Sync with L2jServer HighFive Oct 2nd 2015.

This commit is contained in:
MobiusDev
2015-10-03 13:41:08 +00:00
parent c90d8eb135
commit 7259087da5
18 changed files with 469 additions and 602 deletions

View File

@@ -362,7 +362,7 @@ public class StatsSet implements IParserAdvUtils
Object val = _set.get(key);
if (val == null)
{
throw new IllegalArgumentException("Integer value required, but not specified");
throw new IllegalArgumentException("Long value required, but not specified");
}
if (val instanceof Number)
{
@@ -374,7 +374,7 @@ public class StatsSet implements IParserAdvUtils
}
catch (Exception e)
{
throw new IllegalArgumentException("Integer value required, but found: " + val);
throw new IllegalArgumentException("Long value required, but found: " + val);
}
}
@@ -396,7 +396,7 @@ public class StatsSet implements IParserAdvUtils
}
catch (Exception e)
{
throw new IllegalArgumentException("Integer value required, but found: " + val);
throw new IllegalArgumentException("Long value required, but found: " + val);
}
}
@@ -414,7 +414,7 @@ public class StatsSet implements IParserAdvUtils
}
try
{
return (float) Double.parseDouble((String) val);
return Float.parseFloat((String) val);
}
catch (Exception e)
{
@@ -436,7 +436,7 @@ public class StatsSet implements IParserAdvUtils
}
try
{
return (float) Double.parseDouble((String) val);
return Float.parseFloat((String) val);
}
catch (Exception e)
{
@@ -450,7 +450,7 @@ public class StatsSet implements IParserAdvUtils
Object val = _set.get(key);
if (val == null)
{
throw new IllegalArgumentException("Float value required, but not specified");
throw new IllegalArgumentException("Double value required, but not specified");
}
if (val instanceof Number)
{
@@ -462,7 +462,7 @@ public class StatsSet implements IParserAdvUtils
}
catch (Exception e)
{
throw new IllegalArgumentException("Float value required, but found: " + val);
throw new IllegalArgumentException("Double value required, but found: " + val);
}
}
@@ -484,7 +484,7 @@ public class StatsSet implements IParserAdvUtils
}
catch (Exception e)
{
throw new IllegalArgumentException("Float value required, but found: " + val);
throw new IllegalArgumentException("Double value required, but found: " + val);
}
}
@@ -607,7 +607,7 @@ public class StatsSet implements IParserAdvUtils
Object obj = _set.get(key);
if ((obj == null) || !(obj instanceof List<?>))
{
return Collections.EMPTY_LIST;
return Collections.emptyList();
}
return (List<MinionHolder>) obj;

View File

@@ -111,6 +111,7 @@ public class L2Attackable extends L2Npc
// Misc
private boolean _mustGiveExpSp;
protected int _onKillDelay = 5000;
private long _lastAttack;
/**
* Creates an attackable NPC.
@@ -1575,6 +1576,16 @@ public class L2Attackable extends L2Npc
return _onKillDelay;
}
public long getLastAttack()
{
return _lastAttack;
}
public void setLastAttack(long lastAttack)
{
_lastAttack = lastAttack;
}
/**
* Check if the server allows Random Animation.
*/

View File

@@ -5409,7 +5409,6 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
// Remove all its Func objects from the L2Character calculator set
if (oldSkill != null)
{
// Stop casting if this skill is used right now
if ((getLastSkillCast() != null) && isCastingNow())
{
@@ -5444,7 +5443,7 @@ public abstract class L2Character extends L2Object implements ISkillsHolder, IDe
*/
public final Collection<Skill> getAllSkills()
{
return new ArrayList<>(_skills.values());
return _skills.values();
}
/**

View File

@@ -20,7 +20,6 @@ package com.l2jserver.gameserver.model.actor;
import static com.l2jserver.gameserver.ai.CtrlIntention.AI_INTENTION_ACTIVE;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.List;
@@ -83,7 +82,6 @@ import com.l2jserver.gameserver.model.items.L2Weapon;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
import com.l2jserver.gameserver.model.olympiad.Olympiad;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
import com.l2jserver.gameserver.model.variables.NpcVariables;
import com.l2jserver.gameserver.model.zone.type.L2TownZone;
import com.l2jserver.gameserver.network.SystemMessageId;
@@ -193,14 +191,6 @@ public class L2Npc extends L2Character
return getTemplate().getSpiritShotChance();
}
/**
* @return the primary attack skill Id
*/
public int getPrimarySkillId()
{
return getTemplate().getPrimarySkillId();
}
public int getMinSkillChance()
{
return getTemplate().getMinSkillChance();
@@ -211,6 +201,15 @@ public class L2Npc extends L2Character
return getTemplate().getMaxSkillChance();
}
/**
* Verifies if the NPC can cast a skill given the minimum and maximum skill chances.
* @return {@code true} if the NPC has chances of casting a skill
*/
public boolean hasSkillChance()
{
return Rnd.get(100) < Rnd.get(getMinSkillChance(), getMaxSkillChance());
}
public boolean canMove()
{
return getTemplate().canMove();
@@ -226,169 +225,57 @@ public class L2Npc extends L2Character
return getTemplate().getDodge();
}
public int getSSkillChance()
public List<Skill> getLongRangeSkills()
{
return getTemplate().getShortRangeSkillChance();
return getTemplate().getAISkills(AISkillScope.LONG_RANGE);
}
public int getLSkillChance()
public List<Skill> getShortRangeSkills()
{
return getTemplate().getLongRangeSkillChance();
}
public boolean hasLSkill()
{
return getTemplate().getLongRangeSkillId() > 0;
}
public boolean hasSSkill()
{
return getTemplate().getShortRangeSkillId() > 0;
}
public List<Skill> getLongRangeSkill()
{
final List<Skill> skilldata = new ArrayList<>();
if (getTemplate().getLongRangeSkillId() == 0)
{
return skilldata;
}
switch (getTemplate().getLongRangeSkillId())
{
case -1:
{
final Collection<Skill> skills = getAllSkills();
if (skills != null)
{
for (Skill sk : skills)
{
if ((sk == null) || sk.isPassive() || (sk.getTargetType() == L2TargetType.SELF))
{
continue;
}
if (sk.getCastRange() >= 200)
{
skilldata.add(sk);
}
}
}
break;
}
case 1:
{
for (Skill sk : getTemplate().getAISkills(AISkillScope.UNIVERSAL))
{
if (sk.getCastRange() >= 200)
{
skilldata.add(sk);
}
}
break;
}
default:
{
for (Skill sk : getAllSkills())
{
if (sk.getId() == getTemplate().getLongRangeSkillId())
{
skilldata.add(sk);
}
}
}
}
return skilldata;
}
public List<Skill> getShortRangeSkill()
{
final List<Skill> skilldata = new ArrayList<>();
if (getTemplate().getShortRangeSkillId() == 0)
{
return skilldata;
}
switch (getTemplate().getShortRangeSkillId())
{
case -1:
{
Collection<Skill> skills = getAllSkills();
if (skills != null)
{
for (Skill sk : skills)
{
if ((sk == null) || sk.isPassive() || (sk.getTargetType() == L2TargetType.SELF))
{
continue;
}
if (sk.getCastRange() <= 200)
{
skilldata.add(sk);
}
}
}
break;
}
case 1:
{
for (Skill sk : getTemplate().getAISkills(AISkillScope.UNIVERSAL))
{
if (sk.getCastRange() <= 200)
{
skilldata.add(sk);
}
}
break;
}
default:
{
for (Skill sk : getAllSkills())
{
if (sk.getId() == getTemplate().getShortRangeSkillId())
{
skilldata.add(sk);
}
}
}
}
return skilldata;
return getTemplate().getAISkills(AISkillScope.SHORT_RANGE);
}
/** Task launching the function onRandomAnimation() */
protected class RandomAnimationTask implements Runnable
protected static class RandomAnimationTask implements Runnable
{
private final L2Npc _npc;
protected RandomAnimationTask(L2Npc npc)
{
_npc = npc;
}
@Override
public void run()
{
try
{
if (isMob())
if (_npc.isMob())
{
// Cancel further animation timers until intention is changed to ACTIVE again.
if (getAI().getIntention() != AI_INTENTION_ACTIVE)
if (_npc.getAI().getIntention() != AI_INTENTION_ACTIVE)
{
return;
}
}
else
{
if (!isInActiveRegion())
if (!_npc.isInActiveRegion())
{
return;
}
}
if (!(isDead() || isStunned() || isSleeping() || isParalyzed()))
if (!(_npc.isDead() || _npc.isStunned() || _npc.isSleeping() || _npc.isParalyzed()))
{
onRandomAnimation(Rnd.get(2, 3));
_npc.onRandomAnimation(Rnd.get(2, 3));
}
startRandomAnimationTimer();
_npc.startRandomAnimationTimer();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "", e);
_log.log(Level.SEVERE, "There has been an error trying to perform a random animation for NPC " + _npc.getId() + "!", e);
}
}
}
@@ -425,7 +312,7 @@ public class L2Npc extends L2Character
int interval = Rnd.get(minWait, maxWait) * 1000;
// Create a RandomAnimation Task that will be launched after the calculated delay
_rAniTask = new RandomAnimationTask();
_rAniTask = new RandomAnimationTask(this);
ThreadPoolManager.getInstance().scheduleGeneral(_rAniTask, interval);
}

View File

@@ -6774,8 +6774,8 @@ public final class L2PcInstance extends L2Playable
}
/**
* Set the _accessLevel of the L2PcInstance.
* @param level
* Set the access level for this player.
* @param level the access level
* @param broadcast
*/
public void setAccessLevel(int level, boolean broadcast)
@@ -6793,7 +6793,7 @@ public final class L2PcInstance extends L2Playable
if (!AdminData.getInstance().hasAccessLevel(level))
{
_log.warning("Tryed to set unregistered access level " + level + " for " + toString() + ". Setting access level without privileges!");
_log.warning("Tried to set unregistered access level " + level + " for " + toString() + ". Setting access level without privileges!");
}
else if (level > 0)
{

View File

@@ -89,11 +89,6 @@ public final class L2NpcTemplate extends L2CharTemplate implements IIdentifiable
private int _spiritShotChance;
private int _minSkillChance;
private int _maxSkillChance;
private int _primarySkillId;
private int _shortRangeSkillId;
private int _shortRangeSkillChance;
private int _longRangeSkillId;
private int _longRangeSkillChance;
private Map<Integer, Skill> _skills;
private Map<AISkillScope, List<Skill>> _aiSkillLists;
private Set<Integer> _clans;
@@ -166,11 +161,6 @@ public final class L2NpcTemplate extends L2CharTemplate implements IIdentifiable
_minSkillChance = set.getInt("minSkillChance", 7);
_maxSkillChance = set.getInt("maxSkillChance", 15);
_primarySkillId = set.getInt("primarySkillId", 0);
_shortRangeSkillId = set.getInt("shortRangeSkillId", 0);
_shortRangeSkillChance = set.getInt("shortRangeSkillChance", 0);
_longRangeSkillId = set.getInt("longRangeSkillId", 0);
_longRangeSkillChance = set.getInt("longRangeSkillChance", 0);
_collisionRadiusGrown = set.getDouble("collisionRadiusGrown", 0);
_collisionHeightGrown = set.getDouble("collisionHeightGrown", 0);
@@ -397,31 +387,6 @@ public final class L2NpcTemplate extends L2CharTemplate implements IIdentifiable
return _maxSkillChance;
}
public int getPrimarySkillId()
{
return _primarySkillId;
}
public int getShortRangeSkillId()
{
return _shortRangeSkillId;
}
public int getShortRangeSkillChance()
{
return _shortRangeSkillChance;
}
public int getLongRangeSkillId()
{
return _longRangeSkillId;
}
public int getLongRangeSkillChance()
{
return _longRangeSkillChance;
}
@Override
public Map<Integer, Skill> getSkills()
{
@@ -430,18 +395,17 @@ public final class L2NpcTemplate extends L2CharTemplate implements IIdentifiable
public void setSkills(Map<Integer, Skill> skills)
{
_skills = skills != null ? Collections.unmodifiableMap(skills) : Collections.<Integer, Skill> emptyMap();
_skills = skills != null ? Collections.unmodifiableMap(skills) : Collections.emptyMap();
}
public List<Skill> getAISkills(AISkillScope aiSkillScope)
{
final List<Skill> aiSkills = _aiSkillLists.get(aiSkillScope);
return aiSkills != null ? aiSkills : Collections.<Skill> emptyList();
return _aiSkillLists.getOrDefault(aiSkillScope, Collections.emptyList());
}
public void setAISkillLists(Map<AISkillScope, List<Skill>> aiSkillLists)
{
_aiSkillLists = aiSkillLists != null ? Collections.unmodifiableMap(aiSkillLists) : Collections.<AISkillScope, List<Skill>> emptyMap();
_aiSkillLists = aiSkillLists != null ? Collections.unmodifiableMap(aiSkillLists) : Collections.emptyMap();
}
public Set<Integer> getClans()

View File

@@ -20,7 +20,9 @@ package com.l2jserver.gameserver.model.entity;
import java.util.Calendar;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.Map;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import java.util.logging.Logger;
@@ -29,10 +31,17 @@ import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.enums.DuelResult;
import com.l2jserver.gameserver.enums.Team;
import com.l2jserver.gameserver.instancemanager.DuelManager;
import com.l2jserver.gameserver.instancemanager.InstanceManager;
import com.l2jserver.gameserver.instancemanager.ZoneManager;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.L2Summon;
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jserver.gameserver.model.actor.instance.L2OlympiadManagerInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.zone.ZoneId;
import com.l2jserver.gameserver.model.zone.type.L2OlympiadStadiumZone;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
import com.l2jserver.gameserver.network.serverpackets.ExDuelEnd;
@@ -43,6 +52,7 @@ import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
import com.l2jserver.gameserver.network.serverpackets.PlaySound;
import com.l2jserver.gameserver.network.serverpackets.SocialAction;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.util.Rnd;
public class Duel
{
@@ -56,16 +66,20 @@ public class Duel
private static final PlaySound B04_S01 = new PlaySound(1, "B04_S01", 0, 0, 0, 0, 0);
private static final int PARTY_DUEL_DURATION = 300;
private static final int PLAYER_DUEL_DURATION = 120;
private final int _duelId;
private L2PcInstance _playerA;
private L2PcInstance _playerB;
private final boolean _partyDuel;
private final Calendar _duelEndTime;
private int _surrenderRequest = 0;
private int _countdown = 4;
private int _countdown = 5;
private boolean _finished = false;
private final List<PlayerCondition> _playerConditions = new CopyOnWriteArrayList<>();
private final Map<Integer, PlayerCondition> _playerConditions = new ConcurrentHashMap<>();
private int _duelInstanceId;
public Duel(L2PcInstance playerA, L2PcInstance playerB, int partyDuel, int duelId)
{
@@ -75,21 +89,12 @@ public class Duel
_partyDuel = partyDuel == 1 ? true : false;
_duelEndTime = Calendar.getInstance();
if (_partyDuel)
{
_duelEndTime.add(Calendar.SECOND, 300);
}
else
{
_duelEndTime.add(Calendar.SECOND, 120);
}
_duelEndTime.add(Calendar.SECOND, _partyDuel ? PARTY_DUEL_DURATION : PLAYER_DUEL_DURATION);
setFinished(false);
if (_partyDuel)
{
// increase countdown so that start task can teleport players
_countdown++;
// inform players that they will be ported shortly
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.IN_A_MOMENT_YOU_WILL_BE_TRANSPORTED_TO_THE_SITE_WHERE_THE_DUEL_WILL_TAKE_PLACE);
broadcastToTeam1(sm);
@@ -107,7 +112,7 @@ public class Duel
private double _cp;
private boolean _paDuel;
private int _x, _y, _z;
private List<Skill> _debuffs;
private Set<Skill> _debuffs;
public PlayerCondition(L2PcInstance player, boolean partyDuel)
{
@@ -159,7 +164,7 @@ public class Duel
{
if (_debuffs == null)
{
_debuffs = new CopyOnWriteArrayList<>();
_debuffs = ConcurrentHashMap.newKeySet();
}
_debuffs.add(debuff);
@@ -169,7 +174,7 @@ public class Duel
{
if (_paDuel)
{
_player.teleToLocation(new Location(_x, _y, _z));
_player.teleToLocation(_x, _y, _z);
}
}
@@ -193,28 +198,33 @@ public class Duel
{
try
{
DuelResult status = _duel.checkEndDuelCondition();
if (status == DuelResult.Canceled)
switch (_duel.checkEndDuelCondition())
{
// do not schedule duel end if it was interrupted
setFinished(true);
_duel.endDuel(status);
}
else if (status != DuelResult.Continue)
{
setFinished(true);
playKneelAnimation();
ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndDuelTask(_duel, status), 5000);
}
else
{
ThreadPoolManager.getInstance().scheduleGeneral(this, 1000);
case Canceled:
{
// do not schedule duel end if it was interrupted
setFinished(true);
_duel.endDuel(DuelResult.Canceled);
break;
}
case Continue:
{
ThreadPoolManager.getInstance().scheduleGeneral(this, 1000);
break;
}
default:
{
setFinished(true);
playKneelAnimation();
ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndDuelTask(_duel, _duel.checkEndDuelCondition()), 5000);
InstanceManager.getInstance().destroyInstance(_duel.getDueldInstanceId());
break;
}
}
}
catch (Exception e)
{
_log.log(Level.SEVERE, "", e);
_log.log(Level.SEVERE, "There has been a problem while runing a duel task!", e);
}
}
}
@@ -238,13 +248,13 @@ public class Duel
if (count == 4)
{
// players need to be teleportet first
// TODO: stadia manager needs a function to return an unused stadium for duels
// currently only teleports to the same stadium
_duel.teleportPlayers(-83760, -238825, -3331);
// Save player conditions before teleporting players
_duel.savePlayerConditions();
// give players 20 seconds to complete teleport and get ready (its ought to be 30 on offical..)
ThreadPoolManager.getInstance().scheduleGeneral(this, 20000);
_duel.teleportPlayers();
// give players 20 seconds to complete teleport and get ready (its ought to be 30 on official..)
ThreadPoolManager.getInstance().scheduleGeneral(this, _duel.isPartyDuel() ? 20000 : 1);
}
else if (count > 0) // duel not started yet - continue countdown
{
@@ -287,6 +297,11 @@ public class Duel
}
}
public int getDueldInstanceId()
{
return _duelInstanceId;
}
/**
* Stops all players from attacking. Used for duel timeout / interrupt.
*/
@@ -301,6 +316,19 @@ public class Duel
temp.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
temp.setTarget(null);
temp.sendPacket(af);
if (temp.hasSummon())
{
for (L2Summon summon : temp.getServitors().values())
{
if (!summon.isDead())
{
summon.abortCast();
summon.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
summon.setTarget(null);
summon.sendPacket(af);
}
}
}
}
for (L2PcInstance temp : _playerB.getParty().getMembers())
{
@@ -308,6 +336,19 @@ public class Duel
temp.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
temp.setTarget(null);
temp.sendPacket(af);
if (temp.hasSummon())
{
for (L2Summon summon : temp.getServitors().values())
{
if (!summon.isDead())
{
summon.abortCast();
summon.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
summon.setTarget(null);
summon.sendPacket(af);
}
}
}
}
}
else
@@ -320,6 +361,32 @@ public class Duel
_playerB.setTarget(null);
_playerA.sendPacket(af);
_playerB.sendPacket(af);
if (_playerA.hasSummon())
{
for (L2Summon summon : _playerA.getServitors().values())
{
if (!summon.isDead())
{
summon.abortCast();
summon.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
summon.setTarget(null);
summon.sendPacket(af);
}
}
}
if (_playerB.hasSummon())
{
for (L2Summon summon : _playerB.getServitors().values())
{
if (!summon.isDead())
{
summon.abortCast();
summon.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
summon.setTarget(null);
summon.sendPacket(af);
}
}
}
}
}
@@ -353,9 +420,6 @@ public class Duel
*/
public void startDuel()
{
// Save player Conditions
savePlayerConditions();
if ((_playerA == null) || (_playerB == null) || _playerA.isInDuel() || _playerB.isInDuel())
{
_playerConditions.clear();
@@ -365,8 +429,7 @@ public class Duel
if (_partyDuel)
{
// set isInDuel() state
// cancel all active trades, just in case? xD
// Set duel state and team
for (L2PcInstance temp : _playerA.getParty().getMembers())
{
temp.cancelActiveTrade();
@@ -384,31 +447,35 @@ public class Duel
broadcastToTeam1(new ExDuelUpdateUserInfo(temp));
}
// Send duel Start packets
ExDuelReady ready = new ExDuelReady(1);
ExDuelStart start = new ExDuelStart(1);
// Send duel packets
broadcastToTeam1(ExDuelReady.PARTY_DUEL);
broadcastToTeam2(ExDuelReady.PARTY_DUEL);
broadcastToTeam1(ExDuelStart.PARTY_DUEL);
broadcastToTeam2(ExDuelStart.PARTY_DUEL);
broadcastToTeam1(ready);
broadcastToTeam2(ready);
broadcastToTeam1(start);
broadcastToTeam2(start);
// Open arena doors
for (L2DoorInstance door : InstanceManager.getInstance().getInstance(getDueldInstanceId()).getDoors())
{
if ((door != null) && !door.getOpen())
{
door.openMe();
}
}
}
else
{
// set isInDuel() state
// Set duel state and team
_playerA.setIsInDuel(_duelId);
_playerA.setTeam(Team.BLUE);
_playerB.setIsInDuel(_duelId);
_playerB.setTeam(Team.RED);
// Send duel Start packets
ExDuelReady ready = new ExDuelReady(0);
ExDuelStart start = new ExDuelStart(0);
broadcastToTeam1(ready);
broadcastToTeam2(ready);
broadcastToTeam1(start);
broadcastToTeam2(start);
// Send duel packets
broadcastToTeam1(ExDuelReady.PLAYER_DUEL);
broadcastToTeam2(ExDuelReady.PLAYER_DUEL);
broadcastToTeam1(ExDuelStart.PLAYER_DUEL);
broadcastToTeam2(ExDuelStart.PLAYER_DUEL);
broadcastToTeam1(new ExDuelUpdateUserInfo(_playerB));
broadcastToTeam2(new ExDuelUpdateUserInfo(_playerA));
@@ -421,7 +488,7 @@ public class Duel
broadcastToTeam1(B04_S01);
broadcastToTeam2(B04_S01);
// start duelling task
// start dueling task
ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleDuelTask(this), 1000);
}
@@ -434,17 +501,17 @@ public class Duel
{
for (L2PcInstance player : _playerA.getParty().getMembers())
{
_playerConditions.add(new PlayerCondition(player, _partyDuel));
_playerConditions.put(player.getObjectId(), new PlayerCondition(player, _partyDuel));
}
for (L2PcInstance player : _playerB.getParty().getMembers())
{
_playerConditions.add(new PlayerCondition(player, _partyDuel));
_playerConditions.put(player.getObjectId(), new PlayerCondition(player, _partyDuel));
}
}
else
{
_playerConditions.add(new PlayerCondition(_playerA, _partyDuel));
_playerConditions.add(new PlayerCondition(_playerB, _partyDuel));
_playerConditions.put(_playerA.getObjectId(), new PlayerCondition(_playerA, _partyDuel));
_playerConditions.put(_playerB.getObjectId(), new PlayerCondition(_playerB, _partyDuel));
}
}
@@ -487,7 +554,7 @@ public class Duel
}
// restore player conditions
_playerConditions.forEach(c -> c.restoreCondition());
_playerConditions.values().forEach(c -> c.restoreCondition());
}
/**
@@ -546,30 +613,46 @@ public class Duel
}
/**
* teleport all players to the given coordinates
* @param x
* @param y
* @param z
* Teleports all players to a free arena.
*/
public void teleportPlayers(int x, int y, int z)
public void teleportPlayers()
{
// TODO: adjust the values if needed... or implement something better (especially using more then 1 arena)
if (!_partyDuel)
{
return;
}
int offset = 0;
final String instanceName = DuelManager.getInstance().getDuelArena();
final L2OlympiadStadiumZone zone = ZoneManager.getInstance().getAllZones(L2OlympiadStadiumZone.class) //
.stream().filter(z -> z.getInstanceTemplate().equals(instanceName)).findFirst().orElse(null);
if (zone == null)
{
throw new RuntimeException("Unable to find a party duel arena!");
}
final List<Location> spawns = zone.getSpawns();
_duelInstanceId = InstanceManager.getInstance().createDynamicInstance(instanceName);
// Remove Olympiad buffers
for (L2Npc buffer : InstanceManager.getInstance().getInstance(getDueldInstanceId()).getNpcs())
{
if ((buffer instanceof L2OlympiadManagerInstance) && buffer.isVisible())
{
buffer.decayMe();
}
}
final Location spawn1 = spawns.get(Rnd.get(spawns.size() / 2));
for (L2PcInstance temp : _playerA.getParty().getMembers())
{
temp.teleToLocation(new Location((x + offset) - 180, y - 150, z));
offset += 40;
temp.teleToLocation(spawn1.getX(), spawn1.getY(), spawn1.getZ(), 0, _duelInstanceId, 0);
}
offset = 0;
final Location spawn2 = spawns.get(Rnd.get(spawns.size() / 2, spawns.size()));
for (L2PcInstance temp : _playerB.getParty().getMembers())
{
temp.teleToLocation(new Location((x + offset) - 180, y + 150, z));
offset += 40;
temp.teleToLocation(spawn2.getX(), spawn2.getY(), spawn2.getZ(), 0, _duelInstanceId, 0);
}
}
@@ -664,7 +747,7 @@ public class Duel
}
/**
* Playback the bow animation for all loosers
* Playback the bow animation for all looser
*/
public void playKneelAnimation()
{
@@ -794,17 +877,7 @@ public class Duel
break;
}
// Send end duel packet
ExDuelEnd duelEnd = null;
if (_partyDuel)
{
duelEnd = new ExDuelEnd(1);
}
else
{
duelEnd = new ExDuelEnd(0);
}
final ExDuelEnd duelEnd = _partyDuel ? ExDuelEnd.PARTY_DUEL : ExDuelEnd.PLAYER_DUEL;
broadcastToTeam1(duelEnd);
broadcastToTeam2(duelEnd);
@@ -1014,7 +1087,7 @@ public class Duel
// if he's either playerA or playerB cancel the duel and port the players back
if ((player == _playerA) || (player == _playerB))
{
for (PlayerCondition cond : _playerConditions)
for (PlayerCondition cond : _playerConditions.values())
{
cond.teleportBack();
cond.getPlayer().setIsInDuel(0);
@@ -1026,7 +1099,7 @@ public class Duel
else
// teleport the player back & delete his PlayerCondition record
{
final PlayerCondition cond = _playerConditions.stream().filter(c -> c.getPlayer() == player).findFirst().orElse(null);
final PlayerCondition cond = _playerConditions.get(player.getObjectId());
if (cond != null)
{
cond.teleportBack();
@@ -1038,7 +1111,7 @@ public class Duel
public void onBuff(L2PcInstance player, Skill debuff)
{
final PlayerCondition cond = _playerConditions.stream().filter(c -> c.getPlayer() == player).findFirst().orElse(null);
final PlayerCondition cond = _playerConditions.get(player.getObjectId());
if (cond != null)
{
cond.registerDebuff(debuff);