Minor Fate's Whisper fixes.

This commit is contained in:
MobiusDevelopment
2019-12-15 01:26:37 +00:00
parent a1f198218a
commit 701bb6fa16
2 changed files with 56 additions and 56 deletions

View File

@@ -1030,87 +1030,87 @@ public class Q00234_FatesWhisper extends Quest
return htmltext; return htmltext;
} }
private boolean calculateReward(QuestState qs, PlayerInstance player, int REWARD) private boolean calculateReward(QuestState qs, PlayerInstance player, int reward)
{ {
switch (qs.getMemoState()) switch (qs.getMemoState())
{ {
case 11: case 11:
{ {
return getReward(qs, player, SWORD_OF_DAMASCUS, SWORD_OF_DAMASCUS_FOCUS, SWORD_OF_DAMASCUS_CRT_DAMAGE, SWORD_OF_DAMASCUS_HASTE, REWARD); return getReward(qs, player, SWORD_OF_DAMASCUS, SWORD_OF_DAMASCUS_FOCUS, SWORD_OF_DAMASCUS_CRT_DAMAGE, SWORD_OF_DAMASCUS_HASTE, reward);
} }
case 12: case 12:
{ {
return getReward(qs, player, HAZARD_BOW, HAZARD_BOW_GUIDENCE, HAZARD_BOW_QUICKRECOVERY, HAZARD_BOW_CHEAPSHOT, REWARD); return getReward(qs, player, HAZARD_BOW, HAZARD_BOW_GUIDENCE, HAZARD_BOW_QUICKRECOVERY, HAZARD_BOW_CHEAPSHOT, reward);
} }
case 13: case 13:
{ {
return getReward(qs, player, LANCIA, LANCIA_ANGER, LANCIA_CRT_STUN, LANCIA_LONGBLOW, REWARD); return getReward(qs, player, LANCIA, LANCIA_ANGER, LANCIA_CRT_STUN, LANCIA_LONGBLOW, reward);
} }
case 14: case 14:
{ {
return getReward(qs, player, ART_OF_BATTLE_AXE, ART_OF_BATTLE_AXE_HEALTH, ART_OF_BATTLE_AXE_RSK_FOCUS, ART_OF_BATTLE_AXE_HASTE, REWARD); return getReward(qs, player, ART_OF_BATTLE_AXE, ART_OF_BATTLE_AXE_HEALTH, ART_OF_BATTLE_AXE_RSK_FOCUS, ART_OF_BATTLE_AXE_HASTE, reward);
} }
case 15: case 15:
{ {
return getReward(qs, player, STAFF_OF_EVIL_SPRIT, STAFF_OF_EVIL_SPRIT_MAGICFOCUS, STAFF_OF_EVIL_SPRIT_MAGICBLESSTHEBODY, STAFF_OF_EVIL_SPRIT_MAGICPOISON, REWARD); return getReward(qs, player, STAFF_OF_EVIL_SPRIT, STAFF_OF_EVIL_SPRIT_MAGICFOCUS, STAFF_OF_EVIL_SPRIT_MAGICBLESSTHEBODY, STAFF_OF_EVIL_SPRIT_MAGICPOISON, reward);
} }
case 16: case 16:
{ {
return getReward(qs, player, DEMONS_SWORD, DEMONS_SWORD_CRT_BLEED, DEMONS_SWORD_CRT_POISON, DEMONS_SWORD_MIGHTMOTAL, REWARD); return getReward(qs, player, DEMONS_SWORD, DEMONS_SWORD_CRT_BLEED, DEMONS_SWORD_CRT_POISON, DEMONS_SWORD_MIGHTMOTAL, reward);
} }
case 17: case 17:
{ {
return getReward(qs, player, BELLION_CESTUS, BELLION_CESTUS_CRT_DRAIN, BELLION_CESTUS_CRT_POISON, BELLION_CESTUS_RSK_HASTE, REWARD); return getReward(qs, player, BELLION_CESTUS, BELLION_CESTUS_CRT_DRAIN, BELLION_CESTUS_CRT_POISON, BELLION_CESTUS_RSK_HASTE, reward);
} }
case 18: case 18:
{ {
return getReward(qs, player, DEADMANS_GLORY, DEADMANS_GLORY_ANGER, DEADMANS_GLORY_HEALTH, DEADMANS_GLORY_HASTE, REWARD); return getReward(qs, player, DEADMANS_GLORY, DEADMANS_GLORY_ANGER, DEADMANS_GLORY_HEALTH, DEADMANS_GLORY_HASTE, reward);
} }
case 19: case 19:
{ {
return getReward(qs, player, SAMURAI_LONGSWORD_SAMURAI_LONGSWORD, 0, 0, 0, REWARD); return getReward(qs, player, SAMURAI_LONGSWORD_SAMURAI_LONGSWORD, 0, 0, 0, reward);
} }
case 41: case 41:
{ {
return getReward(qs, player, GUARDIANS_SWORD, GUARDIANS_SWORD_CRT_DRAIN, GUARDIANS_SWORD_HEALTH, GUARDIANS_SWORD_CRT_BLEED, REWARD); return getReward(qs, player, GUARDIANS_SWORD, GUARDIANS_SWORD_CRT_DRAIN, GUARDIANS_SWORD_HEALTH, GUARDIANS_SWORD_CRT_BLEED, reward);
} }
case 42: case 42:
{ {
return getReward(qs, player, TEARS_OF_WIZARD, TEARS_OF_WIZARD_ACUMEN, TEARS_OF_WIZARD_MAGICPOWER, TEARS_OF_WIZARD_UPDOWN, REWARD); return getReward(qs, player, TEARS_OF_WIZARD, TEARS_OF_WIZARD_ACUMEN, TEARS_OF_WIZARD_MAGICPOWER, TEARS_OF_WIZARD_UPDOWN, reward);
} }
case 43: case 43:
{ {
return getReward(qs, player, STAR_BUSTER, STAR_BUSTER_HEALTH, STAR_BUSTER_HASTE, STAR_BUSTER_RSK_FOCUS, REWARD); return getReward(qs, player, STAR_BUSTER, STAR_BUSTER_HEALTH, STAR_BUSTER_HASTE, STAR_BUSTER_RSK_FOCUS, reward);
} }
case 44: case 44:
{ {
return getReward(qs, player, BONE_OF_KAIM_VANUL, BONE_OF_KAIM_VANUL_MANAUP, BONE_OF_KAIM_VANUL_MAGICSILENCE, BONE_OF_KAIM_VANUL_UPDOWN, REWARD); return getReward(qs, player, BONE_OF_KAIM_VANUL, BONE_OF_KAIM_VANUL_MANAUP, BONE_OF_KAIM_VANUL_MAGICSILENCE, BONE_OF_KAIM_VANUL_UPDOWN, reward);
} }
} }
return false; return false;
} }
private boolean getReward(QuestState qs, PlayerInstance player, int ITEM1, int ITEM2, int ITEM3, int ITEM4, int REWARD) private boolean getReward(QuestState qs, PlayerInstance player, int item1, int item2, int item3, int item4, int reward)
{ {
if (hasAtLeastOneQuestItem(player, ITEM1, ITEM2, ITEM3, ITEM4)) if (hasAtLeastOneQuestItem(player, item1, item2, item3, item4))
{ {
giveItems(player, REWARD, 1); giveItems(player, reward, 1);
giveItems(player, Q_STAR_OF_DESTINY, 1); giveItems(player, Q_STAR_OF_DESTINY, 1);
if (hasQuestItems(player, ITEM1)) if (hasQuestItems(player, item1))
{ {
takeItems(player, ITEM1, 1); takeItems(player, item1, 1);
} }
else if (hasQuestItems(player, ITEM2)) else if (hasQuestItems(player, item2))
{ {
takeItems(player, ITEM2, 1); takeItems(player, item2, 1);
} }
else if (hasQuestItems(player, ITEM3)) else if (hasQuestItems(player, item3))
{ {
takeItems(player, ITEM3, 1); takeItems(player, item3, 1);
} }
else if (hasQuestItems(player, ITEM4)) else if (hasQuestItems(player, item4))
{ {
takeItems(player, ITEM4, 1); takeItems(player, item4, 1);
} }
qs.exitQuest(false, true); qs.exitQuest(false, true);
player.broadcastSocialAction(3); player.broadcastSocialAction(3);
@@ -1204,7 +1204,7 @@ public class Q00234_FatesWhisper extends Quest
final QuestState qs = getQuestState(player, false); final QuestState qs = getQuestState(player, false);
final List<QuestState> candidates = new ArrayList<>(); final List<QuestState> candidates = new ArrayList<>();
if ((qs != null) && qs.isStarted() && (qs.getMemoState() == memoState) && !hasQuestItems(player, Q_WHITE_FABRIC_Q0234)) if ((qs != null) && qs.isStarted() && (qs.getMemoState() == memoState) && hasQuestItems(player, Q_WHITE_FABRIC_Q0234))
{ {
candidates.add(qs); candidates.add(qs);
candidates.add(qs); candidates.add(qs);
@@ -1216,12 +1216,12 @@ public class Q00234_FatesWhisper extends Quest
{ {
final QuestState qss = getQuestState(pm, false); final QuestState qss = getQuestState(pm, false);
if ((qss != null) && qss.isStarted() && (qss.getMemoState() == memoState) && !hasQuestItems(player, Q_WHITE_FABRIC_Q0234) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, npc, pm, true)) if ((qss != null) && qss.isStarted() && (qss.getMemoState() == memoState) && hasQuestItems(player, Q_WHITE_FABRIC_Q0234) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, npc, pm, true))
{ {
candidates.add(qss); candidates.add(qss);
} }
}); });
} }
return candidates.isEmpty() ? null : candidates.get(getRandom(candidates.size())); return getRandomEntry(candidates);
} }
} }

View File

@@ -1030,87 +1030,87 @@ public class Q00234_FatesWhisper extends Quest
return htmltext; return htmltext;
} }
private boolean calculateReward(QuestState qs, PlayerInstance player, int REWARD) private boolean calculateReward(QuestState qs, PlayerInstance player, int reward)
{ {
switch (qs.getMemoState()) switch (qs.getMemoState())
{ {
case 11: case 11:
{ {
return getReward(qs, player, SWORD_OF_DAMASCUS, SWORD_OF_DAMASCUS_FOCUS, SWORD_OF_DAMASCUS_CRT_DAMAGE, SWORD_OF_DAMASCUS_HASTE, REWARD); return getReward(qs, player, SWORD_OF_DAMASCUS, SWORD_OF_DAMASCUS_FOCUS, SWORD_OF_DAMASCUS_CRT_DAMAGE, SWORD_OF_DAMASCUS_HASTE, reward);
} }
case 12: case 12:
{ {
return getReward(qs, player, HAZARD_BOW, HAZARD_BOW_GUIDENCE, HAZARD_BOW_QUICKRECOVERY, HAZARD_BOW_CHEAPSHOT, REWARD); return getReward(qs, player, HAZARD_BOW, HAZARD_BOW_GUIDENCE, HAZARD_BOW_QUICKRECOVERY, HAZARD_BOW_CHEAPSHOT, reward);
} }
case 13: case 13:
{ {
return getReward(qs, player, LANCIA, LANCIA_ANGER, LANCIA_CRT_STUN, LANCIA_LONGBLOW, REWARD); return getReward(qs, player, LANCIA, LANCIA_ANGER, LANCIA_CRT_STUN, LANCIA_LONGBLOW, reward);
} }
case 14: case 14:
{ {
return getReward(qs, player, ART_OF_BATTLE_AXE, ART_OF_BATTLE_AXE_HEALTH, ART_OF_BATTLE_AXE_RSK_FOCUS, ART_OF_BATTLE_AXE_HASTE, REWARD); return getReward(qs, player, ART_OF_BATTLE_AXE, ART_OF_BATTLE_AXE_HEALTH, ART_OF_BATTLE_AXE_RSK_FOCUS, ART_OF_BATTLE_AXE_HASTE, reward);
} }
case 15: case 15:
{ {
return getReward(qs, player, STAFF_OF_EVIL_SPRIT, STAFF_OF_EVIL_SPRIT_MAGICFOCUS, STAFF_OF_EVIL_SPRIT_MAGICBLESSTHEBODY, STAFF_OF_EVIL_SPRIT_MAGICPOISON, REWARD); return getReward(qs, player, STAFF_OF_EVIL_SPRIT, STAFF_OF_EVIL_SPRIT_MAGICFOCUS, STAFF_OF_EVIL_SPRIT_MAGICBLESSTHEBODY, STAFF_OF_EVIL_SPRIT_MAGICPOISON, reward);
} }
case 16: case 16:
{ {
return getReward(qs, player, DEMONS_SWORD, DEMONS_SWORD_CRT_BLEED, DEMONS_SWORD_CRT_POISON, DEMONS_SWORD_MIGHTMOTAL, REWARD); return getReward(qs, player, DEMONS_SWORD, DEMONS_SWORD_CRT_BLEED, DEMONS_SWORD_CRT_POISON, DEMONS_SWORD_MIGHTMOTAL, reward);
} }
case 17: case 17:
{ {
return getReward(qs, player, BELLION_CESTUS, BELLION_CESTUS_CRT_DRAIN, BELLION_CESTUS_CRT_POISON, BELLION_CESTUS_RSK_HASTE, REWARD); return getReward(qs, player, BELLION_CESTUS, BELLION_CESTUS_CRT_DRAIN, BELLION_CESTUS_CRT_POISON, BELLION_CESTUS_RSK_HASTE, reward);
} }
case 18: case 18:
{ {
return getReward(qs, player, DEADMANS_GLORY, DEADMANS_GLORY_ANGER, DEADMANS_GLORY_HEALTH, DEADMANS_GLORY_HASTE, REWARD); return getReward(qs, player, DEADMANS_GLORY, DEADMANS_GLORY_ANGER, DEADMANS_GLORY_HEALTH, DEADMANS_GLORY_HASTE, reward);
} }
case 19: case 19:
{ {
return getReward(qs, player, SAMURAI_LONGSWORD_SAMURAI_LONGSWORD, 0, 0, 0, REWARD); return getReward(qs, player, SAMURAI_LONGSWORD_SAMURAI_LONGSWORD, 0, 0, 0, reward);
} }
case 41: case 41:
{ {
return getReward(qs, player, GUARDIANS_SWORD, GUARDIANS_SWORD_CRT_DRAIN, GUARDIANS_SWORD_HEALTH, GUARDIANS_SWORD_CRT_BLEED, REWARD); return getReward(qs, player, GUARDIANS_SWORD, GUARDIANS_SWORD_CRT_DRAIN, GUARDIANS_SWORD_HEALTH, GUARDIANS_SWORD_CRT_BLEED, reward);
} }
case 42: case 42:
{ {
return getReward(qs, player, TEARS_OF_WIZARD, TEARS_OF_WIZARD_ACUMEN, TEARS_OF_WIZARD_MAGICPOWER, TEARS_OF_WIZARD_UPDOWN, REWARD); return getReward(qs, player, TEARS_OF_WIZARD, TEARS_OF_WIZARD_ACUMEN, TEARS_OF_WIZARD_MAGICPOWER, TEARS_OF_WIZARD_UPDOWN, reward);
} }
case 43: case 43:
{ {
return getReward(qs, player, STAR_BUSTER, STAR_BUSTER_HEALTH, STAR_BUSTER_HASTE, STAR_BUSTER_RSK_FOCUS, REWARD); return getReward(qs, player, STAR_BUSTER, STAR_BUSTER_HEALTH, STAR_BUSTER_HASTE, STAR_BUSTER_RSK_FOCUS, reward);
} }
case 44: case 44:
{ {
return getReward(qs, player, BONE_OF_KAIM_VANUL, BONE_OF_KAIM_VANUL_MANAUP, BONE_OF_KAIM_VANUL_MAGICSILENCE, BONE_OF_KAIM_VANUL_UPDOWN, REWARD); return getReward(qs, player, BONE_OF_KAIM_VANUL, BONE_OF_KAIM_VANUL_MANAUP, BONE_OF_KAIM_VANUL_MAGICSILENCE, BONE_OF_KAIM_VANUL_UPDOWN, reward);
} }
} }
return false; return false;
} }
private boolean getReward(QuestState qs, PlayerInstance player, int ITEM1, int ITEM2, int ITEM3, int ITEM4, int REWARD) private boolean getReward(QuestState qs, PlayerInstance player, int item1, int item2, int item3, int item4, int reward)
{ {
if (hasAtLeastOneQuestItem(player, ITEM1, ITEM2, ITEM3, ITEM4)) if (hasAtLeastOneQuestItem(player, item1, item2, item3, item4))
{ {
giveItems(player, REWARD, 1); giveItems(player, reward, 1);
giveItems(player, Q_STAR_OF_DESTINY, 1); giveItems(player, Q_STAR_OF_DESTINY, 1);
if (hasQuestItems(player, ITEM1)) if (hasQuestItems(player, item1))
{ {
takeItems(player, ITEM1, 1); takeItems(player, item1, 1);
} }
else if (hasQuestItems(player, ITEM2)) else if (hasQuestItems(player, item2))
{ {
takeItems(player, ITEM2, 1); takeItems(player, item2, 1);
} }
else if (hasQuestItems(player, ITEM3)) else if (hasQuestItems(player, item3))
{ {
takeItems(player, ITEM3, 1); takeItems(player, item3, 1);
} }
else if (hasQuestItems(player, ITEM4)) else if (hasQuestItems(player, item4))
{ {
takeItems(player, ITEM4, 1); takeItems(player, item4, 1);
} }
qs.exitQuest(false, true); qs.exitQuest(false, true);
player.broadcastSocialAction(3); player.broadcastSocialAction(3);
@@ -1204,7 +1204,7 @@ public class Q00234_FatesWhisper extends Quest
final QuestState qs = getQuestState(player, false); final QuestState qs = getQuestState(player, false);
final List<QuestState> candidates = new ArrayList<>(); final List<QuestState> candidates = new ArrayList<>();
if ((qs != null) && qs.isStarted() && (qs.getMemoState() == memoState) && !hasQuestItems(player, Q_WHITE_FABRIC_Q0234)) if ((qs != null) && qs.isStarted() && (qs.getMemoState() == memoState) && hasQuestItems(player, Q_WHITE_FABRIC_Q0234))
{ {
candidates.add(qs); candidates.add(qs);
candidates.add(qs); candidates.add(qs);
@@ -1216,12 +1216,12 @@ public class Q00234_FatesWhisper extends Quest
{ {
final QuestState qss = getQuestState(pm, false); final QuestState qss = getQuestState(pm, false);
if ((qss != null) && qss.isStarted() && (qss.getMemoState() == memoState) && !hasQuestItems(player, Q_WHITE_FABRIC_Q0234) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, npc, pm, true)) if ((qss != null) && qss.isStarted() && (qss.getMemoState() == memoState) && hasQuestItems(player, Q_WHITE_FABRIC_Q0234) && Util.checkIfInRange(Config.ALT_PARTY_RANGE, npc, pm, true))
{ {
candidates.add(qss); candidates.add(qss);
} }
}); });
} }
return candidates.isEmpty() ? null : candidates.get(getRandom(candidates.size())); return getRandomEntry(candidates);
} }
} }