Quest Step Up to Lead (10827).
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10806 The Dimensional Warp, Part 6
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10807 The Dimensional Warp, Part 7
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10809 The Hero's Journey: Blazing Swamp
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10827 Step Up to Lead
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10829 In Search of the Cause
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10830 The Lost Garden of Spirits
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10831 Unbelievable Sight
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6
trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/30760-01.htm
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trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/30760-01.htm
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<html><body>Sir Gustav Athebaldt:<br>
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Are you the one that Lionel said he would send? Looks like you are.<br>
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When Lionel first asked for help, I had my doubts since we aren't that close, but I understand his concern.<br>
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I'll give you a certificate if you pass my test.<br>
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<Button ALIGN=LEFT ICON="Normal" action="bypass -h Quest Q10827_StepUpToLead 30760-04.htm">"What's the test about?"</Button>
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</body></html>
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4
trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/30760-02.html
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<html><body>Sir Gustav Athebaldt:<br>
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You are not ready yet.<br>
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(Only characters above Lv. 100.)
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</body></html>
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4
trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/30760-03.html
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trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/30760-03.html
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<html><body>Sir Gustav Athebaldt:<br>
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Not sure how you got here, but you must talk to Lionel first.<br>
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(Only characters who are performing the Exalted, One Who Shatters the Limit quest may take this quest.)
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</body></html>
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6
trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/30760-04.htm
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trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/30760-04.htm
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<html><body>Sir Gustav Athebaldt:<br>
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What do you think of the continent as it is? Do you think it will be fine?<br>
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You must be pretty strong as you are, if Lionel trusts you enough to send you here.<br>
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Then, how much do you know about what it takes to be really strong? Do you think you are fine as you are?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10827_StepUpToLead 30760-05.htm">"Is anything the problem?"</Button>
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</body></html>
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5
trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/30760-05.htm
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trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/30760-05.htm
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<html><body>Sir Gustav Athebaldt:<br>
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If you have power, shouldn't you step up and be a role model?<br>
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I'm aware that leading others is troublesome. It takes a lot of effort. But if someone as strong as you doesn't take action, then who will lead the others? Don't you agree?<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10827_StepUpToLead 30760-06.html">"Maybe?"</Button>
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</body></html>
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5
trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/30760-06.html
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trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/30760-06.html
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<html><body>Sir Gustav Athebaldt:<br>
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If you are strong, you must have the courage to step up and lead others! I believe you have what it takes to grow into that role. Am I not right?<br>
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Show me your ability to gather people and defeat monsters even in dangerous times such as these. If you can show me that, I'll give you a certificate.<br>
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Lead others, and receive the <font color="LEVEL">Party Leader Bonus</font> at least <font color="LEVEL">30 times</font>. That will show me your courage and abilities.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/30760-07.html
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trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/30760-07.html
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<html><body>Sir Gustav Athebaldt:<br>
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You haven't completed the task I set for you.<br>
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Receive the <font color="LEVEL">Party Leader Bonus</font> at least <font color="LEVEL">30 times</font>, and show me you know how to lead others.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/30760-08.html
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trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/30760-08.html
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<html><body>Sir Gustav Athebaldt:<br>
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It's not easy for people to step up and lead others. But I knew you would be able to do it.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest Q10827_StepUpToLead 30760-09.html">"Thanks."</Button>
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/30760-09.html
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trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/30760-09.html
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<html><body>Sir Gustav Athebaldt:<br>
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Great. If there are more people like you, I won't have to worry about retiring.<br>
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Here, take the certificate.
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</body></html>
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trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/30760-10.html
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trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/30760-10.html
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<html><body>Sir Gustav Athebaldt:<br>
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Great. If there are more people like you, I won't have to worry about retiring.<br>
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Here, take the certificate. Since you've completed all the other tests, you should go see Lionel now.
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</body></html>
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189
trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/Q10827_StepUpToLead.java
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trunk/dist/game/data/scripts/quests/Q10827_StepUpToLead/Q10827_StepUpToLead.java
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package quests.Q10827_StepUpToLead;
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import com.l2jmobius.gameserver.model.actor.L2Npc;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.events.EventType;
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import com.l2jmobius.gameserver.model.events.ListenerRegisterType;
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import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
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import com.l2jmobius.gameserver.model.events.annotations.RegisterType;
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import com.l2jmobius.gameserver.model.events.impl.character.npc.OnAttackableKill;
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import com.l2jmobius.gameserver.model.quest.Quest;
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import com.l2jmobius.gameserver.model.quest.QuestState;
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import com.l2jmobius.gameserver.model.quest.State;
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import quests.Q10823_ExaltedOneWhoShattersTheLimit.Q10823_ExaltedOneWhoShattersTheLimit;
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/**
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* Step Up to Lead (10827)
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* @URL https://l2wiki.com/Step_Up_to_Lead
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* @author Mobius
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*/
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public final class Q10827_StepUpToLead extends Quest
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{
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// NPC
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private static final int GUSTAV = 30760;
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// Items
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private static final int MERLOT_SERTIFICATE = 46056;
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private static final int KURTIZ_CERTIFICATE = 46057;
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private static final int MAMMON_CERTIFICATE = 45635;
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// Rewards
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private static final int GUSTAV_CERTIFICATE = 45636;
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private static final int SPELLBOOK_FAVOR_OF_THE_EXALTED = 45870;
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// Misc
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private static final int MIN_LEVEL = 100;
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public Q10827_StepUpToLead()
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{
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super(10827);
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addStartNpc(GUSTAV);
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addTalkId(GUSTAV);
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addCondMinLevel(MIN_LEVEL, "30760-02.html");
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addCondStartedQuest(Q10823_ExaltedOneWhoShattersTheLimit.class.getSimpleName(), "30760-03.html");
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}
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@Override
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public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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{
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String htmltext = null;
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final QuestState qs = getQuestState(player, false);
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if (qs == null)
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{
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return htmltext;
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}
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switch (event)
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{
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case "30760-04.htm":
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case "30760-05.htm":
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{
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htmltext = event;
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break;
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}
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case "30760-06.html":
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{
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qs.startQuest();
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htmltext = event;
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break;
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}
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case "30760-09.html":
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{
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if (qs.isCond(2))
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{
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if ((player.getLevel() >= MIN_LEVEL))
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{
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if (hasQuestItems(player, KURTIZ_CERTIFICATE, MERLOT_SERTIFICATE, MAMMON_CERTIFICATE))
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{
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htmltext = "30760-10.html";
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}
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else
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{
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htmltext = event;
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}
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giveItems(player, GUSTAV_CERTIFICATE, 1);
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giveItems(player, SPELLBOOK_FAVOR_OF_THE_EXALTED, 1);
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qs.exitQuest(false, true);
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}
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else
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{
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htmltext = getNoQuestLevelRewardMsg(player);
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}
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}
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break;
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}
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}
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return htmltext;
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}
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@Override
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public String onTalk(L2Npc npc, L2PcInstance player)
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{
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final QuestState qs = getQuestState(player, true);
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String htmltext = getNoQuestMsg(player);
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switch (qs.getState())
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{
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case State.CREATED:
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{
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htmltext = "30760-01.htm";
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break;
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}
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case State.STARTED:
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{
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if (qs.isCond(1))
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{
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htmltext = "30760-07.html";
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}
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else
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{
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htmltext = "30760-08.html";
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}
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break;
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}
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case State.COMPLETED:
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{
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htmltext = getAlreadyCompletedMsg(player);
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break;
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}
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}
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return htmltext;
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}
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@RegisterEvent(EventType.ON_ATTACKABLE_KILL)
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@RegisterType(ListenerRegisterType.GLOBAL_MONSTERS)
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public void onAttackableKill(OnAttackableKill event)
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{
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final L2PcInstance player = event.getAttacker();
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if (player == null)
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{
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return;
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}
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final QuestState qs = getQuestState(player, false);
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if (qs == null)
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{
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return;
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}
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if (player.getParty() == null)
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{
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return;
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}
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if (player.getParty().getLeader() != player)
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{
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return;
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}
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if (!event.getTarget().isRaid())
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{
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return;
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}
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if (event.getTarget().isRaidMinion())
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{
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return;
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}
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if (qs.isCond(1))
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{
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final int memo = qs.getMemoState() + 1;
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qs.setMemoState(memo);
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if (memo >= 30)
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{
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qs.setCond(2, true);
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}
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}
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}
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}
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@@ -364,6 +364,7 @@ import quests.Q10823_ExaltedOneWhoShattersTheLimit.Q10823_ExaltedOneWhoShattersT
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import quests.Q10824_ConfrontingTheGreatestDanger.Q10824_ConfrontingTheGreatestDanger;
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import quests.Q10825_ForVictory.Q10825_ForVictory;
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import quests.Q10826_LuckBefittingOfTheStatus.Q10826_LuckBefittingOfTheStatus;
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import quests.Q10827_StepUpToLead.Q10827_StepUpToLead;
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/**
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* @author NosBit
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@@ -718,7 +719,8 @@ public class QuestMasterHandler
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Q10823_ExaltedOneWhoShattersTheLimit.class,
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Q10824_ConfrontingTheGreatestDanger.class,
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Q10825_ForVictory.class,
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Q10826_LuckBefittingOfTheStatus.class
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Q10826_LuckBefittingOfTheStatus.class,
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Q10827_StepUpToLead.class
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};
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public static void main(String[] args)
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