AbstractStatPercentEffect stats should use the mul getter.

This commit is contained in:
MobiusDevelopment
2021-01-10 00:05:21 +00:00
parent e60a444e09
commit 71d48985e4
151 changed files with 686 additions and 686 deletions

View File

@@ -386,10 +386,10 @@ public class NpcViewMod implements IBypassHandler
final DecimalFormat chanceFormat = new DecimalFormat("0.00##");
int leftHeight = 0;
int rightHeight = 0;
final double dropAmountAdenaEffectBonus = player.getStat().getValue(Stat.BONUS_DROP_ADENA, 1);
final double dropAmountEffectBonus = player.getStat().getValue(Stat.BONUS_DROP_AMOUNT, 1);
final double dropRateEffectBonus = player.getStat().getValue(Stat.BONUS_DROP_RATE, 1);
final double spoilRateEffectBonus = player.getStat().getValue(Stat.BONUS_SPOIL_RATE, 1);
final double dropAmountAdenaEffectBonus = player.getStat().getMul(Stat.BONUS_DROP_ADENA, 1);
final double dropAmountEffectBonus = player.getStat().getMul(Stat.BONUS_DROP_AMOUNT, 1);
final double dropRateEffectBonus = player.getStat().getMul(Stat.BONUS_DROP_RATE, 1);
final double spoilRateEffectBonus = player.getStat().getMul(Stat.BONUS_SPOIL_RATE, 1);
final StringBuilder leftSb = new StringBuilder();
final StringBuilder rightSb = new StringBuilder();
String limitReachedMsg = "";

View File

@@ -169,10 +169,10 @@ public class DropSearchBoard implements IParseBoardHandler
final int start = (page - 1) * 14;
final int end = Math.min(list.size() - 1, start + 14);
final StringBuilder builder = new StringBuilder();
final double dropAmountAdenaEffectBonus = player.getStat().getValue(Stat.BONUS_DROP_ADENA, 1);
final double dropAmountEffectBonus = player.getStat().getValue(Stat.BONUS_DROP_AMOUNT, 1);
final double dropRateEffectBonus = player.getStat().getValue(Stat.BONUS_DROP_RATE, 1);
final double spoilRateEffectBonus = player.getStat().getValue(Stat.BONUS_SPOIL_RATE, 1);
final double dropAmountAdenaEffectBonus = player.getStat().getMul(Stat.BONUS_DROP_ADENA, 1);
final double dropAmountEffectBonus = player.getStat().getMul(Stat.BONUS_DROP_AMOUNT, 1);
final double dropRateEffectBonus = player.getStat().getMul(Stat.BONUS_DROP_RATE, 1);
final double spoilRateEffectBonus = player.getStat().getMul(Stat.BONUS_SPOIL_RATE, 1);
for (int index = start; index <= end; index++)
{
final CBDropHolder cbDropHolder = list.get(index);

View File

@@ -64,7 +64,7 @@ public class RealDamage extends AbstractEffect
}
// Calculate resistance.
final double damage = _power - (_power * (Math.min(effected.getStat().getValue(Stat.REAL_DAMAGE_RESIST, 1), 1.8) - 1));
final double damage = _power - (_power * (Math.min(effected.getStat().getMul(Stat.REAL_DAMAGE_RESIST, 1), 1.8) - 1));
// Do damage.
if (damage > 0)