Removed useless ServerStatus class.
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@@ -514,7 +514,6 @@ public class GameServer
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Util.printSection("Status");
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Util.printSection("Status");
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LOGGER.info("Server Loaded in " + ((System.currentTimeMillis() - serverLoadStart) / 1000) + " seconds.");
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LOGGER.info("Server Loaded in " + ((System.currentTimeMillis() - serverLoadStart) / 1000) + " seconds.");
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ServerStatus.getInstance();
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// Load telnet status
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// Load telnet status
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Util.printSection("Telnet");
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Util.printSection("Telnet");
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@@ -1,86 +0,0 @@
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/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package org.l2jmobius.gameserver;
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import java.text.SimpleDateFormat;
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import java.util.Date;
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import java.util.concurrent.ScheduledFuture;
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import java.util.logging.Logger;
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import org.l2jmobius.commons.concurrent.ThreadPool;
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import org.l2jmobius.commons.util.Util;
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import org.l2jmobius.gameserver.model.World;
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import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
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/**
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* Server status
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* @author Nefer
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* @version 1.0
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*/
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public class ServerStatus
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{
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protected static final Logger LOGGER = Logger.getLogger(ServerStatus.class.getName());
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protected ScheduledFuture<?> _scheduledTask;
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protected ServerStatus()
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{
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_scheduledTask = ThreadPool.scheduleAtFixedRate(new ServerStatusTask(), 1800000, 3600000);
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}
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protected class ServerStatusTask implements Runnable
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{
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protected final SimpleDateFormat fmt = new SimpleDateFormat("H:mm.");
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@Override
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public void run()
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{
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int activePlayers = 0;
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int offlinePlayers = 0;
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for (PlayerInstance player : World.getInstance().getAllPlayers())
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{
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if (player.isInOfflineMode())
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{
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offlinePlayers++;
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}
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else
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{
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activePlayers++;
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}
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}
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Util.printSection("Server Status");
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LOGGER.info("Server Time: " + fmt.format(new Date(System.currentTimeMillis())));
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LOGGER.info("Active Players Online: " + activePlayers);
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LOGGER.info("Offline Players Online: " + offlinePlayers);
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LOGGER.info("Threads: " + Thread.activeCount());
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LOGGER.info("Free Memory: " + (((Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory()) + Runtime.getRuntime().freeMemory()) / 1048576) + " MB");
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LOGGER.info("Used memory: " + ((Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576) + " MB");
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Util.printSection("Server Status");
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}
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}
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public static ServerStatus getInstance()
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{
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return SingletonHolder.INSTANCE;
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}
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private static class SingletonHolder
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{
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protected static final ServerStatus INSTANCE = new ServerStatus();
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}
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}
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