Addition of isSiegeFriend method.
Contributed by Sahar.
This commit is contained in:
@@ -935,7 +935,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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sendPacket(ActionFailed.STATIC_PACKET);
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return;
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}
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else if ((target.getActingPlayer() != null) && (getActingPlayer().getSiegeState() > 0) && isInsideZone(ZoneId.SIEGE) && (target.getActingPlayer().getSiegeState() == getActingPlayer().getSiegeState()) && (target.getActingPlayer() != this) && (target.getActingPlayer().getSiegeSide() == getActingPlayer().getSiegeSide()))
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else if (getActingPlayer().isSiegeFriend(target))
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{
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if (TerritoryWarManager.getInstance().isTWInProgress())
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{
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@@ -53,7 +53,6 @@ import org.l2jmobius.gameserver.model.items.type.ActionType;
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import org.l2jmobius.gameserver.model.olympiad.Olympiad;
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import org.l2jmobius.gameserver.model.skills.Skill;
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import org.l2jmobius.gameserver.model.skills.targets.TargetType;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.model.zone.ZoneRegion;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.AbstractNpcInfo.SummonInfo;
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@@ -680,7 +679,7 @@ public abstract class Summon extends Playable
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return false;
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}
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if ((target.getActingPlayer() != null) && (_owner.getSiegeState() > 0) && _owner.isInsideZone(ZoneId.SIEGE) && (target.getActingPlayer().getSiegeState() == _owner.getSiegeState()) && (target.getActingPlayer() != _owner) && (target.getActingPlayer().getSiegeSide() == _owner.getSiegeSide()))
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if (_owner.isSiegeFriend(target))
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{
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if (TerritoryWarManager.getInstance().isTWInProgress())
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{
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@@ -1019,7 +1018,7 @@ public abstract class Summon extends Playable
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return false;
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}
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if ((target.getActingPlayer() != null) && (_owner.getSiegeState() > 0) && _owner.isInsideZone(ZoneId.SIEGE) && (target.getActingPlayer().getSiegeSide() == _owner.getSiegeSide()))
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if (_owner.isSiegeFriend(target))
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{
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if (TerritoryWarManager.getInstance().isTWInProgress())
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{
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@@ -1618,6 +1618,41 @@ public class PlayerInstance extends Playable
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return _siegeSide;
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}
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public boolean isSiegeFriend(WorldObject target)
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{
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// If i'm natural or not in siege zone, not friends.
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if ((_siegeState == 0) || !isInsideZone(ZoneId.SIEGE))
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{
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return false;
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}
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// If target isn't a player, is self, isn't on same siege or not on same state, not friends.
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final PlayerInstance targetPlayer = target.getActingPlayer();
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if ((targetPlayer == null) || (targetPlayer == this) || (targetPlayer.getSiegeSide() != _siegeSide) || (_siegeState != targetPlayer.getSiegeState()))
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{
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return false;
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}
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// Attackers are considered friends only if castle has no owner.
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if (_siegeState == 1)
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{
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final Castle castle = CastleManager.getInstance().getCastleById(_siegeSide);
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if (castle == null)
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{
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return false;
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}
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if (castle.getOwner() == null)
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{
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return true;
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}
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return false;
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}
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// Both are defenders, friends.
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return true;
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}
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/**
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* Set the PvP Flag of the PlayerInstance.
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* @param pvpFlag
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@@ -8928,7 +8963,7 @@ public class PlayerInstance extends Playable
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return false;
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}
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if ((target.getActingPlayer() != null) && (getSiegeState() > 0) && isInsideZone(ZoneId.SIEGE) && (target.getActingPlayer().getSiegeState() == getSiegeState()) && (target.getActingPlayer() != this) && (target.getActingPlayer().getSiegeSide() == getSiegeSide()))
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if (isSiegeFriend(target))
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{
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if (TerritoryWarManager.getInstance().isTWInProgress())
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{
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@@ -9151,18 +9186,10 @@ public class PlayerInstance extends Playable
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}
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// Siege
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if ((getSiegeState() != 0) && (targetPlayer.getSiegeState() != 0))
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if (isSiegeFriend(targetPlayer))
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{
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// Register for same siege
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if (getSiegeSide() == targetPlayer.getSiegeSide())
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{
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// Same side
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if (getSiegeState() == targetPlayer.getSiegeState())
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{
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sendPacket(SystemMessageId.FORCE_ATTACK_IS_IMPOSSIBLE_AGAINST_A_TEMPORARY_ALLIED_MEMBER_DURING_A_SIEGE);
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return false;
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}
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}
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sendPacket(SystemMessageId.FORCE_ATTACK_IS_IMPOSSIBLE_AGAINST_A_TEMPORARY_ALLIED_MEMBER_DURING_A_SIEGE);
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return false;
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}
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// Party
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