Sync with L2jServer HighFive Mar 1st 2015.
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@ -32,9 +32,9 @@ public final class ClassInfo
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/**
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* Constructor for ClassInfo.
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* @param classId the class Id.
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* @param className the in game class name.
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* @param parentClassId the parent class for the given {@code classId}.
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* @param classId the class ID
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* @param className the in game class name
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* @param parentClassId the parent class for the given {@code classId}
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*/
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public ClassInfo(ClassId classId, String className, ClassId parentClassId)
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{
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@ -44,7 +44,7 @@ public final class ClassInfo
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}
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/**
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* @return the class Id.
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* @return the class ID
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*/
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public ClassId getClassId()
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{
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@ -52,7 +52,7 @@ public final class ClassInfo
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}
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/**
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* @return the hardcoded in-game class name.
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* @return the hardcoded in-game class name
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*/
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public String getClassName()
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{
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@ -60,7 +60,7 @@ public final class ClassInfo
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}
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/**
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* @return the class client Id.
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* @return the class client ID
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*/
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private int getClassClientId()
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{
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@ -85,7 +85,7 @@ public final class ClassInfo
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}
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/**
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* @return the class client Id formatted to be displayed on a HTML.
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* @return the class client ID formatted to be displayed on a HTML.
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*/
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public String getClientCode()
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{
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@ -93,7 +93,7 @@ public final class ClassInfo
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}
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/**
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* @return the escaped class client Id formatted to be displayed on a HTML.
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* @return the escaped class client ID formatted to be displayed on a HTML
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*/
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public String getEscapedClientCode()
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{
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@ -101,7 +101,7 @@ public final class ClassInfo
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}
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/**
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* @return the parent class Id.
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* @return the parent class ID
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*/
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public ClassId getParentClassId()
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{
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