Addition of inventory expansion Glory items.
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@ -1017,6 +1017,10 @@
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ItemSkills" />
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<skills>
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<skill id="40093" level="1" /> <!-- Inventory Expansion Ticket of Glory -->
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</skills>
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</item>
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<item id="93064" name="Weight Limit Ticket of Glory" type="EtcItem">
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<!-- Double-click to learn Increased Weight Limit of Glory.\n\n<Classes>\nAll classes\n\n<Skill effect>\nIncreases weight limit. -->
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@ -1028,6 +1032,10 @@
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<set name="is_depositable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="handler" val="ItemSkills" />
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<skills>
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<skill id="40094" level="1" /> <!-- Weight Limit Ticket of Glory -->
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</skills>
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</item>
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<item id="93065" name="Adventurer's Rough Jewel" additionalName="Lv. 2" type="Armor">
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<!-- Fragments of an unknown jewel. Max HP +10. The effect doesn't stack if two identical jewels are equipped, the higher-level jewel takes precedence. -->
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@ -666,14 +666,48 @@
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<operateType>A1</operateType>
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</skill>
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<skill id="40093" toLevel="1" name="Inventory Expansion Ticket of Glory">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<hitTime>1500</hitTime>
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<isMagic>2</isMagic> <!-- Static Skill -->
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>93063</itemConsumeId> <!-- Inventory Expansion Ticket of Glory -->
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<operateType>A1</operateType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="OpSkill">
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<skillId>45234</skillId> <!-- Inventory Expansion Ticket of Glory -->
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<skillLevel>1</skillLevel>
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<hasLearned>false</hasLearned>
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</condition>
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</conditions>
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<effects>
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<effect name="SetSkill">
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<skillId>45234</skillId> <!-- Inventory Expansion Ticket of Glory -->
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<skillLevel>1</skillLevel>
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</effect>
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</effects>
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</skill>
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<skill id="40094" toLevel="1" name="Weight Limit Ticket of Glory">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<icon>icon.skill0000</icon>
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<hitTime>1500</hitTime>
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<isMagic>2</isMagic> <!-- Static Skill -->
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>93064</itemConsumeId> <!-- Weight Limit Ticket of Glory -->
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<operateType>A1</operateType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<condition name="OpSkill">
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<skillId>45235</skillId> <!-- Weight Limit Ticket of Glory -->
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<skillLevel>1</skillLevel>
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<hasLearned>false</hasLearned>
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</condition>
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</conditions>
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<effects>
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<effect name="SetSkill">
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<skillId>45235</skillId> <!-- Weight Limit Ticket of Glory -->
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<skillLevel>1</skillLevel>
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</effect>
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</effects>
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</skill>
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<skill id="40095" toLevel="1" name="Spellbook: Mount Glory of Champion">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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@ -1628,12 +1628,29 @@
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</conditions>
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</skill>
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<skill id="45234" toLevel="1" name="Expand Inventory of Glory">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<operateType>A1</operateType>
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<!-- Increases the number of items an individual can possess. -->
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<icon>icon.skill0332</icon>
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<excludedFromCheck>true</excludedFromCheck>
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<magicLevel>-1</magicLevel>
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<operateType>P</operateType>
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<effects>
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<effect name="EnlargeSlot">
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<amount>10</amount>
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<mode>DIFF</mode>
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</effect>
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</effects>
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</skill>
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<skill id="45235" toLevel="1" name="Increased Weight Limit of Glory">
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<!-- AUTO GENERATED SKILL TODO: FIX IT -->
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<operateType>A1</operateType>
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<!-- Weight limit +10000. -->
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<operateType>P</operateType>
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<magicLevel>-1</magicLevel>
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<excludedFromCheck>true</excludedFromCheck>
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<effects>
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<effect name="WeightLimit">
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<amount>10000</amount>
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<mode>DIFF</mode>
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</effect>
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</effects>
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</skill>
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<skill id="45236" toLevel="2" name="Prophecy of Light">
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<abnormalLevel>2</abnormalLevel>
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