Sync with L2jServer HighFive Mar 1st 2015.

This commit is contained in:
mobius
2015-03-01 22:48:14 +00:00
parent f14af24b41
commit 6fa0ed56e3
116 changed files with 971 additions and 676 deletions

View File

@@ -1330,6 +1330,7 @@
<set name="effectPoint" val="343" />
<set name="hitTime" val="1200" />
<set name="icon" val="icon.skill1540" />
<set name="isDebuff" val="true" />
<set name="magicLvl" val="81" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="reuseDelay" val="600000" />
@@ -1899,9 +1900,8 @@
<skill id="1561" levels="5" name="Battle Cry">
<!-- High Five Skill -->
<table name="#abnormalLvls"> 2 3 4 5 6 </table>
<table name="#amount"> 15 20 25 30 35 </table>
<table name="#MaxHp"> 15 20 25 30 35 </table>
<table name="#magicLvl"> 40 49 58 64 70 </table>
<table name="#maxHp"> 1.15 1.2 1.25 1.3 1.35 </table>
<table name="#mpConsume"> 18 22 27 30 33 </table>
<set name="abnormalLvl" val="#abnormalLvls" />
<set name="abnormalTime" val="600" />
@@ -1916,11 +1916,10 @@
<set name="rideState" val="NONE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<mul stat="maxHp" val="#maxHp" />
</effect>
<effect name="HealPercent">
<param power="#amount" />
<effect name="MaxHp">
<param power="#MaxHp" />
<param type="PER" />
<param heal="true" />
</effect>
</for>
</skill>