Addition of buylist price checks.
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@ -143,7 +143,16 @@ public final class BuyListData implements IGameXmlReader
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final L2Item item = ItemTable.getInstance().getTemplate(itemId);
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if (item != null)
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{
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buyList.addProduct(new Product(buyList.getListId(), item, price, restockDelay, count));
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if ((price > -1) && (item.getReferencePrice() > price) && (buyList.getNpcsAllowed() != null))
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{
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LOGGER.warning("Item price is too low. BuyList:" + buyList.getListId() + " ItemID:" + itemId + " File:" + f.getName());
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LOGGER.warning("Setting price to reference price " + item.getReferencePrice() + " instead of " + price + ".");
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buyList.addProduct(new Product(buyList.getListId(), item, price, restockDelay, count));
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}
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else
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{
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buyList.addProduct(new Product(buyList.getListId(), item, price, restockDelay, count));
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}
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}
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else
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{
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@ -69,4 +69,9 @@ public final class L2BuyList
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{
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return (_allowedNpcs != null) && _allowedNpcs.contains(npcId);
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}
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public Set<Integer> getNpcsAllowed()
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{
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return _allowedNpcs;
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}
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}
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