Channeling skills rework.
Adapted from: L2jUnity free files.
This commit is contained in:
@@ -2291,8 +2291,8 @@
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<channelingTickInitialDelay>3600</channelingTickInitialDelay>
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<channelingTickInterval>2000</channelingTickInterval>
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<channelingStart>3.6</channelingStart>
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<channelingTickInterval>2</channelingTickInterval>
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<targetType>OTHERS</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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@@ -2318,8 +2318,8 @@
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<channelingTickInitialDelay>3600</channelingTickInitialDelay>
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<channelingTickInterval>2000</channelingTickInterval>
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<channelingStart>3.6</channelingStart>
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<channelingTickInterval>2</channelingTickInterval>
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<targetType>OTHERS</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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@@ -2168,7 +2168,7 @@
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<reuseDelay>1000</reuseDelay>
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<magicCriticalRate>5</magicCriticalRate>
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<channelingTickInitialDelay>1000</channelingTickInitialDelay>
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<channelingStart>1</channelingStart>
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<channelingTickInterval>0</channelingTickInterval>
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<targetType>ADVANCE_BASE</targetType>
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<affectScope>SINGLE</affectScope>
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@@ -870,8 +870,8 @@
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<affectRange>200</affectRange>
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<blockedInOlympiad>true</blockedInOlympiad>
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<castRange>900</castRange>
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<channelingSkillId>1419</channelingSkillId>
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<channelingTickInterval>2000</channelingTickInterval>
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<channelingStart>1</channelingStart>
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<channelingTickInterval>2</channelingTickInterval>
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<effectPoint>-676</effectPoint>
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<attributeType>FIRE</attributeType>
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<attributeValue>20</attributeValue>
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@@ -891,23 +891,22 @@
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<magicCriticalRate>5</magicCriticalRate>
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<hitCancelTime>4</hitCancelTime>
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<effectRange>1000</effectRange>
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<channelingTickInitialDelay>1000</channelingTickInitialDelay>
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<targetType>GROUND</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<channelingEffects>
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<effect name="MagicalAttack">
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<power>500</power>
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</effect>
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</channelingEffects>
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<targetType>GROUND</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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</skill>
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<skill id="1420" toLevel="1" name="Cyclone">
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<affectLimit>15-25</affectLimit>
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<affectRange>200</affectRange>
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<blockedInOlympiad>true</blockedInOlympiad>
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<castRange>900</castRange>
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<channelingSkillId>1420</channelingSkillId>
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<channelingTickInterval>2000</channelingTickInterval>
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<channelingStart>1</channelingStart>
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<channelingTickInterval>2</channelingTickInterval>
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<effectPoint>-676</effectPoint>
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<attributeType>WIND</attributeType>
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<attributeValue>20</attributeValue>
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@@ -927,23 +926,22 @@
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<magicCriticalRate>5</magicCriticalRate>
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<hitCancelTime>4</hitCancelTime>
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<effectRange>1000</effectRange>
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<channelingTickInitialDelay>1000</channelingTickInitialDelay>
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<targetType>GROUND</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<channelingEffects>
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<effect name="MagicalAttack">
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<power>500</power>
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</effect>
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</channelingEffects>
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<targetType>GROUND</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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</skill>
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<skill id="1421" toLevel="1" name="Raging Waves">
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<affectLimit>15-25</affectLimit>
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<affectRange>200</affectRange>
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<blockedInOlympiad>true</blockedInOlympiad>
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<castRange>900</castRange>
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<channelingSkillId>1421</channelingSkillId>
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<channelingTickInterval>2000</channelingTickInterval>
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<channelingStart>1</channelingStart>
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<channelingTickInterval>2</channelingTickInterval>
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<effectPoint>-676</effectPoint>
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<attributeType>WATER</attributeType>
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<attributeValue>20</attributeValue>
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@@ -963,15 +961,14 @@
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<magicCriticalRate>5</magicCriticalRate>
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<hitCancelTime>4</hitCancelTime>
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<effectRange>1000</effectRange>
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<channelingTickInitialDelay>1000</channelingTickInitialDelay>
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<targetType>GROUND</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<channelingEffects>
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<effect name="MagicalAttack">
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<power>500</power>
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</effect>
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</channelingEffects>
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<targetType>GROUND</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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</skill>
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<skill id="1422" toLevel="1" name="Day of Doom">
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<blockedInOlympiad>true</blockedInOlympiad>
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@@ -1021,8 +1018,8 @@
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<affectRange>200</affectRange>
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<blockedInOlympiad>true</blockedInOlympiad>
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<castRange>900</castRange>
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<channelingSkillId>1423</channelingSkillId>
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<channelingTickInterval>2000</channelingTickInterval>
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<channelingStart>1</channelingStart>
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<channelingTickInterval>2</channelingTickInterval>
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<effectPoint>-676</effectPoint>
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<attributeType>DARK</attributeType>
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<attributeValue>20</attributeValue>
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@@ -1042,15 +1039,14 @@
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<magicCriticalRate>5</magicCriticalRate>
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<hitCancelTime>4</hitCancelTime>
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<effectRange>1000</effectRange>
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<channelingTickInitialDelay>1000</channelingTickInitialDelay>
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<targetType>GROUND</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<channelingEffects>
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<effect name="MagicalAttack">
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<power>500</power>
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</effect>
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</channelingEffects>
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<targetType>GROUND</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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</skill>
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<skill id="1424" toLevel="1" name="Anti-summoning Field">
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<blockedInOlympiad>true</blockedInOlympiad>
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@@ -3538,7 +3534,8 @@
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<!-- Confirmed CT2.5 -->
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<!-- Kamael Final Form Skill -->
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<castRange>900</castRange>
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<channelingTickInterval>2000</channelingTickInterval>
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<channelingStart>1</channelingStart>
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<channelingTickInterval>2</channelingTickInterval>
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<effectPoint>-676</effectPoint>
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<effectRange>1000</effectRange>
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<attributeType>DARK</attributeType>
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@@ -3555,14 +3552,13 @@
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<staticReuse>true</staticReuse>
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<magicCriticalRate>5</magicCriticalRate>
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<hitCancelTime>4</hitCancelTime>
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<channelingTickInitialDelay>1000</channelingTickInitialDelay>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<channelingEffects>
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<effect name="MagicalAttack">
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<power>30</power>
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</effect>
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</channelingEffects>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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</skill>
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<skill id="1473" toLevel="1" name="Change Weapon">
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<!-- Confirmed CT2.5 -->
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@@ -2989,7 +2989,8 @@
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<!-- Confirmed CT2.5 -->
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<!-- Kamael Final Form Skill -->
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<castRange>900</castRange>
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<channelingTickInterval>2000</channelingTickInterval>
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<channelingStart>1</channelingStart>
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<channelingTickInterval>2</channelingTickInterval>
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<effectPoint>-676</effectPoint>
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<effectRange>1000</effectRange>
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<attributeType>DARK</attributeType>
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@@ -3006,14 +3007,13 @@
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<staticReuse>true</staticReuse>
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<magicCriticalRate>5</magicCriticalRate>
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<hitCancelTime>4</hitCancelTime>
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<channelingTickInitialDelay>1000</channelingTickInitialDelay>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<channelingEffects>
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<effect name="MagicalAttack">
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<power>30</power>
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</effect>
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</channelingEffects>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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</skill>
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<skill id="1546" toLevel="1" name="Strider Fear">
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<!-- Confirmed CT2.5 -->
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@@ -242,7 +242,7 @@
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<reuseDelay>5000</reuseDelay>
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<magicCriticalRate>5</magicCriticalRate>
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<channelingTickInitialDelay>1000</channelingTickInitialDelay>
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<channelingStart>1</channelingStart>
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<channelingTickInterval>0</channelingTickInterval>
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<targetType>FORTRESS_FLAGPOLE</targetType>
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<affectScope>SINGLE</affectScope>
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@@ -1135,7 +1135,7 @@
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<skill id="3626" toLevel="1" name="Kabokula">
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<castRange>300</castRange>
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<channelingSkillId>5106</channelingSkillId>
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<channelingTickInterval>2000</channelingTickInterval>
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<channelingTickInterval>2</channelingTickInterval>
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<effectPoint>-100</effectPoint>
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<effectRange>500</effectRange>
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<hitTime>25000</hitTime>
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@@ -1150,7 +1150,7 @@
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<channelingTickInitialDelay>1000</channelingTickInitialDelay>
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<channelingStart>1</channelingStart>
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<mpPerChanneling>15</mpPerChanneling>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>SINGLE</affectScope>
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@@ -1167,7 +1167,7 @@
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<skill id="3627" toLevel="1" name="Tapirawa">
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<castRange>300</castRange>
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<channelingSkillId>5107</channelingSkillId>
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<channelingTickInterval>2000</channelingTickInterval>
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<channelingTickInterval>2</channelingTickInterval>
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<effectPoint>-100</effectPoint>
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<effectRange>500</effectRange>
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<hitTime>25000</hitTime>
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@@ -1182,7 +1182,7 @@
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<channelingTickInitialDelay>1000</channelingTickInitialDelay>
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<channelingStart>1</channelingStart>
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<mpPerChanneling>15</mpPerChanneling>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>SINGLE</affectScope>
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@@ -1199,7 +1199,7 @@
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<skill id="3628" toLevel="1" name="Shabonoba">
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<castRange>300</castRange>
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<channelingSkillId>5108</channelingSkillId>
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<channelingTickInterval>2000</channelingTickInterval>
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<channelingTickInterval>2</channelingTickInterval>
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<effectPoint>-100</effectPoint>
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<effectRange>500</effectRange>
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<hitTime>25000</hitTime>
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@@ -1214,7 +1214,7 @@
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>5</magicCriticalRate>
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<channelingTickInitialDelay>1000</channelingTickInitialDelay>
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<channelingStart>1</channelingStart>
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<mpPerChanneling>15</mpPerChanneling>
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<targetType>ENEMY_ONLY</targetType>
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<affectScope>SINGLE</affectScope>
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@@ -4527,7 +4527,7 @@
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<skill id="5396" toLevel="1" name="Spell Stance">
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<castRange>400</castRange>
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<channelingSkillId>5397</channelingSkillId>
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<channelingTickInterval>2000</channelingTickInterval>
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<channelingTickInterval>2</channelingTickInterval>
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<hitTime>15000</hitTime>
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<isMagic>2</isMagic> <!-- Static Skill -->
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<operateType>CA5</operateType>
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@@ -4536,7 +4536,7 @@
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<magicCriticalRate>-5</magicCriticalRate>
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<effectRange>600</effectRange>
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<magicLvl>77</magicLvl>
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<channelingTickInitialDelay>3600</channelingTickInitialDelay>
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<channelingStart>3.6</channelingStart>
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<targetType>OTHERS</targetType>
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<affectScope>SINGLE</affectScope>
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</skill>
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@@ -2103,8 +2103,8 @@
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<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
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<basicProperty>NONE</basicProperty>
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<magicCriticalRate>-5</magicCriticalRate>
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<channelingTickInitialDelay>3600</channelingTickInitialDelay>
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<channelingTickInterval>2000</channelingTickInterval>
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<channelingStart>3.6</channelingStart>
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<channelingTickInterval>2</channelingTickInterval>
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<targetType>TARGET</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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@@ -372,11 +372,16 @@
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<attributeType>FIRE</attributeType>
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<attributeValue>180</attributeValue>
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<affectRange>250</affectRange>
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<channelingTickInitialDelay>1000</channelingTickInitialDelay>
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<channelingTickInterval>2000</channelingTickInterval>
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<channelingStart>1</channelingStart>
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<channelingTickInterval>2</channelingTickInterval>
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<targetType>SELF</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<channelingEffects>
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<effect name="MagicalAttack">
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<power>100</power>
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</effect>
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</channelingEffects>
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</skill>
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<skill id="5514" toLevel="1" name="Water Taint">
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<effectPoint>-1063</effectPoint>
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@@ -388,11 +393,16 @@
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<attributeType>WATER</attributeType>
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<attributeValue>180</attributeValue>
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<affectRange>250</affectRange>
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<channelingTickInitialDelay>1000</channelingTickInitialDelay>
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<channelingTickInterval>2000</channelingTickInterval>
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<channelingStart>1</channelingStart>
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<channelingTickInterval>2</channelingTickInterval>
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<targetType>SELF</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<channelingEffects>
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<effect name="MagicalAttack">
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<power>30</power>
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</effect>
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</channelingEffects>
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</skill>
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<skill id="5515" toLevel="1" name="Wind Taint">
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<effectPoint>-1063</effectPoint>
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@@ -404,11 +414,16 @@
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<attributeType>WIND</attributeType>
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<attributeValue>180</attributeValue>
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<affectRange>250</affectRange>
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<channelingTickInitialDelay>1000</channelingTickInitialDelay>
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<channelingTickInterval>2000</channelingTickInterval>
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<channelingStart>1</channelingStart>
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<channelingTickInterval>2</channelingTickInterval>
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<targetType>SELF</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<channelingEffects>
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<effect name="MagicalAttack">
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<power>30</power>
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</effect>
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</channelingEffects>
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</skill>
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<skill id="5516" toLevel="1" name="Earth Taint">
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<effectPoint>-1063</effectPoint>
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@@ -420,11 +435,16 @@
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<attributeType>EARTH</attributeType>
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<attributeValue>180</attributeValue>
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<affectRange>250</affectRange>
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<channelingTickInitialDelay>1000</channelingTickInitialDelay>
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<channelingTickInterval>2000</channelingTickInterval>
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<channelingStart>1</channelingStart>
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<channelingTickInterval>2</channelingTickInterval>
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<targetType>SELF</targetType>
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<affectScope>POINT_BLANK</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<channelingEffects>
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<effect name="MagicalAttack">
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<power>30</power>
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</effect>
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</channelingEffects>
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</skill>
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<skill id="5517" toLevel="1" name="Nurture">
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<abnormalLvl>1</abnormalLvl>
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|
@@ -311,9 +311,9 @@
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<magicCriticalRate>-5</magicCriticalRate>
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<effectRange>1700</effectRange>
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<channelingSkillId>5713</channelingSkillId>
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<channelingTickInitialDelay>3600</channelingTickInitialDelay>
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<channelingStart>3.6</channelingStart>
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<mpPerChanneling>15</mpPerChanneling>
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<channelingTickInterval>2000</channelingTickInterval>
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<channelingTickInterval>2</channelingTickInterval>
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<targetType>OTHERS</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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@@ -2233,9 +2233,9 @@
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<magicCriticalRate>-5</magicCriticalRate>
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<effectRange>600</effectRange>
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||||
<channelingSkillId>5713</channelingSkillId>
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||||
<channelingTickInitialDelay>3600</channelingTickInitialDelay>
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||||
<channelingStart>3.6</channelingStart>
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||||
<mpPerChanneling>15</mpPerChanneling>
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||||
<channelingTickInterval>2000</channelingTickInterval>
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||||
<channelingTickInterval>2</channelingTickInterval>
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||||
<castRange>400</castRange>
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||||
<targetType>OTHERS</targetType>
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||||
<affectScope>SINGLE</affectScope>
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||||
@@ -2777,8 +2777,8 @@
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||||
<rideState>NONE;STRIDER;WYVERN;WOLF</rideState>
|
||||
<effectPoint>-1</effectPoint>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingTickInterval>5800</channelingTickInterval>
|
||||
<channelingStart>1</channelingStart>
|
||||
<channelingTickInterval>5.8</channelingTickInterval>
|
||||
<targetType>TARGET</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<conditions>
|
||||
|
@@ -1358,8 +1358,8 @@
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1400</effectRange>
|
||||
<channelingSkillId>14559</channelingSkillId>
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<icon>icon.skill1042</icon>
|
||||
<hitTime>10000</hitTime>
|
||||
<reuseDelay>30000</reuseDelay>
|
||||
|
@@ -944,7 +944,7 @@
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>2000</effectRange>
|
||||
<magicLvl>85</magicLvl>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingStart>1</channelingStart>
|
||||
<channelingTickInterval>0</channelingTickInterval>
|
||||
<hitTime>90000</hitTime>
|
||||
<castRange>2000</castRange>
|
||||
|
@@ -1782,7 +1782,7 @@
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<affectRange>200</affectRange>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingStart>1</channelingStart>
|
||||
<channelingTickInterval>0</channelingTickInterval>
|
||||
<targetType>SELF</targetType>
|
||||
<affectScope>POINT_BLANK</affectScope>
|
||||
|
@@ -2559,23 +2559,19 @@
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<affectRange>150</affectRange>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingStart>1</channelingStart>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<mpPerChanneling>72</mpPerChanneling>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<channelingEffects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>117</power>
|
||||
</effect>
|
||||
<effect name="DamOverTime">
|
||||
<power>111</power>
|
||||
<ticks>3</ticks>
|
||||
</effect>
|
||||
</effects>
|
||||
</channelingEffects>
|
||||
</skill>
|
||||
<skill id="8582" toLevel="1" name="Dark Vortex">
|
||||
<!-- Glory Days Confirmed -->
|
||||
@@ -2765,19 +2761,19 @@
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>81</magicLvl>
|
||||
<affectRange>150</affectRange>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingStart>1</channelingStart>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<mpPerChanneling>72</mpPerChanneling>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>RANGE</affectScope>
|
||||
<affectObject>NOT_FRIEND</affectObject>
|
||||
<effects>
|
||||
<channelingEffects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>117</power>
|
||||
</effect>
|
||||
</effects>
|
||||
</channelingEffects>
|
||||
</skill>
|
||||
<skill id="8587" toLevel="1" name="Wind Vortex">
|
||||
<!-- Glory Days Confirmed -->
|
||||
|
@@ -2297,9 +2297,8 @@
|
||||
<!-- Updated to IO -->
|
||||
<!-- For 10 seconds, drains target's life with 25 Power per second. Absorbs 100% of the damage inflicted as HP. -->
|
||||
<icon>icon.skill11030</icon>
|
||||
<channelingSkillId>11030</channelingSkillId>
|
||||
<channelingTickInterval>1000</channelingTickInterval>
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>1</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<operateType>CA1</operateType>
|
||||
<magicLvl>
|
||||
<value level="1">85</value>
|
||||
@@ -4318,8 +4317,8 @@
|
||||
</activateRate>
|
||||
<basicProperty>NONE</basicProperty>
|
||||
<channelingSkillId>11182</channelingSkillId> <!-- Yoke Status -->
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<mpPerChanneling>15</mpPerChanneling>
|
||||
<operateType>CA2</operateType>
|
||||
<trait>AIRBIND</trait>
|
||||
|
@@ -2067,9 +2067,8 @@
|
||||
<!-- Updated to IO -->
|
||||
<!-- For 10 sec., attacks target with 115 Power per second and recovers HP equivalent to 100% of damage inflicted. -->
|
||||
<icon>icon.skill0000</icon>
|
||||
<channelingSkillId>11131</channelingSkillId>
|
||||
<channelingTickInterval>1000</channelingTickInterval>
|
||||
<channelingTickInitialDelay>2000</channelingTickInitialDelay>
|
||||
<channelingTickInterval>1</channelingTickInterval>
|
||||
<channelingStart>2</channelingStart>
|
||||
<operateType>CA1</operateType>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
@@ -2174,7 +2173,7 @@
|
||||
<icon>icon.skill11134</icon>
|
||||
<affectRange>250</affectRange>
|
||||
<channelingSkillId>11134</channelingSkillId>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<itemConsumeCount>5</itemConsumeCount>
|
||||
@@ -2232,9 +2231,8 @@
|
||||
<!-- Creates a black swamp in the selected location, dealing great damage, and receiving 50% of the target's damage as HP. Inflicts abnormal state and decreases Speed. The higher the level of the abnormal state, the greater the damage, and at the last stage, Shocks the target. Consumes 5 Spirit Ores. -->
|
||||
<icon>icon.skill11135</icon>
|
||||
<affectRange>250</affectRange>
|
||||
<channelingSkillId>11135</channelingSkillId>
|
||||
<channelingTickInterval>1000</channelingTickInterval>
|
||||
<channelingTickInitialDelay>2000</channelingTickInitialDelay>
|
||||
<channelingTickInterval>1</channelingTickInterval>
|
||||
<channelingStart>2</channelingStart>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<itemConsumeCount>5</itemConsumeCount>
|
||||
@@ -2249,6 +2247,7 @@
|
||||
<reuseDelay>120000</reuseDelay>
|
||||
<effectPoint>-676</effectPoint>
|
||||
<isMagic>2</isMagic>
|
||||
<hitCancelTime>4</hitCancelTime>
|
||||
<channelingEffects>
|
||||
<effect name="HpDrain">
|
||||
<power>
|
||||
@@ -2276,9 +2275,8 @@
|
||||
<affectRange>250</affectRange>
|
||||
<abnormalLvl>1</abnormalLvl>
|
||||
<abnormalTime>5</abnormalTime>
|
||||
<channelingSkillId>11136</channelingSkillId>
|
||||
<channelingTickInterval>1000</channelingTickInterval>
|
||||
<channelingTickInitialDelay>2000</channelingTickInitialDelay>
|
||||
<channelingTickInterval>1</channelingTickInterval>
|
||||
<channelingStart>2</channelingStart>
|
||||
<attributeType>WATER</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<itemConsumeCount>5</itemConsumeCount>
|
||||
@@ -2293,6 +2291,7 @@
|
||||
<reuseDelay>120000</reuseDelay>
|
||||
<effectPoint>-676</effectPoint>
|
||||
<isMagic>2</isMagic>
|
||||
<hitCancelTime>4</hitCancelTime>
|
||||
<channelingEffects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -2336,9 +2335,8 @@
|
||||
<!-- Creates a tornado in the selected location, dealing great damage. Inflicts abnormal state and decreases Speed. The higher the level of the abnormal state, the greater the damage, and at the last stage, locks the target in an Aerial Yoke. Consumes 5 Spirit Ores. -->
|
||||
<icon>icon.skill11137</icon>
|
||||
<affectRange>250</affectRange>
|
||||
<channelingSkillId>11137</channelingSkillId>
|
||||
<channelingTickInterval>1000</channelingTickInterval>
|
||||
<channelingTickInitialDelay>2000</channelingTickInitialDelay>
|
||||
<channelingTickInterval>1</channelingTickInterval>
|
||||
<channelingStart>2</channelingStart>
|
||||
<attributeType>WIND</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<itemConsumeCount>5</itemConsumeCount>
|
||||
@@ -2353,6 +2351,7 @@
|
||||
<reuseDelay>120000</reuseDelay>
|
||||
<effectPoint>-676</effectPoint>
|
||||
<isMagic>2</isMagic>
|
||||
<hitCancelTime>4</hitCancelTime>
|
||||
<channelingEffects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>
|
||||
@@ -2396,9 +2395,8 @@
|
||||
<!-- Detonates the soul in the selected location to attack surrounding enemies. Inflicts abnormal state and increases PvP Damage. The effect increases as the level of the abnormal state increases. Consumes 5 Spirit Ores. -->
|
||||
<icon>icon.skill11138</icon>
|
||||
<affectRange>250</affectRange> <!-- Guessed -->
|
||||
<channelingSkillId>11138</channelingSkillId>
|
||||
<channelingTickInterval>1000</channelingTickInterval>
|
||||
<channelingTickInitialDelay>2000</channelingTickInitialDelay>
|
||||
<channelingTickInterval>1</channelingTickInterval>
|
||||
<channelingStart>2</channelingStart>
|
||||
<itemConsumeCount>5</itemConsumeCount>
|
||||
<itemConsumeId>3031</itemConsumeId> <!-- Spirit Ore -->
|
||||
<operateType>CA1</operateType>
|
||||
@@ -2411,6 +2409,7 @@
|
||||
<reuseDelay>120000</reuseDelay>
|
||||
<effectPoint>-676</effectPoint>
|
||||
<isMagic>1</isMagic>
|
||||
<hitCancelTime>4</hitCancelTime>
|
||||
<channelingEffects>
|
||||
<effect name="MagicalAttack">
|
||||
<power>600</power>
|
||||
|
@@ -1205,7 +1205,7 @@
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>95</magicLvl>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingStart>1</channelingStart>
|
||||
<channelingTickInterval>0</channelingTickInterval>
|
||||
<isMagic>2</isMagic>
|
||||
<reuseDelay>3000</reuseDelay>
|
||||
|
@@ -465,9 +465,9 @@
|
||||
<effectRange>1400</effectRange>
|
||||
<magicLvl>99</magicLvl>
|
||||
<channelingSkillId>14217</channelingSkillId>
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<mpPerChanneling>15</mpPerChanneling>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>2</isMagic>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -660,9 +660,9 @@
|
||||
<effectRange>600</effectRange>
|
||||
<magicLvl>99</magicLvl>
|
||||
<channelingSkillId>14225</channelingSkillId>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingStart>1</channelingStart>
|
||||
<mpPerChanneling>15</mpPerChanneling>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>2</isMagic>
|
||||
<reuseDelay>20000</reuseDelay>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -2341,8 +2341,8 @@
|
||||
<effectRange>1500</effectRange>
|
||||
<magicLvl>99</magicLvl>
|
||||
<channelingSkillId>14436</channelingSkillId> <!-- Obedience Status -->
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>2</isMagic>
|
||||
<hitTime>5000</hitTime>
|
||||
<targetType>TARGET</targetType>
|
||||
|
@@ -555,19 +555,19 @@
|
||||
<magicLvl>62</magicLvl>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingStart>1</channelingStart>
|
||||
<affectLimit>10-10</affectLimit>
|
||||
<mpPerChanneling>1</mpPerChanneling>
|
||||
<channelingTickInterval>1000</channelingTickInterval>
|
||||
<channelingTickInterval>1</channelingTickInterval>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<effects>
|
||||
<channelingEffects>
|
||||
<effect name="HpDrain">
|
||||
<power>84</power>
|
||||
<percentage>40</percentage>
|
||||
</effect>
|
||||
</effects>
|
||||
</channelingEffects>
|
||||
</skill>
|
||||
<skill id="14423" toLevel="1" name="Byron's Darkness Attack">
|
||||
<!-- Glory Days confirmed -->
|
||||
@@ -889,8 +889,8 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingTickInterval>1000</channelingTickInterval>
|
||||
<channelingStart>1</channelingStart>
|
||||
<channelingTickInterval>1</channelingTickInterval>
|
||||
<staticReuse>true</staticReuse>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -911,8 +911,8 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingTickInterval>1000</channelingTickInterval>
|
||||
<channelingStart>1</channelingStart>
|
||||
<channelingTickInterval>1</channelingTickInterval>
|
||||
<staticReuse>true</staticReuse>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -933,8 +933,8 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingTickInterval>1000</channelingTickInterval>
|
||||
<channelingStart>1</channelingStart>
|
||||
<channelingTickInterval>1</channelingTickInterval>
|
||||
<staticReuse>true</staticReuse>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -955,8 +955,8 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingTickInterval>1000</channelingTickInterval>
|
||||
<channelingStart>1</channelingStart>
|
||||
<channelingTickInterval>1</channelingTickInterval>
|
||||
<staticReuse>true</staticReuse>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -977,8 +977,8 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingTickInterval>1000</channelingTickInterval>
|
||||
<channelingStart>1</channelingStart>
|
||||
<channelingTickInterval>1</channelingTickInterval>
|
||||
<staticReuse>true</staticReuse>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -999,8 +999,8 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingTickInterval>1000</channelingTickInterval>
|
||||
<channelingStart>1</channelingStart>
|
||||
<channelingTickInterval>1</channelingTickInterval>
|
||||
<staticReuse>true</staticReuse>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -1021,8 +1021,8 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingTickInterval>1000</channelingTickInterval>
|
||||
<channelingStart>1</channelingStart>
|
||||
<channelingTickInterval>1</channelingTickInterval>
|
||||
<staticReuse>true</staticReuse>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -1043,8 +1043,8 @@
|
||||
<magicLvl>85</magicLvl>
|
||||
<attributeType>DARK</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingTickInterval>1000</channelingTickInterval>
|
||||
<channelingStart>1</channelingStart>
|
||||
<channelingTickInterval>1</channelingTickInterval>
|
||||
<staticReuse>true</staticReuse>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>ENEMY</targetType>
|
||||
|
@@ -205,8 +205,8 @@
|
||||
<effectRange>1400</effectRange>
|
||||
<magicLvl>85</magicLvl>
|
||||
<channelingSkillId>14510</channelingSkillId> <!-- Drain Status -->
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>2</isMagic>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -419,8 +419,8 @@
|
||||
<effectRange>1000</effectRange>
|
||||
<magicLvl>96</magicLvl>
|
||||
<channelingSkillId>14616</channelingSkillId> <!-- Blood Siphon -->
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<staticReuse>true</staticReuse>
|
||||
<isMagic>2</isMagic>
|
||||
<reuseDelay>15000</reuseDelay>
|
||||
@@ -644,8 +644,8 @@
|
||||
<magicLvl>96</magicLvl>
|
||||
<attributeType>FIRE</attributeType>
|
||||
<attributeValue>20</attributeValue>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<staticReuse>true</staticReuse>
|
||||
<fanRange>0;0;500;500</fanRange>
|
||||
<isMagic>1</isMagic>
|
||||
@@ -1481,8 +1481,8 @@
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>94</magicLvl>
|
||||
<channelingSkillId>14548</channelingSkillId> <!-- Yoke of Sacrifice -->
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>2</isMagic>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -1545,8 +1545,8 @@
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>94</magicLvl>
|
||||
<channelingSkillId>14550</channelingSkillId> <!-- Yoke of Offering -->
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>2</isMagic>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -1716,8 +1716,8 @@
|
||||
<effectRange>400</effectRange>
|
||||
<magicLvl>99</magicLvl>
|
||||
<channelingSkillId>14555</channelingSkillId> <!-- Earth Wyrm Heart Protection -->
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>2</isMagic>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>TARGET</targetType>
|
||||
@@ -1974,8 +1974,8 @@
|
||||
<magicLvl>87</magicLvl>
|
||||
<reuseDelayGroup>11050</reuseDelayGroup>
|
||||
<channelingSkillId>14569</channelingSkillId> <!-- Yoke of Sacrifice -->
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>2</isMagic>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -2001,8 +2001,8 @@
|
||||
<magicLvl>87</magicLvl>
|
||||
<reuseDelayGroup>11050</reuseDelayGroup>
|
||||
<channelingSkillId>14569</channelingSkillId> <!-- Yoke of Sacrifice -->
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>2</isMagic>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -2028,8 +2028,8 @@
|
||||
<magicLvl>87</magicLvl>
|
||||
<reuseDelayGroup>11050</reuseDelayGroup>
|
||||
<channelingSkillId>14569</channelingSkillId> <!-- Yoke of Sacrifice -->
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>2</isMagic>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -2055,8 +2055,8 @@
|
||||
<magicLvl>87</magicLvl>
|
||||
<reuseDelayGroup>11050</reuseDelayGroup>
|
||||
<channelingSkillId>14569</channelingSkillId> <!-- Yoke of Sacrifice -->
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>2</isMagic>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
@@ -2082,8 +2082,8 @@
|
||||
<magicLvl>87</magicLvl>
|
||||
<reuseDelayGroup>11050</reuseDelayGroup>
|
||||
<channelingSkillId>14569</channelingSkillId> <!-- Yoke of Sacrifice -->
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>2</isMagic>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>ENEMY</targetType>
|
||||
|
@@ -676,8 +676,8 @@
|
||||
<rideState>NONE</rideState>
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<magicLvl>85</magicLvl>
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
|
@@ -465,8 +465,8 @@
|
||||
<magicCriticalRate>-5</magicCriticalRate>
|
||||
<effectRange>2000</effectRange>
|
||||
<magicLvl>85</magicLvl>
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
|
@@ -2312,17 +2312,16 @@
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1400</effectRange>
|
||||
<magicLvl>85</magicLvl>
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>1000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>1</channelingTickInterval>
|
||||
<hitTime>12000</hitTime>
|
||||
<isMagic>2</isMagic>
|
||||
<channelingSkillId>14982</channelingSkillId>
|
||||
<targetType>ENEMY</targetType>
|
||||
<channelingEffects>
|
||||
<effect name="HealPercent">
|
||||
<power>-10</power>
|
||||
</effect>
|
||||
</channelingEffects>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="14983" toLevel="1" name="HP Drain">
|
||||
@@ -2337,18 +2336,17 @@
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1400</effectRange>
|
||||
<magicLvl>90</magicLvl>
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>1000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>1</channelingTickInterval>
|
||||
<hitTime>12000</hitTime>
|
||||
<isMagic>2</isMagic>
|
||||
<channelingSkillId>14983</channelingSkillId>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<channelingEffects>
|
||||
<effect name="HealPercent">
|
||||
<power>-10</power>
|
||||
</effect>
|
||||
</channelingEffects>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="14984" toLevel="1" name="HP Drain">
|
||||
<!-- Glory Days confirmed -->
|
||||
@@ -2362,18 +2360,17 @@
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1400</effectRange>
|
||||
<magicLvl>95</magicLvl>
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>1000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>1</channelingTickInterval>
|
||||
<hitTime>12000</hitTime>
|
||||
<isMagic>2</isMagic>
|
||||
<channelingSkillId>14984</channelingSkillId>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
<channelingEffects>
|
||||
<effect name="HealPercent">
|
||||
<power>-10</power>
|
||||
</effect>
|
||||
</channelingEffects>
|
||||
<targetType>ENEMY</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
</skill>
|
||||
<skill id="14985" toLevel="1" name="Drain Status">
|
||||
<!-- Glory Days confirmed -->
|
||||
|
@@ -2091,8 +2091,8 @@
|
||||
<effectRange>3000</effectRange>
|
||||
<magicLvl>99</magicLvl>
|
||||
<channelingSkillId>15175</channelingSkillId>
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>2</isMagic>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>TARGET</targetType>
|
||||
@@ -2137,8 +2137,8 @@
|
||||
<effectRange>3000</effectRange>
|
||||
<magicLvl>99</magicLvl>
|
||||
<channelingSkillId>15177</channelingSkillId>
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>2</isMagic>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>TARGET</targetType>
|
||||
@@ -2183,8 +2183,8 @@
|
||||
<effectRange>3000</effectRange>
|
||||
<magicLvl>99</magicLvl>
|
||||
<channelingSkillId>15179</channelingSkillId>
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>2</isMagic>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>TARGET</targetType>
|
||||
@@ -2229,8 +2229,8 @@
|
||||
<effectRange>3000</effectRange>
|
||||
<magicLvl>99</magicLvl>
|
||||
<channelingSkillId>15181</channelingSkillId>
|
||||
<channelingTickInitialDelay>1200</channelingTickInitialDelay>
|
||||
<channelingTickInterval>2000</channelingTickInterval>
|
||||
<channelingStart>1.2</channelingStart>
|
||||
<channelingTickInterval>2</channelingTickInterval>
|
||||
<isMagic>2</isMagic>
|
||||
<isDebuff>true</isDebuff>
|
||||
<targetType>TARGET</targetType>
|
||||
|
@@ -1728,7 +1728,7 @@
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>2160</effectRange>
|
||||
<magicLvl>95</magicLvl>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingStart>1</channelingStart>
|
||||
<channelingTickInterval>0</channelingTickInterval>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>TARGET</targetType>
|
||||
|
@@ -523,7 +523,7 @@
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>1100</effectRange>
|
||||
<magicLvl>85</magicLvl>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingStart>1</channelingStart>
|
||||
<channelingTickInterval>0</channelingTickInterval>
|
||||
<isMagic>2</isMagic>
|
||||
<hitTime>10000</hitTime>
|
||||
|
@@ -2353,8 +2353,8 @@
|
||||
<hitCancelTime>0</hitCancelTime>
|
||||
<effectRange>2200</effectRange>
|
||||
<magicLvl>85</magicLvl>
|
||||
<channelingTickInitialDelay>1000</channelingTickInitialDelay>
|
||||
<channelingTickInterval>1000</channelingTickInterval>
|
||||
<channelingStart>1</channelingStart>
|
||||
<channelingTickInterval>1</channelingTickInterval>
|
||||
<isMagic>1</isMagic>
|
||||
<targetType>OTHERS</targetType>
|
||||
<affectScope>SINGLE</affectScope>
|
||||
|
@@ -2465,8 +2465,8 @@
|
||||
<xs:element name="blockedInOlympiad" type="xs:boolean" />
|
||||
<xs:element name="channelingSkillId" type="xs:unsignedShort" />
|
||||
<xs:element name="mpPerChanneling" type="xs:unsignedByte" />
|
||||
<xs:element name="channelingTickInitialDelay" type="xs:unsignedShort" />
|
||||
<xs:element name="channelingTickInterval" type="xs:unsignedShort" />
|
||||
<xs:element name="channelingStart" type="xs:decimal" />
|
||||
<xs:element name="channelingTickInterval" type="xs:decimal" />
|
||||
<xs:element name="removedOnDamage" type="xs:boolean" />
|
||||
<xs:element name="removedOnAnyActionExceptMove" type="xs:boolean" />
|
||||
<xs:element name="itemConsumeSteps" type="xs:unsignedByte" />
|
||||
|
Reference in New Issue
Block a user