Sync with L2jServer HighFive Mar 1st 2015.
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@@ -31,12 +31,11 @@ import com.l2jserver.gameserver.model.skills.Skill;
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*/
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public class L2DoorAI extends L2CharacterAI
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{
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public L2DoorAI(L2DoorInstance.AIAccessor accessor)
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public L2DoorAI(L2DoorInstance creature)
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{
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super(accessor);
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super(creature);
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}
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// rather stupid AI... well, it's for doors :D
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@Override
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protected void onIntentionIdle()
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{
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@@ -90,8 +89,7 @@ public class L2DoorAI extends L2CharacterAI
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@Override
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protected void onEvtAttacked(L2Character attacker)
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{
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L2DoorInstance me = (L2DoorInstance) _actor;
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ThreadPoolManager.getInstance().executeGeneral(new onEventAttackedDoorTask(me, attacker));
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ThreadPoolManager.getInstance().executeGeneral(new onEventAttackedDoorTask((L2DoorInstance) _actor, attacker));
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}
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@Override
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