Several Blessed Scroll of Escape/Resurrection skill additions.
Contributed by champzix1.
This commit is contained in:
@@ -2326,7 +2326,7 @@
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</conditions>
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</conditions>
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<effects>
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<effects>
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<effect name="Resurrection">
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<effect name="Resurrection">
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<power>200</power>
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<power>100</power>
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</effect>
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</effect>
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</effects>
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</effects>
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</skill>
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</skill>
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@@ -888,12 +888,19 @@
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<effectRange>600</effectRange>
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<effectRange>600</effectRange>
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<magicLvl>1</magicLvl>
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<magicLvl>1</magicLvl>
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<isMagic>2</isMagic>
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<isMagic>2</isMagic>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>33518</itemConsumeId>
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<coolTime>500</coolTime>
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<coolTime>500</coolTime>
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<targetType>PC_BODY</targetType>
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<targetType>PC_BODY</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<conditions>
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<condition name="OpResurrection" />
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<condition name="OpResurrection" />
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</conditions>
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</conditions>
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<effects>
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<effect name="Resurrection">
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<power>100</power>
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</effect>
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</effects>
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</skill>
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</skill>
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<skill id="12936" toLevel="1" name="Blessed Scroll of Escape">
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<skill id="12936" toLevel="1" name="Blessed Scroll of Escape">
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<!-- Glory Days confirmed -->
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<!-- Glory Days confirmed -->
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@@ -904,12 +911,19 @@
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<hitCancelTime>0</hitCancelTime>
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<hitCancelTime>0</hitCancelTime>
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<magicLvl>1</magicLvl>
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<magicLvl>1</magicLvl>
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<isMagic>2</isMagic>
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<isMagic>2</isMagic>
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||||||
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>33640</itemConsumeId>
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<hitTime>200</hitTime>
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<hitTime>200</hitTime>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<conditions>
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<condition name="OpCanEscape" />
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<condition name="OpCanEscape" />
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</conditions>
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</conditions>
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<effects>
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<effect name="Escape">
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<escapeType>TOWN</escapeType>
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</effect>
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</effects>
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</skill>
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</skill>
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<skill id="12937" toLevel="1" name="Check Item">
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<skill id="12937" toLevel="1" name="Check Item">
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<!-- Glory Days confirmed -->
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<!-- Glory Days confirmed -->
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@@ -274,11 +274,18 @@
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<magicLvl>1</magicLvl>
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<magicLvl>1</magicLvl>
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<reuseDelay>4000</reuseDelay>
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<reuseDelay>4000</reuseDelay>
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<isMagic>2</isMagic>
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<isMagic>2</isMagic>
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||||||
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>21195</itemConsumeId>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<conditions>
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<condition name="OpCanEscape" />
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<condition name="OpCanEscape" />
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</conditions>
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</conditions>
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<effects>
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<effect name="Escape">
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<escapeType>TOWN</escapeType>
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</effect>
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</effects>
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</skill>
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</skill>
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<skill id="22212" toLevel="1" name="Superior Quick Healing Potion">
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<skill id="22212" toLevel="1" name="Superior Quick Healing Potion">
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<!-- none -->
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<!-- none -->
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@@ -1849,12 +1849,19 @@
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<hitCancelTime>0</hitCancelTime>
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<hitCancelTime>0</hitCancelTime>
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<magicLvl>1</magicLvl>
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<magicLvl>1</magicLvl>
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<isMagic>2</isMagic>
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<isMagic>2</isMagic>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>22438</itemConsumeId>
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<hitTime>200</hitTime>
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<hitTime>200</hitTime>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<conditions>
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<condition name="OpCanEscape" />
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<condition name="OpCanEscape" />
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</conditions>
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</conditions>
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<effects>
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||||||
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<effect name="Escape">
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<escapeType>TOWN</escapeType>
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</effect>
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</effects>
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</skill>
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</skill>
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<skill id="22470" toLevel="1" name="Blessed Scroll of Escape: Castle">
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<skill id="22470" toLevel="1" name="Blessed Scroll of Escape: Castle">
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<!-- AUTO GENERATED SKILL -->
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<!-- AUTO GENERATED SKILL -->
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@@ -140,12 +140,19 @@
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<hitCancelTime>0</hitCancelTime>
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<hitCancelTime>0</hitCancelTime>
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<magicLvl>1</magicLvl>
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<magicLvl>1</magicLvl>
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<isMagic>2</isMagic>
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<isMagic>2</isMagic>
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>22622</itemConsumeId>
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<hitTime>200</hitTime>
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<hitTime>200</hitTime>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<conditions>
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<condition name="OpCanEscape" />
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<condition name="OpCanEscape" />
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</conditions>
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</conditions>
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<effects>
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||||||
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<effect name="Escape">
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<escapeType>TOWN</escapeType>
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</effect>
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</effects>
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</skill>
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</skill>
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<skill id="22502" toLevel="1" name="Blessed Scroll of Resurrection">
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<skill id="22502" toLevel="1" name="Blessed Scroll of Resurrection">
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<!-- AUTO GENERATED SKILL -->
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<!-- AUTO GENERATED SKILL -->
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@@ -158,12 +165,19 @@
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<effectRange>600</effectRange>
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<effectRange>600</effectRange>
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<magicLvl>1</magicLvl>
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<magicLvl>1</magicLvl>
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<isMagic>2</isMagic>
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<isMagic>2</isMagic>
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||||||
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<itemConsumeCount>1</itemConsumeCount>
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<itemConsumeId>22623</itemConsumeId>
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<hitTime>3000</hitTime>
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<hitTime>3000</hitTime>
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<targetType>PC_BODY</targetType>
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<targetType>PC_BODY</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<conditions>
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<condition name="OpResurrection" />
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<condition name="OpResurrection" />
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</conditions>
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</conditions>
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<effects>
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<effect name="Resurrection">
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<power>100</power>
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</effect>
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</effects>
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</skill>
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</skill>
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<skill id="22503" toLevel="7" name="Superior Elixir of Life (R-grade)">
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<skill id="22503" toLevel="7" name="Superior Elixir of Life (R-grade)">
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<!-- AUTO GENERATED SKILL -->
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<!-- AUTO GENERATED SKILL -->
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@@ -2326,7 +2326,7 @@
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</conditions>
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</conditions>
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<effects>
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<effects>
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<effect name="Resurrection">
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<effect name="Resurrection">
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<power>200</power>
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<power>100</power>
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</effect>
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</effect>
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</effects>
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</effects>
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</skill>
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</skill>
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@@ -888,12 +888,19 @@
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<effectRange>600</effectRange>
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<effectRange>600</effectRange>
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<magicLvl>1</magicLvl>
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<magicLvl>1</magicLvl>
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||||||
<isMagic>2</isMagic>
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<isMagic>2</isMagic>
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||||||
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<itemConsumeCount>1</itemConsumeCount>
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||||||
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<itemConsumeId>33518</itemConsumeId>
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<coolTime>500</coolTime>
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<coolTime>500</coolTime>
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<targetType>PC_BODY</targetType>
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<targetType>PC_BODY</targetType>
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<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<conditions>
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<condition name="OpResurrection" />
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<condition name="OpResurrection" />
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</conditions>
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</conditions>
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<effects>
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<effect name="Resurrection">
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<power>100</power>
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</effect>
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</effects>
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</skill>
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</skill>
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<skill id="12936" toLevel="1" name="Blessed Scroll of Escape">
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<skill id="12936" toLevel="1" name="Blessed Scroll of Escape">
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<!-- Glory Days confirmed -->
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<!-- Glory Days confirmed -->
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@@ -904,12 +911,19 @@
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<hitCancelTime>0</hitCancelTime>
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<hitCancelTime>0</hitCancelTime>
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<magicLvl>1</magicLvl>
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<magicLvl>1</magicLvl>
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||||||
<isMagic>2</isMagic>
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<isMagic>2</isMagic>
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||||||
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<itemConsumeCount>1</itemConsumeCount>
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||||||
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<itemConsumeId>33640</itemConsumeId>
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<hitTime>200</hitTime>
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<hitTime>200</hitTime>
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||||||
<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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||||||
<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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<conditions>
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<conditions>
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<condition name="OpCanEscape" />
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<condition name="OpCanEscape" />
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</conditions>
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</conditions>
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<effects>
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||||||
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<effect name="Escape">
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||||||
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<escapeType>TOWN</escapeType>
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</effect>
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</effects>
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</skill>
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</skill>
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<skill id="12937" toLevel="1" name="Check Item">
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<skill id="12937" toLevel="1" name="Check Item">
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<!-- Glory Days confirmed -->
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<!-- Glory Days confirmed -->
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||||||
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@@ -274,11 +274,18 @@
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<magicLvl>1</magicLvl>
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<magicLvl>1</magicLvl>
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<reuseDelay>4000</reuseDelay>
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<reuseDelay>4000</reuseDelay>
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||||||
<isMagic>2</isMagic>
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<isMagic>2</isMagic>
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||||||
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<itemConsumeCount>1</itemConsumeCount>
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||||||
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<itemConsumeId>21195</itemConsumeId>
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<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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||||||
<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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||||||
<conditions>
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<conditions>
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<condition name="OpCanEscape" />
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<condition name="OpCanEscape" />
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</conditions>
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</conditions>
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||||||
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<effects>
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||||||
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<effect name="Escape">
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<escapeType>TOWN</escapeType>
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</effect>
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</effects>
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</skill>
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</skill>
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||||||
<skill id="22212" toLevel="1" name="Superior Quick Healing Potion">
|
<skill id="22212" toLevel="1" name="Superior Quick Healing Potion">
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||||||
<!-- none -->
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<!-- none -->
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||||||
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@@ -1849,12 +1849,19 @@
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|||||||
<hitCancelTime>0</hitCancelTime>
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<hitCancelTime>0</hitCancelTime>
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||||||
<magicLvl>1</magicLvl>
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<magicLvl>1</magicLvl>
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||||||
<isMagic>2</isMagic>
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<isMagic>2</isMagic>
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||||||
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<itemConsumeCount>1</itemConsumeCount>
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||||||
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<itemConsumeId>22438</itemConsumeId>
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||||||
<hitTime>200</hitTime>
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<hitTime>200</hitTime>
|
||||||
<targetType>SELF</targetType>
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<targetType>SELF</targetType>
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||||||
<affectScope>SINGLE</affectScope>
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<affectScope>SINGLE</affectScope>
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||||||
<conditions>
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<conditions>
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||||||
<condition name="OpCanEscape" />
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<condition name="OpCanEscape" />
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</conditions>
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</conditions>
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||||||
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<effects>
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||||||
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<effect name="Escape">
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||||||
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<escapeType>TOWN</escapeType>
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</effect>
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</effects>
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</skill>
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</skill>
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<skill id="22470" toLevel="1" name="Blessed Scroll of Escape: Castle">
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<skill id="22470" toLevel="1" name="Blessed Scroll of Escape: Castle">
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||||||
<!-- AUTO GENERATED SKILL -->
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<!-- AUTO GENERATED SKILL -->
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||||||
|
@@ -140,12 +140,19 @@
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|||||||
<hitCancelTime>0</hitCancelTime>
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<hitCancelTime>0</hitCancelTime>
|
||||||
<magicLvl>1</magicLvl>
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<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
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<isMagic>2</isMagic>
|
||||||
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<itemConsumeCount>1</itemConsumeCount>
|
||||||
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<itemConsumeId>22622</itemConsumeId>
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||||||
<hitTime>200</hitTime>
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<hitTime>200</hitTime>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
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<conditions>
|
||||||
<condition name="OpCanEscape" />
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<condition name="OpCanEscape" />
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||||||
</conditions>
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</conditions>
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||||||
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<effects>
|
||||||
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<effect name="Escape">
|
||||||
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<escapeType>TOWN</escapeType>
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||||||
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</effect>
|
||||||
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</effects>
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||||||
</skill>
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</skill>
|
||||||
<skill id="22502" toLevel="1" name="Blessed Scroll of Resurrection">
|
<skill id="22502" toLevel="1" name="Blessed Scroll of Resurrection">
|
||||||
<!-- AUTO GENERATED SKILL -->
|
<!-- AUTO GENERATED SKILL -->
|
||||||
@@ -158,12 +165,19 @@
|
|||||||
<effectRange>600</effectRange>
|
<effectRange>600</effectRange>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>22623</itemConsumeId>
|
||||||
<hitTime>3000</hitTime>
|
<hitTime>3000</hitTime>
|
||||||
<targetType>PC_BODY</targetType>
|
<targetType>PC_BODY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpResurrection" />
|
<condition name="OpResurrection" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Resurrection">
|
||||||
|
<power>100</power>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="22503" toLevel="7" name="Superior Elixir of Life (R-grade)">
|
<skill id="22503" toLevel="7" name="Superior Elixir of Life (R-grade)">
|
||||||
<!-- AUTO GENERATED SKILL -->
|
<!-- AUTO GENERATED SKILL -->
|
||||||
|
@@ -2326,7 +2326,7 @@
|
|||||||
</conditions>
|
</conditions>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="Resurrection">
|
<effect name="Resurrection">
|
||||||
<power>200</power>
|
<power>100</power>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
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</effects>
|
||||||
</skill>
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</skill>
|
||||||
|
@@ -888,12 +888,19 @@
|
|||||||
<effectRange>600</effectRange>
|
<effectRange>600</effectRange>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>33518</itemConsumeId>
|
||||||
<coolTime>500</coolTime>
|
<coolTime>500</coolTime>
|
||||||
<targetType>PC_BODY</targetType>
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<targetType>PC_BODY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpResurrection" />
|
<condition name="OpResurrection" />
|
||||||
</conditions>
|
</conditions>
|
||||||
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<effects>
|
||||||
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<effect name="Resurrection">
|
||||||
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<power>100</power>
|
||||||
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</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="12936" toLevel="1" name="Blessed Scroll of Escape">
|
<skill id="12936" toLevel="1" name="Blessed Scroll of Escape">
|
||||||
<!-- Glory Days confirmed -->
|
<!-- Glory Days confirmed -->
|
||||||
@@ -904,12 +911,19 @@
|
|||||||
<hitCancelTime>0</hitCancelTime>
|
<hitCancelTime>0</hitCancelTime>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>33640</itemConsumeId>
|
||||||
<hitTime>200</hitTime>
|
<hitTime>200</hitTime>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpCanEscape" />
|
<condition name="OpCanEscape" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Escape">
|
||||||
|
<escapeType>TOWN</escapeType>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="12937" toLevel="1" name="Check Item">
|
<skill id="12937" toLevel="1" name="Check Item">
|
||||||
<!-- Glory Days confirmed -->
|
<!-- Glory Days confirmed -->
|
||||||
|
@@ -274,11 +274,18 @@
|
|||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<reuseDelay>4000</reuseDelay>
|
<reuseDelay>4000</reuseDelay>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>21195</itemConsumeId>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpCanEscape" />
|
<condition name="OpCanEscape" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Escape">
|
||||||
|
<escapeType>TOWN</escapeType>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="22212" toLevel="1" name="Superior Quick Healing Potion">
|
<skill id="22212" toLevel="1" name="Superior Quick Healing Potion">
|
||||||
<!-- none -->
|
<!-- none -->
|
||||||
|
@@ -1849,12 +1849,19 @@
|
|||||||
<hitCancelTime>0</hitCancelTime>
|
<hitCancelTime>0</hitCancelTime>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>22438</itemConsumeId>
|
||||||
<hitTime>200</hitTime>
|
<hitTime>200</hitTime>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpCanEscape" />
|
<condition name="OpCanEscape" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Escape">
|
||||||
|
<escapeType>TOWN</escapeType>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="22470" toLevel="1" name="Blessed Scroll of Escape: Castle">
|
<skill id="22470" toLevel="1" name="Blessed Scroll of Escape: Castle">
|
||||||
<!-- AUTO GENERATED SKILL -->
|
<!-- AUTO GENERATED SKILL -->
|
||||||
|
@@ -140,12 +140,19 @@
|
|||||||
<hitCancelTime>0</hitCancelTime>
|
<hitCancelTime>0</hitCancelTime>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>22622</itemConsumeId>
|
||||||
<hitTime>200</hitTime>
|
<hitTime>200</hitTime>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpCanEscape" />
|
<condition name="OpCanEscape" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Escape">
|
||||||
|
<escapeType>TOWN</escapeType>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="22502" toLevel="1" name="Blessed Scroll of Resurrection">
|
<skill id="22502" toLevel="1" name="Blessed Scroll of Resurrection">
|
||||||
<!-- AUTO GENERATED SKILL -->
|
<!-- AUTO GENERATED SKILL -->
|
||||||
@@ -158,12 +165,19 @@
|
|||||||
<effectRange>600</effectRange>
|
<effectRange>600</effectRange>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>22623</itemConsumeId>
|
||||||
<hitTime>3000</hitTime>
|
<hitTime>3000</hitTime>
|
||||||
<targetType>PC_BODY</targetType>
|
<targetType>PC_BODY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpResurrection" />
|
<condition name="OpResurrection" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Resurrection">
|
||||||
|
<power>100</power>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="22503" toLevel="7" name="Superior Elixir of Life (R-grade)">
|
<skill id="22503" toLevel="7" name="Superior Elixir of Life (R-grade)">
|
||||||
<!-- AUTO GENERATED SKILL -->
|
<!-- AUTO GENERATED SKILL -->
|
||||||
|
@@ -2326,7 +2326,7 @@
|
|||||||
</conditions>
|
</conditions>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="Resurrection">
|
<effect name="Resurrection">
|
||||||
<power>200</power>
|
<power>100</power>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
|
@@ -888,12 +888,19 @@
|
|||||||
<effectRange>600</effectRange>
|
<effectRange>600</effectRange>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>33518</itemConsumeId>
|
||||||
<coolTime>500</coolTime>
|
<coolTime>500</coolTime>
|
||||||
<targetType>PC_BODY</targetType>
|
<targetType>PC_BODY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpResurrection" />
|
<condition name="OpResurrection" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Resurrection">
|
||||||
|
<power>100</power>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="12936" toLevel="1" name="Blessed Scroll of Escape">
|
<skill id="12936" toLevel="1" name="Blessed Scroll of Escape">
|
||||||
<!-- Glory Days confirmed -->
|
<!-- Glory Days confirmed -->
|
||||||
@@ -904,12 +911,19 @@
|
|||||||
<hitCancelTime>0</hitCancelTime>
|
<hitCancelTime>0</hitCancelTime>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>33640</itemConsumeId>
|
||||||
<hitTime>200</hitTime>
|
<hitTime>200</hitTime>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpCanEscape" />
|
<condition name="OpCanEscape" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Escape">
|
||||||
|
<escapeType>TOWN</escapeType>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="12937" toLevel="1" name="Check Item">
|
<skill id="12937" toLevel="1" name="Check Item">
|
||||||
<!-- Glory Days confirmed -->
|
<!-- Glory Days confirmed -->
|
||||||
|
@@ -274,11 +274,18 @@
|
|||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<reuseDelay>4000</reuseDelay>
|
<reuseDelay>4000</reuseDelay>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>21195</itemConsumeId>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpCanEscape" />
|
<condition name="OpCanEscape" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Escape">
|
||||||
|
<escapeType>TOWN</escapeType>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="22212" toLevel="1" name="Superior Quick Healing Potion">
|
<skill id="22212" toLevel="1" name="Superior Quick Healing Potion">
|
||||||
<!-- none -->
|
<!-- none -->
|
||||||
|
@@ -1849,12 +1849,19 @@
|
|||||||
<hitCancelTime>0</hitCancelTime>
|
<hitCancelTime>0</hitCancelTime>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>22438</itemConsumeId>
|
||||||
<hitTime>200</hitTime>
|
<hitTime>200</hitTime>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpCanEscape" />
|
<condition name="OpCanEscape" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Escape">
|
||||||
|
<escapeType>TOWN</escapeType>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="22470" toLevel="1" name="Blessed Scroll of Escape: Castle">
|
<skill id="22470" toLevel="1" name="Blessed Scroll of Escape: Castle">
|
||||||
<!-- AUTO GENERATED SKILL -->
|
<!-- AUTO GENERATED SKILL -->
|
||||||
|
@@ -140,12 +140,19 @@
|
|||||||
<hitCancelTime>0</hitCancelTime>
|
<hitCancelTime>0</hitCancelTime>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>22622</itemConsumeId>
|
||||||
<hitTime>200</hitTime>
|
<hitTime>200</hitTime>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpCanEscape" />
|
<condition name="OpCanEscape" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Escape">
|
||||||
|
<escapeType>TOWN</escapeType>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="22502" toLevel="1" name="Blessed Scroll of Resurrection">
|
<skill id="22502" toLevel="1" name="Blessed Scroll of Resurrection">
|
||||||
<!-- AUTO GENERATED SKILL -->
|
<!-- AUTO GENERATED SKILL -->
|
||||||
@@ -158,12 +165,19 @@
|
|||||||
<effectRange>600</effectRange>
|
<effectRange>600</effectRange>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>22623</itemConsumeId>
|
||||||
<hitTime>3000</hitTime>
|
<hitTime>3000</hitTime>
|
||||||
<targetType>PC_BODY</targetType>
|
<targetType>PC_BODY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpResurrection" />
|
<condition name="OpResurrection" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Resurrection">
|
||||||
|
<power>100</power>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="22503" toLevel="7" name="Superior Elixir of Life (R-grade)">
|
<skill id="22503" toLevel="7" name="Superior Elixir of Life (R-grade)">
|
||||||
<!-- AUTO GENERATED SKILL -->
|
<!-- AUTO GENERATED SKILL -->
|
||||||
|
@@ -2326,7 +2326,7 @@
|
|||||||
</conditions>
|
</conditions>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="Resurrection">
|
<effect name="Resurrection">
|
||||||
<power>200</power>
|
<power>100</power>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
|
@@ -888,12 +888,19 @@
|
|||||||
<effectRange>600</effectRange>
|
<effectRange>600</effectRange>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>33518</itemConsumeId>
|
||||||
<coolTime>500</coolTime>
|
<coolTime>500</coolTime>
|
||||||
<targetType>PC_BODY</targetType>
|
<targetType>PC_BODY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpResurrection" />
|
<condition name="OpResurrection" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Resurrection">
|
||||||
|
<power>100</power>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="12936" toLevel="1" name="Blessed Scroll of Escape">
|
<skill id="12936" toLevel="1" name="Blessed Scroll of Escape">
|
||||||
<!-- Glory Days confirmed -->
|
<!-- Glory Days confirmed -->
|
||||||
@@ -904,12 +911,19 @@
|
|||||||
<hitCancelTime>0</hitCancelTime>
|
<hitCancelTime>0</hitCancelTime>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>33640</itemConsumeId>
|
||||||
<hitTime>200</hitTime>
|
<hitTime>200</hitTime>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpCanEscape" />
|
<condition name="OpCanEscape" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Escape">
|
||||||
|
<escapeType>TOWN</escapeType>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="12937" toLevel="1" name="Check Item">
|
<skill id="12937" toLevel="1" name="Check Item">
|
||||||
<!-- Glory Days confirmed -->
|
<!-- Glory Days confirmed -->
|
||||||
|
@@ -274,11 +274,18 @@
|
|||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<reuseDelay>4000</reuseDelay>
|
<reuseDelay>4000</reuseDelay>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>21195</itemConsumeId>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpCanEscape" />
|
<condition name="OpCanEscape" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Escape">
|
||||||
|
<escapeType>TOWN</escapeType>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="22212" toLevel="1" name="Superior Quick Healing Potion">
|
<skill id="22212" toLevel="1" name="Superior Quick Healing Potion">
|
||||||
<!-- none -->
|
<!-- none -->
|
||||||
|
@@ -1849,12 +1849,19 @@
|
|||||||
<hitCancelTime>0</hitCancelTime>
|
<hitCancelTime>0</hitCancelTime>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>22438</itemConsumeId>
|
||||||
<hitTime>200</hitTime>
|
<hitTime>200</hitTime>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpCanEscape" />
|
<condition name="OpCanEscape" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Escape">
|
||||||
|
<escapeType>TOWN</escapeType>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="22470" toLevel="1" name="Blessed Scroll of Escape: Castle">
|
<skill id="22470" toLevel="1" name="Blessed Scroll of Escape: Castle">
|
||||||
<!-- AUTO GENERATED SKILL -->
|
<!-- AUTO GENERATED SKILL -->
|
||||||
|
@@ -140,12 +140,19 @@
|
|||||||
<hitCancelTime>0</hitCancelTime>
|
<hitCancelTime>0</hitCancelTime>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>22622</itemConsumeId>
|
||||||
<hitTime>200</hitTime>
|
<hitTime>200</hitTime>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpCanEscape" />
|
<condition name="OpCanEscape" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Escape">
|
||||||
|
<escapeType>TOWN</escapeType>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="22502" toLevel="1" name="Blessed Scroll of Resurrection">
|
<skill id="22502" toLevel="1" name="Blessed Scroll of Resurrection">
|
||||||
<!-- AUTO GENERATED SKILL -->
|
<!-- AUTO GENERATED SKILL -->
|
||||||
@@ -158,12 +165,19 @@
|
|||||||
<effectRange>600</effectRange>
|
<effectRange>600</effectRange>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>22623</itemConsumeId>
|
||||||
<hitTime>3000</hitTime>
|
<hitTime>3000</hitTime>
|
||||||
<targetType>PC_BODY</targetType>
|
<targetType>PC_BODY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpResurrection" />
|
<condition name="OpResurrection" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Resurrection">
|
||||||
|
<power>100</power>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="22503" toLevel="7" name="Superior Elixir of Life (R-grade)">
|
<skill id="22503" toLevel="7" name="Superior Elixir of Life (R-grade)">
|
||||||
<!-- AUTO GENERATED SKILL -->
|
<!-- AUTO GENERATED SKILL -->
|
||||||
|
@@ -2326,7 +2326,7 @@
|
|||||||
</conditions>
|
</conditions>
|
||||||
<effects>
|
<effects>
|
||||||
<effect name="Resurrection">
|
<effect name="Resurrection">
|
||||||
<power>200</power>
|
<power>100</power>
|
||||||
</effect>
|
</effect>
|
||||||
</effects>
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
|
@@ -888,12 +888,19 @@
|
|||||||
<effectRange>600</effectRange>
|
<effectRange>600</effectRange>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>33518</itemConsumeId>
|
||||||
<coolTime>500</coolTime>
|
<coolTime>500</coolTime>
|
||||||
<targetType>PC_BODY</targetType>
|
<targetType>PC_BODY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpResurrection" />
|
<condition name="OpResurrection" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Resurrection">
|
||||||
|
<power>100</power>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="12936" toLevel="1" name="Blessed Scroll of Escape">
|
<skill id="12936" toLevel="1" name="Blessed Scroll of Escape">
|
||||||
<!-- Glory Days confirmed -->
|
<!-- Glory Days confirmed -->
|
||||||
@@ -904,12 +911,19 @@
|
|||||||
<hitCancelTime>0</hitCancelTime>
|
<hitCancelTime>0</hitCancelTime>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>33640</itemConsumeId>
|
||||||
<hitTime>200</hitTime>
|
<hitTime>200</hitTime>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpCanEscape" />
|
<condition name="OpCanEscape" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Escape">
|
||||||
|
<escapeType>TOWN</escapeType>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="12937" toLevel="1" name="Check Item">
|
<skill id="12937" toLevel="1" name="Check Item">
|
||||||
<!-- Glory Days confirmed -->
|
<!-- Glory Days confirmed -->
|
||||||
|
@@ -274,11 +274,18 @@
|
|||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<reuseDelay>4000</reuseDelay>
|
<reuseDelay>4000</reuseDelay>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>21195</itemConsumeId>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpCanEscape" />
|
<condition name="OpCanEscape" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Escape">
|
||||||
|
<escapeType>TOWN</escapeType>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="22212" toLevel="1" name="Superior Quick Healing Potion">
|
<skill id="22212" toLevel="1" name="Superior Quick Healing Potion">
|
||||||
<!-- none -->
|
<!-- none -->
|
||||||
|
@@ -1849,12 +1849,19 @@
|
|||||||
<hitCancelTime>0</hitCancelTime>
|
<hitCancelTime>0</hitCancelTime>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>22438</itemConsumeId>
|
||||||
<hitTime>200</hitTime>
|
<hitTime>200</hitTime>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpCanEscape" />
|
<condition name="OpCanEscape" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Escape">
|
||||||
|
<escapeType>TOWN</escapeType>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="22470" toLevel="1" name="Blessed Scroll of Escape: Castle">
|
<skill id="22470" toLevel="1" name="Blessed Scroll of Escape: Castle">
|
||||||
<!-- AUTO GENERATED SKILL -->
|
<!-- AUTO GENERATED SKILL -->
|
||||||
|
@@ -140,12 +140,19 @@
|
|||||||
<hitCancelTime>0</hitCancelTime>
|
<hitCancelTime>0</hitCancelTime>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>22622</itemConsumeId>
|
||||||
<hitTime>200</hitTime>
|
<hitTime>200</hitTime>
|
||||||
<targetType>SELF</targetType>
|
<targetType>SELF</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpCanEscape" />
|
<condition name="OpCanEscape" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Escape">
|
||||||
|
<escapeType>TOWN</escapeType>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="22502" toLevel="1" name="Blessed Scroll of Resurrection">
|
<skill id="22502" toLevel="1" name="Blessed Scroll of Resurrection">
|
||||||
<!-- AUTO GENERATED SKILL -->
|
<!-- AUTO GENERATED SKILL -->
|
||||||
@@ -158,12 +165,19 @@
|
|||||||
<effectRange>600</effectRange>
|
<effectRange>600</effectRange>
|
||||||
<magicLvl>1</magicLvl>
|
<magicLvl>1</magicLvl>
|
||||||
<isMagic>2</isMagic>
|
<isMagic>2</isMagic>
|
||||||
|
<itemConsumeCount>1</itemConsumeCount>
|
||||||
|
<itemConsumeId>22623</itemConsumeId>
|
||||||
<hitTime>3000</hitTime>
|
<hitTime>3000</hitTime>
|
||||||
<targetType>PC_BODY</targetType>
|
<targetType>PC_BODY</targetType>
|
||||||
<affectScope>SINGLE</affectScope>
|
<affectScope>SINGLE</affectScope>
|
||||||
<conditions>
|
<conditions>
|
||||||
<condition name="OpResurrection" />
|
<condition name="OpResurrection" />
|
||||||
</conditions>
|
</conditions>
|
||||||
|
<effects>
|
||||||
|
<effect name="Resurrection">
|
||||||
|
<power>100</power>
|
||||||
|
</effect>
|
||||||
|
</effects>
|
||||||
</skill>
|
</skill>
|
||||||
<skill id="22503" toLevel="7" name="Superior Elixir of Life (R-grade)">
|
<skill id="22503" toLevel="7" name="Superior Elixir of Life (R-grade)">
|
||||||
<!-- AUTO GENERATED SKILL -->
|
<!-- AUTO GENERATED SKILL -->
|
||||||
|
Reference in New Issue
Block a user