GameTimeController class is a task manager.

This commit is contained in:
MobiusDevelopment
2021-05-01 23:18:27 +00:00
parent 4669261eec
commit 6de03faace
647 changed files with 5966 additions and 5943 deletions
@@ -23,10 +23,10 @@ import java.util.concurrent.ScheduledFuture;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import ai.AbstractNpcAI; import ai.AbstractNpcAI;
@@ -160,7 +160,7 @@ public class Parade extends AbstractNpcAI
private long timeLeftMilli(int hh, int mm, int ss) private long timeLeftMilli(int hh, int mm, int ss)
{ {
final int now = (GameTimeController.getInstance().getGameTicks() * 60) / 100; final int now = (GameTimeTaskManager.getInstance().getGameTicks() * 60) / 100;
int dd = ((hh * 3600) + (mm * 60) + ss) - (now % 86400); int dd = ((hh * 3600) + (mm * 60) + ss) - (now % 86400);
if (dd < 0) if (dd < 0)
{ {
@@ -21,7 +21,6 @@ import java.util.HashMap;
import java.util.Map; import java.util.Map;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.ChatType; import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
@@ -30,6 +29,7 @@ import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.NpcStringId; import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.network.serverpackets.NpcSay; import org.l2jmobius.gameserver.network.serverpackets.NpcSay;
import org.l2jmobius.gameserver.network.serverpackets.PlaySound; import org.l2jmobius.gameserver.network.serverpackets.PlaySound;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import ai.AbstractNpcAI; import ai.AbstractNpcAI;
@@ -286,7 +286,7 @@ public class TalentShow extends AbstractNpcAI
private void scheduleTimer() private void scheduleTimer()
{ {
final int gameTime = GameTimeController.getInstance().getGameTime(); final int gameTime = GameTimeTaskManager.getInstance().getGameTime();
final int hours = (gameTime / 60) % 24; final int hours = (gameTime / 60) % 24;
final int minutes = gameTime % 60; final int minutes = gameTime % 60;
int hourDiff; int hourDiff;
@@ -17,7 +17,6 @@
package ai.areas.SelMahumTrainingGrounds; package ai.areas.SelMahumTrainingGrounds;
import org.l2jmobius.commons.util.CommonUtil; import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.data.xml.SkillData; import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.enums.ChatType; import org.l2jmobius.gameserver.enums.ChatType;
@@ -28,6 +27,7 @@ import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.NpcStringId; import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import ai.AbstractNpcAI; import ai.AbstractNpcAI;
@@ -123,7 +123,7 @@ public class SelMahumSquad extends AbstractNpcAI
startQuestTimer("fire", 30000 + getRandom(5000), npc, null); startQuestTimer("fire", 30000 + getRandom(5000), npc, null);
npc.setDisplayEffect(FIRE_EFFECT_NONE); npc.setDisplayEffect(FIRE_EFFECT_NONE);
if (getRandom(GameTimeController.getInstance().isNight() ? 2 : 4) < 1) if (getRandom(GameTimeTaskManager.getInstance().isNight() ? 2 : 4) < 1)
{ {
npc.setDisplayEffect(FIRE_EFFECT_BURN); // fire burns npc.setDisplayEffect(FIRE_EFFECT_BURN); // fire burns
npc.broadcastEvent("SCE_CAMPFIRE_START", 600, null); npc.broadcastEvent("SCE_CAMPFIRE_START", 600, null);
@@ -19,13 +19,13 @@ package ai.others.Spawns;
import java.util.Set; import java.util.Set;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.events.EventType; import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.ListenerRegisterType; import org.l2jmobius.gameserver.model.events.ListenerRegisterType;
import org.l2jmobius.gameserver.model.events.annotations.RegisterEvent; import org.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import org.l2jmobius.gameserver.model.events.annotations.RegisterType; import org.l2jmobius.gameserver.model.events.annotations.RegisterType;
import org.l2jmobius.gameserver.model.events.impl.OnDayNightChange; import org.l2jmobius.gameserver.model.events.impl.OnDayNightChange;
import org.l2jmobius.gameserver.model.spawns.SpawnTemplate; import org.l2jmobius.gameserver.model.spawns.SpawnTemplate;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import ai.AbstractNpcAI; import ai.AbstractNpcAI;
@@ -47,7 +47,7 @@ public class DayNightSpawns extends AbstractNpcAI
{ {
if (_templates.add(template)) if (_templates.add(template))
{ {
manageSpawns(template, GameTimeController.getInstance().isNight()); manageSpawns(template, GameTimeTaskManager.getInstance().isNight());
} }
} }
@@ -26,13 +26,13 @@ import java.util.concurrent.TimeUnit;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameServer; import org.l2jmobius.gameserver.GameServer;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.cache.HtmCache; import org.l2jmobius.gameserver.cache.HtmCache;
import org.l2jmobius.gameserver.data.xml.AdminData; import org.l2jmobius.gameserver.data.xml.AdminData;
import org.l2jmobius.gameserver.handler.IAdminCommandHandler; import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage; import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* @author St3eT * @author St3eT
@@ -58,8 +58,8 @@ public class AdminServerInfo implements IAdminCommandHandler
html.replace("%os_name%", System.getProperty("os.name")); html.replace("%os_name%", System.getProperty("os.name"));
html.replace("%os_ver%", System.getProperty("os.version")); html.replace("%os_ver%", System.getProperty("os.version"));
html.replace("%slots%", getPlayersCount("ALL") + "/" + Config.MAXIMUM_ONLINE_USERS); html.replace("%slots%", getPlayersCount("ALL") + "/" + Config.MAXIMUM_ONLINE_USERS);
html.replace("%gameTime%", GameTimeController.getInstance().getGameHour() + ":" + GameTimeController.getInstance().getGameMinute()); html.replace("%gameTime%", GameTimeTaskManager.getInstance().getGameHour() + ":" + GameTimeTaskManager.getInstance().getGameMinute());
html.replace("%dayNight%", GameTimeController.getInstance().isNight() ? "Night" : "Day"); html.replace("%dayNight%", GameTimeTaskManager.getInstance().isNight() ? "Night" : "Day");
html.replace("%geodata%", Config.PATHFINDING ? "Enabled" : "Disabled"); html.replace("%geodata%", Config.PATHFINDING ? "Enabled" : "Disabled");
html.replace("%serverTime%", SDF.format(new Date(Chronos.currentTimeMillis()))); html.replace("%serverTime%", SDF.format(new Date(Chronos.currentTimeMillis())));
html.replace("%serverUpTime%", getServerUpTime()); html.replace("%serverUpTime%", getServerUpTime());
@@ -19,12 +19,12 @@ package handlers.admincommandhandlers;
import java.text.SimpleDateFormat; import java.text.SimpleDateFormat;
import java.util.Calendar; import java.util.Calendar;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.Shutdown; import org.l2jmobius.gameserver.Shutdown;
import org.l2jmobius.gameserver.handler.IAdminCommandHandler; import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage; import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.BuilderUtil; import org.l2jmobius.gameserver.util.BuilderUtil;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
@@ -99,7 +99,7 @@ public class AdminShutdown implements IAdminCommandHandler
private void sendHtmlForm(PlayerInstance activeChar) private void sendHtmlForm(PlayerInstance activeChar)
{ {
final NpcHtmlMessage adminReply = new NpcHtmlMessage(0, 1); final NpcHtmlMessage adminReply = new NpcHtmlMessage(0, 1);
final int t = GameTimeController.getInstance().getGameTime(); final int t = GameTimeTaskManager.getInstance().getGameTime();
final int h = t / 60; final int h = t / 60;
final int m = t % 60; final int m = t % 60;
final SimpleDateFormat format = new SimpleDateFormat("h:mm a"); final SimpleDateFormat format = new SimpleDateFormat("h:mm a");
@@ -16,12 +16,12 @@
*/ */
package handlers.effecthandlers; package handlers.effecthandlers;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.Stat; import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* @author Mobius * @author Mobius
@@ -36,12 +36,12 @@ public class HitAtNight extends AbstractStatEffect
@Override @Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item) public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{ {
GameTimeController.getInstance().addShadowSenseCharacter(effected); GameTimeTaskManager.getInstance().addShadowSenseCharacter(effected);
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void onExit(Creature effector, Creature effected, Skill skill)
{ {
GameTimeController.getInstance().removeShadowSenseCharacter(effected); GameTimeTaskManager.getInstance().removeShadowSenseCharacter(effected);
} }
} }
@@ -36,7 +36,6 @@ import java.util.logging.Logger;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.GameServer; import org.l2jmobius.gameserver.GameServer;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.LoginServerThread; import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.data.xml.AdminData; import org.l2jmobius.gameserver.data.xml.AdminData;
import org.l2jmobius.gameserver.enums.ItemLocation; import org.l2jmobius.gameserver.enums.ItemLocation;
@@ -49,6 +48,7 @@ import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.network.serverpackets.AdminForgePacket; import org.l2jmobius.gameserver.network.serverpackets.AdminForgePacket;
import org.l2jmobius.gameserver.network.telnet.ITelnetCommand; import org.l2jmobius.gameserver.network.telnet.ITelnetCommand;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager; import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import io.netty.channel.ChannelHandlerContext; import io.netty.channel.ChannelHandlerContext;
@@ -354,7 +354,7 @@ public class Debug implements ITelnetCommand
private static String gameTime() private static String gameTime()
{ {
final int t = GameTimeController.getInstance().getGameTime(); final int t = GameTimeTaskManager.getInstance().getGameTime();
final int h = t / 60; final int h = t / 60;
final int m = t % 60; final int m = t % 60;
final SimpleDateFormat format = new SimpleDateFormat("H:mm"); final SimpleDateFormat format = new SimpleDateFormat("H:mm");
@@ -21,11 +21,11 @@ import java.util.Date;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.handler.IUserCommandHandler; import org.l2jmobius.gameserver.handler.IUserCommandHandler;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* Time user command. * Time user command.
@@ -47,7 +47,7 @@ public class Time implements IUserCommandHandler
return false; return false;
} }
final int t = GameTimeController.getInstance().getGameTime(); final int t = GameTimeTaskManager.getInstance().getGameTime();
final String h = Integer.toString(((t / 60) % 24)); final String h = Integer.toString(((t / 60) % 24));
String m; String m;
if ((t % 60) < 10) if ((t % 60) < 10)
@@ -60,7 +60,7 @@ public class Time implements IUserCommandHandler
} }
SystemMessage sm; SystemMessage sm;
if (GameTimeController.getInstance().isNight()) if (GameTimeTaskManager.getInstance().isNight())
{ {
sm = new SystemMessage(SystemMessageId.THE_CURRENT_TIME_IS_S1_S2_2); sm = new SystemMessage(SystemMessageId.THE_CURRENT_TIME_IS_S1_S2_2);
sm.addString(h); sm.addString(h);
@@ -152,6 +152,7 @@ import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.telnet.TelnetServer; import org.l2jmobius.gameserver.network.telnet.TelnetServer;
import org.l2jmobius.gameserver.scripting.ScriptEngineManager; import org.l2jmobius.gameserver.scripting.ScriptEngineManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager; import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.TaskManager; import org.l2jmobius.gameserver.taskmanager.TaskManager;
import org.l2jmobius.gameserver.ui.Gui; import org.l2jmobius.gameserver.ui.Gui;
@@ -222,8 +223,8 @@ public class GameServer
TelnetServer.getInstance(); TelnetServer.getInstance();
printSection("World"); printSection("World");
// start game time control early // Start game time task manager early.
GameTimeController.init(); GameTimeTaskManager.getInstance();
World.getInstance(); World.getInstance();
MapRegionManager.getInstance(); MapRegionManager.getInstance();
ZoneManager.getInstance(); ZoneManager.getInstance();
@@ -51,6 +51,7 @@ import org.l2jmobius.gameserver.network.serverpackets.RecipeShopItemInfo;
import org.l2jmobius.gameserver.network.serverpackets.SetupGauge; import org.l2jmobius.gameserver.network.serverpackets.SetupGauge;
import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
public class RecipeController public class RecipeController
@@ -338,7 +339,7 @@ public class RecipeController
// if still not empty, schedule another pass // if still not empty, schedule another pass
if (!_items.isEmpty()) if (!_items.isEmpty())
{ {
_delay = (int) (Config.ALT_GAME_CREATION_SPEED * _player.getStat().getReuseTime(_skill) * GameTimeController.TICKS_PER_SECOND * GameTimeController.MILLIS_IN_TICK); _delay = (int) (Config.ALT_GAME_CREATION_SPEED * _player.getStat().getReuseTime(_skill) * GameTimeTaskManager.TICKS_PER_SECOND * GameTimeTaskManager.MILLIS_IN_TICK);
// FIXME: please fix this packet to show crafting animation (somebody) // FIXME: please fix this packet to show crafting animation (somebody)
final MagicSkillUse msk = new MagicSkillUse(_player, _skillId, _skillLevel, _delay, 0); final MagicSkillUse msk = new MagicSkillUse(_player, _skillId, _skillLevel, _delay, 0);
@@ -48,6 +48,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.loginserverpackets.game.ServerStatus; import org.l2jmobius.gameserver.network.loginserverpackets.game.ServerStatus;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.network.telnet.TelnetServer; import org.l2jmobius.gameserver.network.telnet.TelnetServer;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Broadcast; import org.l2jmobius.gameserver.util.Broadcast;
/** /**
@@ -144,7 +145,7 @@ public class Shutdown extends Thread
// ensure all services are stopped // ensure all services are stopped
try try
{ {
GameTimeController.getInstance().stopTimer(); GameTimeTaskManager.getInstance().stopTimer();
LOGGER.info("Game Time Controller: Timer stopped(" + tc.getEstimatedTimeAndRestartCounter() + "ms)."); LOGGER.info("Game Time Controller: Timer stopped(" + tc.getEstimatedTimeAndRestartCounter() + "ms).");
} }
catch (Throwable t) catch (Throwable t)
@@ -20,7 +20,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_ATTACK;
import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_FOLLOW; import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_FOLLOW;
import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE; import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.WorldRegion; import org.l2jmobius.gameserver.model.WorldRegion;
@@ -39,6 +38,7 @@ import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
import org.l2jmobius.gameserver.network.serverpackets.StopMove; import org.l2jmobius.gameserver.network.serverpackets.StopMove;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.CreatureFollowTaskManager; import org.l2jmobius.gameserver.taskmanager.CreatureFollowTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* Mother class of all objects AI in the world.<br> * Mother class of all objects AI in the world.<br>
@@ -443,13 +443,13 @@ public abstract class AbstractAI implements Ctrl
{ {
if (_clientMovingToPawnOffset == offset) if (_clientMovingToPawnOffset == offset)
{ {
if (GameTimeController.getInstance().getGameTicks() < _moveToPawnTimeout) if (GameTimeTaskManager.getInstance().getGameTicks() < _moveToPawnTimeout)
{ {
return; return;
} }
} }
// minimum time to calculate new route is 2 seconds // minimum time to calculate new route is 2 seconds
else if (_actor.isOnGeodataPath() && (GameTimeController.getInstance().getGameTicks() < (_moveToPawnTimeout + 10))) else if (_actor.isOnGeodataPath() && (GameTimeTaskManager.getInstance().getGameTicks() < (_moveToPawnTimeout + 10)))
{ {
return; return;
} }
@@ -459,8 +459,8 @@ public abstract class AbstractAI implements Ctrl
_clientMoving = true; _clientMoving = true;
_clientMovingToPawnOffset = offset; _clientMovingToPawnOffset = offset;
_target = pawn; _target = pawn;
_moveToPawnTimeout = GameTimeController.getInstance().getGameTicks(); _moveToPawnTimeout = GameTimeTaskManager.getInstance().getGameTicks();
_moveToPawnTimeout += 1000 / GameTimeController.MILLIS_IN_TICK; _moveToPawnTimeout += 1000 / GameTimeTaskManager.MILLIS_IN_TICK;
if (pawn == null) if (pawn == null)
{ {
@@ -28,7 +28,6 @@ import java.util.logging.Logger;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.enums.AISkillScope; import org.l2jmobius.gameserver.enums.AISkillScope;
import org.l2jmobius.gameserver.geoengine.GeoEngine; import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager; import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager;
@@ -57,6 +56,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster; import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.taskmanager.AttackableThinkTaskManager; import org.l2jmobius.gameserver.taskmanager.AttackableThinkTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**
@@ -263,7 +263,7 @@ public class AttackableAI extends CreatureAI
protected void onIntentionAttack(Creature target) protected void onIntentionAttack(Creature target)
{ {
// Calculate the attack timeout // Calculate the attack timeout
_attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeController.getInstance().getGameTicks(); _attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeTaskManager.getInstance().getGameTicks();
// Manage the Attack Intention : Stop current Attack (if necessary), Start a new Attack and Launch Think Event // Manage the Attack Intention : Stop current Attack (if necessary), Start a new Attack and Launch Think Event
super.onIntentionAttack(target); super.onIntentionAttack(target);
@@ -666,7 +666,7 @@ public class AttackableAI extends CreatureAI
return; return;
} }
if (_attackTimeout < GameTimeController.getInstance().getGameTicks()) if (_attackTimeout < GameTimeTaskManager.getInstance().getGameTicks())
{ {
// Set the AI Intention to AI_INTENTION_ACTIVE // Set the AI Intention to AI_INTENTION_ACTIVE
setIntention(AI_INTENTION_ACTIVE); setIntention(AI_INTENTION_ACTIVE);
@@ -1313,7 +1313,7 @@ public class AttackableAI extends CreatureAI
final Attackable me = getActiveChar(); final Attackable me = getActiveChar();
final WorldObject target = getTarget(); final WorldObject target = getTarget();
// Calculate the attack timeout // Calculate the attack timeout
_attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeController.getInstance().getGameTicks(); _attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeTaskManager.getInstance().getGameTicks();
// Set the _globalAggro to 0 to permit attack even just after spawn // Set the _globalAggro to 0 to permit attack even just after spawn
if (_globalAggro < 0) if (_globalAggro < 0)
@@ -21,7 +21,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_FOLLOW;
import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE; import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
@@ -29,6 +28,7 @@ import org.l2jmobius.gameserver.model.actor.instance.DoppelgangerInstance;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster; import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
public class DoppelgangerAI extends CreatureAI public class DoppelgangerAI extends CreatureAI
{ {
@@ -220,7 +220,7 @@ public class DoppelgangerAI extends CreatureAI
{ {
if (_clientMovingToPawnOffset == offset) if (_clientMovingToPawnOffset == offset)
{ {
if (GameTimeController.getInstance().getGameTicks() < _moveToPawnTimeout) if (GameTimeTaskManager.getInstance().getGameTicks() < _moveToPawnTimeout)
{ {
return; return;
} }
@@ -229,7 +229,7 @@ public class DoppelgangerAI extends CreatureAI
else if (_actor.isOnGeodataPath()) else if (_actor.isOnGeodataPath())
{ {
// minimum time to calculate new route is 2 seconds // minimum time to calculate new route is 2 seconds
if (GameTimeController.getInstance().getGameTicks() < (_moveToPawnTimeout + 10)) if (GameTimeTaskManager.getInstance().getGameTicks() < (_moveToPawnTimeout + 10))
{ {
return; return;
} }
@@ -240,8 +240,8 @@ public class DoppelgangerAI extends CreatureAI
_clientMoving = true; _clientMoving = true;
_clientMovingToPawnOffset = offset; _clientMovingToPawnOffset = offset;
setTarget(pawn); setTarget(pawn);
_moveToPawnTimeout = GameTimeController.getInstance().getGameTicks(); _moveToPawnTimeout = GameTimeTaskManager.getInstance().getGameTicks();
_moveToPawnTimeout += 1000 / GameTimeController.MILLIS_IN_TICK; _moveToPawnTimeout += 1000 / GameTimeTaskManager.MILLIS_IN_TICK;
if (pawn == null) if (pawn == null)
{ {
return; return;
@@ -24,9 +24,9 @@ import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node; import org.w3c.dom.Node;
import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.enums.Position; import org.l2jmobius.gameserver.enums.Position;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* This class load, holds and calculates the hit condition bonuses. * This class load, holds and calculates the hit condition bonuses.
@@ -127,7 +127,7 @@ public class HitConditionBonusData implements IXmlReader
} }
// Get weather bonus // Get weather bonus
if (GameTimeController.getInstance().isNight()) if (GameTimeTaskManager.getInstance().isNight())
{ {
mod += darkBonus; mod += darkBonus;
// else if () No rain support yet. // else if () No rain support yet.
@@ -32,7 +32,6 @@ import java.util.logging.Logger;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.data.ItemTable; import org.l2jmobius.gameserver.data.ItemTable;
import org.l2jmobius.gameserver.enums.PartyDistributionType; import org.l2jmobius.gameserver.enums.PartyDistributionType;
import org.l2jmobius.gameserver.enums.StatusUpdateType; import org.l2jmobius.gameserver.enums.StatusUpdateType;
@@ -65,6 +64,7 @@ import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDelete;
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll; import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll;
import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**
@@ -149,7 +149,7 @@ public class Party extends AbstractPlayerGroup
public void setPendingInvitation(boolean value) public void setPendingInvitation(boolean value)
{ {
_pendingInvitation = value; _pendingInvitation = value;
_pendingInviteTimeout = GameTimeController.getInstance().getGameTicks() + (PlayerInstance.REQUEST_TIMEOUT * GameTimeController.TICKS_PER_SECOND); _pendingInviteTimeout = GameTimeTaskManager.getInstance().getGameTicks() + (PlayerInstance.REQUEST_TIMEOUT * GameTimeTaskManager.TICKS_PER_SECOND);
} }
/** /**
@@ -159,7 +159,7 @@ public class Party extends AbstractPlayerGroup
*/ */
public boolean isInvitationRequestExpired() public boolean isInvitationRequestExpired()
{ {
return (_pendingInviteTimeout <= GameTimeController.getInstance().getGameTicks()); return (_pendingInviteTimeout <= GameTimeTaskManager.getInstance().getGameTicks());
} }
/** /**
@@ -44,7 +44,6 @@ import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.commons.util.EmptyQueue; import org.l2jmobius.commons.util.EmptyQueue;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.AttackableAI; import org.l2jmobius.gameserver.ai.AttackableAI;
import org.l2jmobius.gameserver.ai.CreatureAI; import org.l2jmobius.gameserver.ai.CreatureAI;
import org.l2jmobius.gameserver.ai.CtrlEvent; import org.l2jmobius.gameserver.ai.CtrlEvent;
@@ -157,6 +156,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.network.serverpackets.TeleportToLocation; import org.l2jmobius.gameserver.network.serverpackets.TeleportToLocation;
import org.l2jmobius.gameserver.network.serverpackets.UserInfo; import org.l2jmobius.gameserver.network.serverpackets.UserInfo;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**
@@ -3050,7 +3050,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
m._yAccurate = getY(); m._yAccurate = getY();
} }
final int gameTicks = GameTimeController.getInstance().getGameTicks(); final int gameTicks = GameTimeTaskManager.getInstance().getGameTicks();
// Check if the position has already been calculated // Check if the position has already been calculated
if (m._moveTimestamp == gameTicks) if (m._moveTimestamp == gameTicks)
@@ -3125,7 +3125,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
double distFraction = Double.MAX_VALUE; double distFraction = Double.MAX_VALUE;
if (delta > 1) if (delta > 1)
{ {
final double distPassed = (_stat.getMoveSpeed() * (gameTicks - m._moveTimestamp)) / GameTimeController.TICKS_PER_SECOND; final double distPassed = (_stat.getMoveSpeed() * (gameTicks - m._moveTimestamp)) / GameTimeTaskManager.TICKS_PER_SECOND;
distFraction = distPassed / delta; distFraction = distPassed / delta;
} }
@@ -3541,7 +3541,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination // Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons // One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed); final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
m._target = target; m._target = target;
m._xDestination = x; m._xDestination = x;
m._yDestination = y; m._yDestination = y;
@@ -3555,17 +3555,17 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
setHeading(Util.calculateHeadingFrom(cos, sin)); setHeading(Util.calculateHeadingFrom(cos, sin));
} }
m._moveStartTime = GameTimeController.getInstance().getGameTicks(); m._moveStartTime = GameTimeTaskManager.getInstance().getGameTicks();
// Set the Creature _move object to MoveData object // Set the Creature _move object to MoveData object
_move = m; _move = m;
// Add the Creature to movingObjects of the GameTimeController // Add the Creature to movingObjects of the GameTimeController
// The GameTimeController manage objects movement // The GameTimeController manage objects movement
GameTimeController.getInstance().registerMovingObject(this); GameTimeTaskManager.getInstance().registerMovingObject(this);
// Create a task to notify the AI that Creature arrives at a check point of the movement // Create a task to notify the AI that Creature arrives at a check point of the movement
if ((ticksToMove * GameTimeController.MILLIS_IN_TICK) > 3000) if ((ticksToMove * GameTimeTaskManager.MILLIS_IN_TICK) > 3000)
{ {
ThreadPool.schedule(new NotifyAITask(this, CtrlEvent.EVT_ARRIVED_REVALIDATE), 2000); ThreadPool.schedule(new NotifyAITask(this, CtrlEvent.EVT_ARRIVED_REVALIDATE), 2000);
} }
@@ -3632,19 +3632,19 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination // Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons // One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed); final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
m._heading = 0; // initial value for coordinate sync m._heading = 0; // initial value for coordinate sync
m._moveStartTime = GameTimeController.getInstance().getGameTicks(); m._moveStartTime = GameTimeTaskManager.getInstance().getGameTicks();
// Set the Creature _move object to MoveData object // Set the Creature _move object to MoveData object
_move = m; _move = m;
// Add the Creature to movingObjects of the GameTimeController // Add the Creature to movingObjects of the GameTimeController
// The GameTimeController manage objects movement // The GameTimeController manage objects movement
GameTimeController.getInstance().registerMovingObject(this); GameTimeTaskManager.getInstance().registerMovingObject(this);
// Create a task to notify the AI that Creature arrives at a check point of the movement // Create a task to notify the AI that Creature arrives at a check point of the movement
if ((ticksToMove * GameTimeController.MILLIS_IN_TICK) > 3000) if ((ticksToMove * GameTimeTaskManager.MILLIS_IN_TICK) > 3000)
{ {
ThreadPool.schedule(new NotifyAITask(this, CtrlEvent.EVT_ARRIVED_REVALIDATE), 2000); ThreadPool.schedule(new NotifyAITask(this, CtrlEvent.EVT_ARRIVED_REVALIDATE), 2000);
} }
@@ -22,7 +22,6 @@ import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level; import java.util.logging.Level;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.InstanceType; import org.l2jmobius.gameserver.enums.InstanceType;
import org.l2jmobius.gameserver.enums.TeleportWhereType; import org.l2jmobius.gameserver.enums.TeleportWhereType;
@@ -41,6 +40,7 @@ import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket; import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**
@@ -156,9 +156,9 @@ public abstract class Vehicle extends Creature
setHeading(Util.calculateHeadingFrom(getX(), getY(), point.getX(), point.getY())); setHeading(Util.calculateHeadingFrom(getX(), getY(), point.getX(), point.getY()));
} }
m._moveStartTime = GameTimeController.getInstance().getGameTicks(); m._moveStartTime = GameTimeTaskManager.getInstance().getGameTicks();
_move = m; _move = m;
GameTimeController.getInstance().registerMovingObject(this); GameTimeTaskManager.getInstance().registerMovingObject(this);
return true; return true;
} }
} }
@@ -50,7 +50,6 @@ import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.commons.util.CommonUtil; import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.LoginServerThread; import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.RecipeController; import org.l2jmobius.gameserver.RecipeController;
import org.l2jmobius.gameserver.ai.CreatureAI; import org.l2jmobius.gameserver.ai.CreatureAI;
@@ -344,6 +343,7 @@ import org.l2jmobius.gameserver.network.serverpackets.ability.ExAcquireAPSkillLi
import org.l2jmobius.gameserver.network.serverpackets.commission.ExResponseCommissionInfo; import org.l2jmobius.gameserver.network.serverpackets.commission.ExResponseCommissionInfo;
import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus; import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager; import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager; import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
import org.l2jmobius.gameserver.taskmanager.PvpFlagTaskManager; import org.l2jmobius.gameserver.taskmanager.PvpFlagTaskManager;
@@ -3910,12 +3910,12 @@ public class PlayerInstance extends Playable
*/ */
public void setRecentFakeDeath(boolean protect) public void setRecentFakeDeath(boolean protect)
{ {
_recentFakeDeathEndTime = protect ? GameTimeController.getInstance().getGameTicks() + (Config.PLAYER_FAKEDEATH_UP_PROTECTION * GameTimeController.TICKS_PER_SECOND) : 0; _recentFakeDeathEndTime = protect ? GameTimeTaskManager.getInstance().getGameTicks() + (Config.PLAYER_FAKEDEATH_UP_PROTECTION * GameTimeTaskManager.TICKS_PER_SECOND) : 0;
} }
public boolean isRecentFakeDeath() public boolean isRecentFakeDeath()
{ {
return _recentFakeDeathEndTime > GameTimeController.getInstance().getGameTicks(); return _recentFakeDeathEndTime > GameTimeTaskManager.getInstance().getGameTicks();
} }
public boolean isFakeDeath() public boolean isFakeDeath()
@@ -5499,7 +5499,7 @@ public class PlayerInstance extends Playable
*/ */
public boolean isProcessingRequest() public boolean isProcessingRequest()
{ {
return (getActiveRequester() != null) || (_requestExpireTime > GameTimeController.getInstance().getGameTicks()); return (getActiveRequester() != null) || (_requestExpireTime > GameTimeTaskManager.getInstance().getGameTicks());
} }
/** /**
@@ -5507,7 +5507,7 @@ public class PlayerInstance extends Playable
*/ */
public boolean isProcessingTransaction() public boolean isProcessingTransaction()
{ {
return (getActiveRequester() != null) || (_activeTradeList != null) || (_requestExpireTime > GameTimeController.getInstance().getGameTicks()); return (getActiveRequester() != null) || (_activeTradeList != null) || (_requestExpireTime > GameTimeTaskManager.getInstance().getGameTicks());
} }
/** /**
@@ -5515,7 +5515,7 @@ public class PlayerInstance extends Playable
*/ */
public void blockRequest() public void blockRequest()
{ {
_requestExpireTime = GameTimeController.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeController.TICKS_PER_SECOND); _requestExpireTime = GameTimeTaskManager.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeTaskManager.TICKS_PER_SECOND);
} }
/** /**
@@ -5524,7 +5524,7 @@ public class PlayerInstance extends Playable
*/ */
public void onTransactionRequest(PlayerInstance partner) public void onTransactionRequest(PlayerInstance partner)
{ {
_requestExpireTime = GameTimeController.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeController.TICKS_PER_SECOND); _requestExpireTime = GameTimeTaskManager.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeTaskManager.TICKS_PER_SECOND);
partner.setActiveRequester(this); partner.setActiveRequester(this);
} }
@@ -5534,7 +5534,7 @@ public class PlayerInstance extends Playable
*/ */
public boolean isRequestExpired() public boolean isRequestExpired()
{ {
return _requestExpireTime <= GameTimeController.getInstance().getGameTicks(); return _requestExpireTime <= GameTimeTaskManager.getInstance().getGameTicks();
} }
/** /**
@@ -16,10 +16,10 @@
*/ */
package org.l2jmobius.gameserver.model.conditions; package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.items.Item; import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* The Class ConditionGameTime. * The Class ConditionGameTime.
@@ -60,7 +60,7 @@ public class ConditionGameTime extends Condition
{ {
case NIGHT: case NIGHT:
{ {
return GameTimeController.getInstance().isNight() == _required; return GameTimeTaskManager.getInstance().isNight() == _required;
} }
} }
return !_required; return !_required;
@@ -35,7 +35,6 @@ import java.util.logging.Logger;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.data.ItemTable; import org.l2jmobius.gameserver.data.ItemTable;
import org.l2jmobius.gameserver.data.xml.DoorData; import org.l2jmobius.gameserver.data.xml.DoorData;
@@ -160,6 +159,7 @@ import org.l2jmobius.gameserver.network.serverpackets.PlaySound;
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera; import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.scripting.ManagedScript; import org.l2jmobius.gameserver.scripting.ManagedScript;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.MinionList; import org.l2jmobius.gameserver.util.MinionList;
/** /**
@@ -3181,11 +3181,11 @@ public abstract class AbstractScript extends ManagedScript implements IEventTime
} }
/** /**
* @return the number of ticks from the {@link org.l2jmobius.gameserver.GameTimeController}. * @return the number of ticks from the {@link org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager}.
*/ */
public static int getGameTicks() public static int getGameTicks()
{ {
return GameTimeController.getInstance().getGameTicks(); return GameTimeTaskManager.getInstance().getGameTicks();
} }
/** /**
@@ -24,7 +24,6 @@ import java.util.concurrent.ScheduledFuture;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.EffectList; import org.l2jmobius.gameserver.model.EffectList;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon; import org.l2jmobius.gameserver.model.actor.Summon;
@@ -36,6 +35,7 @@ import org.l2jmobius.gameserver.model.options.Options;
import org.l2jmobius.gameserver.model.stats.Formulas; import org.l2jmobius.gameserver.model.stats.Formulas;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* Buff Info.<br> * Buff Info.<br>
@@ -85,7 +85,7 @@ public class BuffInfo
_effected = effected; _effected = effected;
_skill = skill; _skill = skill;
_abnormalTime = Formulas.calcEffectAbnormalTime(effector, effected, skill); _abnormalTime = Formulas.calcEffectAbnormalTime(effector, effected, skill);
_periodStartTicks = GameTimeController.getInstance().getGameTicks(); _periodStartTicks = GameTimeTaskManager.getInstance().getGameTicks();
_hideStartMessage = hideStartMessage; _hideStartMessage = hideStartMessage;
_item = item; _item = item;
_option = option; _option = option;
@@ -198,7 +198,7 @@ public class BuffInfo
*/ */
public int getTime() public int getTime()
{ {
return _abnormalTime - ((GameTimeController.getInstance().getGameTicks() - _periodStartTicks) / GameTimeController.TICKS_PER_SECOND); return _abnormalTime - ((GameTimeTaskManager.getInstance().getGameTicks() - _periodStartTicks) / GameTimeTaskManager.TICKS_PER_SECOND);
} }
/** /**
@@ -433,7 +433,7 @@ public class BuffInfo
{ {
if (_abnormalTime > 0) if (_abnormalTime > 0)
{ {
_periodStartTicks = GameTimeController.getInstance().getGameTicks(); _periodStartTicks = GameTimeTaskManager.getInstance().getGameTicks();
_abnormalTime = abnormalTime; _abnormalTime = abnormalTime;
_effected.removeBuffInfoTime(this); _effected.removeBuffInfoTime(this);
_effected.addBuffInfoTime(this); _effected.addBuffInfoTime(this);
@@ -18,11 +18,11 @@ package org.l2jmobius.gameserver.model.stats.finalizers;
import java.util.OptionalDouble; import java.util.OptionalDouble;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.items.Item; import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.stats.IStatFunction; import org.l2jmobius.gameserver.model.stats.IStatFunction;
import org.l2jmobius.gameserver.model.stats.Stat; import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* @author UnAfraid * @author UnAfraid
@@ -71,7 +71,7 @@ public class PAccuracyFinalizer implements IStatFunction
} }
// Shadow sense // Shadow sense
if (GameTimeController.getInstance().isNight()) if (GameTimeTaskManager.getInstance().isNight())
{ {
baseValue += creature.getStat().getAdd(Stat.HIT_AT_NIGHT, 0); baseValue += creature.getStat().getAdd(Stat.HIT_AT_NIGHT, 0);
} }
@@ -17,9 +17,9 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.OutgoingPackets; import org.l2jmobius.gameserver.network.OutgoingPackets;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
public class CharSelected implements IClientOutgoingPacket public class CharSelected implements IClientOutgoingPacket
{ {
@@ -61,7 +61,7 @@ public class CharSelected implements IClientOutgoingPacket
packet.writeD(_player.getLevel()); packet.writeD(_player.getLevel());
packet.writeD(_player.getReputation()); packet.writeD(_player.getReputation());
packet.writeD(_player.getPkKills()); packet.writeD(_player.getPkKills());
packet.writeD(GameTimeController.getInstance().getGameTime() % (24 * 60)); // "reset" on 24th hour packet.writeD(GameTimeTaskManager.getInstance().getGameTime() % (24 * 60)); // "reset" on 24th hour
packet.writeD(0x00); packet.writeD(0x00);
packet.writeD(_player.getClassId().getId()); packet.writeD(_player.getClassId().getId());
@@ -17,8 +17,8 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.network.OutgoingPackets; import org.l2jmobius.gameserver.network.OutgoingPackets;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
public class ClientSetTime implements IClientOutgoingPacket public class ClientSetTime implements IClientOutgoingPacket
{ {
@@ -33,7 +33,7 @@ public class ClientSetTime implements IClientOutgoingPacket
{ {
OutgoingPackets.CLIENT_SET_TIME.writeId(packet); OutgoingPackets.CLIENT_SET_TIME.writeId(packet);
packet.writeD(GameTimeController.getInstance().getGameTime()); // time in client minutes packet.writeD(GameTimeTaskManager.getInstance().getGameTime()); // time in client minutes
packet.writeD(6); // constant to match the server time( this determines the speed of the client clock) packet.writeD(6); // constant to match the server time( this determines the speed of the client clock)
return true; return true;
} }
@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver; package org.l2jmobius.gameserver.taskmanager;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Calendar; import java.util.Calendar;
@@ -33,12 +33,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.util.UnboundArrayList; import org.l2jmobius.gameserver.util.UnboundArrayList;
/** /**
* Game Time controller class. * Game Time task manager class.
* @author Forsaiken * @author Forsaiken
*/ */
public class GameTimeController extends Thread public class GameTimeTaskManager extends Thread
{ {
private static final Logger LOGGER = Logger.getLogger(GameTimeController.class.getName()); private static final Logger LOGGER = Logger.getLogger(GameTimeTaskManager.class.getName());
public static final int TICKS_PER_SECOND = 10; // not able to change this without checking through code public static final int TICKS_PER_SECOND = 10; // not able to change this without checking through code
public static final int MILLIS_IN_TICK = 1000 / TICKS_PER_SECOND; public static final int MILLIS_IN_TICK = 1000 / TICKS_PER_SECOND;
@@ -48,15 +48,13 @@ public class GameTimeController extends Thread
public static final int TICKS_PER_IG_DAY = SECONDS_PER_IG_DAY * TICKS_PER_SECOND; public static final int TICKS_PER_IG_DAY = SECONDS_PER_IG_DAY * TICKS_PER_SECOND;
private static final int SHADOW_SENSE_ID = 294; private static final int SHADOW_SENSE_ID = 294;
private static GameTimeController _instance;
private static final UnboundArrayList<Creature> _movingObjects = new UnboundArrayList<>(); private static final UnboundArrayList<Creature> _movingObjects = new UnboundArrayList<>();
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet(); private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
private final long _referenceTime; private final long _referenceTime;
private GameTimeController() private GameTimeTaskManager()
{ {
super("GameTimeController"); super("GameTimeTaskManager");
super.setDaemon(true); super.setDaemon(true);
super.setPriority(MAX_PRIORITY); super.setPriority(MAX_PRIORITY);
@@ -70,11 +68,6 @@ public class GameTimeController extends Thread
super.start(); super.start();
} }
public static void init()
{
_instance = new GameTimeController();
}
public int getGameTime() public int getGameTime()
{ {
return (getGameTicks() % TICKS_PER_IG_DAY) / MILLIS_IN_TICK; return (getGameTicks() % TICKS_PER_IG_DAY) / MILLIS_IN_TICK;
@@ -243,8 +236,13 @@ public class GameTimeController extends Thread
} }
} }
public static GameTimeController getInstance() public static final GameTimeTaskManager getInstance()
{ {
return _instance; return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final GameTimeTaskManager INSTANCE = new GameTimeTaskManager();
} }
} }
@@ -22,7 +22,6 @@ import java.util.logging.Level;
import java.util.logging.Logger; import java.util.logging.Logger;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.instancemanager.PunishmentManager; import org.l2jmobius.gameserver.instancemanager.PunishmentManager;
import org.l2jmobius.gameserver.model.PlayerCondOverride; import org.l2jmobius.gameserver.model.PlayerCondOverride;
import org.l2jmobius.gameserver.model.punishment.PunishmentAffect; import org.l2jmobius.gameserver.model.punishment.PunishmentAffect;
@@ -31,6 +30,7 @@ import org.l2jmobius.gameserver.model.punishment.PunishmentType;
import org.l2jmobius.gameserver.network.ConnectionState; import org.l2jmobius.gameserver.network.ConnectionState;
import org.l2jmobius.gameserver.network.Disconnection; import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* Flood protector implementation. * Flood protector implementation.
@@ -53,7 +53,7 @@ public class FloodProtectorAction
/** /**
* Next game tick when new request is allowed. * Next game tick when new request is allowed.
*/ */
private volatile int _nextGameTick = GameTimeController.getInstance().getGameTicks(); private volatile int _nextGameTick = GameTimeTaskManager.getInstance().getGameTicks();
/** /**
* Request counter. * Request counter.
*/ */
@@ -86,7 +86,7 @@ public class FloodProtectorAction
*/ */
public boolean tryPerformAction(String command) public boolean tryPerformAction(String command)
{ {
final int curTick = GameTimeController.getInstance().getGameTicks(); final int curTick = GameTimeTaskManager.getInstance().getGameTicks();
if ((_client.getPlayer() != null) && _client.getPlayer().canOverrideCond(PlayerCondOverride.FLOOD_CONDITIONS)) if ((_client.getPlayer() != null) && _client.getPlayer().canOverrideCond(PlayerCondOverride.FLOOD_CONDITIONS))
{ {
return true; return true;
@@ -96,7 +96,7 @@ public class FloodProtectorAction
{ {
if (_config.LOG_FLOODING && !_logged && LOGGER.isLoggable(Level.WARNING)) if (_config.LOG_FLOODING && !_logged && LOGGER.isLoggable(Level.WARNING))
{ {
log(" called command ", command, " ~", String.valueOf((_config.FLOOD_PROTECTION_INTERVAL - (_nextGameTick - curTick)) * GameTimeController.MILLIS_IN_TICK), " ms after previous command"); log(" called command ", command, " ~", String.valueOf((_config.FLOOD_PROTECTION_INTERVAL - (_nextGameTick - curTick)) * GameTimeTaskManager.MILLIS_IN_TICK), " ms after previous command");
_logged = true; _logged = true;
} }
@@ -125,7 +125,7 @@ public class FloodProtectorAction
if ((_count.get() > 0) && _config.LOG_FLOODING && LOGGER.isLoggable(Level.WARNING)) if ((_count.get() > 0) && _config.LOG_FLOODING && LOGGER.isLoggable(Level.WARNING))
{ {
log(" issued ", String.valueOf(_count), " extra requests within ~", String.valueOf(_config.FLOOD_PROTECTION_INTERVAL * GameTimeController.MILLIS_IN_TICK), " ms"); log(" issued ", String.valueOf(_count), " extra requests within ~", String.valueOf(_config.FLOOD_PROTECTION_INTERVAL * GameTimeTaskManager.MILLIS_IN_TICK), " ms");
} }
_nextGameTick = curTick + _config.FLOOD_PROTECTION_INTERVAL; _nextGameTick = curTick + _config.FLOOD_PROTECTION_INTERVAL;
@@ -23,10 +23,10 @@ import java.util.concurrent.ScheduledFuture;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import ai.AbstractNpcAI; import ai.AbstractNpcAI;
@@ -160,7 +160,7 @@ public class Parade extends AbstractNpcAI
private long timeLeftMilli(int hh, int mm, int ss) private long timeLeftMilli(int hh, int mm, int ss)
{ {
final int now = (GameTimeController.getInstance().getGameTicks() * 60) / 100; final int now = (GameTimeTaskManager.getInstance().getGameTicks() * 60) / 100;
int dd = ((hh * 3600) + (mm * 60) + ss) - (now % 86400); int dd = ((hh * 3600) + (mm * 60) + ss) - (now % 86400);
if (dd < 0) if (dd < 0)
{ {
@@ -21,7 +21,6 @@ import java.util.HashMap;
import java.util.Map; import java.util.Map;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.ChatType; import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
@@ -30,6 +29,7 @@ import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.NpcStringId; import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.network.serverpackets.NpcSay; import org.l2jmobius.gameserver.network.serverpackets.NpcSay;
import org.l2jmobius.gameserver.network.serverpackets.PlaySound; import org.l2jmobius.gameserver.network.serverpackets.PlaySound;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import ai.AbstractNpcAI; import ai.AbstractNpcAI;
@@ -286,7 +286,7 @@ public class TalentShow extends AbstractNpcAI
private void scheduleTimer() private void scheduleTimer()
{ {
final int gameTime = GameTimeController.getInstance().getGameTime(); final int gameTime = GameTimeTaskManager.getInstance().getGameTime();
final int hours = (gameTime / 60) % 24; final int hours = (gameTime / 60) % 24;
final int minutes = gameTime % 60; final int minutes = gameTime % 60;
int hourDiff; int hourDiff;
@@ -17,7 +17,6 @@
package ai.areas.SelMahumTrainingGrounds; package ai.areas.SelMahumTrainingGrounds;
import org.l2jmobius.commons.util.CommonUtil; import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.data.xml.SkillData; import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.enums.ChatType; import org.l2jmobius.gameserver.enums.ChatType;
@@ -28,6 +27,7 @@ import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.NpcStringId; import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import ai.AbstractNpcAI; import ai.AbstractNpcAI;
@@ -123,7 +123,7 @@ public class SelMahumSquad extends AbstractNpcAI
startQuestTimer("fire", 30000 + getRandom(5000), npc, null); startQuestTimer("fire", 30000 + getRandom(5000), npc, null);
npc.setDisplayEffect(FIRE_EFFECT_NONE); npc.setDisplayEffect(FIRE_EFFECT_NONE);
if (getRandom(GameTimeController.getInstance().isNight() ? 2 : 4) < 1) if (getRandom(GameTimeTaskManager.getInstance().isNight() ? 2 : 4) < 1)
{ {
npc.setDisplayEffect(FIRE_EFFECT_BURN); // fire burns npc.setDisplayEffect(FIRE_EFFECT_BURN); // fire burns
npc.broadcastEvent("SCE_CAMPFIRE_START", 600, null); npc.broadcastEvent("SCE_CAMPFIRE_START", 600, null);
@@ -19,13 +19,13 @@ package ai.others.Spawns;
import java.util.Set; import java.util.Set;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.events.EventType; import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.ListenerRegisterType; import org.l2jmobius.gameserver.model.events.ListenerRegisterType;
import org.l2jmobius.gameserver.model.events.annotations.RegisterEvent; import org.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import org.l2jmobius.gameserver.model.events.annotations.RegisterType; import org.l2jmobius.gameserver.model.events.annotations.RegisterType;
import org.l2jmobius.gameserver.model.events.impl.OnDayNightChange; import org.l2jmobius.gameserver.model.events.impl.OnDayNightChange;
import org.l2jmobius.gameserver.model.spawns.SpawnTemplate; import org.l2jmobius.gameserver.model.spawns.SpawnTemplate;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import ai.AbstractNpcAI; import ai.AbstractNpcAI;
@@ -47,7 +47,7 @@ public class DayNightSpawns extends AbstractNpcAI
{ {
if (_templates.add(template)) if (_templates.add(template))
{ {
manageSpawns(template, GameTimeController.getInstance().isNight()); manageSpawns(template, GameTimeTaskManager.getInstance().isNight());
} }
} }
@@ -26,13 +26,13 @@ import java.util.concurrent.TimeUnit;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameServer; import org.l2jmobius.gameserver.GameServer;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.cache.HtmCache; import org.l2jmobius.gameserver.cache.HtmCache;
import org.l2jmobius.gameserver.data.xml.AdminData; import org.l2jmobius.gameserver.data.xml.AdminData;
import org.l2jmobius.gameserver.handler.IAdminCommandHandler; import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage; import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* @author St3eT * @author St3eT
@@ -58,8 +58,8 @@ public class AdminServerInfo implements IAdminCommandHandler
html.replace("%os_name%", System.getProperty("os.name")); html.replace("%os_name%", System.getProperty("os.name"));
html.replace("%os_ver%", System.getProperty("os.version")); html.replace("%os_ver%", System.getProperty("os.version"));
html.replace("%slots%", getPlayersCount("ALL") + "/" + Config.MAXIMUM_ONLINE_USERS); html.replace("%slots%", getPlayersCount("ALL") + "/" + Config.MAXIMUM_ONLINE_USERS);
html.replace("%gameTime%", GameTimeController.getInstance().getGameHour() + ":" + GameTimeController.getInstance().getGameMinute()); html.replace("%gameTime%", GameTimeTaskManager.getInstance().getGameHour() + ":" + GameTimeTaskManager.getInstance().getGameMinute());
html.replace("%dayNight%", GameTimeController.getInstance().isNight() ? "Night" : "Day"); html.replace("%dayNight%", GameTimeTaskManager.getInstance().isNight() ? "Night" : "Day");
html.replace("%geodata%", Config.PATHFINDING ? "Enabled" : "Disabled"); html.replace("%geodata%", Config.PATHFINDING ? "Enabled" : "Disabled");
html.replace("%serverTime%", SDF.format(new Date(Chronos.currentTimeMillis()))); html.replace("%serverTime%", SDF.format(new Date(Chronos.currentTimeMillis())));
html.replace("%serverUpTime%", getServerUpTime()); html.replace("%serverUpTime%", getServerUpTime());
@@ -19,12 +19,12 @@ package handlers.admincommandhandlers;
import java.text.SimpleDateFormat; import java.text.SimpleDateFormat;
import java.util.Calendar; import java.util.Calendar;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.Shutdown; import org.l2jmobius.gameserver.Shutdown;
import org.l2jmobius.gameserver.handler.IAdminCommandHandler; import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage; import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.BuilderUtil; import org.l2jmobius.gameserver.util.BuilderUtil;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
@@ -99,7 +99,7 @@ public class AdminShutdown implements IAdminCommandHandler
private void sendHtmlForm(PlayerInstance activeChar) private void sendHtmlForm(PlayerInstance activeChar)
{ {
final NpcHtmlMessage adminReply = new NpcHtmlMessage(0, 1); final NpcHtmlMessage adminReply = new NpcHtmlMessage(0, 1);
final int t = GameTimeController.getInstance().getGameTime(); final int t = GameTimeTaskManager.getInstance().getGameTime();
final int h = t / 60; final int h = t / 60;
final int m = t % 60; final int m = t % 60;
final SimpleDateFormat format = new SimpleDateFormat("h:mm a"); final SimpleDateFormat format = new SimpleDateFormat("h:mm a");
@@ -16,12 +16,12 @@
*/ */
package handlers.effecthandlers; package handlers.effecthandlers;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.Stat; import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* @author Mobius * @author Mobius
@@ -36,12 +36,12 @@ public class HitAtNight extends AbstractStatEffect
@Override @Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item) public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{ {
GameTimeController.getInstance().addShadowSenseCharacter(effected); GameTimeTaskManager.getInstance().addShadowSenseCharacter(effected);
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void onExit(Creature effector, Creature effected, Skill skill)
{ {
GameTimeController.getInstance().removeShadowSenseCharacter(effected); GameTimeTaskManager.getInstance().removeShadowSenseCharacter(effected);
} }
} }
@@ -36,7 +36,6 @@ import java.util.logging.Logger;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.GameServer; import org.l2jmobius.gameserver.GameServer;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.LoginServerThread; import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.data.xml.AdminData; import org.l2jmobius.gameserver.data.xml.AdminData;
import org.l2jmobius.gameserver.enums.ItemLocation; import org.l2jmobius.gameserver.enums.ItemLocation;
@@ -49,6 +48,7 @@ import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.network.serverpackets.AdminForgePacket; import org.l2jmobius.gameserver.network.serverpackets.AdminForgePacket;
import org.l2jmobius.gameserver.network.telnet.ITelnetCommand; import org.l2jmobius.gameserver.network.telnet.ITelnetCommand;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager; import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import io.netty.channel.ChannelHandlerContext; import io.netty.channel.ChannelHandlerContext;
@@ -354,7 +354,7 @@ public class Debug implements ITelnetCommand
private static String gameTime() private static String gameTime()
{ {
final int t = GameTimeController.getInstance().getGameTime(); final int t = GameTimeTaskManager.getInstance().getGameTime();
final int h = t / 60; final int h = t / 60;
final int m = t % 60; final int m = t % 60;
final SimpleDateFormat format = new SimpleDateFormat("H:mm"); final SimpleDateFormat format = new SimpleDateFormat("H:mm");
@@ -21,11 +21,11 @@ import java.util.Date;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.handler.IUserCommandHandler; import org.l2jmobius.gameserver.handler.IUserCommandHandler;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* Time user command. * Time user command.
@@ -47,7 +47,7 @@ public class Time implements IUserCommandHandler
return false; return false;
} }
final int t = GameTimeController.getInstance().getGameTime(); final int t = GameTimeTaskManager.getInstance().getGameTime();
final String h = Integer.toString(((t / 60) % 24)); final String h = Integer.toString(((t / 60) % 24));
String m; String m;
if ((t % 60) < 10) if ((t % 60) < 10)
@@ -60,7 +60,7 @@ public class Time implements IUserCommandHandler
} }
SystemMessage sm; SystemMessage sm;
if (GameTimeController.getInstance().isNight()) if (GameTimeTaskManager.getInstance().isNight())
{ {
sm = new SystemMessage(SystemMessageId.THE_CURRENT_TIME_IS_S1_S2_2); sm = new SystemMessage(SystemMessageId.THE_CURRENT_TIME_IS_S1_S2_2);
sm.addString(h); sm.addString(h);
@@ -156,6 +156,7 @@ import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.telnet.TelnetServer; import org.l2jmobius.gameserver.network.telnet.TelnetServer;
import org.l2jmobius.gameserver.scripting.ScriptEngineManager; import org.l2jmobius.gameserver.scripting.ScriptEngineManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager; import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.TaskManager; import org.l2jmobius.gameserver.taskmanager.TaskManager;
import org.l2jmobius.gameserver.ui.Gui; import org.l2jmobius.gameserver.ui.Gui;
@@ -226,8 +227,8 @@ public class GameServer
TelnetServer.getInstance(); TelnetServer.getInstance();
printSection("World"); printSection("World");
// start game time control early // Start game time task manager early.
GameTimeController.init(); GameTimeTaskManager.getInstance();
World.getInstance(); World.getInstance();
MapRegionManager.getInstance(); MapRegionManager.getInstance();
ZoneManager.getInstance(); ZoneManager.getInstance();
@@ -51,6 +51,7 @@ import org.l2jmobius.gameserver.network.serverpackets.RecipeShopItemInfo;
import org.l2jmobius.gameserver.network.serverpackets.SetupGauge; import org.l2jmobius.gameserver.network.serverpackets.SetupGauge;
import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
public class RecipeController public class RecipeController
@@ -338,7 +339,7 @@ public class RecipeController
// if still not empty, schedule another pass // if still not empty, schedule another pass
if (!_items.isEmpty()) if (!_items.isEmpty())
{ {
_delay = (int) (Config.ALT_GAME_CREATION_SPEED * _player.getStat().getReuseTime(_skill) * GameTimeController.TICKS_PER_SECOND * GameTimeController.MILLIS_IN_TICK); _delay = (int) (Config.ALT_GAME_CREATION_SPEED * _player.getStat().getReuseTime(_skill) * GameTimeTaskManager.TICKS_PER_SECOND * GameTimeTaskManager.MILLIS_IN_TICK);
// FIXME: please fix this packet to show crafting animation (somebody) // FIXME: please fix this packet to show crafting animation (somebody)
final MagicSkillUse msk = new MagicSkillUse(_player, _skillId, _skillLevel, _delay, 0); final MagicSkillUse msk = new MagicSkillUse(_player, _skillId, _skillLevel, _delay, 0);
@@ -48,6 +48,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.loginserverpackets.game.ServerStatus; import org.l2jmobius.gameserver.network.loginserverpackets.game.ServerStatus;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.network.telnet.TelnetServer; import org.l2jmobius.gameserver.network.telnet.TelnetServer;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Broadcast; import org.l2jmobius.gameserver.util.Broadcast;
/** /**
@@ -144,7 +145,7 @@ public class Shutdown extends Thread
// ensure all services are stopped // ensure all services are stopped
try try
{ {
GameTimeController.getInstance().stopTimer(); GameTimeTaskManager.getInstance().stopTimer();
LOGGER.info("Game Time Controller: Timer stopped(" + tc.getEstimatedTimeAndRestartCounter() + "ms)."); LOGGER.info("Game Time Controller: Timer stopped(" + tc.getEstimatedTimeAndRestartCounter() + "ms).");
} }
catch (Throwable t) catch (Throwable t)
@@ -20,7 +20,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_ATTACK;
import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_FOLLOW; import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_FOLLOW;
import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE; import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.WorldRegion; import org.l2jmobius.gameserver.model.WorldRegion;
@@ -39,6 +38,7 @@ import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
import org.l2jmobius.gameserver.network.serverpackets.StopMove; import org.l2jmobius.gameserver.network.serverpackets.StopMove;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.CreatureFollowTaskManager; import org.l2jmobius.gameserver.taskmanager.CreatureFollowTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* Mother class of all objects AI in the world.<br> * Mother class of all objects AI in the world.<br>
@@ -443,13 +443,13 @@ public abstract class AbstractAI implements Ctrl
{ {
if (_clientMovingToPawnOffset == offset) if (_clientMovingToPawnOffset == offset)
{ {
if (GameTimeController.getInstance().getGameTicks() < _moveToPawnTimeout) if (GameTimeTaskManager.getInstance().getGameTicks() < _moveToPawnTimeout)
{ {
return; return;
} }
} }
// minimum time to calculate new route is 2 seconds // minimum time to calculate new route is 2 seconds
else if (_actor.isOnGeodataPath() && (GameTimeController.getInstance().getGameTicks() < (_moveToPawnTimeout + 10))) else if (_actor.isOnGeodataPath() && (GameTimeTaskManager.getInstance().getGameTicks() < (_moveToPawnTimeout + 10)))
{ {
return; return;
} }
@@ -459,8 +459,8 @@ public abstract class AbstractAI implements Ctrl
_clientMoving = true; _clientMoving = true;
_clientMovingToPawnOffset = offset; _clientMovingToPawnOffset = offset;
_target = pawn; _target = pawn;
_moveToPawnTimeout = GameTimeController.getInstance().getGameTicks(); _moveToPawnTimeout = GameTimeTaskManager.getInstance().getGameTicks();
_moveToPawnTimeout += 1000 / GameTimeController.MILLIS_IN_TICK; _moveToPawnTimeout += 1000 / GameTimeTaskManager.MILLIS_IN_TICK;
if (pawn == null) if (pawn == null)
{ {
@@ -28,7 +28,6 @@ import java.util.logging.Logger;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.enums.AISkillScope; import org.l2jmobius.gameserver.enums.AISkillScope;
import org.l2jmobius.gameserver.geoengine.GeoEngine; import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager; import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager;
@@ -57,6 +56,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster; import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.taskmanager.AttackableThinkTaskManager; import org.l2jmobius.gameserver.taskmanager.AttackableThinkTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**
@@ -263,7 +263,7 @@ public class AttackableAI extends CreatureAI
protected void onIntentionAttack(Creature target) protected void onIntentionAttack(Creature target)
{ {
// Calculate the attack timeout // Calculate the attack timeout
_attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeController.getInstance().getGameTicks(); _attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeTaskManager.getInstance().getGameTicks();
// Manage the Attack Intention : Stop current Attack (if necessary), Start a new Attack and Launch Think Event // Manage the Attack Intention : Stop current Attack (if necessary), Start a new Attack and Launch Think Event
super.onIntentionAttack(target); super.onIntentionAttack(target);
@@ -666,7 +666,7 @@ public class AttackableAI extends CreatureAI
return; return;
} }
if (_attackTimeout < GameTimeController.getInstance().getGameTicks()) if (_attackTimeout < GameTimeTaskManager.getInstance().getGameTicks())
{ {
// Set the AI Intention to AI_INTENTION_ACTIVE // Set the AI Intention to AI_INTENTION_ACTIVE
setIntention(AI_INTENTION_ACTIVE); setIntention(AI_INTENTION_ACTIVE);
@@ -1313,7 +1313,7 @@ public class AttackableAI extends CreatureAI
final Attackable me = getActiveChar(); final Attackable me = getActiveChar();
final WorldObject target = getTarget(); final WorldObject target = getTarget();
// Calculate the attack timeout // Calculate the attack timeout
_attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeController.getInstance().getGameTicks(); _attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeTaskManager.getInstance().getGameTicks();
// Set the _globalAggro to 0 to permit attack even just after spawn // Set the _globalAggro to 0 to permit attack even just after spawn
if (_globalAggro < 0) if (_globalAggro < 0)
@@ -21,7 +21,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_FOLLOW;
import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE; import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
@@ -29,6 +28,7 @@ import org.l2jmobius.gameserver.model.actor.instance.DoppelgangerInstance;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster; import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
public class DoppelgangerAI extends CreatureAI public class DoppelgangerAI extends CreatureAI
{ {
@@ -220,7 +220,7 @@ public class DoppelgangerAI extends CreatureAI
{ {
if (_clientMovingToPawnOffset == offset) if (_clientMovingToPawnOffset == offset)
{ {
if (GameTimeController.getInstance().getGameTicks() < _moveToPawnTimeout) if (GameTimeTaskManager.getInstance().getGameTicks() < _moveToPawnTimeout)
{ {
return; return;
} }
@@ -229,7 +229,7 @@ public class DoppelgangerAI extends CreatureAI
else if (_actor.isOnGeodataPath()) else if (_actor.isOnGeodataPath())
{ {
// minimum time to calculate new route is 2 seconds // minimum time to calculate new route is 2 seconds
if (GameTimeController.getInstance().getGameTicks() < (_moveToPawnTimeout + 10)) if (GameTimeTaskManager.getInstance().getGameTicks() < (_moveToPawnTimeout + 10))
{ {
return; return;
} }
@@ -240,8 +240,8 @@ public class DoppelgangerAI extends CreatureAI
_clientMoving = true; _clientMoving = true;
_clientMovingToPawnOffset = offset; _clientMovingToPawnOffset = offset;
setTarget(pawn); setTarget(pawn);
_moveToPawnTimeout = GameTimeController.getInstance().getGameTicks(); _moveToPawnTimeout = GameTimeTaskManager.getInstance().getGameTicks();
_moveToPawnTimeout += 1000 / GameTimeController.MILLIS_IN_TICK; _moveToPawnTimeout += 1000 / GameTimeTaskManager.MILLIS_IN_TICK;
if (pawn == null) if (pawn == null)
{ {
return; return;
@@ -24,9 +24,9 @@ import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node; import org.w3c.dom.Node;
import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.enums.Position; import org.l2jmobius.gameserver.enums.Position;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* This class load, holds and calculates the hit condition bonuses. * This class load, holds and calculates the hit condition bonuses.
@@ -127,7 +127,7 @@ public class HitConditionBonusData implements IXmlReader
} }
// Get weather bonus // Get weather bonus
if (GameTimeController.getInstance().isNight()) if (GameTimeTaskManager.getInstance().isNight())
{ {
mod += darkBonus; mod += darkBonus;
// else if () No rain support yet. // else if () No rain support yet.
@@ -32,7 +32,6 @@ import java.util.logging.Logger;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.data.ItemTable; import org.l2jmobius.gameserver.data.ItemTable;
import org.l2jmobius.gameserver.enums.PartyDistributionType; import org.l2jmobius.gameserver.enums.PartyDistributionType;
import org.l2jmobius.gameserver.enums.StatusUpdateType; import org.l2jmobius.gameserver.enums.StatusUpdateType;
@@ -65,6 +64,7 @@ import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDelete;
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll; import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll;
import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**
@@ -149,7 +149,7 @@ public class Party extends AbstractPlayerGroup
public void setPendingInvitation(boolean value) public void setPendingInvitation(boolean value)
{ {
_pendingInvitation = value; _pendingInvitation = value;
_pendingInviteTimeout = GameTimeController.getInstance().getGameTicks() + (PlayerInstance.REQUEST_TIMEOUT * GameTimeController.TICKS_PER_SECOND); _pendingInviteTimeout = GameTimeTaskManager.getInstance().getGameTicks() + (PlayerInstance.REQUEST_TIMEOUT * GameTimeTaskManager.TICKS_PER_SECOND);
} }
/** /**
@@ -159,7 +159,7 @@ public class Party extends AbstractPlayerGroup
*/ */
public boolean isInvitationRequestExpired() public boolean isInvitationRequestExpired()
{ {
return (_pendingInviteTimeout <= GameTimeController.getInstance().getGameTicks()); return (_pendingInviteTimeout <= GameTimeTaskManager.getInstance().getGameTicks());
} }
/** /**
@@ -44,7 +44,6 @@ import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.commons.util.EmptyQueue; import org.l2jmobius.commons.util.EmptyQueue;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.AttackableAI; import org.l2jmobius.gameserver.ai.AttackableAI;
import org.l2jmobius.gameserver.ai.CreatureAI; import org.l2jmobius.gameserver.ai.CreatureAI;
import org.l2jmobius.gameserver.ai.CtrlEvent; import org.l2jmobius.gameserver.ai.CtrlEvent;
@@ -157,6 +156,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.network.serverpackets.TeleportToLocation; import org.l2jmobius.gameserver.network.serverpackets.TeleportToLocation;
import org.l2jmobius.gameserver.network.serverpackets.UserInfo; import org.l2jmobius.gameserver.network.serverpackets.UserInfo;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**
@@ -3050,7 +3050,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
m._yAccurate = getY(); m._yAccurate = getY();
} }
final int gameTicks = GameTimeController.getInstance().getGameTicks(); final int gameTicks = GameTimeTaskManager.getInstance().getGameTicks();
// Check if the position has already been calculated // Check if the position has already been calculated
if (m._moveTimestamp == gameTicks) if (m._moveTimestamp == gameTicks)
@@ -3125,7 +3125,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
double distFraction = Double.MAX_VALUE; double distFraction = Double.MAX_VALUE;
if (delta > 1) if (delta > 1)
{ {
final double distPassed = (_stat.getMoveSpeed() * (gameTicks - m._moveTimestamp)) / GameTimeController.TICKS_PER_SECOND; final double distPassed = (_stat.getMoveSpeed() * (gameTicks - m._moveTimestamp)) / GameTimeTaskManager.TICKS_PER_SECOND;
distFraction = distPassed / delta; distFraction = distPassed / delta;
} }
@@ -3541,7 +3541,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination // Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons // One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed); final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
m._target = target; m._target = target;
m._xDestination = x; m._xDestination = x;
m._yDestination = y; m._yDestination = y;
@@ -3555,17 +3555,17 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
setHeading(Util.calculateHeadingFrom(cos, sin)); setHeading(Util.calculateHeadingFrom(cos, sin));
} }
m._moveStartTime = GameTimeController.getInstance().getGameTicks(); m._moveStartTime = GameTimeTaskManager.getInstance().getGameTicks();
// Set the Creature _move object to MoveData object // Set the Creature _move object to MoveData object
_move = m; _move = m;
// Add the Creature to movingObjects of the GameTimeController // Add the Creature to movingObjects of the GameTimeController
// The GameTimeController manage objects movement // The GameTimeController manage objects movement
GameTimeController.getInstance().registerMovingObject(this); GameTimeTaskManager.getInstance().registerMovingObject(this);
// Create a task to notify the AI that Creature arrives at a check point of the movement // Create a task to notify the AI that Creature arrives at a check point of the movement
if ((ticksToMove * GameTimeController.MILLIS_IN_TICK) > 3000) if ((ticksToMove * GameTimeTaskManager.MILLIS_IN_TICK) > 3000)
{ {
ThreadPool.schedule(new NotifyAITask(this, CtrlEvent.EVT_ARRIVED_REVALIDATE), 2000); ThreadPool.schedule(new NotifyAITask(this, CtrlEvent.EVT_ARRIVED_REVALIDATE), 2000);
} }
@@ -3632,19 +3632,19 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination // Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons // One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed); final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
m._heading = 0; // initial value for coordinate sync m._heading = 0; // initial value for coordinate sync
m._moveStartTime = GameTimeController.getInstance().getGameTicks(); m._moveStartTime = GameTimeTaskManager.getInstance().getGameTicks();
// Set the Creature _move object to MoveData object // Set the Creature _move object to MoveData object
_move = m; _move = m;
// Add the Creature to movingObjects of the GameTimeController // Add the Creature to movingObjects of the GameTimeController
// The GameTimeController manage objects movement // The GameTimeController manage objects movement
GameTimeController.getInstance().registerMovingObject(this); GameTimeTaskManager.getInstance().registerMovingObject(this);
// Create a task to notify the AI that Creature arrives at a check point of the movement // Create a task to notify the AI that Creature arrives at a check point of the movement
if ((ticksToMove * GameTimeController.MILLIS_IN_TICK) > 3000) if ((ticksToMove * GameTimeTaskManager.MILLIS_IN_TICK) > 3000)
{ {
ThreadPool.schedule(new NotifyAITask(this, CtrlEvent.EVT_ARRIVED_REVALIDATE), 2000); ThreadPool.schedule(new NotifyAITask(this, CtrlEvent.EVT_ARRIVED_REVALIDATE), 2000);
} }
@@ -22,7 +22,6 @@ import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level; import java.util.logging.Level;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.InstanceType; import org.l2jmobius.gameserver.enums.InstanceType;
import org.l2jmobius.gameserver.enums.TeleportWhereType; import org.l2jmobius.gameserver.enums.TeleportWhereType;
@@ -41,6 +40,7 @@ import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket; import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**
@@ -156,9 +156,9 @@ public abstract class Vehicle extends Creature
setHeading(Util.calculateHeadingFrom(getX(), getY(), point.getX(), point.getY())); setHeading(Util.calculateHeadingFrom(getX(), getY(), point.getX(), point.getY()));
} }
m._moveStartTime = GameTimeController.getInstance().getGameTicks(); m._moveStartTime = GameTimeTaskManager.getInstance().getGameTicks();
_move = m; _move = m;
GameTimeController.getInstance().registerMovingObject(this); GameTimeTaskManager.getInstance().registerMovingObject(this);
return true; return true;
} }
} }
@@ -50,7 +50,6 @@ import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.commons.util.CommonUtil; import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.LoginServerThread; import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.RecipeController; import org.l2jmobius.gameserver.RecipeController;
import org.l2jmobius.gameserver.ai.CreatureAI; import org.l2jmobius.gameserver.ai.CreatureAI;
@@ -346,6 +345,7 @@ import org.l2jmobius.gameserver.network.serverpackets.ability.ExAcquireAPSkillLi
import org.l2jmobius.gameserver.network.serverpackets.commission.ExResponseCommissionInfo; import org.l2jmobius.gameserver.network.serverpackets.commission.ExResponseCommissionInfo;
import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus; import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager; import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager; import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
import org.l2jmobius.gameserver.taskmanager.PvpFlagTaskManager; import org.l2jmobius.gameserver.taskmanager.PvpFlagTaskManager;
@@ -3916,12 +3916,12 @@ public class PlayerInstance extends Playable
*/ */
public void setRecentFakeDeath(boolean protect) public void setRecentFakeDeath(boolean protect)
{ {
_recentFakeDeathEndTime = protect ? GameTimeController.getInstance().getGameTicks() + (Config.PLAYER_FAKEDEATH_UP_PROTECTION * GameTimeController.TICKS_PER_SECOND) : 0; _recentFakeDeathEndTime = protect ? GameTimeTaskManager.getInstance().getGameTicks() + (Config.PLAYER_FAKEDEATH_UP_PROTECTION * GameTimeTaskManager.TICKS_PER_SECOND) : 0;
} }
public boolean isRecentFakeDeath() public boolean isRecentFakeDeath()
{ {
return _recentFakeDeathEndTime > GameTimeController.getInstance().getGameTicks(); return _recentFakeDeathEndTime > GameTimeTaskManager.getInstance().getGameTicks();
} }
public boolean isFakeDeath() public boolean isFakeDeath()
@@ -5505,7 +5505,7 @@ public class PlayerInstance extends Playable
*/ */
public boolean isProcessingRequest() public boolean isProcessingRequest()
{ {
return (getActiveRequester() != null) || (_requestExpireTime > GameTimeController.getInstance().getGameTicks()); return (getActiveRequester() != null) || (_requestExpireTime > GameTimeTaskManager.getInstance().getGameTicks());
} }
/** /**
@@ -5513,7 +5513,7 @@ public class PlayerInstance extends Playable
*/ */
public boolean isProcessingTransaction() public boolean isProcessingTransaction()
{ {
return (getActiveRequester() != null) || (_activeTradeList != null) || (_requestExpireTime > GameTimeController.getInstance().getGameTicks()); return (getActiveRequester() != null) || (_activeTradeList != null) || (_requestExpireTime > GameTimeTaskManager.getInstance().getGameTicks());
} }
/** /**
@@ -5521,7 +5521,7 @@ public class PlayerInstance extends Playable
*/ */
public void blockRequest() public void blockRequest()
{ {
_requestExpireTime = GameTimeController.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeController.TICKS_PER_SECOND); _requestExpireTime = GameTimeTaskManager.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeTaskManager.TICKS_PER_SECOND);
} }
/** /**
@@ -5530,7 +5530,7 @@ public class PlayerInstance extends Playable
*/ */
public void onTransactionRequest(PlayerInstance partner) public void onTransactionRequest(PlayerInstance partner)
{ {
_requestExpireTime = GameTimeController.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeController.TICKS_PER_SECOND); _requestExpireTime = GameTimeTaskManager.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeTaskManager.TICKS_PER_SECOND);
partner.setActiveRequester(this); partner.setActiveRequester(this);
} }
@@ -5540,7 +5540,7 @@ public class PlayerInstance extends Playable
*/ */
public boolean isRequestExpired() public boolean isRequestExpired()
{ {
return _requestExpireTime <= GameTimeController.getInstance().getGameTicks(); return _requestExpireTime <= GameTimeTaskManager.getInstance().getGameTicks();
} }
/** /**
@@ -16,10 +16,10 @@
*/ */
package org.l2jmobius.gameserver.model.conditions; package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.items.Item; import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* The Class ConditionGameTime. * The Class ConditionGameTime.
@@ -60,7 +60,7 @@ public class ConditionGameTime extends Condition
{ {
case NIGHT: case NIGHT:
{ {
return GameTimeController.getInstance().isNight() == _required; return GameTimeTaskManager.getInstance().isNight() == _required;
} }
} }
return !_required; return !_required;
@@ -35,7 +35,6 @@ import java.util.logging.Logger;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.data.ItemTable; import org.l2jmobius.gameserver.data.ItemTable;
import org.l2jmobius.gameserver.data.xml.DoorData; import org.l2jmobius.gameserver.data.xml.DoorData;
@@ -160,6 +159,7 @@ import org.l2jmobius.gameserver.network.serverpackets.PlaySound;
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera; import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.scripting.ManagedScript; import org.l2jmobius.gameserver.scripting.ManagedScript;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.MinionList; import org.l2jmobius.gameserver.util.MinionList;
/** /**
@@ -3181,11 +3181,11 @@ public abstract class AbstractScript extends ManagedScript implements IEventTime
} }
/** /**
* @return the number of ticks from the {@link org.l2jmobius.gameserver.GameTimeController}. * @return the number of ticks from the {@link org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager}.
*/ */
public static int getGameTicks() public static int getGameTicks()
{ {
return GameTimeController.getInstance().getGameTicks(); return GameTimeTaskManager.getInstance().getGameTicks();
} }
/** /**
@@ -24,7 +24,6 @@ import java.util.concurrent.ScheduledFuture;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.EffectList; import org.l2jmobius.gameserver.model.EffectList;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon; import org.l2jmobius.gameserver.model.actor.Summon;
@@ -36,6 +35,7 @@ import org.l2jmobius.gameserver.model.options.Options;
import org.l2jmobius.gameserver.model.stats.Formulas; import org.l2jmobius.gameserver.model.stats.Formulas;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* Buff Info.<br> * Buff Info.<br>
@@ -85,7 +85,7 @@ public class BuffInfo
_effected = effected; _effected = effected;
_skill = skill; _skill = skill;
_abnormalTime = Formulas.calcEffectAbnormalTime(effector, effected, skill); _abnormalTime = Formulas.calcEffectAbnormalTime(effector, effected, skill);
_periodStartTicks = GameTimeController.getInstance().getGameTicks(); _periodStartTicks = GameTimeTaskManager.getInstance().getGameTicks();
_hideStartMessage = hideStartMessage; _hideStartMessage = hideStartMessage;
_item = item; _item = item;
_option = option; _option = option;
@@ -198,7 +198,7 @@ public class BuffInfo
*/ */
public int getTime() public int getTime()
{ {
return _abnormalTime - ((GameTimeController.getInstance().getGameTicks() - _periodStartTicks) / GameTimeController.TICKS_PER_SECOND); return _abnormalTime - ((GameTimeTaskManager.getInstance().getGameTicks() - _periodStartTicks) / GameTimeTaskManager.TICKS_PER_SECOND);
} }
/** /**
@@ -433,7 +433,7 @@ public class BuffInfo
{ {
if (_abnormalTime > 0) if (_abnormalTime > 0)
{ {
_periodStartTicks = GameTimeController.getInstance().getGameTicks(); _periodStartTicks = GameTimeTaskManager.getInstance().getGameTicks();
_abnormalTime = abnormalTime; _abnormalTime = abnormalTime;
_effected.removeBuffInfoTime(this); _effected.removeBuffInfoTime(this);
_effected.addBuffInfoTime(this); _effected.addBuffInfoTime(this);
@@ -18,11 +18,11 @@ package org.l2jmobius.gameserver.model.stats.finalizers;
import java.util.OptionalDouble; import java.util.OptionalDouble;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.items.Item; import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.stats.IStatFunction; import org.l2jmobius.gameserver.model.stats.IStatFunction;
import org.l2jmobius.gameserver.model.stats.Stat; import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* @author UnAfraid * @author UnAfraid
@@ -71,7 +71,7 @@ public class PAccuracyFinalizer implements IStatFunction
} }
// Shadow sense // Shadow sense
if (GameTimeController.getInstance().isNight()) if (GameTimeTaskManager.getInstance().isNight())
{ {
baseValue += creature.getStat().getAdd(Stat.HIT_AT_NIGHT, 0); baseValue += creature.getStat().getAdd(Stat.HIT_AT_NIGHT, 0);
} }
@@ -17,9 +17,9 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.OutgoingPackets; import org.l2jmobius.gameserver.network.OutgoingPackets;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
public class CharSelected implements IClientOutgoingPacket public class CharSelected implements IClientOutgoingPacket
{ {
@@ -61,7 +61,7 @@ public class CharSelected implements IClientOutgoingPacket
packet.writeD(_player.getLevel()); packet.writeD(_player.getLevel());
packet.writeD(_player.getReputation()); packet.writeD(_player.getReputation());
packet.writeD(_player.getPkKills()); packet.writeD(_player.getPkKills());
packet.writeD(GameTimeController.getInstance().getGameTime() % (24 * 60)); // "reset" on 24th hour packet.writeD(GameTimeTaskManager.getInstance().getGameTime() % (24 * 60)); // "reset" on 24th hour
packet.writeD(0x00); packet.writeD(0x00);
packet.writeD(_player.getClassId().getId()); packet.writeD(_player.getClassId().getId());
@@ -17,8 +17,8 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.network.OutgoingPackets; import org.l2jmobius.gameserver.network.OutgoingPackets;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
public class ClientSetTime implements IClientOutgoingPacket public class ClientSetTime implements IClientOutgoingPacket
{ {
@@ -33,7 +33,7 @@ public class ClientSetTime implements IClientOutgoingPacket
{ {
OutgoingPackets.CLIENT_SET_TIME.writeId(packet); OutgoingPackets.CLIENT_SET_TIME.writeId(packet);
packet.writeD(GameTimeController.getInstance().getGameTime()); // time in client minutes packet.writeD(GameTimeTaskManager.getInstance().getGameTime()); // time in client minutes
packet.writeD(6); // constant to match the server time( this determines the speed of the client clock) packet.writeD(6); // constant to match the server time( this determines the speed of the client clock)
return true; return true;
} }
@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver; package org.l2jmobius.gameserver.taskmanager;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Calendar; import java.util.Calendar;
@@ -33,12 +33,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.util.UnboundArrayList; import org.l2jmobius.gameserver.util.UnboundArrayList;
/** /**
* Game Time controller class. * Game Time task manager class.
* @author Forsaiken * @author Forsaiken
*/ */
public class GameTimeController extends Thread public class GameTimeTaskManager extends Thread
{ {
private static final Logger LOGGER = Logger.getLogger(GameTimeController.class.getName()); private static final Logger LOGGER = Logger.getLogger(GameTimeTaskManager.class.getName());
public static final int TICKS_PER_SECOND = 10; // not able to change this without checking through code public static final int TICKS_PER_SECOND = 10; // not able to change this without checking through code
public static final int MILLIS_IN_TICK = 1000 / TICKS_PER_SECOND; public static final int MILLIS_IN_TICK = 1000 / TICKS_PER_SECOND;
@@ -48,15 +48,13 @@ public class GameTimeController extends Thread
public static final int TICKS_PER_IG_DAY = SECONDS_PER_IG_DAY * TICKS_PER_SECOND; public static final int TICKS_PER_IG_DAY = SECONDS_PER_IG_DAY * TICKS_PER_SECOND;
private static final int SHADOW_SENSE_ID = 294; private static final int SHADOW_SENSE_ID = 294;
private static GameTimeController _instance;
private static final UnboundArrayList<Creature> _movingObjects = new UnboundArrayList<>(); private static final UnboundArrayList<Creature> _movingObjects = new UnboundArrayList<>();
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet(); private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
private final long _referenceTime; private final long _referenceTime;
private GameTimeController() private GameTimeTaskManager()
{ {
super("GameTimeController"); super("GameTimeTaskManager");
super.setDaemon(true); super.setDaemon(true);
super.setPriority(MAX_PRIORITY); super.setPriority(MAX_PRIORITY);
@@ -70,11 +68,6 @@ public class GameTimeController extends Thread
super.start(); super.start();
} }
public static void init()
{
_instance = new GameTimeController();
}
public int getGameTime() public int getGameTime()
{ {
return (getGameTicks() % TICKS_PER_IG_DAY) / MILLIS_IN_TICK; return (getGameTicks() % TICKS_PER_IG_DAY) / MILLIS_IN_TICK;
@@ -243,8 +236,13 @@ public class GameTimeController extends Thread
} }
} }
public static GameTimeController getInstance() public static final GameTimeTaskManager getInstance()
{ {
return _instance; return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final GameTimeTaskManager INSTANCE = new GameTimeTaskManager();
} }
} }
@@ -22,7 +22,6 @@ import java.util.logging.Level;
import java.util.logging.Logger; import java.util.logging.Logger;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.instancemanager.PunishmentManager; import org.l2jmobius.gameserver.instancemanager.PunishmentManager;
import org.l2jmobius.gameserver.model.PlayerCondOverride; import org.l2jmobius.gameserver.model.PlayerCondOverride;
import org.l2jmobius.gameserver.model.punishment.PunishmentAffect; import org.l2jmobius.gameserver.model.punishment.PunishmentAffect;
@@ -31,6 +30,7 @@ import org.l2jmobius.gameserver.model.punishment.PunishmentType;
import org.l2jmobius.gameserver.network.ConnectionState; import org.l2jmobius.gameserver.network.ConnectionState;
import org.l2jmobius.gameserver.network.Disconnection; import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* Flood protector implementation. * Flood protector implementation.
@@ -53,7 +53,7 @@ public class FloodProtectorAction
/** /**
* Next game tick when new request is allowed. * Next game tick when new request is allowed.
*/ */
private volatile int _nextGameTick = GameTimeController.getInstance().getGameTicks(); private volatile int _nextGameTick = GameTimeTaskManager.getInstance().getGameTicks();
/** /**
* Request counter. * Request counter.
*/ */
@@ -86,7 +86,7 @@ public class FloodProtectorAction
*/ */
public boolean tryPerformAction(String command) public boolean tryPerformAction(String command)
{ {
final int curTick = GameTimeController.getInstance().getGameTicks(); final int curTick = GameTimeTaskManager.getInstance().getGameTicks();
if ((_client.getPlayer() != null) && _client.getPlayer().canOverrideCond(PlayerCondOverride.FLOOD_CONDITIONS)) if ((_client.getPlayer() != null) && _client.getPlayer().canOverrideCond(PlayerCondOverride.FLOOD_CONDITIONS))
{ {
return true; return true;
@@ -96,7 +96,7 @@ public class FloodProtectorAction
{ {
if (_config.LOG_FLOODING && !_logged && LOGGER.isLoggable(Level.WARNING)) if (_config.LOG_FLOODING && !_logged && LOGGER.isLoggable(Level.WARNING))
{ {
log(" called command ", command, " ~", String.valueOf((_config.FLOOD_PROTECTION_INTERVAL - (_nextGameTick - curTick)) * GameTimeController.MILLIS_IN_TICK), " ms after previous command"); log(" called command ", command, " ~", String.valueOf((_config.FLOOD_PROTECTION_INTERVAL - (_nextGameTick - curTick)) * GameTimeTaskManager.MILLIS_IN_TICK), " ms after previous command");
_logged = true; _logged = true;
} }
@@ -125,7 +125,7 @@ public class FloodProtectorAction
if ((_count.get() > 0) && _config.LOG_FLOODING && LOGGER.isLoggable(Level.WARNING)) if ((_count.get() > 0) && _config.LOG_FLOODING && LOGGER.isLoggable(Level.WARNING))
{ {
log(" issued ", String.valueOf(_count), " extra requests within ~", String.valueOf(_config.FLOOD_PROTECTION_INTERVAL * GameTimeController.MILLIS_IN_TICK), " ms"); log(" issued ", String.valueOf(_count), " extra requests within ~", String.valueOf(_config.FLOOD_PROTECTION_INTERVAL * GameTimeTaskManager.MILLIS_IN_TICK), " ms");
} }
_nextGameTick = curTick + _config.FLOOD_PROTECTION_INTERVAL; _nextGameTick = curTick + _config.FLOOD_PROTECTION_INTERVAL;
@@ -23,10 +23,10 @@ import java.util.concurrent.ScheduledFuture;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import ai.AbstractNpcAI; import ai.AbstractNpcAI;
@@ -160,7 +160,7 @@ public class Parade extends AbstractNpcAI
private long timeLeftMilli(int hh, int mm, int ss) private long timeLeftMilli(int hh, int mm, int ss)
{ {
final int now = (GameTimeController.getInstance().getGameTicks() * 60) / 100; final int now = (GameTimeTaskManager.getInstance().getGameTicks() * 60) / 100;
int dd = ((hh * 3600) + (mm * 60) + ss) - (now % 86400); int dd = ((hh * 3600) + (mm * 60) + ss) - (now % 86400);
if (dd < 0) if (dd < 0)
{ {
@@ -21,7 +21,6 @@ import java.util.HashMap;
import java.util.Map; import java.util.Map;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.ChatType; import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
@@ -30,6 +29,7 @@ import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.NpcStringId; import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.network.serverpackets.NpcSay; import org.l2jmobius.gameserver.network.serverpackets.NpcSay;
import org.l2jmobius.gameserver.network.serverpackets.PlaySound; import org.l2jmobius.gameserver.network.serverpackets.PlaySound;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import ai.AbstractNpcAI; import ai.AbstractNpcAI;
@@ -286,7 +286,7 @@ public class TalentShow extends AbstractNpcAI
private void scheduleTimer() private void scheduleTimer()
{ {
final int gameTime = GameTimeController.getInstance().getGameTime(); final int gameTime = GameTimeTaskManager.getInstance().getGameTime();
final int hours = (gameTime / 60) % 24; final int hours = (gameTime / 60) % 24;
final int minutes = gameTime % 60; final int minutes = gameTime % 60;
int hourDiff; int hourDiff;
@@ -17,7 +17,6 @@
package ai.areas.SelMahumTrainingGrounds; package ai.areas.SelMahumTrainingGrounds;
import org.l2jmobius.commons.util.CommonUtil; import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.data.xml.SkillData; import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.enums.ChatType; import org.l2jmobius.gameserver.enums.ChatType;
@@ -28,6 +27,7 @@ import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.NpcStringId; import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import ai.AbstractNpcAI; import ai.AbstractNpcAI;
@@ -123,7 +123,7 @@ public class SelMahumSquad extends AbstractNpcAI
startQuestTimer("fire", 30000 + getRandom(5000), npc, null); startQuestTimer("fire", 30000 + getRandom(5000), npc, null);
npc.setDisplayEffect(FIRE_EFFECT_NONE); npc.setDisplayEffect(FIRE_EFFECT_NONE);
if (getRandom(GameTimeController.getInstance().isNight() ? 2 : 4) < 1) if (getRandom(GameTimeTaskManager.getInstance().isNight() ? 2 : 4) < 1)
{ {
npc.setDisplayEffect(FIRE_EFFECT_BURN); // fire burns npc.setDisplayEffect(FIRE_EFFECT_BURN); // fire burns
npc.broadcastEvent("SCE_CAMPFIRE_START", 600, null); npc.broadcastEvent("SCE_CAMPFIRE_START", 600, null);
@@ -19,13 +19,13 @@ package ai.others.Spawns;
import java.util.Set; import java.util.Set;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.events.EventType; import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.ListenerRegisterType; import org.l2jmobius.gameserver.model.events.ListenerRegisterType;
import org.l2jmobius.gameserver.model.events.annotations.RegisterEvent; import org.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import org.l2jmobius.gameserver.model.events.annotations.RegisterType; import org.l2jmobius.gameserver.model.events.annotations.RegisterType;
import org.l2jmobius.gameserver.model.events.impl.OnDayNightChange; import org.l2jmobius.gameserver.model.events.impl.OnDayNightChange;
import org.l2jmobius.gameserver.model.spawns.SpawnTemplate; import org.l2jmobius.gameserver.model.spawns.SpawnTemplate;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import ai.AbstractNpcAI; import ai.AbstractNpcAI;
@@ -47,7 +47,7 @@ public class DayNightSpawns extends AbstractNpcAI
{ {
if (_templates.add(template)) if (_templates.add(template))
{ {
manageSpawns(template, GameTimeController.getInstance().isNight()); manageSpawns(template, GameTimeTaskManager.getInstance().isNight());
} }
} }
@@ -26,13 +26,13 @@ import java.util.concurrent.TimeUnit;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameServer; import org.l2jmobius.gameserver.GameServer;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.cache.HtmCache; import org.l2jmobius.gameserver.cache.HtmCache;
import org.l2jmobius.gameserver.data.xml.AdminData; import org.l2jmobius.gameserver.data.xml.AdminData;
import org.l2jmobius.gameserver.handler.IAdminCommandHandler; import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage; import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* @author St3eT * @author St3eT
@@ -58,8 +58,8 @@ public class AdminServerInfo implements IAdminCommandHandler
html.replace("%os_name%", System.getProperty("os.name")); html.replace("%os_name%", System.getProperty("os.name"));
html.replace("%os_ver%", System.getProperty("os.version")); html.replace("%os_ver%", System.getProperty("os.version"));
html.replace("%slots%", getPlayersCount("ALL") + "/" + Config.MAXIMUM_ONLINE_USERS); html.replace("%slots%", getPlayersCount("ALL") + "/" + Config.MAXIMUM_ONLINE_USERS);
html.replace("%gameTime%", GameTimeController.getInstance().getGameHour() + ":" + GameTimeController.getInstance().getGameMinute()); html.replace("%gameTime%", GameTimeTaskManager.getInstance().getGameHour() + ":" + GameTimeTaskManager.getInstance().getGameMinute());
html.replace("%dayNight%", GameTimeController.getInstance().isNight() ? "Night" : "Day"); html.replace("%dayNight%", GameTimeTaskManager.getInstance().isNight() ? "Night" : "Day");
html.replace("%geodata%", Config.PATHFINDING ? "Enabled" : "Disabled"); html.replace("%geodata%", Config.PATHFINDING ? "Enabled" : "Disabled");
html.replace("%serverTime%", SDF.format(new Date(Chronos.currentTimeMillis()))); html.replace("%serverTime%", SDF.format(new Date(Chronos.currentTimeMillis())));
html.replace("%serverUpTime%", getServerUpTime()); html.replace("%serverUpTime%", getServerUpTime());
@@ -19,12 +19,12 @@ package handlers.admincommandhandlers;
import java.text.SimpleDateFormat; import java.text.SimpleDateFormat;
import java.util.Calendar; import java.util.Calendar;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.Shutdown; import org.l2jmobius.gameserver.Shutdown;
import org.l2jmobius.gameserver.handler.IAdminCommandHandler; import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage; import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.BuilderUtil; import org.l2jmobius.gameserver.util.BuilderUtil;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
@@ -99,7 +99,7 @@ public class AdminShutdown implements IAdminCommandHandler
private void sendHtmlForm(PlayerInstance activeChar) private void sendHtmlForm(PlayerInstance activeChar)
{ {
final NpcHtmlMessage adminReply = new NpcHtmlMessage(0, 1); final NpcHtmlMessage adminReply = new NpcHtmlMessage(0, 1);
final int t = GameTimeController.getInstance().getGameTime(); final int t = GameTimeTaskManager.getInstance().getGameTime();
final int h = t / 60; final int h = t / 60;
final int m = t % 60; final int m = t % 60;
final SimpleDateFormat format = new SimpleDateFormat("h:mm a"); final SimpleDateFormat format = new SimpleDateFormat("h:mm a");
@@ -16,12 +16,12 @@
*/ */
package handlers.effecthandlers; package handlers.effecthandlers;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.Stat; import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* @author Mobius * @author Mobius
@@ -36,12 +36,12 @@ public class HitAtNight extends AbstractStatEffect
@Override @Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item) public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{ {
GameTimeController.getInstance().addShadowSenseCharacter(effected); GameTimeTaskManager.getInstance().addShadowSenseCharacter(effected);
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void onExit(Creature effector, Creature effected, Skill skill)
{ {
GameTimeController.getInstance().removeShadowSenseCharacter(effected); GameTimeTaskManager.getInstance().removeShadowSenseCharacter(effected);
} }
} }
@@ -36,7 +36,6 @@ import java.util.logging.Logger;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.GameServer; import org.l2jmobius.gameserver.GameServer;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.LoginServerThread; import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.data.xml.AdminData; import org.l2jmobius.gameserver.data.xml.AdminData;
import org.l2jmobius.gameserver.enums.ItemLocation; import org.l2jmobius.gameserver.enums.ItemLocation;
@@ -49,6 +48,7 @@ import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.network.serverpackets.AdminForgePacket; import org.l2jmobius.gameserver.network.serverpackets.AdminForgePacket;
import org.l2jmobius.gameserver.network.telnet.ITelnetCommand; import org.l2jmobius.gameserver.network.telnet.ITelnetCommand;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager; import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import io.netty.channel.ChannelHandlerContext; import io.netty.channel.ChannelHandlerContext;
@@ -354,7 +354,7 @@ public class Debug implements ITelnetCommand
private static String gameTime() private static String gameTime()
{ {
final int t = GameTimeController.getInstance().getGameTime(); final int t = GameTimeTaskManager.getInstance().getGameTime();
final int h = t / 60; final int h = t / 60;
final int m = t % 60; final int m = t % 60;
final SimpleDateFormat format = new SimpleDateFormat("H:mm"); final SimpleDateFormat format = new SimpleDateFormat("H:mm");
@@ -21,11 +21,11 @@ import java.util.Date;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.handler.IUserCommandHandler; import org.l2jmobius.gameserver.handler.IUserCommandHandler;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* Time user command. * Time user command.
@@ -47,7 +47,7 @@ public class Time implements IUserCommandHandler
return false; return false;
} }
final int t = GameTimeController.getInstance().getGameTime(); final int t = GameTimeTaskManager.getInstance().getGameTime();
final String h = Integer.toString(((t / 60) % 24)); final String h = Integer.toString(((t / 60) % 24));
String m; String m;
if ((t % 60) < 10) if ((t % 60) < 10)
@@ -60,7 +60,7 @@ public class Time implements IUserCommandHandler
} }
SystemMessage sm; SystemMessage sm;
if (GameTimeController.getInstance().isNight()) if (GameTimeTaskManager.getInstance().isNight())
{ {
sm = new SystemMessage(SystemMessageId.THE_CURRENT_TIME_IS_S1_S2_2); sm = new SystemMessage(SystemMessageId.THE_CURRENT_TIME_IS_S1_S2_2);
sm.addString(h); sm.addString(h);
@@ -156,6 +156,7 @@ import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.telnet.TelnetServer; import org.l2jmobius.gameserver.network.telnet.TelnetServer;
import org.l2jmobius.gameserver.scripting.ScriptEngineManager; import org.l2jmobius.gameserver.scripting.ScriptEngineManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager; import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.TaskManager; import org.l2jmobius.gameserver.taskmanager.TaskManager;
import org.l2jmobius.gameserver.ui.Gui; import org.l2jmobius.gameserver.ui.Gui;
@@ -226,8 +227,8 @@ public class GameServer
TelnetServer.getInstance(); TelnetServer.getInstance();
printSection("World"); printSection("World");
// start game time control early // Start game time task manager early.
GameTimeController.init(); GameTimeTaskManager.getInstance();
World.getInstance(); World.getInstance();
MapRegionManager.getInstance(); MapRegionManager.getInstance();
ZoneManager.getInstance(); ZoneManager.getInstance();
@@ -51,6 +51,7 @@ import org.l2jmobius.gameserver.network.serverpackets.RecipeShopItemInfo;
import org.l2jmobius.gameserver.network.serverpackets.SetupGauge; import org.l2jmobius.gameserver.network.serverpackets.SetupGauge;
import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
public class RecipeController public class RecipeController
@@ -338,7 +339,7 @@ public class RecipeController
// if still not empty, schedule another pass // if still not empty, schedule another pass
if (!_items.isEmpty()) if (!_items.isEmpty())
{ {
_delay = (int) (Config.ALT_GAME_CREATION_SPEED * _player.getStat().getReuseTime(_skill) * GameTimeController.TICKS_PER_SECOND * GameTimeController.MILLIS_IN_TICK); _delay = (int) (Config.ALT_GAME_CREATION_SPEED * _player.getStat().getReuseTime(_skill) * GameTimeTaskManager.TICKS_PER_SECOND * GameTimeTaskManager.MILLIS_IN_TICK);
// FIXME: please fix this packet to show crafting animation (somebody) // FIXME: please fix this packet to show crafting animation (somebody)
final MagicSkillUse msk = new MagicSkillUse(_player, _skillId, _skillLevel, _delay, 0); final MagicSkillUse msk = new MagicSkillUse(_player, _skillId, _skillLevel, _delay, 0);
@@ -48,6 +48,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.loginserverpackets.game.ServerStatus; import org.l2jmobius.gameserver.network.loginserverpackets.game.ServerStatus;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.network.telnet.TelnetServer; import org.l2jmobius.gameserver.network.telnet.TelnetServer;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Broadcast; import org.l2jmobius.gameserver.util.Broadcast;
/** /**
@@ -144,7 +145,7 @@ public class Shutdown extends Thread
// ensure all services are stopped // ensure all services are stopped
try try
{ {
GameTimeController.getInstance().stopTimer(); GameTimeTaskManager.getInstance().stopTimer();
LOGGER.info("Game Time Controller: Timer stopped(" + tc.getEstimatedTimeAndRestartCounter() + "ms)."); LOGGER.info("Game Time Controller: Timer stopped(" + tc.getEstimatedTimeAndRestartCounter() + "ms).");
} }
catch (Throwable t) catch (Throwable t)
@@ -20,7 +20,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_ATTACK;
import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_FOLLOW; import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_FOLLOW;
import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE; import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.WorldRegion; import org.l2jmobius.gameserver.model.WorldRegion;
@@ -39,6 +38,7 @@ import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
import org.l2jmobius.gameserver.network.serverpackets.StopMove; import org.l2jmobius.gameserver.network.serverpackets.StopMove;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.CreatureFollowTaskManager; import org.l2jmobius.gameserver.taskmanager.CreatureFollowTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* Mother class of all objects AI in the world.<br> * Mother class of all objects AI in the world.<br>
@@ -443,13 +443,13 @@ public abstract class AbstractAI implements Ctrl
{ {
if (_clientMovingToPawnOffset == offset) if (_clientMovingToPawnOffset == offset)
{ {
if (GameTimeController.getInstance().getGameTicks() < _moveToPawnTimeout) if (GameTimeTaskManager.getInstance().getGameTicks() < _moveToPawnTimeout)
{ {
return; return;
} }
} }
// minimum time to calculate new route is 2 seconds // minimum time to calculate new route is 2 seconds
else if (_actor.isOnGeodataPath() && (GameTimeController.getInstance().getGameTicks() < (_moveToPawnTimeout + 10))) else if (_actor.isOnGeodataPath() && (GameTimeTaskManager.getInstance().getGameTicks() < (_moveToPawnTimeout + 10)))
{ {
return; return;
} }
@@ -459,8 +459,8 @@ public abstract class AbstractAI implements Ctrl
_clientMoving = true; _clientMoving = true;
_clientMovingToPawnOffset = offset; _clientMovingToPawnOffset = offset;
_target = pawn; _target = pawn;
_moveToPawnTimeout = GameTimeController.getInstance().getGameTicks(); _moveToPawnTimeout = GameTimeTaskManager.getInstance().getGameTicks();
_moveToPawnTimeout += 1000 / GameTimeController.MILLIS_IN_TICK; _moveToPawnTimeout += 1000 / GameTimeTaskManager.MILLIS_IN_TICK;
if (pawn == null) if (pawn == null)
{ {
@@ -28,7 +28,6 @@ import java.util.logging.Logger;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.enums.AISkillScope; import org.l2jmobius.gameserver.enums.AISkillScope;
import org.l2jmobius.gameserver.geoengine.GeoEngine; import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager; import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager;
@@ -57,6 +56,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster; import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.taskmanager.AttackableThinkTaskManager; import org.l2jmobius.gameserver.taskmanager.AttackableThinkTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**
@@ -263,7 +263,7 @@ public class AttackableAI extends CreatureAI
protected void onIntentionAttack(Creature target) protected void onIntentionAttack(Creature target)
{ {
// Calculate the attack timeout // Calculate the attack timeout
_attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeController.getInstance().getGameTicks(); _attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeTaskManager.getInstance().getGameTicks();
// Manage the Attack Intention : Stop current Attack (if necessary), Start a new Attack and Launch Think Event // Manage the Attack Intention : Stop current Attack (if necessary), Start a new Attack and Launch Think Event
super.onIntentionAttack(target); super.onIntentionAttack(target);
@@ -666,7 +666,7 @@ public class AttackableAI extends CreatureAI
return; return;
} }
if (_attackTimeout < GameTimeController.getInstance().getGameTicks()) if (_attackTimeout < GameTimeTaskManager.getInstance().getGameTicks())
{ {
// Set the AI Intention to AI_INTENTION_ACTIVE // Set the AI Intention to AI_INTENTION_ACTIVE
setIntention(AI_INTENTION_ACTIVE); setIntention(AI_INTENTION_ACTIVE);
@@ -1313,7 +1313,7 @@ public class AttackableAI extends CreatureAI
final Attackable me = getActiveChar(); final Attackable me = getActiveChar();
final WorldObject target = getTarget(); final WorldObject target = getTarget();
// Calculate the attack timeout // Calculate the attack timeout
_attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeController.getInstance().getGameTicks(); _attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeTaskManager.getInstance().getGameTicks();
// Set the _globalAggro to 0 to permit attack even just after spawn // Set the _globalAggro to 0 to permit attack even just after spawn
if (_globalAggro < 0) if (_globalAggro < 0)
@@ -21,7 +21,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_FOLLOW;
import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE; import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
@@ -29,6 +28,7 @@ import org.l2jmobius.gameserver.model.actor.instance.DoppelgangerInstance;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster; import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
public class DoppelgangerAI extends CreatureAI public class DoppelgangerAI extends CreatureAI
{ {
@@ -220,7 +220,7 @@ public class DoppelgangerAI extends CreatureAI
{ {
if (_clientMovingToPawnOffset == offset) if (_clientMovingToPawnOffset == offset)
{ {
if (GameTimeController.getInstance().getGameTicks() < _moveToPawnTimeout) if (GameTimeTaskManager.getInstance().getGameTicks() < _moveToPawnTimeout)
{ {
return; return;
} }
@@ -229,7 +229,7 @@ public class DoppelgangerAI extends CreatureAI
else if (_actor.isOnGeodataPath()) else if (_actor.isOnGeodataPath())
{ {
// minimum time to calculate new route is 2 seconds // minimum time to calculate new route is 2 seconds
if (GameTimeController.getInstance().getGameTicks() < (_moveToPawnTimeout + 10)) if (GameTimeTaskManager.getInstance().getGameTicks() < (_moveToPawnTimeout + 10))
{ {
return; return;
} }
@@ -240,8 +240,8 @@ public class DoppelgangerAI extends CreatureAI
_clientMoving = true; _clientMoving = true;
_clientMovingToPawnOffset = offset; _clientMovingToPawnOffset = offset;
setTarget(pawn); setTarget(pawn);
_moveToPawnTimeout = GameTimeController.getInstance().getGameTicks(); _moveToPawnTimeout = GameTimeTaskManager.getInstance().getGameTicks();
_moveToPawnTimeout += 1000 / GameTimeController.MILLIS_IN_TICK; _moveToPawnTimeout += 1000 / GameTimeTaskManager.MILLIS_IN_TICK;
if (pawn == null) if (pawn == null)
{ {
return; return;
@@ -24,9 +24,9 @@ import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node; import org.w3c.dom.Node;
import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.enums.Position; import org.l2jmobius.gameserver.enums.Position;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* This class load, holds and calculates the hit condition bonuses. * This class load, holds and calculates the hit condition bonuses.
@@ -127,7 +127,7 @@ public class HitConditionBonusData implements IXmlReader
} }
// Get weather bonus // Get weather bonus
if (GameTimeController.getInstance().isNight()) if (GameTimeTaskManager.getInstance().isNight())
{ {
mod += darkBonus; mod += darkBonus;
// else if () No rain support yet. // else if () No rain support yet.
@@ -32,7 +32,6 @@ import java.util.logging.Logger;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.data.ItemTable; import org.l2jmobius.gameserver.data.ItemTable;
import org.l2jmobius.gameserver.enums.PartyDistributionType; import org.l2jmobius.gameserver.enums.PartyDistributionType;
import org.l2jmobius.gameserver.enums.StatusUpdateType; import org.l2jmobius.gameserver.enums.StatusUpdateType;
@@ -65,6 +64,7 @@ import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDelete;
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll; import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll;
import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**
@@ -149,7 +149,7 @@ public class Party extends AbstractPlayerGroup
public void setPendingInvitation(boolean value) public void setPendingInvitation(boolean value)
{ {
_pendingInvitation = value; _pendingInvitation = value;
_pendingInviteTimeout = GameTimeController.getInstance().getGameTicks() + (PlayerInstance.REQUEST_TIMEOUT * GameTimeController.TICKS_PER_SECOND); _pendingInviteTimeout = GameTimeTaskManager.getInstance().getGameTicks() + (PlayerInstance.REQUEST_TIMEOUT * GameTimeTaskManager.TICKS_PER_SECOND);
} }
/** /**
@@ -159,7 +159,7 @@ public class Party extends AbstractPlayerGroup
*/ */
public boolean isInvitationRequestExpired() public boolean isInvitationRequestExpired()
{ {
return (_pendingInviteTimeout <= GameTimeController.getInstance().getGameTicks()); return (_pendingInviteTimeout <= GameTimeTaskManager.getInstance().getGameTicks());
} }
/** /**
@@ -44,7 +44,6 @@ import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.commons.util.EmptyQueue; import org.l2jmobius.commons.util.EmptyQueue;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.AttackableAI; import org.l2jmobius.gameserver.ai.AttackableAI;
import org.l2jmobius.gameserver.ai.CreatureAI; import org.l2jmobius.gameserver.ai.CreatureAI;
import org.l2jmobius.gameserver.ai.CtrlEvent; import org.l2jmobius.gameserver.ai.CtrlEvent;
@@ -157,6 +156,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.network.serverpackets.TeleportToLocation; import org.l2jmobius.gameserver.network.serverpackets.TeleportToLocation;
import org.l2jmobius.gameserver.network.serverpackets.UserInfo; import org.l2jmobius.gameserver.network.serverpackets.UserInfo;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**
@@ -3050,7 +3050,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
m._yAccurate = getY(); m._yAccurate = getY();
} }
final int gameTicks = GameTimeController.getInstance().getGameTicks(); final int gameTicks = GameTimeTaskManager.getInstance().getGameTicks();
// Check if the position has already been calculated // Check if the position has already been calculated
if (m._moveTimestamp == gameTicks) if (m._moveTimestamp == gameTicks)
@@ -3125,7 +3125,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
double distFraction = Double.MAX_VALUE; double distFraction = Double.MAX_VALUE;
if (delta > 1) if (delta > 1)
{ {
final double distPassed = (_stat.getMoveSpeed() * (gameTicks - m._moveTimestamp)) / GameTimeController.TICKS_PER_SECOND; final double distPassed = (_stat.getMoveSpeed() * (gameTicks - m._moveTimestamp)) / GameTimeTaskManager.TICKS_PER_SECOND;
distFraction = distPassed / delta; distFraction = distPassed / delta;
} }
@@ -3541,7 +3541,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination // Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons // One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed); final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
m._target = target; m._target = target;
m._xDestination = x; m._xDestination = x;
m._yDestination = y; m._yDestination = y;
@@ -3555,17 +3555,17 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
setHeading(Util.calculateHeadingFrom(cos, sin)); setHeading(Util.calculateHeadingFrom(cos, sin));
} }
m._moveStartTime = GameTimeController.getInstance().getGameTicks(); m._moveStartTime = GameTimeTaskManager.getInstance().getGameTicks();
// Set the Creature _move object to MoveData object // Set the Creature _move object to MoveData object
_move = m; _move = m;
// Add the Creature to movingObjects of the GameTimeController // Add the Creature to movingObjects of the GameTimeController
// The GameTimeController manage objects movement // The GameTimeController manage objects movement
GameTimeController.getInstance().registerMovingObject(this); GameTimeTaskManager.getInstance().registerMovingObject(this);
// Create a task to notify the AI that Creature arrives at a check point of the movement // Create a task to notify the AI that Creature arrives at a check point of the movement
if ((ticksToMove * GameTimeController.MILLIS_IN_TICK) > 3000) if ((ticksToMove * GameTimeTaskManager.MILLIS_IN_TICK) > 3000)
{ {
ThreadPool.schedule(new NotifyAITask(this, CtrlEvent.EVT_ARRIVED_REVALIDATE), 2000); ThreadPool.schedule(new NotifyAITask(this, CtrlEvent.EVT_ARRIVED_REVALIDATE), 2000);
} }
@@ -3632,19 +3632,19 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination // Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons // One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed); final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
m._heading = 0; // initial value for coordinate sync m._heading = 0; // initial value for coordinate sync
m._moveStartTime = GameTimeController.getInstance().getGameTicks(); m._moveStartTime = GameTimeTaskManager.getInstance().getGameTicks();
// Set the Creature _move object to MoveData object // Set the Creature _move object to MoveData object
_move = m; _move = m;
// Add the Creature to movingObjects of the GameTimeController // Add the Creature to movingObjects of the GameTimeController
// The GameTimeController manage objects movement // The GameTimeController manage objects movement
GameTimeController.getInstance().registerMovingObject(this); GameTimeTaskManager.getInstance().registerMovingObject(this);
// Create a task to notify the AI that Creature arrives at a check point of the movement // Create a task to notify the AI that Creature arrives at a check point of the movement
if ((ticksToMove * GameTimeController.MILLIS_IN_TICK) > 3000) if ((ticksToMove * GameTimeTaskManager.MILLIS_IN_TICK) > 3000)
{ {
ThreadPool.schedule(new NotifyAITask(this, CtrlEvent.EVT_ARRIVED_REVALIDATE), 2000); ThreadPool.schedule(new NotifyAITask(this, CtrlEvent.EVT_ARRIVED_REVALIDATE), 2000);
} }
@@ -22,7 +22,6 @@ import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level; import java.util.logging.Level;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.InstanceType; import org.l2jmobius.gameserver.enums.InstanceType;
import org.l2jmobius.gameserver.enums.TeleportWhereType; import org.l2jmobius.gameserver.enums.TeleportWhereType;
@@ -41,6 +40,7 @@ import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket; import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate; import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**
@@ -156,9 +156,9 @@ public abstract class Vehicle extends Creature
setHeading(Util.calculateHeadingFrom(getX(), getY(), point.getX(), point.getY())); setHeading(Util.calculateHeadingFrom(getX(), getY(), point.getX(), point.getY()));
} }
m._moveStartTime = GameTimeController.getInstance().getGameTicks(); m._moveStartTime = GameTimeTaskManager.getInstance().getGameTicks();
_move = m; _move = m;
GameTimeController.getInstance().registerMovingObject(this); GameTimeTaskManager.getInstance().registerMovingObject(this);
return true; return true;
} }
} }
@@ -50,7 +50,6 @@ import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.commons.util.CommonUtil; import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.LoginServerThread; import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.RecipeController; import org.l2jmobius.gameserver.RecipeController;
import org.l2jmobius.gameserver.ai.CreatureAI; import org.l2jmobius.gameserver.ai.CreatureAI;
@@ -348,6 +347,7 @@ import org.l2jmobius.gameserver.network.serverpackets.ability.ExAcquireAPSkillLi
import org.l2jmobius.gameserver.network.serverpackets.commission.ExResponseCommissionInfo; import org.l2jmobius.gameserver.network.serverpackets.commission.ExResponseCommissionInfo;
import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus; import org.l2jmobius.gameserver.network.serverpackets.friend.FriendStatus;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager; import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager; import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
import org.l2jmobius.gameserver.taskmanager.PvpFlagTaskManager; import org.l2jmobius.gameserver.taskmanager.PvpFlagTaskManager;
@@ -3918,12 +3918,12 @@ public class PlayerInstance extends Playable
*/ */
public void setRecentFakeDeath(boolean protect) public void setRecentFakeDeath(boolean protect)
{ {
_recentFakeDeathEndTime = protect ? GameTimeController.getInstance().getGameTicks() + (Config.PLAYER_FAKEDEATH_UP_PROTECTION * GameTimeController.TICKS_PER_SECOND) : 0; _recentFakeDeathEndTime = protect ? GameTimeTaskManager.getInstance().getGameTicks() + (Config.PLAYER_FAKEDEATH_UP_PROTECTION * GameTimeTaskManager.TICKS_PER_SECOND) : 0;
} }
public boolean isRecentFakeDeath() public boolean isRecentFakeDeath()
{ {
return _recentFakeDeathEndTime > GameTimeController.getInstance().getGameTicks(); return _recentFakeDeathEndTime > GameTimeTaskManager.getInstance().getGameTicks();
} }
public boolean isFakeDeath() public boolean isFakeDeath()
@@ -5507,7 +5507,7 @@ public class PlayerInstance extends Playable
*/ */
public boolean isProcessingRequest() public boolean isProcessingRequest()
{ {
return (getActiveRequester() != null) || (_requestExpireTime > GameTimeController.getInstance().getGameTicks()); return (getActiveRequester() != null) || (_requestExpireTime > GameTimeTaskManager.getInstance().getGameTicks());
} }
/** /**
@@ -5515,7 +5515,7 @@ public class PlayerInstance extends Playable
*/ */
public boolean isProcessingTransaction() public boolean isProcessingTransaction()
{ {
return (getActiveRequester() != null) || (_activeTradeList != null) || (_requestExpireTime > GameTimeController.getInstance().getGameTicks()); return (getActiveRequester() != null) || (_activeTradeList != null) || (_requestExpireTime > GameTimeTaskManager.getInstance().getGameTicks());
} }
/** /**
@@ -5523,7 +5523,7 @@ public class PlayerInstance extends Playable
*/ */
public void blockRequest() public void blockRequest()
{ {
_requestExpireTime = GameTimeController.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeController.TICKS_PER_SECOND); _requestExpireTime = GameTimeTaskManager.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeTaskManager.TICKS_PER_SECOND);
} }
/** /**
@@ -5532,7 +5532,7 @@ public class PlayerInstance extends Playable
*/ */
public void onTransactionRequest(PlayerInstance partner) public void onTransactionRequest(PlayerInstance partner)
{ {
_requestExpireTime = GameTimeController.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeController.TICKS_PER_SECOND); _requestExpireTime = GameTimeTaskManager.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeTaskManager.TICKS_PER_SECOND);
partner.setActiveRequester(this); partner.setActiveRequester(this);
} }
@@ -5542,7 +5542,7 @@ public class PlayerInstance extends Playable
*/ */
public boolean isRequestExpired() public boolean isRequestExpired()
{ {
return _requestExpireTime <= GameTimeController.getInstance().getGameTicks(); return _requestExpireTime <= GameTimeTaskManager.getInstance().getGameTicks();
} }
/** /**
@@ -16,10 +16,10 @@
*/ */
package org.l2jmobius.gameserver.model.conditions; package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.items.Item; import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* The Class ConditionGameTime. * The Class ConditionGameTime.
@@ -60,7 +60,7 @@ public class ConditionGameTime extends Condition
{ {
case NIGHT: case NIGHT:
{ {
return GameTimeController.getInstance().isNight() == _required; return GameTimeTaskManager.getInstance().isNight() == _required;
} }
} }
return !_required; return !_required;
@@ -35,7 +35,6 @@ import java.util.logging.Logger;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.data.ItemTable; import org.l2jmobius.gameserver.data.ItemTable;
import org.l2jmobius.gameserver.data.xml.DoorData; import org.l2jmobius.gameserver.data.xml.DoorData;
@@ -161,6 +160,7 @@ import org.l2jmobius.gameserver.network.serverpackets.PlaySound;
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera; import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.scripting.ManagedScript; import org.l2jmobius.gameserver.scripting.ManagedScript;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.MinionList; import org.l2jmobius.gameserver.util.MinionList;
/** /**
@@ -3193,11 +3193,11 @@ public abstract class AbstractScript extends ManagedScript implements IEventTime
} }
/** /**
* @return the number of ticks from the {@link org.l2jmobius.gameserver.GameTimeController}. * @return the number of ticks from the {@link org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager}.
*/ */
public static int getGameTicks() public static int getGameTicks()
{ {
return GameTimeController.getInstance().getGameTicks(); return GameTimeTaskManager.getInstance().getGameTicks();
} }
/** /**
@@ -24,7 +24,6 @@ import java.util.concurrent.ScheduledFuture;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.EffectList; import org.l2jmobius.gameserver.model.EffectList;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon; import org.l2jmobius.gameserver.model.actor.Summon;
@@ -36,6 +35,7 @@ import org.l2jmobius.gameserver.model.options.Options;
import org.l2jmobius.gameserver.model.stats.Formulas; import org.l2jmobius.gameserver.model.stats.Formulas;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* Buff Info.<br> * Buff Info.<br>
@@ -85,7 +85,7 @@ public class BuffInfo
_effected = effected; _effected = effected;
_skill = skill; _skill = skill;
_abnormalTime = Formulas.calcEffectAbnormalTime(effector, effected, skill); _abnormalTime = Formulas.calcEffectAbnormalTime(effector, effected, skill);
_periodStartTicks = GameTimeController.getInstance().getGameTicks(); _periodStartTicks = GameTimeTaskManager.getInstance().getGameTicks();
_hideStartMessage = hideStartMessage; _hideStartMessage = hideStartMessage;
_item = item; _item = item;
_option = option; _option = option;
@@ -198,7 +198,7 @@ public class BuffInfo
*/ */
public int getTime() public int getTime()
{ {
return _abnormalTime - ((GameTimeController.getInstance().getGameTicks() - _periodStartTicks) / GameTimeController.TICKS_PER_SECOND); return _abnormalTime - ((GameTimeTaskManager.getInstance().getGameTicks() - _periodStartTicks) / GameTimeTaskManager.TICKS_PER_SECOND);
} }
/** /**
@@ -433,7 +433,7 @@ public class BuffInfo
{ {
if (_abnormalTime > 0) if (_abnormalTime > 0)
{ {
_periodStartTicks = GameTimeController.getInstance().getGameTicks(); _periodStartTicks = GameTimeTaskManager.getInstance().getGameTicks();
_abnormalTime = abnormalTime; _abnormalTime = abnormalTime;
_effected.removeBuffInfoTime(this); _effected.removeBuffInfoTime(this);
_effected.addBuffInfoTime(this); _effected.addBuffInfoTime(this);
@@ -18,11 +18,11 @@ package org.l2jmobius.gameserver.model.stats.finalizers;
import java.util.OptionalDouble; import java.util.OptionalDouble;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.items.Item; import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.stats.IStatFunction; import org.l2jmobius.gameserver.model.stats.IStatFunction;
import org.l2jmobius.gameserver.model.stats.Stat; import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* @author UnAfraid * @author UnAfraid
@@ -71,7 +71,7 @@ public class PAccuracyFinalizer implements IStatFunction
} }
// Shadow sense // Shadow sense
if (GameTimeController.getInstance().isNight()) if (GameTimeTaskManager.getInstance().isNight())
{ {
baseValue += creature.getStat().getAdd(Stat.HIT_AT_NIGHT, 0); baseValue += creature.getStat().getAdd(Stat.HIT_AT_NIGHT, 0);
} }
@@ -17,9 +17,9 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.OutgoingPackets; import org.l2jmobius.gameserver.network.OutgoingPackets;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
public class CharSelected implements IClientOutgoingPacket public class CharSelected implements IClientOutgoingPacket
{ {
@@ -61,7 +61,7 @@ public class CharSelected implements IClientOutgoingPacket
packet.writeD(_player.getLevel()); packet.writeD(_player.getLevel());
packet.writeD(_player.getReputation()); packet.writeD(_player.getReputation());
packet.writeD(_player.getPkKills()); packet.writeD(_player.getPkKills());
packet.writeD(GameTimeController.getInstance().getGameTime() % (24 * 60)); // "reset" on 24th hour packet.writeD(GameTimeTaskManager.getInstance().getGameTime() % (24 * 60)); // "reset" on 24th hour
packet.writeD(0x00); packet.writeD(0x00);
packet.writeD(_player.getClassId().getId()); packet.writeD(_player.getClassId().getId());
@@ -17,8 +17,8 @@
package org.l2jmobius.gameserver.network.serverpackets; package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.commons.network.PacketWriter; import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.network.OutgoingPackets; import org.l2jmobius.gameserver.network.OutgoingPackets;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
public class ClientSetTime implements IClientOutgoingPacket public class ClientSetTime implements IClientOutgoingPacket
{ {
@@ -33,7 +33,7 @@ public class ClientSetTime implements IClientOutgoingPacket
{ {
OutgoingPackets.CLIENT_SET_TIME.writeId(packet); OutgoingPackets.CLIENT_SET_TIME.writeId(packet);
packet.writeD(GameTimeController.getInstance().getGameTime()); // time in client minutes packet.writeD(GameTimeTaskManager.getInstance().getGameTime()); // time in client minutes
packet.writeD(6); // constant to match the server time( this determines the speed of the client clock) packet.writeD(6); // constant to match the server time( this determines the speed of the client clock)
return true; return true;
} }
@@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License * You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>. * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
package org.l2jmobius.gameserver; package org.l2jmobius.gameserver.taskmanager;
import java.util.ArrayList; import java.util.ArrayList;
import java.util.Calendar; import java.util.Calendar;
@@ -33,12 +33,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.util.UnboundArrayList; import org.l2jmobius.gameserver.util.UnboundArrayList;
/** /**
* Game Time controller class. * Game Time task manager class.
* @author Forsaiken * @author Forsaiken
*/ */
public class GameTimeController extends Thread public class GameTimeTaskManager extends Thread
{ {
private static final Logger LOGGER = Logger.getLogger(GameTimeController.class.getName()); private static final Logger LOGGER = Logger.getLogger(GameTimeTaskManager.class.getName());
public static final int TICKS_PER_SECOND = 10; // not able to change this without checking through code public static final int TICKS_PER_SECOND = 10; // not able to change this without checking through code
public static final int MILLIS_IN_TICK = 1000 / TICKS_PER_SECOND; public static final int MILLIS_IN_TICK = 1000 / TICKS_PER_SECOND;
@@ -48,15 +48,13 @@ public class GameTimeController extends Thread
public static final int TICKS_PER_IG_DAY = SECONDS_PER_IG_DAY * TICKS_PER_SECOND; public static final int TICKS_PER_IG_DAY = SECONDS_PER_IG_DAY * TICKS_PER_SECOND;
private static final int SHADOW_SENSE_ID = 294; private static final int SHADOW_SENSE_ID = 294;
private static GameTimeController _instance;
private static final UnboundArrayList<Creature> _movingObjects = new UnboundArrayList<>(); private static final UnboundArrayList<Creature> _movingObjects = new UnboundArrayList<>();
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet(); private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
private final long _referenceTime; private final long _referenceTime;
private GameTimeController() private GameTimeTaskManager()
{ {
super("GameTimeController"); super("GameTimeTaskManager");
super.setDaemon(true); super.setDaemon(true);
super.setPriority(MAX_PRIORITY); super.setPriority(MAX_PRIORITY);
@@ -70,11 +68,6 @@ public class GameTimeController extends Thread
super.start(); super.start();
} }
public static void init()
{
_instance = new GameTimeController();
}
public int getGameTime() public int getGameTime()
{ {
return (getGameTicks() % TICKS_PER_IG_DAY) / MILLIS_IN_TICK; return (getGameTicks() % TICKS_PER_IG_DAY) / MILLIS_IN_TICK;
@@ -243,8 +236,13 @@ public class GameTimeController extends Thread
} }
} }
public static GameTimeController getInstance() public static final GameTimeTaskManager getInstance()
{ {
return _instance; return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final GameTimeTaskManager INSTANCE = new GameTimeTaskManager();
} }
} }
@@ -22,7 +22,6 @@ import java.util.logging.Level;
import java.util.logging.Logger; import java.util.logging.Logger;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.instancemanager.PunishmentManager; import org.l2jmobius.gameserver.instancemanager.PunishmentManager;
import org.l2jmobius.gameserver.model.PlayerCondOverride; import org.l2jmobius.gameserver.model.PlayerCondOverride;
import org.l2jmobius.gameserver.model.punishment.PunishmentAffect; import org.l2jmobius.gameserver.model.punishment.PunishmentAffect;
@@ -31,6 +30,7 @@ import org.l2jmobius.gameserver.model.punishment.PunishmentType;
import org.l2jmobius.gameserver.network.ConnectionState; import org.l2jmobius.gameserver.network.ConnectionState;
import org.l2jmobius.gameserver.network.Disconnection; import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.GameClient; import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* Flood protector implementation. * Flood protector implementation.
@@ -53,7 +53,7 @@ public class FloodProtectorAction
/** /**
* Next game tick when new request is allowed. * Next game tick when new request is allowed.
*/ */
private volatile int _nextGameTick = GameTimeController.getInstance().getGameTicks(); private volatile int _nextGameTick = GameTimeTaskManager.getInstance().getGameTicks();
/** /**
* Request counter. * Request counter.
*/ */
@@ -86,7 +86,7 @@ public class FloodProtectorAction
*/ */
public boolean tryPerformAction(String command) public boolean tryPerformAction(String command)
{ {
final int curTick = GameTimeController.getInstance().getGameTicks(); final int curTick = GameTimeTaskManager.getInstance().getGameTicks();
if ((_client.getPlayer() != null) && _client.getPlayer().canOverrideCond(PlayerCondOverride.FLOOD_CONDITIONS)) if ((_client.getPlayer() != null) && _client.getPlayer().canOverrideCond(PlayerCondOverride.FLOOD_CONDITIONS))
{ {
return true; return true;
@@ -96,7 +96,7 @@ public class FloodProtectorAction
{ {
if (_config.LOG_FLOODING && !_logged && LOGGER.isLoggable(Level.WARNING)) if (_config.LOG_FLOODING && !_logged && LOGGER.isLoggable(Level.WARNING))
{ {
log(" called command ", command, " ~", String.valueOf((_config.FLOOD_PROTECTION_INTERVAL - (_nextGameTick - curTick)) * GameTimeController.MILLIS_IN_TICK), " ms after previous command"); log(" called command ", command, " ~", String.valueOf((_config.FLOOD_PROTECTION_INTERVAL - (_nextGameTick - curTick)) * GameTimeTaskManager.MILLIS_IN_TICK), " ms after previous command");
_logged = true; _logged = true;
} }
@@ -125,7 +125,7 @@ public class FloodProtectorAction
if ((_count.get() > 0) && _config.LOG_FLOODING && LOGGER.isLoggable(Level.WARNING)) if ((_count.get() > 0) && _config.LOG_FLOODING && LOGGER.isLoggable(Level.WARNING))
{ {
log(" issued ", String.valueOf(_count), " extra requests within ~", String.valueOf(_config.FLOOD_PROTECTION_INTERVAL * GameTimeController.MILLIS_IN_TICK), " ms"); log(" issued ", String.valueOf(_count), " extra requests within ~", String.valueOf(_config.FLOOD_PROTECTION_INTERVAL * GameTimeTaskManager.MILLIS_IN_TICK), " ms");
} }
_nextGameTick = curTick + _config.FLOOD_PROTECTION_INTERVAL; _nextGameTick = curTick + _config.FLOOD_PROTECTION_INTERVAL;
@@ -23,10 +23,10 @@ import java.util.concurrent.ScheduledFuture;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Npc;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import ai.AbstractNpcAI; import ai.AbstractNpcAI;
@@ -160,7 +160,7 @@ public class Parade extends AbstractNpcAI
private long timeLeftMilli(int hh, int mm, int ss) private long timeLeftMilli(int hh, int mm, int ss)
{ {
final int now = (GameTimeController.getInstance().getGameTicks() * 60) / 100; final int now = (GameTimeTaskManager.getInstance().getGameTicks() * 60) / 100;
int dd = ((hh * 3600) + (mm * 60) + ss) - (now % 86400); int dd = ((hh * 3600) + (mm * 60) + ss) - (now % 86400);
if (dd < 0) if (dd < 0)
{ {
@@ -21,7 +21,6 @@ import java.util.HashMap;
import java.util.Map; import java.util.Map;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.ChatType; import org.l2jmobius.gameserver.enums.ChatType;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
@@ -30,6 +29,7 @@ import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.NpcStringId; import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.network.serverpackets.NpcSay; import org.l2jmobius.gameserver.network.serverpackets.NpcSay;
import org.l2jmobius.gameserver.network.serverpackets.PlaySound; import org.l2jmobius.gameserver.network.serverpackets.PlaySound;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import ai.AbstractNpcAI; import ai.AbstractNpcAI;
@@ -286,7 +286,7 @@ public class TalentShow extends AbstractNpcAI
private void scheduleTimer() private void scheduleTimer()
{ {
final int gameTime = GameTimeController.getInstance().getGameTime(); final int gameTime = GameTimeTaskManager.getInstance().getGameTime();
final int hours = (gameTime / 60) % 24; final int hours = (gameTime / 60) % 24;
final int minutes = gameTime % 60; final int minutes = gameTime % 60;
int hourDiff; int hourDiff;
@@ -17,7 +17,6 @@
package ai.areas.SelMahumTrainingGrounds; package ai.areas.SelMahumTrainingGrounds;
import org.l2jmobius.commons.util.CommonUtil; import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention; import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.data.xml.SkillData; import org.l2jmobius.gameserver.data.xml.SkillData;
import org.l2jmobius.gameserver.enums.ChatType; import org.l2jmobius.gameserver.enums.ChatType;
@@ -28,6 +27,7 @@ import org.l2jmobius.gameserver.model.actor.instance.MonsterInstance;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.network.NpcStringId; import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import ai.AbstractNpcAI; import ai.AbstractNpcAI;
@@ -123,7 +123,7 @@ public class SelMahumSquad extends AbstractNpcAI
startQuestTimer("fire", 30000 + getRandom(5000), npc, null); startQuestTimer("fire", 30000 + getRandom(5000), npc, null);
npc.setDisplayEffect(FIRE_EFFECT_NONE); npc.setDisplayEffect(FIRE_EFFECT_NONE);
if (getRandom(GameTimeController.getInstance().isNight() ? 2 : 4) < 1) if (getRandom(GameTimeTaskManager.getInstance().isNight() ? 2 : 4) < 1)
{ {
npc.setDisplayEffect(FIRE_EFFECT_BURN); // fire burns npc.setDisplayEffect(FIRE_EFFECT_BURN); // fire burns
npc.broadcastEvent("SCE_CAMPFIRE_START", 600, null); npc.broadcastEvent("SCE_CAMPFIRE_START", 600, null);
@@ -19,13 +19,13 @@ package ai.others.Spawns;
import java.util.Set; import java.util.Set;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.events.EventType; import org.l2jmobius.gameserver.model.events.EventType;
import org.l2jmobius.gameserver.model.events.ListenerRegisterType; import org.l2jmobius.gameserver.model.events.ListenerRegisterType;
import org.l2jmobius.gameserver.model.events.annotations.RegisterEvent; import org.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import org.l2jmobius.gameserver.model.events.annotations.RegisterType; import org.l2jmobius.gameserver.model.events.annotations.RegisterType;
import org.l2jmobius.gameserver.model.events.impl.OnDayNightChange; import org.l2jmobius.gameserver.model.events.impl.OnDayNightChange;
import org.l2jmobius.gameserver.model.spawns.SpawnTemplate; import org.l2jmobius.gameserver.model.spawns.SpawnTemplate;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import ai.AbstractNpcAI; import ai.AbstractNpcAI;
@@ -47,7 +47,7 @@ public class DayNightSpawns extends AbstractNpcAI
{ {
if (_templates.add(template)) if (_templates.add(template))
{ {
manageSpawns(template, GameTimeController.getInstance().isNight()); manageSpawns(template, GameTimeTaskManager.getInstance().isNight());
} }
} }
@@ -26,13 +26,13 @@ import java.util.concurrent.TimeUnit;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameServer; import org.l2jmobius.gameserver.GameServer;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.cache.HtmCache; import org.l2jmobius.gameserver.cache.HtmCache;
import org.l2jmobius.gameserver.data.xml.AdminData; import org.l2jmobius.gameserver.data.xml.AdminData;
import org.l2jmobius.gameserver.handler.IAdminCommandHandler; import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage; import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* @author St3eT * @author St3eT
@@ -58,8 +58,8 @@ public class AdminServerInfo implements IAdminCommandHandler
html.replace("%os_name%", System.getProperty("os.name")); html.replace("%os_name%", System.getProperty("os.name"));
html.replace("%os_ver%", System.getProperty("os.version")); html.replace("%os_ver%", System.getProperty("os.version"));
html.replace("%slots%", getPlayersCount("ALL") + "/" + Config.MAXIMUM_ONLINE_USERS); html.replace("%slots%", getPlayersCount("ALL") + "/" + Config.MAXIMUM_ONLINE_USERS);
html.replace("%gameTime%", GameTimeController.getInstance().getGameHour() + ":" + GameTimeController.getInstance().getGameMinute()); html.replace("%gameTime%", GameTimeTaskManager.getInstance().getGameHour() + ":" + GameTimeTaskManager.getInstance().getGameMinute());
html.replace("%dayNight%", GameTimeController.getInstance().isNight() ? "Night" : "Day"); html.replace("%dayNight%", GameTimeTaskManager.getInstance().isNight() ? "Night" : "Day");
html.replace("%geodata%", Config.PATHFINDING ? "Enabled" : "Disabled"); html.replace("%geodata%", Config.PATHFINDING ? "Enabled" : "Disabled");
html.replace("%serverTime%", SDF.format(new Date(Chronos.currentTimeMillis()))); html.replace("%serverTime%", SDF.format(new Date(Chronos.currentTimeMillis())));
html.replace("%serverUpTime%", getServerUpTime()); html.replace("%serverUpTime%", getServerUpTime());
@@ -19,12 +19,12 @@ package handlers.admincommandhandlers;
import java.text.SimpleDateFormat; import java.text.SimpleDateFormat;
import java.util.Calendar; import java.util.Calendar;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.Shutdown; import org.l2jmobius.gameserver.Shutdown;
import org.l2jmobius.gameserver.handler.IAdminCommandHandler; import org.l2jmobius.gameserver.handler.IAdminCommandHandler;
import org.l2jmobius.gameserver.model.World; import org.l2jmobius.gameserver.model.World;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage; import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.BuilderUtil; import org.l2jmobius.gameserver.util.BuilderUtil;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
@@ -99,7 +99,7 @@ public class AdminShutdown implements IAdminCommandHandler
private void sendHtmlForm(PlayerInstance activeChar) private void sendHtmlForm(PlayerInstance activeChar)
{ {
final NpcHtmlMessage adminReply = new NpcHtmlMessage(0, 1); final NpcHtmlMessage adminReply = new NpcHtmlMessage(0, 1);
final int t = GameTimeController.getInstance().getGameTime(); final int t = GameTimeTaskManager.getInstance().getGameTime();
final int h = t / 60; final int h = t / 60;
final int m = t % 60; final int m = t % 60;
final SimpleDateFormat format = new SimpleDateFormat("h:mm a"); final SimpleDateFormat format = new SimpleDateFormat("h:mm a");
@@ -16,12 +16,12 @@
*/ */
package handlers.effecthandlers; package handlers.effecthandlers;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.StatSet;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.stats.Stat; import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* @author Mobius * @author Mobius
@@ -36,12 +36,12 @@ public class HitAtNight extends AbstractStatEffect
@Override @Override
public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item) public void onStart(Creature effector, Creature effected, Skill skill, ItemInstance item)
{ {
GameTimeController.getInstance().addShadowSenseCharacter(effected); GameTimeTaskManager.getInstance().addShadowSenseCharacter(effected);
} }
@Override @Override
public void onExit(Creature effector, Creature effected, Skill skill) public void onExit(Creature effector, Creature effected, Skill skill)
{ {
GameTimeController.getInstance().removeShadowSenseCharacter(effected); GameTimeTaskManager.getInstance().removeShadowSenseCharacter(effected);
} }
} }
@@ -36,7 +36,6 @@ import java.util.logging.Logger;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.GameServer; import org.l2jmobius.gameserver.GameServer;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.LoginServerThread; import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.data.xml.AdminData; import org.l2jmobius.gameserver.data.xml.AdminData;
import org.l2jmobius.gameserver.enums.ItemLocation; import org.l2jmobius.gameserver.enums.ItemLocation;
@@ -49,6 +48,7 @@ import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.network.serverpackets.AdminForgePacket; import org.l2jmobius.gameserver.network.serverpackets.AdminForgePacket;
import org.l2jmobius.gameserver.network.telnet.ITelnetCommand; import org.l2jmobius.gameserver.network.telnet.ITelnetCommand;
import org.l2jmobius.gameserver.taskmanager.DecayTaskManager; import org.l2jmobius.gameserver.taskmanager.DecayTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import io.netty.channel.ChannelHandlerContext; import io.netty.channel.ChannelHandlerContext;
@@ -354,7 +354,7 @@ public class Debug implements ITelnetCommand
private static String gameTime() private static String gameTime()
{ {
final int t = GameTimeController.getInstance().getGameTime(); final int t = GameTimeTaskManager.getInstance().getGameTime();
final int h = t / 60; final int h = t / 60;
final int m = t % 60; final int m = t % 60;
final SimpleDateFormat format = new SimpleDateFormat("H:mm"); final SimpleDateFormat format = new SimpleDateFormat("H:mm");
@@ -21,11 +21,11 @@ import java.util.Date;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Chronos; import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.handler.IUserCommandHandler; import org.l2jmobius.gameserver.handler.IUserCommandHandler;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance; import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* Time user command. * Time user command.
@@ -47,7 +47,7 @@ public class Time implements IUserCommandHandler
return false; return false;
} }
final int t = GameTimeController.getInstance().getGameTime(); final int t = GameTimeTaskManager.getInstance().getGameTime();
final String h = Integer.toString(((t / 60) % 24)); final String h = Integer.toString(((t / 60) % 24));
String m; String m;
if ((t % 60) < 10) if ((t % 60) < 10)
@@ -60,7 +60,7 @@ public class Time implements IUserCommandHandler
} }
SystemMessage sm; SystemMessage sm;
if (GameTimeController.getInstance().isNight()) if (GameTimeTaskManager.getInstance().isNight())
{ {
sm = new SystemMessage(SystemMessageId.THE_CURRENT_TIME_IS_S1_S2_2); sm = new SystemMessage(SystemMessageId.THE_CURRENT_TIME_IS_S1_S2_2);
sm.addString(h); sm.addString(h);
@@ -156,6 +156,7 @@ import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.network.SystemMessageId; import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.telnet.TelnetServer; import org.l2jmobius.gameserver.network.telnet.TelnetServer;
import org.l2jmobius.gameserver.scripting.ScriptEngineManager; import org.l2jmobius.gameserver.scripting.ScriptEngineManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager; import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.TaskManager; import org.l2jmobius.gameserver.taskmanager.TaskManager;
import org.l2jmobius.gameserver.ui.Gui; import org.l2jmobius.gameserver.ui.Gui;
@@ -226,8 +227,8 @@ public class GameServer
TelnetServer.getInstance(); TelnetServer.getInstance();
printSection("World"); printSection("World");
// start game time control early // Start game time task manager early.
GameTimeController.init(); GameTimeTaskManager.getInstance();
World.getInstance(); World.getInstance();
MapRegionManager.getInstance(); MapRegionManager.getInstance();
ZoneManager.getInstance(); ZoneManager.getInstance();
@@ -48,6 +48,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.loginserverpackets.game.ServerStatus; import org.l2jmobius.gameserver.network.loginserverpackets.game.ServerStatus;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.network.telnet.TelnetServer; import org.l2jmobius.gameserver.network.telnet.TelnetServer;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Broadcast; import org.l2jmobius.gameserver.util.Broadcast;
/** /**
@@ -144,7 +145,7 @@ public class Shutdown extends Thread
// ensure all services are stopped // ensure all services are stopped
try try
{ {
GameTimeController.getInstance().stopTimer(); GameTimeTaskManager.getInstance().stopTimer();
LOGGER.info("Game Time Controller: Timer stopped(" + tc.getEstimatedTimeAndRestartCounter() + "ms)."); LOGGER.info("Game Time Controller: Timer stopped(" + tc.getEstimatedTimeAndRestartCounter() + "ms).");
} }
catch (Throwable t) catch (Throwable t)
@@ -20,7 +20,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_ATTACK;
import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_FOLLOW; import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_FOLLOW;
import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE; import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.WorldRegion; import org.l2jmobius.gameserver.model.WorldRegion;
@@ -39,6 +38,7 @@ import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
import org.l2jmobius.gameserver.network.serverpackets.StopMove; import org.l2jmobius.gameserver.network.serverpackets.StopMove;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager; import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.CreatureFollowTaskManager; import org.l2jmobius.gameserver.taskmanager.CreatureFollowTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* Mother class of all objects AI in the world.<br> * Mother class of all objects AI in the world.<br>
@@ -443,13 +443,13 @@ public abstract class AbstractAI implements Ctrl
{ {
if (_clientMovingToPawnOffset == offset) if (_clientMovingToPawnOffset == offset)
{ {
if (GameTimeController.getInstance().getGameTicks() < _moveToPawnTimeout) if (GameTimeTaskManager.getInstance().getGameTicks() < _moveToPawnTimeout)
{ {
return; return;
} }
} }
// minimum time to calculate new route is 2 seconds // minimum time to calculate new route is 2 seconds
else if (_actor.isOnGeodataPath() && (GameTimeController.getInstance().getGameTicks() < (_moveToPawnTimeout + 10))) else if (_actor.isOnGeodataPath() && (GameTimeTaskManager.getInstance().getGameTicks() < (_moveToPawnTimeout + 10)))
{ {
return; return;
} }
@@ -459,8 +459,8 @@ public abstract class AbstractAI implements Ctrl
_clientMoving = true; _clientMoving = true;
_clientMovingToPawnOffset = offset; _clientMovingToPawnOffset = offset;
_target = pawn; _target = pawn;
_moveToPawnTimeout = GameTimeController.getInstance().getGameTicks(); _moveToPawnTimeout = GameTimeTaskManager.getInstance().getGameTicks();
_moveToPawnTimeout += 1000 / GameTimeController.MILLIS_IN_TICK; _moveToPawnTimeout += 1000 / GameTimeTaskManager.MILLIS_IN_TICK;
if (pawn == null) if (pawn == null)
{ {
@@ -28,7 +28,6 @@ import java.util.logging.Logger;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.enums.AISkillScope; import org.l2jmobius.gameserver.enums.AISkillScope;
import org.l2jmobius.gameserver.geoengine.GeoEngine; import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager; import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager;
@@ -57,6 +56,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster; import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.taskmanager.AttackableThinkTaskManager; import org.l2jmobius.gameserver.taskmanager.AttackableThinkTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**
@@ -263,7 +263,7 @@ public class AttackableAI extends CreatureAI
protected void onIntentionAttack(Creature target) protected void onIntentionAttack(Creature target)
{ {
// Calculate the attack timeout // Calculate the attack timeout
_attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeController.getInstance().getGameTicks(); _attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeTaskManager.getInstance().getGameTicks();
// Manage the Attack Intention : Stop current Attack (if necessary), Start a new Attack and Launch Think Event // Manage the Attack Intention : Stop current Attack (if necessary), Start a new Attack and Launch Think Event
super.onIntentionAttack(target); super.onIntentionAttack(target);
@@ -666,7 +666,7 @@ public class AttackableAI extends CreatureAI
return; return;
} }
if (_attackTimeout < GameTimeController.getInstance().getGameTicks()) if (_attackTimeout < GameTimeTaskManager.getInstance().getGameTicks())
{ {
// Set the AI Intention to AI_INTENTION_ACTIVE // Set the AI Intention to AI_INTENTION_ACTIVE
setIntention(AI_INTENTION_ACTIVE); setIntention(AI_INTENTION_ACTIVE);
@@ -1313,7 +1313,7 @@ public class AttackableAI extends CreatureAI
final Attackable me = getActiveChar(); final Attackable me = getActiveChar();
final WorldObject target = getTarget(); final WorldObject target = getTarget();
// Calculate the attack timeout // Calculate the attack timeout
_attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeController.getInstance().getGameTicks(); _attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeTaskManager.getInstance().getGameTicks();
// Set the _globalAggro to 0 to permit attack even just after spawn // Set the _globalAggro to 0 to permit attack even just after spawn
if (_globalAggro < 0) if (_globalAggro < 0)
@@ -21,7 +21,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_FOLLOW;
import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE; import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.Location; import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.WorldObject; import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
@@ -29,6 +28,7 @@ import org.l2jmobius.gameserver.model.actor.instance.DoppelgangerInstance;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance; import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill; import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster; import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
public class DoppelgangerAI extends CreatureAI public class DoppelgangerAI extends CreatureAI
{ {
@@ -220,7 +220,7 @@ public class DoppelgangerAI extends CreatureAI
{ {
if (_clientMovingToPawnOffset == offset) if (_clientMovingToPawnOffset == offset)
{ {
if (GameTimeController.getInstance().getGameTicks() < _moveToPawnTimeout) if (GameTimeTaskManager.getInstance().getGameTicks() < _moveToPawnTimeout)
{ {
return; return;
} }
@@ -229,7 +229,7 @@ public class DoppelgangerAI extends CreatureAI
else if (_actor.isOnGeodataPath()) else if (_actor.isOnGeodataPath())
{ {
// minimum time to calculate new route is 2 seconds // minimum time to calculate new route is 2 seconds
if (GameTimeController.getInstance().getGameTicks() < (_moveToPawnTimeout + 10)) if (GameTimeTaskManager.getInstance().getGameTicks() < (_moveToPawnTimeout + 10))
{ {
return; return;
} }
@@ -240,8 +240,8 @@ public class DoppelgangerAI extends CreatureAI
_clientMoving = true; _clientMoving = true;
_clientMovingToPawnOffset = offset; _clientMovingToPawnOffset = offset;
setTarget(pawn); setTarget(pawn);
_moveToPawnTimeout = GameTimeController.getInstance().getGameTicks(); _moveToPawnTimeout = GameTimeTaskManager.getInstance().getGameTicks();
_moveToPawnTimeout += 1000 / GameTimeController.MILLIS_IN_TICK; _moveToPawnTimeout += 1000 / GameTimeTaskManager.MILLIS_IN_TICK;
if (pawn == null) if (pawn == null)
{ {
return; return;
@@ -24,9 +24,9 @@ import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node; import org.w3c.dom.Node;
import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.enums.Position; import org.l2jmobius.gameserver.enums.Position;
import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/** /**
* This class load, holds and calculates the hit condition bonuses. * This class load, holds and calculates the hit condition bonuses.
@@ -127,7 +127,7 @@ public class HitConditionBonusData implements IXmlReader
} }
// Get weather bonus // Get weather bonus
if (GameTimeController.getInstance().isNight()) if (GameTimeTaskManager.getInstance().isNight())
{ {
mod += darkBonus; mod += darkBonus;
// else if () No rain support yet. // else if () No rain support yet.
@@ -32,7 +32,6 @@ import java.util.logging.Logger;
import org.l2jmobius.Config; import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool; import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd; import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.data.ItemTable; import org.l2jmobius.gameserver.data.ItemTable;
import org.l2jmobius.gameserver.enums.PartyDistributionType; import org.l2jmobius.gameserver.enums.PartyDistributionType;
import org.l2jmobius.gameserver.enums.StatusUpdateType; import org.l2jmobius.gameserver.enums.StatusUpdateType;
@@ -65,6 +64,7 @@ import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDelete;
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll; import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll;
import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate; import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage; import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util; import org.l2jmobius.gameserver.util.Util;
/** /**
@@ -149,7 +149,7 @@ public class Party extends AbstractPlayerGroup
public void setPendingInvitation(boolean value) public void setPendingInvitation(boolean value)
{ {
_pendingInvitation = value; _pendingInvitation = value;
_pendingInviteTimeout = GameTimeController.getInstance().getGameTicks() + (PlayerInstance.REQUEST_TIMEOUT * GameTimeController.TICKS_PER_SECOND); _pendingInviteTimeout = GameTimeTaskManager.getInstance().getGameTicks() + (PlayerInstance.REQUEST_TIMEOUT * GameTimeTaskManager.TICKS_PER_SECOND);
} }
/** /**
@@ -159,7 +159,7 @@ public class Party extends AbstractPlayerGroup
*/ */
public boolean isInvitationRequestExpired() public boolean isInvitationRequestExpired()
{ {
return (_pendingInviteTimeout <= GameTimeController.getInstance().getGameTicks()); return (_pendingInviteTimeout <= GameTimeTaskManager.getInstance().getGameTicks());
} }
/** /**

Some files were not shown because too many files have changed in this diff Show More