPoint>1</effectPoint>
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||||
<hitTime>1000</hitTime>
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||||
<conditions>
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||||
<condition name="CanTransform">
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||||
<transformId>155</transformId>
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||||
</condition>
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||||
</conditions>
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||||
<effects>
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||||
<effect name="Transformation">
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||||
<transformationId>155</transformationId>
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||||
</effect>
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||||
</effects>
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||||
</skill>
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||||
</list>
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||||
<?xml version="1.0" encoding="UTF-8"?>
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||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
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||||
<skill id="8900" toLevel="1" name="Dragon's Sealed Power(Warrior)">
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||||
<!-- PvP Damage + 30%, HP/MP/CP + 30%, Atk. Spd. + 30%, P. Critical Rate + 100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, and added damage to dragons + 100%. -->
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||||
<icon>icon.skill5860</icon>
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||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxCp">
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||||
<amount>30</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="MaxHp">
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||||
<amount>30</amount>
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||||
<mode>PER</mode>
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||||
</effect>
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||||
<effect name="MaxMp">
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||||
<amount>30</amount>
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||||
<mode>PER</mode>
|
||||
</effect>
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||||
<effect name="PhysicalAttackSpeed">
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||||
<amount>30</amount>
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||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
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||||
<amount>100</amount>
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||||
<mode>DIFF</mode>
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||||
</effect>
|
||||
<effect name="SkillCritical">
|
||||
<amount>30</amount>
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||||
<mode>PER</mode>
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||||
</effect>
|
||||
<effect name="SkillCriticalDamage">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="AttackTrait">
|
||||
<DRAGON_WEAKNESS>100</DRAGON_WEAKNESS>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="8901" toLevel="1" name="Dragon's Power (Warrior)">
|
||||
<!-- PvP Damage + 50%, HP/MP/CP + 100%, Atk. Spd. + 100%, P. Critical Rate + 500, P. Skill Critical Rate +50%, P. Skill Critical Damage +50%, and added damage to dragons + 300%. -->
|
||||
<icon>icon.skill5861</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxCp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxHp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PhysicalAttackSpeed">
|
||||
<amount>100</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="CriticalRate">
|
||||
<amount>500</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="SkillCritical">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="SkillCriticalDamage">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="AttackTrait">
|
||||
<DRAGON_WEAKNESS>300</DRAGON_WEAKNESS>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="8902" toLevel="1" name="Dragon's Sealed Power(Wizard)">
|
||||
<!-- PvP Damage + 30%, HP/MP/CP + 30%, Casting Spd. + 30, M. Critical Rate + 100, M. Critical Damage +30%, and added damage to dragons + 100%. -->
|
||||
<icon>icon.skill5860</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxCp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxHp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>100</amount>
|
||||
</effect>
|
||||
<effect name="MagicCriticalDamage">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="AttackTrait">
|
||||
<DRAGON_WEAKNESS>100</DRAGON_WEAKNESS>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="8903" toLevel="1" name="Dragon's Power (Wizard)">
|
||||
<!-- PvP Damage + 50%, HP/MP/CP + 100%, Casting Spd. + 100%, M. Critical Rate + 50 %, M. Critical Damage + 50%, and added damage to dragons + 300%. -->
|
||||
<icon>icon.skill5861</icon>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="MaxCp">
|
||||
<amount>100</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxHp">
|
||||
<amount>100</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MaxMp">
|
||||
<amount>100</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalAttackSpeed">
|
||||
<amount>100</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicCriticalRate">
|
||||
<amount>500</amount>
|
||||
</effect>
|
||||
<effect name="MagicCriticalDamage">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="AttackTrait">
|
||||
<DRAGON_WEAKNESS>300</DRAGON_WEAKNESS>
|
||||
</effect>
|
||||
<effect name="PvpMagicalSkillDamageBonus">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalAttackDamageBonus">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="PvpPhysicalSkillDamageBonus">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="8904" toLevel="1" name="Summon Eviscerator Fox">
|
||||
<!-- Mount the Eviscerator's pet fox. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
<abnormalType>TRANSFORM</abnormalType>
|
||||
<blockedInOlympiad>true</blockedInOlympiad>
|
||||
<icon>icon.skill8904</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effectPoint>1</effectPoint>
|
||||
<hitTime>1000</hitTime>
|
||||
<conditions>
|
||||
<condition name="CanTransform">
|
||||
<transformId>154</transformId>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="Transformation">
|
||||
<transformationId>154</transformationId>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="8905" toLevel="1" name="Summon Sayha's Seer Fox">
|
||||
<!-- Mount the Sayha's Seer's pet fox. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>3600</abnormalTime>
|
||||
<abnormalType>TRANSFORM</abnormalType>
|
||||
<blockedInOlympiad>true</blockedInOlympiad>
|
||||
<icon>icon.skill8905</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effectPoint>1</effectPoint>
|
||||
<hitTime>1000</hitTime>
|
||||
<conditions>
|
||||
<condition name="CanTransform">
|
||||
<transformId>155</transformId>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="Transformation">
|
||||
<transformationId>155</transformationId>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
+5648
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-2282
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-4548
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+1954
-1954
File diff suppressed because it is too large
Load Diff
+2422
-2422
File diff suppressed because it is too large
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+2578
-2578
File diff suppressed because it is too large
Load Diff
+586
-586
File diff suppressed because it is too large
Load Diff
+1474
-1474
File diff suppressed because it is too large
Load Diff
+5655
-5655
File diff suppressed because it is too large
Load Diff
+844
-844
File diff suppressed because it is too large
Load Diff
+3195
-3195
File diff suppressed because it is too large
Load Diff
+1659
-1659
File diff suppressed because it is too large
Load Diff
+68
-68
@@ -1,68 +1,68 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="10497" toLevel="1" name="Warrior - Individual Passive">
|
||||
<!-- Glory Days confirmed -->
|
||||
<icon>icon.skill0217</icon>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="10498" toLevel="1" name="Warrior - Individual">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- P. Atk. increases by 10% for 5 seconds. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>PA_UP</abnormalType>
|
||||
<icon>icon.skill1543</icon>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
<isMagic>4</isMagic>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE</rideState>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<reuseDelayGroup>10258</reuseDelayGroup>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10499" toLevel="1" name="Heavy Hit">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Inflicts a powerful blow on target. -->
|
||||
<icon>icon.skill10317</icon>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>40</castRange>
|
||||
<effectRange>200</effectRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-687</effectPoint>
|
||||
<rideState>NONE</rideState>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="OpCheckAbnormal">
|
||||
<type>AIRBIND</type>
|
||||
<level>1</level>
|
||||
<hasAbnormal>true</hasAbnormal>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>12000</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
</list>
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="10497" toLevel="1" name="Warrior - Individual Passive">
|
||||
<!-- Glory Days confirmed -->
|
||||
<icon>icon.skill0217</icon>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="10498" toLevel="1" name="Warrior - Individual">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- P. Atk. increases by 10% for 5 seconds. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<abnormalType>PA_UP</abnormalType>
|
||||
<icon>icon.skill1543</icon>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<operateType>A2</operateType>
|
||||
<hitTime>500</hitTime>
|
||||
<reuseDelay>5000</reuseDelay>
|
||||
<effectPoint>1</effectPoint>
|
||||
<isMagic>4</isMagic>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<rideState>NONE</rideState>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<reuseDelayGroup>10258</reuseDelayGroup>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<effect name="PAtk">
|
||||
<amount>10</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10499" toLevel="1" name="Heavy Hit">
|
||||
<!-- Glory Days confirmed -->
|
||||
<!-- Inflicts a powerful blow on target. -->
|
||||
<icon>icon.skill10317</icon>
|
||||
<magicCriticalRate>5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<nextAction>ATTACK</nextAction>
|
||||
<operateType>A1</operateType>
|
||||
<castRange>40</castRange>
|
||||
<effectRange>200</effectRange>
|
||||
<hitTime>2000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>-687</effectPoint>
|
||||
<rideState>NONE</rideState>
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<reuseDelay>10000</reuseDelay>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
<condition name="OpCheckAbnormal">
|
||||
<type>AIRBIND</type>
|
||||
<level>1</level>
|
||||
<hasAbnormal>true</hasAbnormal>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="PhysicalAttack">
|
||||
<power>12000</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
+3771
-3771
File diff suppressed because it is too large
Load Diff
+355
-355
@@ -1,355 +1,355 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="10606" toLevel="1" name="Shadow Dodge">
|
||||
<!-- For 10 sec., has a 90% of evading melee and ranged P. Skill attacks. Requires a dagger or dual dagger. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>AVOID_UP_SPECIAL</abnormalType>
|
||||
<icon>icon.skill11862</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>38</mpConsume>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>337</effectPoint>
|
||||
<reuseDelay>120000</reuseDelay>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="SkillEvasion">
|
||||
<magicType>0</magicType>
|
||||
<amount>90</amount>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">{0.6 + 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{0.6 + 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10607" toLevel="1" name="Maximum Mortality">
|
||||
<!-- For 1 min., Vital Spot Attack Rate + 20%. Requires a dagger or dual dagger. -->
|
||||
<abnormalLvl>4</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>MIGHT_MORTAL</abnormalType>
|
||||
<icon>icon.skill10607</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>38</mpConsume>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>549</effectPoint>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="FatalBlowRate">
|
||||
<amount>20</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10608" toLevel="4" name="Superior Haste">
|
||||
<!-- Physical skill Cooldown - 5%. Spd. + 5. -->
|
||||
<icon>icon.skill10608</icon>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">90</value>
|
||||
<value level="3">95</value>
|
||||
<value level="4">99</value>
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">7</value>
|
||||
<value level="4">10</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="Reuse">
|
||||
<amount>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-6</value>
|
||||
<value level="3">-7</value>
|
||||
<value level="4">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10609" toLevel="1" name="Critical Chances">
|
||||
<!-- For 5 min., Critical Damage + 304 and vital spot attack success rate + 15%. Front Critical Damage - 30%, Side Critical Rate + 30% and Critical Damage + 30%. Rear Critical Rate + 50% and Critical Damage + 50%. Requires a dagger or dual dagger. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<abnormalType>FOCUS_DAGGER</abnormalType>
|
||||
<icon>icon.skill10878</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>36</mpConsume>
|
||||
<hitTime>2000</hitTime>
|
||||
<effectPoint>669</effectPoint>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="CriticalDamagePosition">
|
||||
<amount>-30</amount>
|
||||
<mode>PER</mode>
|
||||
<position>FRONT</position>
|
||||
</effect>
|
||||
<effect name="CriticalDamagePosition">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
<position>SIDE</position>
|
||||
</effect>
|
||||
<effect name="CriticalDamagePosition">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
<position>BACK</position>
|
||||
</effect>
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
<position>SIDE</position>
|
||||
</effect>
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
<position>BACK</position>
|
||||
</effect>
|
||||
<effect name="FatalBlowRate">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
<amount>304</amount>
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10610" toLevel="1" name="Critical Expansions">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Max P. Critical increases. Applies when a dagger or dual dagger is equipped. -->
|
||||
<icon>icon.skill0819</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="10653" toLevel="1" name="Melee Reflect">
|
||||
<!-- For 10 sec, has a 90% chance of reflecting physical skill damage to the attacker. Requires a dagger or dual dagger. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>COUNTER_SKILL</abnormalType>
|
||||
<icon>icon.skill11863</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>38</mpConsume>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>337</effectPoint>
|
||||
<reuseDelay>120000</reuseDelay>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="CounterPhysicalSkill">
|
||||
<amount>90</amount>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">{0.6 + 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{0.6 + 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10654" toLevel="1" name="Maximum Mortality">
|
||||
<!-- For 1 min., Vital Spot Attack Rate + 20%. Requires a dagger or dual dagger. -->
|
||||
<abnormalLvl>4</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>MIGHT_MORTAL</abnormalType>
|
||||
<icon>icon.skill10607</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>38</mpConsume>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>549</effectPoint>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="FatalBlowRate">
|
||||
<amount>20</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10655" toLevel="4" name="Superior Critical Damage">
|
||||
<!-- Critical Damage + 5%, Speed + 2. -->
|
||||
<icon>icon.skill10655</icon>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">90</value>
|
||||
<value level="3">95</value>
|
||||
<value level="4">99</value>
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">2</value>
|
||||
<value level="2">3</value>
|
||||
<value level="3">4</value>
|
||||
<value level="4">5</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">7</value>
|
||||
<value level="4">10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10656" toLevel="1" name="Critical Prowess">
|
||||
<!-- For 5 min., Critical Damage + 608 and vital spot attack success rate + 5%. Front Critical Damage - 30%, Side Critical Rate + 30% and Critical Damage + 30%. Rear Critical Rate + 50% and Critical Damage + 50%. Requires a dagger or dual dagger. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<abnormalType>FOCUS_DAGGER</abnormalType>
|
||||
<icon>icon.skill10656</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>36</mpConsume>
|
||||
<hitTime>2000</hitTime>
|
||||
<effectPoint>669</effectPoint>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="CriticalDamagePosition">
|
||||
<amount>-30</amount>
|
||||
<mode>PER</mode>
|
||||
<position>FRONT</position>
|
||||
</effect>
|
||||
<effect name="CriticalDamagePosition">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
<position>SIDE</position>
|
||||
</effect>
|
||||
<effect name="CriticalDamagePosition">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
<position>BACK</position>
|
||||
</effect>
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
<position>SIDE</position>
|
||||
</effect>
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
<position>BACK</position>
|
||||
</effect>
|
||||
<effect name="FatalBlowRate">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
<amount>608</amount>
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
</list>
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
|
||||
<skill id="10606" toLevel="1" name="Shadow Dodge">
|
||||
<!-- For 10 sec., has a 90% of evading melee and ranged P. Skill attacks. Requires a dagger or dual dagger. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>AVOID_UP_SPECIAL</abnormalType>
|
||||
<icon>icon.skill11862</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>38</mpConsume>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>337</effectPoint>
|
||||
<reuseDelay>120000</reuseDelay>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="SkillEvasion">
|
||||
<magicType>0</magicType>
|
||||
<amount>90</amount>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">{0.6 + 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{0.6 + 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10607" toLevel="1" name="Maximum Mortality">
|
||||
<!-- For 1 min., Vital Spot Attack Rate + 20%. Requires a dagger or dual dagger. -->
|
||||
<abnormalLvl>4</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>MIGHT_MORTAL</abnormalType>
|
||||
<icon>icon.skill10607</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>38</mpConsume>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>549</effectPoint>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="FatalBlowRate">
|
||||
<amount>20</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10608" toLevel="4" name="Superior Haste">
|
||||
<!-- Physical skill Cooldown - 5%. Spd. + 5. -->
|
||||
<icon>icon.skill10608</icon>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">90</value>
|
||||
<value level="3">95</value>
|
||||
<value level="4">99</value>
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">7</value>
|
||||
<value level="4">10</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="Reuse">
|
||||
<amount>
|
||||
<value level="1">-5</value>
|
||||
<value level="2">-6</value>
|
||||
<value level="3">-7</value>
|
||||
<value level="4">-10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
<magicType>0</magicType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10609" toLevel="1" name="Critical Chances">
|
||||
<!-- For 5 min., Critical Damage + 304 and vital spot attack success rate + 15%. Front Critical Damage - 30%, Side Critical Rate + 30% and Critical Damage + 30%. Rear Critical Rate + 50% and Critical Damage + 50%. Requires a dagger or dual dagger. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<abnormalType>FOCUS_DAGGER</abnormalType>
|
||||
<icon>icon.skill10878</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>36</mpConsume>
|
||||
<hitTime>2000</hitTime>
|
||||
<effectPoint>669</effectPoint>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="CriticalDamagePosition">
|
||||
<amount>-30</amount>
|
||||
<mode>PER</mode>
|
||||
<position>FRONT</position>
|
||||
</effect>
|
||||
<effect name="CriticalDamagePosition">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
<position>SIDE</position>
|
||||
</effect>
|
||||
<effect name="CriticalDamagePosition">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
<position>BACK</position>
|
||||
</effect>
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
<position>SIDE</position>
|
||||
</effect>
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
<position>BACK</position>
|
||||
</effect>
|
||||
<effect name="FatalBlowRate">
|
||||
<amount>15</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
<amount>304</amount>
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10610" toLevel="1" name="Critical Expansions">
|
||||
<!-- AUTO GENERATED SKILL -->
|
||||
<!-- Max P. Critical increases. Applies when a dagger or dual dagger is equipped. -->
|
||||
<icon>icon.skill0819</icon>
|
||||
<operateType>P</operateType>
|
||||
</skill>
|
||||
<skill id="10653" toLevel="1" name="Melee Reflect">
|
||||
<!-- For 10 sec, has a 90% chance of reflecting physical skill damage to the attacker. Requires a dagger or dual dagger. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>10</abnormalTime>
|
||||
<abnormalType>COUNTER_SKILL</abnormalType>
|
||||
<icon>icon.skill11863</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>38</mpConsume>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>337</effectPoint>
|
||||
<reuseDelay>120000</reuseDelay>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="CounterPhysicalSkill">
|
||||
<amount>90</amount>
|
||||
</effect>
|
||||
<effect name="PhysicalDefence" fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="1001" toSubLevel="1030">{0.6 + 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
<effect name="MagicalDefence" fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">
|
||||
<amount>
|
||||
<value fromLevel="1" toLevel="1" fromSubLevel="2001" toSubLevel="2030">{0.6 + 0.4 * subIndex}</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10654" toLevel="1" name="Maximum Mortality">
|
||||
<!-- For 1 min., Vital Spot Attack Rate + 20%. Requires a dagger or dual dagger. -->
|
||||
<abnormalLvl>4</abnormalLvl>
|
||||
<abnormalTime>60</abnormalTime>
|
||||
<abnormalType>MIGHT_MORTAL</abnormalType>
|
||||
<icon>icon.skill10607</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>38</mpConsume>
|
||||
<hitTime>1000</hitTime>
|
||||
<coolTime>500</coolTime>
|
||||
<effectPoint>549</effectPoint>
|
||||
<reuseDelay>300000</reuseDelay>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="FatalBlowRate">
|
||||
<amount>20</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10655" toLevel="4" name="Superior Critical Damage">
|
||||
<!-- Critical Damage + 5%, Speed + 2. -->
|
||||
<icon>icon.skill10655</icon>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
<value level="2">90</value>
|
||||
<value level="3">95</value>
|
||||
<value level="4">99</value>
|
||||
</magicLvl>
|
||||
<operateType>P</operateType>
|
||||
<effects>
|
||||
<effect name="Speed">
|
||||
<amount>
|
||||
<value level="1">2</value>
|
||||
<value level="2">3</value>
|
||||
<value level="3">4</value>
|
||||
<value level="4">5</value>
|
||||
</amount>
|
||||
<mode>DIFF</mode>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
<amount>
|
||||
<value level="1">5</value>
|
||||
<value level="2">6</value>
|
||||
<value level="3">7</value>
|
||||
<value level="4">10</value>
|
||||
</amount>
|
||||
<mode>PER</mode>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
<skill id="10656" toLevel="1" name="Critical Prowess">
|
||||
<!-- For 5 min., Critical Damage + 608 and vital spot attack success rate + 5%. Front Critical Damage - 30%, Side Critical Rate + 30% and Critical Damage + 30%. Rear Critical Rate + 50% and Critical Damage + 50%. Requires a dagger or dual dagger. -->
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>300</abnormalTime>
|
||||
<abnormalType>FOCUS_DAGGER</abnormalType>
|
||||
<icon>icon.skill10656</icon>
|
||||
<operateType>A2</operateType>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<magicLvl>85</magicLvl>
|
||||
<mpConsume>36</mpConsume>
|
||||
<hitTime>2000</hitTime>
|
||||
<effectPoint>669</effectPoint>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
<conditions>
|
||||
<condition name="EquipWeapon">
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</condition>
|
||||
</conditions>
|
||||
<effects>
|
||||
<effect name="CriticalDamagePosition">
|
||||
<amount>-30</amount>
|
||||
<mode>PER</mode>
|
||||
<position>FRONT</position>
|
||||
</effect>
|
||||
<effect name="CriticalDamagePosition">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
<position>SIDE</position>
|
||||
</effect>
|
||||
<effect name="CriticalDamagePosition">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
<position>BACK</position>
|
||||
</effect>
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>30</amount>
|
||||
<mode>PER</mode>
|
||||
<position>SIDE</position>
|
||||
</effect>
|
||||
<effect name="CriticalRatePositionBonus">
|
||||
<amount>50</amount>
|
||||
<mode>PER</mode>
|
||||
<position>BACK</position>
|
||||
</effect>
|
||||
<effect name="FatalBlowRate">
|
||||
<amount>5</amount>
|
||||
<mode>PER</mode>
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
<effect name="CriticalDamage">
|
||||
<amount>608</amount>
|
||||
<mode>DIFF</mode>
|
||||
<weaponType>
|
||||
<item>DAGGER</item>
|
||||
<item>DUALDAGGER</item>
|
||||
</weaponType>
|
||||
</effect>
|
||||
</effects>
|
||||
</skill>
|
||||
</list>
|
||||
|
||||
+3345
-3345
File diff suppressed because it is too large
Load Diff
+815
-815
File diff suppressed because it is too large
Load Diff
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user