Remove all toggles when set player active class.
Thanks to Liamxroy.
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@@ -9835,8 +9835,8 @@ public class Player extends Playable
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stopAllEffectsExceptThoseThatLastThroughDeath();
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stopAllEffectsNotStayOnSubclassChange();
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getEffectList().stopAllToggles();
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stopCubics();
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restoreRecipeBook(false);
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// Restore any Death Penalty Buff
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