Brothers Bound in Chains quest improvements.
Contributed by Mathael.
This commit is contained in:
@@ -20,6 +20,8 @@ import com.l2jmobius.gameserver.model.StatsSet;
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import com.l2jmobius.gameserver.model.actor.L2Character;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.effects.AbstractEffect;
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import com.l2jmobius.gameserver.model.events.EventDispatcher;
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import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSummonAgathion;
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import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
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import com.l2jmobius.gameserver.model.skills.Skill;
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import com.l2jmobius.gameserver.network.serverpackets.ExUserInfoCubic;
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@@ -56,6 +58,8 @@ public final class SummonAgathion extends AbstractEffect
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return;
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}
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EventDispatcher.getInstance().notifyEventAsync(new OnPlayerSummonAgathion(effector.getActingPlayer(), _npcId));
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final L2PcInstance player = effected.getActingPlayer();
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player.setAgathionId(_npcId);
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