Item mall renamed to prime shop to match newer branches.
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		@@ -840,16 +840,16 @@ BotReportDelay = 30
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AllowReportsFromSameClanMembers = False
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# ---------------------------------------------------------------------------
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# Item-Mall (Prime-Shop) Settings
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# Prime-Shop Settings
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# ---------------------------------------------------------------------------
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# Enable Item-Mall.
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# Enable Prime-Shop.
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# Must enable in L2.ini client file.
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# Default: False
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EnableItemMall = False
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EnablePrimeShop = False
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# Item Id used by item mall.
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# Item Id used by prime shop.
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# Default: -1
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GamePointItemId = -1
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PrimeShopItemId = -1
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# ---------------------------------------------------------------------------
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# Developer Settings
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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/ItemMall.xsd">
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="xsd/PrimeShop.xsd">
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	<!--
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	 category = Enchant 1
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	 category = Supplies 2
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@@ -30,7 +30,7 @@ import com.l2jmobius.gameserver.data.xml.impl.BuyListData;
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import com.l2jmobius.gameserver.data.xml.impl.DoorData;
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import com.l2jmobius.gameserver.data.xml.impl.EnchantItemData;
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import com.l2jmobius.gameserver.data.xml.impl.EnchantItemGroupsData;
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import com.l2jmobius.gameserver.data.xml.impl.ItemMallData;
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import com.l2jmobius.gameserver.data.xml.impl.PrimeShopData;
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import com.l2jmobius.gameserver.data.xml.impl.MultisellData;
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import com.l2jmobius.gameserver.data.xml.impl.NpcData;
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import com.l2jmobius.gameserver.data.xml.impl.TransformData;
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@@ -248,7 +248,7 @@ public class AdminReload implements IAdminCommandHandler
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				}
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				case "itemmall":
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				{
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					ItemMallData.getInstance().load();
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					PrimeShopData.getInstance().load();
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					AdminData.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded item mall data.");
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					break;
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				}
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