Sync with L2jServer HighFive Mar 1st 2015.
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@ -20,7 +20,6 @@ package com.l2jserver.gameserver.ai;
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import com.l2jserver.gameserver.model.L2Object;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.actor.L2Character.AIAccessor;
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import com.l2jserver.gameserver.model.actor.L2Playable;
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import com.l2jserver.gameserver.model.skills.Skill;
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import com.l2jserver.gameserver.model.zone.ZoneId;
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@ -34,11 +33,11 @@ import com.l2jserver.gameserver.network.SystemMessageId;
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public abstract class L2PlayableAI extends L2CharacterAI
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{
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/**
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* @param accessor
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* @param creature the creature
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*/
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public L2PlayableAI(AIAccessor accessor)
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public L2PlayableAI(L2Playable creature)
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{
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super(accessor);
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super(creature);
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}
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@Override
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