Channeling skills rework.

Adapted from: L2jUnity free files.
This commit is contained in:
MobiusDev
2018-09-05 16:01:11 +00:00
parent b4be2cc560
commit 735d2f6384
182 changed files with 1705 additions and 1559 deletions

View File

@@ -2291,8 +2291,8 @@
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<channelingTickInitialDelay>3600</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>3.6</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<targetType>OTHERS</targetType>
<affectScope>SINGLE</affectScope>
<conditions>
@@ -2318,8 +2318,8 @@
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<channelingTickInitialDelay>3600</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>3.6</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<targetType>OTHERS</targetType>
<affectScope>SINGLE</affectScope>
<conditions>

View File

@@ -2168,7 +2168,7 @@
<reuseDelay>1000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingStart>1</channelingStart>
<channelingTickInterval>0</channelingTickInterval>
<targetType>ADVANCE_BASE</targetType>
<affectScope>SINGLE</affectScope>

View File

@@ -870,8 +870,8 @@
<affectRange>200</affectRange>
<blockedInOlympiad>true</blockedInOlympiad>
<castRange>900</castRange>
<channelingSkillId>1419</channelingSkillId>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<effectPoint>-676</effectPoint>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
@@ -891,23 +891,22 @@
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>4</hitCancelTime>
<effectRange>1000</effectRange>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<targetType>GROUND</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<channelingEffects>
<effect name="MagicalAttack">
<power>500</power>
</effect>
</channelingEffects>
<targetType>GROUND</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="1420" toLevel="1" name="Cyclone">
<affectLimit>15-25</affectLimit>
<affectRange>200</affectRange>
<blockedInOlympiad>true</blockedInOlympiad>
<castRange>900</castRange>
<channelingSkillId>1420</channelingSkillId>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<effectPoint>-676</effectPoint>
<attributeType>WIND</attributeType>
<attributeValue>20</attributeValue>
@@ -927,23 +926,22 @@
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>4</hitCancelTime>
<effectRange>1000</effectRange>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<targetType>GROUND</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<channelingEffects>
<effect name="MagicalAttack">
<power>500</power>
</effect>
</channelingEffects>
<targetType>GROUND</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="1421" toLevel="1" name="Raging Waves">
<affectLimit>15-25</affectLimit>
<affectRange>200</affectRange>
<blockedInOlympiad>true</blockedInOlympiad>
<castRange>900</castRange>
<channelingSkillId>1421</channelingSkillId>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<effectPoint>-676</effectPoint>
<attributeType>WATER</attributeType>
<attributeValue>20</attributeValue>
@@ -963,15 +961,14 @@
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>4</hitCancelTime>
<effectRange>1000</effectRange>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<targetType>GROUND</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<channelingEffects>
<effect name="MagicalAttack">
<power>500</power>
</effect>
</channelingEffects>
<targetType>GROUND</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="1422" toLevel="1" name="Day of Doom">
<blockedInOlympiad>true</blockedInOlympiad>
@@ -1021,8 +1018,8 @@
<affectRange>200</affectRange>
<blockedInOlympiad>true</blockedInOlympiad>
<castRange>900</castRange>
<channelingSkillId>1423</channelingSkillId>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<effectPoint>-676</effectPoint>
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
@@ -1042,15 +1039,14 @@
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>4</hitCancelTime>
<effectRange>1000</effectRange>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<targetType>GROUND</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<channelingEffects>
<effect name="MagicalAttack">
<power>500</power>
</effect>
</channelingEffects>
<targetType>GROUND</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
</skill>
<skill id="1424" toLevel="1" name="Anti-summoning Field">
<blockedInOlympiad>true</blockedInOlympiad>
@@ -3538,7 +3534,8 @@
<!-- Confirmed CT2.5 -->
<!-- Kamael Final Form Skill -->
<castRange>900</castRange>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<effectPoint>-676</effectPoint>
<effectRange>1000</effectRange>
<attributeType>DARK</attributeType>
@@ -3555,14 +3552,13 @@
<staticReuse>true</staticReuse>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>4</hitCancelTime>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<channelingEffects>
<effect name="MagicalAttack">
<power>30</power>
</effect>
</channelingEffects>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="1473" toLevel="1" name="Change Weapon">
<!-- Confirmed CT2.5 -->

View File

@@ -2989,7 +2989,8 @@
<!-- Confirmed CT2.5 -->
<!-- Kamael Final Form Skill -->
<castRange>900</castRange>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<effectPoint>-676</effectPoint>
<effectRange>1000</effectRange>
<attributeType>DARK</attributeType>
@@ -3006,14 +3007,13 @@
<staticReuse>true</staticReuse>
<magicCriticalRate>5</magicCriticalRate>
<hitCancelTime>4</hitCancelTime>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<channelingEffects>
<effect name="MagicalAttack">
<power>30</power>
</effect>
</channelingEffects>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="1546" toLevel="1" name="Strider Fear">
<!-- Confirmed CT2.5 -->

View File

@@ -242,7 +242,7 @@
<reuseDelay>5000</reuseDelay>
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<magicCriticalRate>5</magicCriticalRate>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingStart>1</channelingStart>
<channelingTickInterval>0</channelingTickInterval>
<targetType>FORTRESS_FLAGPOLE</targetType>
<affectScope>SINGLE</affectScope>

View File

@@ -1135,7 +1135,7 @@
<skill id="3626" toLevel="1" name="Kabokula">
<castRange>300</castRange>
<channelingSkillId>5106</channelingSkillId>
<channelingTickInterval>2000</channelingTickInterval>
<channelingTickInterval>2</channelingTickInterval>
<effectPoint>-100</effectPoint>
<effectRange>500</effectRange>
<hitTime>25000</hitTime>
@@ -1150,7 +1150,7 @@
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingStart>1</channelingStart>
<mpPerChanneling>15</mpPerChanneling>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
@@ -1167,7 +1167,7 @@
<skill id="3627" toLevel="1" name="Tapirawa">
<castRange>300</castRange>
<channelingSkillId>5107</channelingSkillId>
<channelingTickInterval>2000</channelingTickInterval>
<channelingTickInterval>2</channelingTickInterval>
<effectPoint>-100</effectPoint>
<effectRange>500</effectRange>
<hitTime>25000</hitTime>
@@ -1182,7 +1182,7 @@
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingStart>1</channelingStart>
<mpPerChanneling>15</mpPerChanneling>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>
@@ -1199,7 +1199,7 @@
<skill id="3628" toLevel="1" name="Shabonoba">
<castRange>300</castRange>
<channelingSkillId>5108</channelingSkillId>
<channelingTickInterval>2000</channelingTickInterval>
<channelingTickInterval>2</channelingTickInterval>
<effectPoint>-100</effectPoint>
<effectRange>500</effectRange>
<hitTime>25000</hitTime>
@@ -1214,7 +1214,7 @@
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>5</magicCriticalRate>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingStart>1</channelingStart>
<mpPerChanneling>15</mpPerChanneling>
<targetType>ENEMY_ONLY</targetType>
<affectScope>SINGLE</affectScope>

View File

@@ -4527,7 +4527,7 @@
<skill id="5396" toLevel="1" name="Spell Stance">
<castRange>400</castRange>
<channelingSkillId>5397</channelingSkillId>
<channelingTickInterval>2000</channelingTickInterval>
<channelingTickInterval>2</channelingTickInterval>
<hitTime>15000</hitTime>
<isMagic>2</isMagic> <!-- Static Skill -->
<operateType>CA5</operateType>
@@ -4536,7 +4536,7 @@
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>600</effectRange>
<magicLvl>77</magicLvl>
<channelingTickInitialDelay>3600</channelingTickInitialDelay>
<channelingStart>3.6</channelingStart>
<targetType>OTHERS</targetType>
<affectScope>SINGLE</affectScope>
</skill>

View File

@@ -2103,8 +2103,8 @@
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<basicProperty>NONE</basicProperty>
<magicCriticalRate>-5</magicCriticalRate>
<channelingTickInitialDelay>3600</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>3.6</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>

View File

@@ -372,11 +372,16 @@
<attributeType>FIRE</attributeType>
<attributeValue>180</attributeValue>
<affectRange>250</affectRange>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<channelingEffects>
<effect name="MagicalAttack">
<power>100</power>
</effect>
</channelingEffects>
</skill>
<skill id="5514" toLevel="1" name="Water Taint">
<effectPoint>-1063</effectPoint>
@@ -388,11 +393,16 @@
<attributeType>WATER</attributeType>
<attributeValue>180</attributeValue>
<affectRange>250</affectRange>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<channelingEffects>
<effect name="MagicalAttack">
<power>30</power>
</effect>
</channelingEffects>
</skill>
<skill id="5515" toLevel="1" name="Wind Taint">
<effectPoint>-1063</effectPoint>
@@ -404,11 +414,16 @@
<attributeType>WIND</attributeType>
<attributeValue>180</attributeValue>
<affectRange>250</affectRange>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<channelingEffects>
<effect name="MagicalAttack">
<power>30</power>
</effect>
</channelingEffects>
</skill>
<skill id="5516" toLevel="1" name="Earth Taint">
<effectPoint>-1063</effectPoint>
@@ -420,11 +435,16 @@
<attributeType>EARTH</attributeType>
<attributeValue>180</attributeValue>
<affectRange>250</affectRange>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<channelingEffects>
<effect name="MagicalAttack">
<power>30</power>
</effect>
</channelingEffects>
</skill>
<skill id="5517" toLevel="1" name="Nurture">
<abnormalLvl>1</abnormalLvl>

View File

@@ -311,9 +311,9 @@
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>1700</effectRange>
<channelingSkillId>5713</channelingSkillId>
<channelingTickInitialDelay>3600</channelingTickInitialDelay>
<channelingStart>3.6</channelingStart>
<mpPerChanneling>15</mpPerChanneling>
<channelingTickInterval>2000</channelingTickInterval>
<channelingTickInterval>2</channelingTickInterval>
<targetType>OTHERS</targetType>
<affectScope>SINGLE</affectScope>
<effects>
@@ -2233,9 +2233,9 @@
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>600</effectRange>
<channelingSkillId>5713</channelingSkillId>
<channelingTickInitialDelay>3600</channelingTickInitialDelay>
<channelingStart>3.6</channelingStart>
<mpPerChanneling>15</mpPerChanneling>
<channelingTickInterval>2000</channelingTickInterval>
<channelingTickInterval>2</channelingTickInterval>
<castRange>400</castRange>
<targetType>OTHERS</targetType>
<affectScope>SINGLE</affectScope>
@@ -2777,8 +2777,8 @@
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
<effectPoint>-1</effectPoint>
<magicCriticalRate>-5</magicCriticalRate>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingTickInterval>5800</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>5.8</channelingTickInterval>
<targetType>TARGET</targetType>
<affectScope>SINGLE</affectScope>
<conditions>

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@@ -1358,8 +1358,8 @@
<hitCancelTime>0</hitCancelTime>
<effectRange>1400</effectRange>
<channelingSkillId>14559</channelingSkillId>
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<icon>icon.skill1042</icon>
<hitTime>10000</hitTime>
<reuseDelay>30000</reuseDelay>

View File

@@ -944,7 +944,7 @@
<hitCancelTime>0</hitCancelTime>
<effectRange>2000</effectRange>
<magicLvl>85</magicLvl>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingStart>1</channelingStart>
<channelingTickInterval>0</channelingTickInterval>
<hitTime>90000</hitTime>
<castRange>2000</castRange>

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@@ -1782,7 +1782,7 @@
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<affectRange>200</affectRange>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingStart>1</channelingStart>
<channelingTickInterval>0</channelingTickInterval>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>

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@@ -2559,23 +2559,19 @@
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<affectRange>150</affectRange>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingStart>1</channelingStart>
<affectLimit>10-10</affectLimit>
<mpPerChanneling>72</mpPerChanneling>
<channelingTickInterval>2000</channelingTickInterval>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<channelingEffects>
<effect name="MagicalAttack">
<power>117</power>
</effect>
<effect name="DamOverTime">
<power>111</power>
<ticks>3</ticks>
</effect>
</effects>
</channelingEffects>
</skill>
<skill id="8582" toLevel="1" name="Dark Vortex">
<!-- Glory Days Confirmed -->
@@ -2765,19 +2761,19 @@
<effectRange>1100</effectRange>
<magicLvl>81</magicLvl>
<affectRange>150</affectRange>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingStart>1</channelingStart>
<affectLimit>10-10</affectLimit>
<mpPerChanneling>72</mpPerChanneling>
<channelingTickInterval>2000</channelingTickInterval>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>RANGE</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<channelingEffects>
<effect name="MagicalAttack">
<power>117</power>
</effect>
</effects>
</channelingEffects>
</skill>
<skill id="8587" toLevel="1" name="Wind Vortex">
<!-- Glory Days Confirmed -->

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@@ -2297,9 +2297,8 @@
<!-- Updated to IO -->
<!-- For 10 seconds, drains target's life with 25 Power per second. Absorbs 100% of the damage inflicted as HP. -->
<icon>icon.skill11030</icon>
<channelingSkillId>11030</channelingSkillId>
<channelingTickInterval>1000</channelingTickInterval>
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>1</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<operateType>CA1</operateType>
<magicLvl>
<value level="1">85</value>
@@ -4318,8 +4317,8 @@
</activateRate>
<basicProperty>NONE</basicProperty>
<channelingSkillId>11182</channelingSkillId> <!-- Yoke Status -->
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<mpPerChanneling>15</mpPerChanneling>
<operateType>CA2</operateType>
<trait>AIRBIND</trait>

View File

@@ -2067,9 +2067,8 @@
<!-- Updated to IO -->
<!-- For 10 sec., attacks target with 115 Power per second and recovers HP equivalent to 100% of damage inflicted. -->
<icon>icon.skill0000</icon>
<channelingSkillId>11131</channelingSkillId>
<channelingTickInterval>1000</channelingTickInterval>
<channelingTickInitialDelay>2000</channelingTickInitialDelay>
<channelingTickInterval>1</channelingTickInterval>
<channelingStart>2</channelingStart>
<operateType>CA1</operateType>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
@@ -2174,7 +2173,7 @@
<icon>icon.skill11134</icon>
<affectRange>250</affectRange>
<channelingSkillId>11134</channelingSkillId>
<channelingTickInterval>2000</channelingTickInterval>
<channelingTickInterval>2</channelingTickInterval>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<itemConsumeCount>5</itemConsumeCount>
@@ -2232,9 +2231,8 @@
<!-- Creates a black swamp in the selected location, dealing great damage, and receiving 50% of the target's damage as HP. Inflicts abnormal state and decreases Speed. The higher the level of the abnormal state, the greater the damage, and at the last stage, Shocks the target. Consumes 5 Spirit Ores. -->
<icon>icon.skill11135</icon>
<affectRange>250</affectRange>
<channelingSkillId>11135</channelingSkillId>
<channelingTickInterval>1000</channelingTickInterval>
<channelingTickInitialDelay>2000</channelingTickInitialDelay>
<channelingTickInterval>1</channelingTickInterval>
<channelingStart>2</channelingStart>
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<itemConsumeCount>5</itemConsumeCount>
@@ -2249,6 +2247,7 @@
<reuseDelay>120000</reuseDelay>
<effectPoint>-676</effectPoint>
<isMagic>2</isMagic>
<hitCancelTime>4</hitCancelTime>
<channelingEffects>
<effect name="HpDrain">
<power>
@@ -2276,9 +2275,8 @@
<affectRange>250</affectRange>
<abnormalLvl>1</abnormalLvl>
<abnormalTime>5</abnormalTime>
<channelingSkillId>11136</channelingSkillId>
<channelingTickInterval>1000</channelingTickInterval>
<channelingTickInitialDelay>2000</channelingTickInitialDelay>
<channelingTickInterval>1</channelingTickInterval>
<channelingStart>2</channelingStart>
<attributeType>WATER</attributeType>
<attributeValue>20</attributeValue>
<itemConsumeCount>5</itemConsumeCount>
@@ -2293,6 +2291,7 @@
<reuseDelay>120000</reuseDelay>
<effectPoint>-676</effectPoint>
<isMagic>2</isMagic>
<hitCancelTime>4</hitCancelTime>
<channelingEffects>
<effect name="MagicalAttack">
<power>
@@ -2336,9 +2335,8 @@
<!-- Creates a tornado in the selected location, dealing great damage. Inflicts abnormal state and decreases Speed. The higher the level of the abnormal state, the greater the damage, and at the last stage, locks the target in an Aerial Yoke. Consumes 5 Spirit Ores. -->
<icon>icon.skill11137</icon>
<affectRange>250</affectRange>
<channelingSkillId>11137</channelingSkillId>
<channelingTickInterval>1000</channelingTickInterval>
<channelingTickInitialDelay>2000</channelingTickInitialDelay>
<channelingTickInterval>1</channelingTickInterval>
<channelingStart>2</channelingStart>
<attributeType>WIND</attributeType>
<attributeValue>20</attributeValue>
<itemConsumeCount>5</itemConsumeCount>
@@ -2353,6 +2351,7 @@
<reuseDelay>120000</reuseDelay>
<effectPoint>-676</effectPoint>
<isMagic>2</isMagic>
<hitCancelTime>4</hitCancelTime>
<channelingEffects>
<effect name="MagicalAttack">
<power>
@@ -2396,9 +2395,8 @@
<!-- Detonates the soul in the selected location to attack surrounding enemies. Inflicts abnormal state and increases PvP Damage. The effect increases as the level of the abnormal state increases. Consumes 5 Spirit Ores. -->
<icon>icon.skill11138</icon>
<affectRange>250</affectRange> <!-- Guessed -->
<channelingSkillId>11138</channelingSkillId>
<channelingTickInterval>1000</channelingTickInterval>
<channelingTickInitialDelay>2000</channelingTickInitialDelay>
<channelingTickInterval>1</channelingTickInterval>
<channelingStart>2</channelingStart>
<itemConsumeCount>5</itemConsumeCount>
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
<operateType>CA1</operateType>
@@ -2411,6 +2409,7 @@
<reuseDelay>120000</reuseDelay>
<effectPoint>-676</effectPoint>
<isMagic>1</isMagic>
<hitCancelTime>4</hitCancelTime>
<channelingEffects>
<effect name="MagicalAttack">
<power>600</power>

View File

@@ -1205,7 +1205,7 @@
<hitCancelTime>0</hitCancelTime>
<effectRange>1000</effectRange>
<magicLvl>95</magicLvl>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingStart>1</channelingStart>
<channelingTickInterval>0</channelingTickInterval>
<isMagic>2</isMagic>
<reuseDelay>3000</reuseDelay>

View File

@@ -465,9 +465,9 @@
<effectRange>1400</effectRange>
<magicLvl>99</magicLvl>
<channelingSkillId>14217</channelingSkillId>
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingStart>1.2</channelingStart>
<mpPerChanneling>15</mpPerChanneling>
<channelingTickInterval>2000</channelingTickInterval>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
@@ -660,9 +660,9 @@
<effectRange>600</effectRange>
<magicLvl>99</magicLvl>
<channelingSkillId>14225</channelingSkillId>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingStart>1</channelingStart>
<mpPerChanneling>15</mpPerChanneling>
<channelingTickInterval>2000</channelingTickInterval>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>2</isMagic>
<reuseDelay>20000</reuseDelay>
<targetType>ENEMY</targetType>
@@ -2341,8 +2341,8 @@
<effectRange>1500</effectRange>
<magicLvl>99</magicLvl>
<channelingSkillId>14436</channelingSkillId> <!-- Obedience Status -->
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>2</isMagic>
<hitTime>5000</hitTime>
<targetType>TARGET</targetType>

View File

@@ -555,19 +555,19 @@
<magicLvl>62</magicLvl>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingStart>1</channelingStart>
<affectLimit>10-10</affectLimit>
<mpPerChanneling>1</mpPerChanneling>
<channelingTickInterval>1000</channelingTickInterval>
<channelingTickInterval>1</channelingTickInterval>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<channelingEffects>
<effect name="HpDrain">
<power>84</power>
<percentage>40</percentage>
</effect>
</effects>
</channelingEffects>
</skill>
<skill id="14423" toLevel="1" name="Byron's Darkness Attack">
<!-- Glory Days confirmed -->
@@ -889,8 +889,8 @@
<magicLvl>85</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingTickInterval>1000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>1</channelingTickInterval>
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
@@ -911,8 +911,8 @@
<magicLvl>85</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingTickInterval>1000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>1</channelingTickInterval>
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
@@ -933,8 +933,8 @@
<magicLvl>85</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingTickInterval>1000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>1</channelingTickInterval>
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
@@ -955,8 +955,8 @@
<magicLvl>85</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingTickInterval>1000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>1</channelingTickInterval>
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
@@ -977,8 +977,8 @@
<magicLvl>85</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingTickInterval>1000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>1</channelingTickInterval>
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
@@ -999,8 +999,8 @@
<magicLvl>85</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingTickInterval>1000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>1</channelingTickInterval>
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
@@ -1021,8 +1021,8 @@
<magicLvl>85</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingTickInterval>1000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>1</channelingTickInterval>
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
@@ -1043,8 +1043,8 @@
<magicLvl>85</magicLvl>
<attributeType>DARK</attributeType>
<attributeValue>20</attributeValue>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingTickInterval>1000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>1</channelingTickInterval>
<staticReuse>true</staticReuse>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>

View File

@@ -205,8 +205,8 @@
<effectRange>1400</effectRange>
<magicLvl>85</magicLvl>
<channelingSkillId>14510</channelingSkillId> <!-- Drain Status -->
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
@@ -419,8 +419,8 @@
<effectRange>1000</effectRange>
<magicLvl>96</magicLvl>
<channelingSkillId>14616</channelingSkillId> <!-- Blood Siphon -->
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<staticReuse>true</staticReuse>
<isMagic>2</isMagic>
<reuseDelay>15000</reuseDelay>
@@ -644,8 +644,8 @@
<magicLvl>96</magicLvl>
<attributeType>FIRE</attributeType>
<attributeValue>20</attributeValue>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<staticReuse>true</staticReuse>
<fanRange>0;0;500;500</fanRange>
<isMagic>1</isMagic>
@@ -1481,8 +1481,8 @@
<effectRange>1100</effectRange>
<magicLvl>94</magicLvl>
<channelingSkillId>14548</channelingSkillId> <!-- Yoke of Sacrifice -->
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
@@ -1545,8 +1545,8 @@
<effectRange>1100</effectRange>
<magicLvl>94</magicLvl>
<channelingSkillId>14550</channelingSkillId> <!-- Yoke of Offering -->
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
@@ -1716,8 +1716,8 @@
<effectRange>400</effectRange>
<magicLvl>99</magicLvl>
<channelingSkillId>14555</channelingSkillId> <!-- Earth Wyrm Heart Protection -->
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
@@ -1974,8 +1974,8 @@
<magicLvl>87</magicLvl>
<reuseDelayGroup>11050</reuseDelayGroup>
<channelingSkillId>14569</channelingSkillId> <!-- Yoke of Sacrifice -->
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
@@ -2001,8 +2001,8 @@
<magicLvl>87</magicLvl>
<reuseDelayGroup>11050</reuseDelayGroup>
<channelingSkillId>14569</channelingSkillId> <!-- Yoke of Sacrifice -->
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
@@ -2028,8 +2028,8 @@
<magicLvl>87</magicLvl>
<reuseDelayGroup>11050</reuseDelayGroup>
<channelingSkillId>14569</channelingSkillId> <!-- Yoke of Sacrifice -->
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
@@ -2055,8 +2055,8 @@
<magicLvl>87</magicLvl>
<reuseDelayGroup>11050</reuseDelayGroup>
<channelingSkillId>14569</channelingSkillId> <!-- Yoke of Sacrifice -->
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>
@@ -2082,8 +2082,8 @@
<magicLvl>87</magicLvl>
<reuseDelayGroup>11050</reuseDelayGroup>
<channelingSkillId>14569</channelingSkillId> <!-- Yoke of Sacrifice -->
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>ENEMY</targetType>

View File

@@ -676,8 +676,8 @@
<rideState>NONE</rideState>
<magicCriticalRate>-5</magicCriticalRate>
<magicLvl>85</magicLvl>
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>

View File

@@ -465,8 +465,8 @@
<magicCriticalRate>-5</magicCriticalRate>
<effectRange>2000</effectRange>
<magicLvl>85</magicLvl>
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>1</isMagic>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>

View File

@@ -2312,17 +2312,16 @@
<hitCancelTime>0</hitCancelTime>
<effectRange>1400</effectRange>
<magicLvl>85</magicLvl>
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>1000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>1</channelingTickInterval>
<hitTime>12000</hitTime>
<isMagic>2</isMagic>
<channelingSkillId>14982</channelingSkillId>
<targetType>ENEMY</targetType>
<channelingEffects>
<effect name="HealPercent">
<power>-10</power>
</effect>
</channelingEffects>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="14983" toLevel="1" name="HP Drain">
@@ -2337,18 +2336,17 @@
<hitCancelTime>0</hitCancelTime>
<effectRange>1400</effectRange>
<magicLvl>90</magicLvl>
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>1000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>1</channelingTickInterval>
<hitTime>12000</hitTime>
<isMagic>2</isMagic>
<channelingSkillId>14983</channelingSkillId>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<channelingEffects>
<effect name="HealPercent">
<power>-10</power>
</effect>
</channelingEffects>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="14984" toLevel="1" name="HP Drain">
<!-- Glory Days confirmed -->
@@ -2362,18 +2360,17 @@
<hitCancelTime>0</hitCancelTime>
<effectRange>1400</effectRange>
<magicLvl>95</magicLvl>
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>1000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>1</channelingTickInterval>
<hitTime>12000</hitTime>
<isMagic>2</isMagic>
<channelingSkillId>14984</channelingSkillId>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<channelingEffects>
<effect name="HealPercent">
<power>-10</power>
</effect>
</channelingEffects>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
</skill>
<skill id="14985" toLevel="1" name="Drain Status">
<!-- Glory Days confirmed -->

View File

@@ -2091,8 +2091,8 @@
<effectRange>3000</effectRange>
<magicLvl>99</magicLvl>
<channelingSkillId>15175</channelingSkillId>
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
@@ -2137,8 +2137,8 @@
<effectRange>3000</effectRange>
<magicLvl>99</magicLvl>
<channelingSkillId>15177</channelingSkillId>
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
@@ -2183,8 +2183,8 @@
<effectRange>3000</effectRange>
<magicLvl>99</magicLvl>
<channelingSkillId>15179</channelingSkillId>
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>
@@ -2229,8 +2229,8 @@
<effectRange>3000</effectRange>
<magicLvl>99</magicLvl>
<channelingSkillId>15181</channelingSkillId>
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
<channelingTickInterval>2000</channelingTickInterval>
<channelingStart>1.2</channelingStart>
<channelingTickInterval>2</channelingTickInterval>
<isMagic>2</isMagic>
<isDebuff>true</isDebuff>
<targetType>TARGET</targetType>

View File

@@ -1728,7 +1728,7 @@
<hitCancelTime>0</hitCancelTime>
<effectRange>2160</effectRange>
<magicLvl>95</magicLvl>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingStart>1</channelingStart>
<channelingTickInterval>0</channelingTickInterval>
<isMagic>1</isMagic>
<targetType>TARGET</targetType>

View File

@@ -523,7 +523,7 @@
<hitCancelTime>0</hitCancelTime>
<effectRange>1100</effectRange>
<magicLvl>85</magicLvl>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingStart>1</channelingStart>
<channelingTickInterval>0</channelingTickInterval>
<isMagic>2</isMagic>
<hitTime>10000</hitTime>

View File

@@ -2353,8 +2353,8 @@
<hitCancelTime>0</hitCancelTime>
<effectRange>2200</effectRange>
<magicLvl>85</magicLvl>
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
<channelingTickInterval>1000</channelingTickInterval>
<channelingStart>1</channelingStart>
<channelingTickInterval>1</channelingTickInterval>
<isMagic>1</isMagic>
<targetType>OTHERS</targetType>
<affectScope>SINGLE</affectScope>

View File

@@ -2465,8 +2465,8 @@
<xs:element name="blockedInOlympiad" type="xs:boolean" />
<xs:element name="channelingSkillId" type="xs:unsignedShort" />
<xs:element name="mpPerChanneling" type="xs:unsignedByte" />
<xs:element name="channelingTickInitialDelay" type="xs:unsignedShort" />
<xs:element name="channelingTickInterval" type="xs:unsignedShort" />
<xs:element name="channelingStart" type="xs:decimal" />
<xs:element name="channelingTickInterval" type="xs:decimal" />
<xs:element name="removedOnDamage" type="xs:boolean" />
<xs:element name="removedOnAnyActionExceptMove" type="xs:boolean" />
<xs:element name="itemConsumeSteps" type="xs:unsignedByte" />