Correction for previous commit.

This commit is contained in:
MobiusDevelopment
2019-07-17 12:30:02 +00:00
parent 48a1422a5f
commit 761b8ce518
14 changed files with 112 additions and 56 deletions

View File

@@ -1013,13 +1013,15 @@
<operateType>P</operateType> <operateType>P</operateType>
<passiveConditions> <passiveConditions>
<condition name="OpCheckSkillList"> <condition name="OpCheckSkillList">
<item>261</item> <!-- Triple Sonic Slash --> <skillIds>
<item>10258</item> <!-- Armor Destruction --> <item>261</item> <!-- Triple Sonic Slash -->
<item>10260</item> <!-- Mega Strike --> <item>10258</item> <!-- Armor Destruction -->
<item>10262</item> <!-- Power Bomber --> <item>10260</item> <!-- Mega Strike -->
<item>10265</item> <!-- Eruption --> <item>10262</item> <!-- Power Bomber -->
<item>10269</item> <!-- Jump Attack --> <item>10265</item> <!-- Eruption -->
<item>10318</item> <!-- Sonic Flash --> <item>10269</item> <!-- Jump Attack -->
<item>10318</item> <!-- Sonic Flash -->
</skillIds>
<affectType>CASTER</affectType> <affectType>CASTER</affectType>
</condition> </condition>
</passiveConditions> </passiveConditions>

View File

@@ -2185,7 +2185,13 @@
<xs:element minOccurs="0" name="alignment" type="xs:string" /> <xs:element minOccurs="0" name="alignment" type="xs:string" />
<xs:element minOccurs="0" name="amount" type="xs:unsignedByte" /> <xs:element minOccurs="0" name="amount" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="percentType" type="xs:string" /> <xs:element minOccurs="0" name="percentType" type="xs:string" />
<xs:element minOccurs="0" maxOccurs="unbounded" name="item" type="xs:unsignedShort" /> <xs:element minOccurs="0" name="skillIds">
<xs:complexType>
<xs:sequence>
<xs:element maxOccurs="unbounded" name="item" type="xs:unsignedShort" />
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element minOccurs="0" name="classIds"> <xs:element minOccurs="0" name="classIds">
<xs:complexType> <xs:complexType>
<xs:sequence> <xs:sequence>

View File

@@ -1041,13 +1041,15 @@
<operateType>P</operateType> <operateType>P</operateType>
<passiveConditions> <passiveConditions>
<condition name="OpCheckSkillList"> <condition name="OpCheckSkillList">
<item>261</item> <!-- Triple Sonic Slash --> <skillIds>
<item>10258</item> <!-- Armor Destruction --> <item>261</item> <!-- Triple Sonic Slash -->
<item>10260</item> <!-- Mega Strike --> <item>10258</item> <!-- Armor Destruction -->
<item>10262</item> <!-- Power Bomber --> <item>10260</item> <!-- Mega Strike -->
<item>10265</item> <!-- Eruption --> <item>10262</item> <!-- Power Bomber -->
<item>10269</item> <!-- Jump Attack --> <item>10265</item> <!-- Eruption -->
<item>10318</item> <!-- Sonic Flash --> <item>10269</item> <!-- Jump Attack -->
<item>10318</item> <!-- Sonic Flash -->
</skillIds>
<affectType>CASTER</affectType> <affectType>CASTER</affectType>
</condition> </condition>
</passiveConditions> </passiveConditions>

View File

@@ -2245,7 +2245,13 @@
<xs:element minOccurs="0" name="alignment" type="xs:string" /> <xs:element minOccurs="0" name="alignment" type="xs:string" />
<xs:element minOccurs="0" name="amount" type="xs:unsignedByte" /> <xs:element minOccurs="0" name="amount" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="percentType" type="xs:string" /> <xs:element minOccurs="0" name="percentType" type="xs:string" />
<xs:element minOccurs="0" maxOccurs="unbounded" name="item" type="xs:unsignedShort" /> <xs:element minOccurs="0" name="skillIds">
<xs:complexType>
<xs:sequence>
<xs:element maxOccurs="unbounded" name="item" type="xs:unsignedShort" />
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element minOccurs="0" name="classIds"> <xs:element minOccurs="0" name="classIds">
<xs:complexType> <xs:complexType>
<xs:sequence> <xs:sequence>

View File

@@ -1042,13 +1042,15 @@
<operateType>P</operateType> <operateType>P</operateType>
<passiveConditions> <passiveConditions>
<condition name="OpCheckSkillList"> <condition name="OpCheckSkillList">
<item>261</item> <!-- Triple Sonic Slash --> <skillIds>
<item>10258</item> <!-- Armor Destruction --> <item>261</item> <!-- Triple Sonic Slash -->
<item>10260</item> <!-- Mega Strike --> <item>10258</item> <!-- Armor Destruction -->
<item>10262</item> <!-- Power Bomber --> <item>10260</item> <!-- Mega Strike -->
<item>10265</item> <!-- Eruption --> <item>10262</item> <!-- Power Bomber -->
<item>10269</item> <!-- Jump Attack --> <item>10265</item> <!-- Eruption -->
<item>10318</item> <!-- Sonic Flash --> <item>10269</item> <!-- Jump Attack -->
<item>10318</item> <!-- Sonic Flash -->
</skillIds>
<affectType>CASTER</affectType> <affectType>CASTER</affectType>
</condition> </condition>
</passiveConditions> </passiveConditions>

View File

@@ -2277,7 +2277,13 @@
<xs:element minOccurs="0" name="alignment" type="xs:string" /> <xs:element minOccurs="0" name="alignment" type="xs:string" />
<xs:element minOccurs="0" name="amount" type="xs:unsignedByte" /> <xs:element minOccurs="0" name="amount" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="percentType" type="xs:string" /> <xs:element minOccurs="0" name="percentType" type="xs:string" />
<xs:element minOccurs="0" maxOccurs="unbounded" name="item" type="xs:unsignedShort" /> <xs:element minOccurs="0" name="skillIds">
<xs:complexType>
<xs:sequence>
<xs:element maxOccurs="unbounded" name="item" type="xs:unsignedShort" />
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element minOccurs="0" name="classIds"> <xs:element minOccurs="0" name="classIds">
<xs:complexType> <xs:complexType>
<xs:sequence> <xs:sequence>

View File

@@ -1055,13 +1055,15 @@
<operateType>P</operateType> <operateType>P</operateType>
<passiveConditions> <passiveConditions>
<condition name="OpCheckSkillList"> <condition name="OpCheckSkillList">
<item>261</item> <!-- Triple Sonic Slash --> <skillIds>
<item>10258</item> <!-- Armor Destruction --> <item>261</item> <!-- Triple Sonic Slash -->
<item>10260</item> <!-- Mega Strike --> <item>10258</item> <!-- Armor Destruction -->
<item>10262</item> <!-- Power Bomber --> <item>10260</item> <!-- Mega Strike -->
<item>10265</item> <!-- Eruption --> <item>10262</item> <!-- Power Bomber -->
<item>10269</item> <!-- Jump Attack --> <item>10265</item> <!-- Eruption -->
<item>10318</item> <!-- Sonic Flash --> <item>10269</item> <!-- Jump Attack -->
<item>10318</item> <!-- Sonic Flash -->
</skillIds>
<affectType>CASTER</affectType> <affectType>CASTER</affectType>
</condition> </condition>
</passiveConditions> </passiveConditions>

View File

@@ -2247,7 +2247,13 @@
<xs:element minOccurs="0" name="alignment" type="xs:string" /> <xs:element minOccurs="0" name="alignment" type="xs:string" />
<xs:element minOccurs="0" name="amount" type="xs:unsignedByte" /> <xs:element minOccurs="0" name="amount" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="percentType" type="xs:string" /> <xs:element minOccurs="0" name="percentType" type="xs:string" />
<xs:element minOccurs="0" maxOccurs="unbounded" name="item" type="xs:unsignedShort" /> <xs:element minOccurs="0" name="skillIds">
<xs:complexType>
<xs:sequence>
<xs:element maxOccurs="unbounded" name="item" type="xs:unsignedShort" />
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element minOccurs="0" name="classIds"> <xs:element minOccurs="0" name="classIds">
<xs:complexType> <xs:complexType>
<xs:sequence> <xs:sequence>

View File

@@ -1055,13 +1055,15 @@
<operateType>P</operateType> <operateType>P</operateType>
<passiveConditions> <passiveConditions>
<condition name="OpCheckSkillList"> <condition name="OpCheckSkillList">
<item>261</item> <!-- Triple Sonic Slash --> <skillIds>
<item>10258</item> <!-- Armor Destruction --> <item>261</item> <!-- Triple Sonic Slash -->
<item>10260</item> <!-- Mega Strike --> <item>10258</item> <!-- Armor Destruction -->
<item>10262</item> <!-- Power Bomber --> <item>10260</item> <!-- Mega Strike -->
<item>10265</item> <!-- Eruption --> <item>10262</item> <!-- Power Bomber -->
<item>10269</item> <!-- Jump Attack --> <item>10265</item> <!-- Eruption -->
<item>10318</item> <!-- Sonic Flash --> <item>10269</item> <!-- Jump Attack -->
<item>10318</item> <!-- Sonic Flash -->
</skillIds>
<affectType>CASTER</affectType> <affectType>CASTER</affectType>
</condition> </condition>
</passiveConditions> </passiveConditions>

View File

@@ -2251,7 +2251,13 @@
<xs:element minOccurs="0" name="alignment" type="xs:string" /> <xs:element minOccurs="0" name="alignment" type="xs:string" />
<xs:element minOccurs="0" name="amount" type="xs:unsignedByte" /> <xs:element minOccurs="0" name="amount" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="percentType" type="xs:string" /> <xs:element minOccurs="0" name="percentType" type="xs:string" />
<xs:element minOccurs="0" maxOccurs="unbounded" name="item" type="xs:unsignedShort" /> <xs:element minOccurs="0" name="skillIds">
<xs:complexType>
<xs:sequence>
<xs:element maxOccurs="unbounded" name="item" type="xs:unsignedShort" />
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element minOccurs="0" name="classIds"> <xs:element minOccurs="0" name="classIds">
<xs:complexType> <xs:complexType>
<xs:sequence> <xs:sequence>

View File

@@ -1055,13 +1055,15 @@
<operateType>P</operateType> <operateType>P</operateType>
<passiveConditions> <passiveConditions>
<condition name="OpCheckSkillList"> <condition name="OpCheckSkillList">
<item>261</item> <!-- Triple Sonic Slash --> <skillIds>
<item>10258</item> <!-- Armor Destruction --> <item>261</item> <!-- Triple Sonic Slash -->
<item>10260</item> <!-- Mega Strike --> <item>10258</item> <!-- Armor Destruction -->
<item>10262</item> <!-- Power Bomber --> <item>10260</item> <!-- Mega Strike -->
<item>10265</item> <!-- Eruption --> <item>10262</item> <!-- Power Bomber -->
<item>10269</item> <!-- Jump Attack --> <item>10265</item> <!-- Eruption -->
<item>10318</item> <!-- Sonic Flash --> <item>10269</item> <!-- Jump Attack -->
<item>10318</item> <!-- Sonic Flash -->
</skillIds>
<affectType>CASTER</affectType> <affectType>CASTER</affectType>
</condition> </condition>
</passiveConditions> </passiveConditions>

View File

@@ -2251,7 +2251,13 @@
<xs:element minOccurs="0" name="alignment" type="xs:string" /> <xs:element minOccurs="0" name="alignment" type="xs:string" />
<xs:element minOccurs="0" name="amount" type="xs:unsignedByte" /> <xs:element minOccurs="0" name="amount" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="percentType" type="xs:string" /> <xs:element minOccurs="0" name="percentType" type="xs:string" />
<xs:element minOccurs="0" maxOccurs="unbounded" name="item" type="xs:unsignedShort" /> <xs:element minOccurs="0" name="skillIds">
<xs:complexType>
<xs:sequence>
<xs:element maxOccurs="unbounded" name="item" type="xs:unsignedShort" />
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element minOccurs="0" name="classIds"> <xs:element minOccurs="0" name="classIds">
<xs:complexType> <xs:complexType>
<xs:sequence> <xs:sequence>

View File

@@ -1077,13 +1077,15 @@
<operateType>P</operateType> <operateType>P</operateType>
<passiveConditions> <passiveConditions>
<condition name="OpCheckSkillList"> <condition name="OpCheckSkillList">
<item>261</item> <!-- Triple Sonic Slash --> <skillIds>
<item>10258</item> <!-- Armor Destruction --> <item>261</item> <!-- Triple Sonic Slash -->
<item>10260</item> <!-- Mega Strike --> <item>10258</item> <!-- Armor Destruction -->
<item>10262</item> <!-- Power Bomber --> <item>10260</item> <!-- Mega Strike -->
<item>10265</item> <!-- Eruption --> <item>10262</item> <!-- Power Bomber -->
<item>10269</item> <!-- Jump Attack --> <item>10265</item> <!-- Eruption -->
<item>10318</item> <!-- Sonic Flash --> <item>10269</item> <!-- Jump Attack -->
<item>10318</item> <!-- Sonic Flash -->
</skillIds>
<affectType>CASTER</affectType> <affectType>CASTER</affectType>
</condition> </condition>
</passiveConditions> </passiveConditions>

View File

@@ -2251,7 +2251,13 @@
<xs:element minOccurs="0" name="alignment" type="xs:string" /> <xs:element minOccurs="0" name="alignment" type="xs:string" />
<xs:element minOccurs="0" name="amount" type="xs:unsignedByte" /> <xs:element minOccurs="0" name="amount" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="percentType" type="xs:string" /> <xs:element minOccurs="0" name="percentType" type="xs:string" />
<xs:element minOccurs="0" maxOccurs="unbounded" name="item" type="xs:unsignedShort" /> <xs:element minOccurs="0" name="skillIds">
<xs:complexType>
<xs:sequence>
<xs:element maxOccurs="unbounded" name="item" type="xs:unsignedShort" />
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element minOccurs="0" name="classIds"> <xs:element minOccurs="0" name="classIds">
<xs:complexType> <xs:complexType>
<xs:sequence> <xs:sequence>