Mimir boss skill update.
Contributed by gamelike85.
This commit is contained in:
@@ -161,13 +161,14 @@
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<coolTime>500</coolTime>
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<effectRange>100</effectRange>
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<affectRange>200</affectRange>
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<isDebuff>true</isDebuff>
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<reuseDelay>30000</reuseDelay>
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<isMagic>2</isMagic> <!-- Static Skill -->
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<effectPoint>-709</effectPoint>
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<trait>SHOCK</trait>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<trait>SHOCK</trait>
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<isDebuff>true</isDebuff>
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<effects>
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<effect name="PhysicalAttack"> <!-- TODO -->
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<power>100000</power>
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@@ -176,6 +177,9 @@
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<speed>400</speed>
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<distance>200</distance>
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</effect>
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<effect name="BlockActions">
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<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;30516</allowedSkills>
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</effect>
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</effects>
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</skill>
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<skill id="16607" toLevel="1" name="Mimir">
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@@ -116,39 +116,141 @@
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<operateType>A1</operateType>
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</skill>
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<skill id="16723" toLevel="3" name="Powered Mimir Strike">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<mpConsume>13</mpConsume>
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<castRange>150</castRange>
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<hitTime>2000</hitTime>
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<coolTime>500</coolTime>
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<isMagic>1</isMagic> <!-- Static Skill -->
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<effectPoint>-1000</effectPoint>
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="PhysicalAttack"> <!-- TODO -->
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<power>100000</power>
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</effect>
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</effects>
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</skill>
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<skill id="16724" toLevel="3" name="Powered Mimir Slasher">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<mpConsume>13</mpConsume>
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<castRange>150</castRange>
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<hitTime>2000</hitTime>
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<coolTime>500</coolTime>
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<isMagic>1</isMagic> <!-- Static Skill -->
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<effectPoint>-1000</effectPoint>
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<targetType>ENEMY</targetType>
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<affectScope>FAN</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<fanRange>0;0;150;360</fanRange>
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<isMagic>2</isMagic> <!-- Static Skill -->
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<effects>
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<effect name="PhysicalAttack">
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<power>150000</power>
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<criticalChance>5</criticalChance>
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</effect>
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</effects>
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</skill>
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<skill id="16725" toLevel="3" name="Powered Mimir Plasma">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<mpConsume>34</mpConsume>
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<castRange>900</castRange>
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<hitTime>2000</hitTime>
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<coolTime>500</coolTime>
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<isMagic>1</isMagic> <!-- Static Skill -->
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="MagicalAttack">
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<power>1500</power> <!-- TODO -->
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</effect>
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</effects>
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</skill>
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<skill id="16726" toLevel="3" name="Powered Mimir Storm">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<affectLimit>20-25</affectLimit>
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<castRange>900</castRange>
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<effectRange>900</effectRange>
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<affectRange>600</affectRange>
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<hitTime>2000</hitTime>
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<coolTime>500</coolTime>
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<isMagic>1</isMagic> <!-- Static Skill -->
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<targetType>ENEMY</targetType>
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<affectScope>RANGE</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<effects>
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<effect name="MagicalAttack">
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<power>1500</power> <!-- TODO -->
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</effect>
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</effects>
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</skill>
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<skill id="16727" toLevel="1" name="Helios Storm Fist">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<castRange>-1</castRange>
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<hitTime>1500</hitTime>
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<isMagic>1</isMagic> <!-- Static Skill -->
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<targetType>ENEMY</targetType>
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<affectScope>SINGLE</affectScope>
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<effects>
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<effect name="PhysicalAttack"> <!-- TODO -->
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<power>100000</power>
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</effect>
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</effects>
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</skill>
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<skill id="16728" toLevel="1" name="Side Slasher">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<mpConsume>10</mpConsume>
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<castRange>400</castRange>
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<hitTime>2000</hitTime>
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<isMagic>1</isMagic> <!-- Static Skill -->
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<targetType>ENEMY</targetType>
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<affectScope>FAN</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<fanRange>0;0;900;120</fanRange>
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<isMagic>1</isMagic> <!-- Static Skill -->
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<effects>
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<effect name="PhysicalAttack">
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<power>150000</power>
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<criticalChance>5</criticalChance>
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</effect>
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</effects>
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</skill>
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<skill id="16729" toLevel="1" name="Side Megabomber">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<operateType>A1</operateType>
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<operateType>A2</operateType>
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<abnormalType>KNOCKDOWN</abnormalType>
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<abnormalLvl>1</abnormalLvl>
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<abnormalTime>10</abnormalTime>
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<abnormalVisualEffect>KNOCKDOWN</abnormalVisualEffect>
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<activateRate>200</activateRate>
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<affectLimit>20-25</affectLimit>
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<mpConsume>1</mpConsume>
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<castRange>400</castRange>
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<hitTime>5000</hitTime>
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<coolTime>500</coolTime>
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<targetType>ENEMY</targetType>
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<affectScope>FAN</affectScope>
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<affectObject>NOT_FRIEND</affectObject>
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<fanRange>0;0;900;160</fanRange>
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<isMagic>1</isMagic> <!-- Static Skill -->
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<trait>KNOCKDOWN</trait>
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<isDebuff>true</isDebuff>
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<effects>
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<effect name="KnockBack">
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<speed>600</speed>
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<distance>200</distance>
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<knockDown>true</knockDown>
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</effect>
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<effect name="BlockActions">
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<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912;30516</allowedSkills>
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</effect>
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</effects>
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</skill>
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<skill id="16730" toLevel="1" name="Faction Level-up">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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