Anakim AI.

Contributed by gigilo1968.
This commit is contained in:
MobiusDev
2017-01-08 18:39:59 +00:00
parent 26b1a714b1
commit 714ab39e02
14 changed files with 807 additions and 19 deletions

View File

@@ -80,7 +80,6 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="15608" toLevel="7" name="Power Strike">
<!-- AUTO GENERATED SKILL -->
<!-- Powerful P. Atk. on enemy. -->
<icon>icon.skill0003</icon>
<operateType>A1</operateType>
@@ -88,6 +87,25 @@
<hitTime>2000</hitTime>
<effectPoint>-100</effectPoint>
<coolTime>500</coolTime>
<nextAction>ATTACK</nextAction>
<reuseDelay>6000</reuseDelay>
<rideState>NONE</rideState>
<magicCriticalRate>5</magicCriticalRate>
<targetType>ENEMY</targetType>
<affectScope>SINGLE</affectScope>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">400</value>
<value level="2">600</value>
<value level="3">800</value>
<value level="4">1000</value>
<value level="5">2000</value>
<value level="6">4000</value>
<value level="7">6000</value>
</power>
</effect>
</effects>
</skill>
<skill id="15609" toLevel="7" name="Decrease P. Def.">
<!-- AUTO GENERATED SKILL -->
@@ -101,13 +119,30 @@
<isDebuff>true</isDebuff>
</skill>
<skill id="15610" toLevel="7" name="Spinning Slasher">
<!-- AUTO GENERATED SKILL -->
<!-- Powerful attack on nearby enemies. -->
<icon>icon.skill0922</icon>
<operateType>A1</operateType>
<hitTime>6000</hitTime>
<effectPoint>-100</effectPoint>
<coolTime>500</coolTime>
<affectRange>300</affectRange>
<reuseDelay>30000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">6000</value>
<value level="2">8000</value>
<value level="3">10000</value>
<value level="4">12000</value>
<value level="5">14000</value>
<value level="6">16000</value>
<value level="7">18000</value>
</power>
</effect>
</effects>
</skill>
<skill id="15611" toLevel="7" name="Tornado Slasher">
<!-- AUTO GENERATED SKILL -->
@@ -117,6 +152,24 @@
<hitTime>6000</hitTime>
<effectPoint>-100</effectPoint>
<coolTime>500</coolTime>
<affectRange>800</affectRange>
<reuseDelay>30000</reuseDelay>
<targetType>SELF</targetType>
<affectScope>POINT_BLANK</affectScope>
<affectObject>NOT_FRIEND</affectObject>
<effects>
<effect name="PhysicalAttack">
<power>
<value level="1">10000</value>
<value level="2">12000</value>
<value level="3">14000</value>
<value level="4">16000</value>
<value level="5">18000</value>
<value level="6">20000</value>
<value level="7">22000</value>
</power>
</effect>
</effects>
</skill>
<skill id="15612" toLevel="7" name="Thunder Storm">
<!-- AUTO GENERATED SKILL -->