Player storeMe method should save items.

Thanks to ver.
This commit is contained in:
MobiusDevelopment
2021-01-24 18:17:04 +00:00
parent 15f78a1387
commit 74d7fee5fb
21 changed files with 84 additions and 0 deletions
@@ -7051,6 +7051,10 @@ public class PlayerInstance extends Playable
{
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
}
@Override
@@ -7058,6 +7058,10 @@ public class PlayerInstance extends Playable
{
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
}
@Override
@@ -7060,6 +7060,10 @@ public class PlayerInstance extends Playable
{
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
}
@Override
@@ -7055,6 +7055,10 @@ public class PlayerInstance extends Playable
{
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
}
@Override
@@ -7034,6 +7034,10 @@ public class PlayerInstance extends Playable
{
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
}
@Override
@@ -7034,6 +7034,10 @@ public class PlayerInstance extends Playable
{
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
}
@Override
@@ -7035,6 +7035,10 @@ public class PlayerInstance extends Playable
{
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
}
@Override
@@ -7043,6 +7043,10 @@ public class PlayerInstance extends Playable
{
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
}
@Override
@@ -7071,6 +7071,10 @@ public class PlayerInstance extends Playable
{
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
}
@Override
@@ -8432,6 +8432,10 @@ public class PlayerInstance extends Playable
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
// If char is in Offline trade, setStored must be true
setStored(isInOfflineMode());
}
@@ -8583,6 +8583,10 @@ public class PlayerInstance extends Playable
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
// If char is in Offline trade, setStored must be true
setStored(isInOfflineMode());
}
@@ -7394,6 +7394,10 @@ public class PlayerInstance extends Playable
{
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
}
@Override
@@ -7280,6 +7280,10 @@ public class PlayerInstance extends Playable
{
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
}
@Override
@@ -7007,6 +7007,10 @@ public class PlayerInstance extends Playable
{
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
}
@Override
@@ -7007,6 +7007,10 @@ public class PlayerInstance extends Playable
{
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
}
@Override
@@ -6993,6 +6993,10 @@ public class PlayerInstance extends Playable
{
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
}
@Override
@@ -7010,6 +7010,10 @@ public class PlayerInstance extends Playable
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
if (_spirits != null)
{
for (ElementalSpirit spirit : _spirits)
@@ -7010,6 +7010,10 @@ public class PlayerInstance extends Playable
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
if (_spirits != null)
{
for (ElementalSpirit spirit : _spirits)
@@ -6952,6 +6952,10 @@ public class PlayerInstance extends Playable
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
if (_spirits != null)
{
for (ElementalSpirit spirit : _spirits)
@@ -7009,6 +7009,10 @@ public class PlayerInstance extends Playable
{
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
}
@Override
@@ -7024,6 +7024,10 @@ public class PlayerInstance extends Playable
aVars.storeMe();
}
getInventory().updateDatabase();
getWarehouse().updateDatabase();
getFreight().updateDatabase();
if (_spirits != null)
{
for (ElementalSpirit spirit : _spirits)