GameTimeController class is a task manager.

This commit is contained in:
MobiusDevelopment
2021-05-01 23:18:27 +00:00
parent 4669261eec
commit 6de03faace
647 changed files with 5966 additions and 5943 deletions

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@ -159,6 +159,7 @@ import org.l2jmobius.gameserver.network.NpcStringId;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.telnet.TelnetServer;
import org.l2jmobius.gameserver.scripting.ScriptEngineManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.TaskManager;
import org.l2jmobius.gameserver.ui.Gui;
@ -229,8 +230,8 @@ public class GameServer
TelnetServer.getInstance();
printSection("World");
// start game time control early
GameTimeController.init();
// Start game time task manager early.
GameTimeTaskManager.getInstance();
World.getInstance();
MapRegionManager.getInstance();
ZoneManager.getInstance();

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@ -48,6 +48,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.loginserverpackets.game.ServerStatus;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.network.telnet.TelnetServer;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Broadcast;
/**
@ -144,7 +145,7 @@ public class Shutdown extends Thread
// ensure all services are stopped
try
{
GameTimeController.getInstance().stopTimer();
GameTimeTaskManager.getInstance().stopTimer();
LOGGER.info("Game Time Controller: Timer stopped(" + tc.getEstimatedTimeAndRestartCounter() + "ms).");
}
catch (Throwable t)

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@ -20,7 +20,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_ATTACK;
import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_FOLLOW;
import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.WorldRegion;
@ -39,6 +38,7 @@ import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
import org.l2jmobius.gameserver.network.serverpackets.StopMove;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.CreatureFollowTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/**
* Mother class of all objects AI in the world.<br>
@ -443,13 +443,13 @@ public abstract class AbstractAI implements Ctrl
{
if (_clientMovingToPawnOffset == offset)
{
if (GameTimeController.getInstance().getGameTicks() < _moveToPawnTimeout)
if (GameTimeTaskManager.getInstance().getGameTicks() < _moveToPawnTimeout)
{
return;
}
}
// minimum time to calculate new route is 2 seconds
else if (_actor.isOnGeodataPath() && (GameTimeController.getInstance().getGameTicks() < (_moveToPawnTimeout + 10)))
else if (_actor.isOnGeodataPath() && (GameTimeTaskManager.getInstance().getGameTicks() < (_moveToPawnTimeout + 10)))
{
return;
}
@ -459,8 +459,8 @@ public abstract class AbstractAI implements Ctrl
_clientMoving = true;
_clientMovingToPawnOffset = offset;
_target = pawn;
_moveToPawnTimeout = GameTimeController.getInstance().getGameTicks();
_moveToPawnTimeout += 1000 / GameTimeController.MILLIS_IN_TICK;
_moveToPawnTimeout = GameTimeTaskManager.getInstance().getGameTicks();
_moveToPawnTimeout += 1000 / GameTimeTaskManager.MILLIS_IN_TICK;
if (pawn == null)
{

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@ -28,7 +28,6 @@ import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.enums.AISkillScope;
import org.l2jmobius.gameserver.geoengine.GeoEngine;
import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager;
@ -57,6 +56,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.model.zone.ZoneId;
import org.l2jmobius.gameserver.taskmanager.AttackableThinkTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util;
/**
@ -263,7 +263,7 @@ public class AttackableAI extends CreatureAI
protected void onIntentionAttack(Creature target)
{
// Calculate the attack timeout
_attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeController.getInstance().getGameTicks();
_attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeTaskManager.getInstance().getGameTicks();
// Manage the Attack Intention : Stop current Attack (if necessary), Start a new Attack and Launch Think Event
super.onIntentionAttack(target);
@ -666,7 +666,7 @@ public class AttackableAI extends CreatureAI
return;
}
if (_attackTimeout < GameTimeController.getInstance().getGameTicks())
if (_attackTimeout < GameTimeTaskManager.getInstance().getGameTicks())
{
// Set the AI Intention to AI_INTENTION_ACTIVE
setIntention(AI_INTENTION_ACTIVE);
@ -1313,7 +1313,7 @@ public class AttackableAI extends CreatureAI
final Attackable me = getActiveChar();
final WorldObject target = getTarget();
// Calculate the attack timeout
_attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeController.getInstance().getGameTicks();
_attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeTaskManager.getInstance().getGameTicks();
// Set the _globalAggro to 0 to permit attack even just after spawn
if (_globalAggro < 0)

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@ -21,7 +21,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_FOLLOW;
import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.Location;
import org.l2jmobius.gameserver.model.WorldObject;
import org.l2jmobius.gameserver.model.actor.Creature;
@ -29,6 +28,7 @@ import org.l2jmobius.gameserver.model.actor.instance.DoppelgangerInstance;
import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.model.skills.SkillCaster;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
public class DoppelgangerAI extends CreatureAI
{
@ -220,7 +220,7 @@ public class DoppelgangerAI extends CreatureAI
{
if (_clientMovingToPawnOffset == offset)
{
if (GameTimeController.getInstance().getGameTicks() < _moveToPawnTimeout)
if (GameTimeTaskManager.getInstance().getGameTicks() < _moveToPawnTimeout)
{
return;
}
@ -229,7 +229,7 @@ public class DoppelgangerAI extends CreatureAI
else if (_actor.isOnGeodataPath())
{
// minimum time to calculate new route is 2 seconds
if (GameTimeController.getInstance().getGameTicks() < (_moveToPawnTimeout + 10))
if (GameTimeTaskManager.getInstance().getGameTicks() < (_moveToPawnTimeout + 10))
{
return;
}
@ -240,8 +240,8 @@ public class DoppelgangerAI extends CreatureAI
_clientMoving = true;
_clientMovingToPawnOffset = offset;
setTarget(pawn);
_moveToPawnTimeout = GameTimeController.getInstance().getGameTicks();
_moveToPawnTimeout += 1000 / GameTimeController.MILLIS_IN_TICK;
_moveToPawnTimeout = GameTimeTaskManager.getInstance().getGameTicks();
_moveToPawnTimeout += 1000 / GameTimeTaskManager.MILLIS_IN_TICK;
if (pawn == null)
{
return;

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@ -24,9 +24,9 @@ import org.w3c.dom.NamedNodeMap;
import org.w3c.dom.Node;
import org.l2jmobius.commons.util.IXmlReader;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.enums.Position;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/**
* This class load, holds and calculates the hit condition bonuses.
@ -127,7 +127,7 @@ public class HitConditionBonusData implements IXmlReader
}
// Get weather bonus
if (GameTimeController.getInstance().isNight())
if (GameTimeTaskManager.getInstance().isNight())
{
mod += darkBonus;
// else if () No rain support yet.

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@ -32,7 +32,6 @@ import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.data.ItemTable;
import org.l2jmobius.gameserver.enums.PartyDistributionType;
import org.l2jmobius.gameserver.enums.StatusUpdateType;
@ -64,6 +63,7 @@ import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDelete;
import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll;
import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util;
/**
@ -148,7 +148,7 @@ public class Party extends AbstractPlayerGroup
public void setPendingInvitation(boolean value)
{
_pendingInvitation = value;
_pendingInviteTimeout = GameTimeController.getInstance().getGameTicks() + (PlayerInstance.REQUEST_TIMEOUT * GameTimeController.TICKS_PER_SECOND);
_pendingInviteTimeout = GameTimeTaskManager.getInstance().getGameTicks() + (PlayerInstance.REQUEST_TIMEOUT * GameTimeTaskManager.TICKS_PER_SECOND);
}
/**
@ -158,7 +158,7 @@ public class Party extends AbstractPlayerGroup
*/
public boolean isInvitationRequestExpired()
{
return (_pendingInviteTimeout <= GameTimeController.getInstance().getGameTicks());
return (_pendingInviteTimeout <= GameTimeTaskManager.getInstance().getGameTicks());
}
/**

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@ -44,7 +44,6 @@ import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.commons.util.EmptyQueue;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.AttackableAI;
import org.l2jmobius.gameserver.ai.CreatureAI;
import org.l2jmobius.gameserver.ai.CtrlEvent;
@ -157,6 +156,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.network.serverpackets.TeleportToLocation;
import org.l2jmobius.gameserver.network.serverpackets.UserInfo;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util;
/**
@ -3050,7 +3050,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
m._yAccurate = getY();
}
final int gameTicks = GameTimeController.getInstance().getGameTicks();
final int gameTicks = GameTimeTaskManager.getInstance().getGameTicks();
// Check if the position has already been calculated
if (m._moveTimestamp == gameTicks)
@ -3125,7 +3125,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
double distFraction = Double.MAX_VALUE;
if (delta > 1)
{
final double distPassed = (_stat.getMoveSpeed() * (gameTicks - m._moveTimestamp)) / GameTimeController.TICKS_PER_SECOND;
final double distPassed = (_stat.getMoveSpeed() * (gameTicks - m._moveTimestamp)) / GameTimeTaskManager.TICKS_PER_SECOND;
distFraction = distPassed / delta;
}
@ -3541,7 +3541,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
m._target = target;
m._xDestination = x;
m._yDestination = y;
@ -3555,17 +3555,17 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
setHeading(Util.calculateHeadingFrom(cos, sin));
}
m._moveStartTime = GameTimeController.getInstance().getGameTicks();
m._moveStartTime = GameTimeTaskManager.getInstance().getGameTicks();
// Set the Creature _move object to MoveData object
_move = m;
// Add the Creature to movingObjects of the GameTimeController
// The GameTimeController manage objects movement
GameTimeController.getInstance().registerMovingObject(this);
GameTimeTaskManager.getInstance().registerMovingObject(this);
// Create a task to notify the AI that Creature arrives at a check point of the movement
if ((ticksToMove * GameTimeController.MILLIS_IN_TICK) > 3000)
if ((ticksToMove * GameTimeTaskManager.MILLIS_IN_TICK) > 3000)
{
ThreadPool.schedule(new NotifyAITask(this, CtrlEvent.EVT_ARRIVED_REVALIDATE), 2000);
}
@ -3632,19 +3632,19 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
// Calculate the number of ticks between the current position and the destination
// One tick added for rounding reasons
final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
m._heading = 0; // initial value for coordinate sync
m._moveStartTime = GameTimeController.getInstance().getGameTicks();
m._moveStartTime = GameTimeTaskManager.getInstance().getGameTicks();
// Set the Creature _move object to MoveData object
_move = m;
// Add the Creature to movingObjects of the GameTimeController
// The GameTimeController manage objects movement
GameTimeController.getInstance().registerMovingObject(this);
GameTimeTaskManager.getInstance().registerMovingObject(this);
// Create a task to notify the AI that Creature arrives at a check point of the movement
if ((ticksToMove * GameTimeController.MILLIS_IN_TICK) > 3000)
if ((ticksToMove * GameTimeTaskManager.MILLIS_IN_TICK) > 3000)
{
ThreadPool.schedule(new NotifyAITask(this, CtrlEvent.EVT_ARRIVED_REVALIDATE), 2000);
}

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@ -22,7 +22,6 @@ import java.util.concurrent.ConcurrentHashMap;
import java.util.logging.Level;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.enums.InstanceType;
import org.l2jmobius.gameserver.enums.TeleportWhereType;
@ -41,6 +40,7 @@ import org.l2jmobius.gameserver.model.zone.ZoneRegion;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.Util;
/**
@ -156,9 +156,9 @@ public abstract class Vehicle extends Creature
setHeading(Util.calculateHeadingFrom(getX(), getY(), point.getX(), point.getY()));
}
m._moveStartTime = GameTimeController.getInstance().getGameTicks();
m._moveStartTime = GameTimeTaskManager.getInstance().getGameTicks();
_move = m;
GameTimeController.getInstance().registerMovingObject(this);
GameTimeTaskManager.getInstance().registerMovingObject(this);
return true;
}
}

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@ -49,7 +49,6 @@ import org.l2jmobius.commons.database.DatabaseFactory;
import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.commons.util.CommonUtil;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.LoginServerThread;
import org.l2jmobius.gameserver.ai.CreatureAI;
import org.l2jmobius.gameserver.ai.CreatureAI.IntentionCommand;
@ -350,6 +349,7 @@ import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBook;
import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBookCloseForce;
import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBookRewardIcon;
import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
import org.l2jmobius.gameserver.taskmanager.PvpFlagTaskManager;
@ -3894,12 +3894,12 @@ public class PlayerInstance extends Playable
*/
public void setRecentFakeDeath(boolean protect)
{
_recentFakeDeathEndTime = protect ? GameTimeController.getInstance().getGameTicks() + (Config.PLAYER_FAKEDEATH_UP_PROTECTION * GameTimeController.TICKS_PER_SECOND) : 0;
_recentFakeDeathEndTime = protect ? GameTimeTaskManager.getInstance().getGameTicks() + (Config.PLAYER_FAKEDEATH_UP_PROTECTION * GameTimeTaskManager.TICKS_PER_SECOND) : 0;
}
public boolean isRecentFakeDeath()
{
return _recentFakeDeathEndTime > GameTimeController.getInstance().getGameTicks();
return _recentFakeDeathEndTime > GameTimeTaskManager.getInstance().getGameTicks();
}
public boolean isFakeDeath()
@ -5483,7 +5483,7 @@ public class PlayerInstance extends Playable
*/
public boolean isProcessingRequest()
{
return (getActiveRequester() != null) || (_requestExpireTime > GameTimeController.getInstance().getGameTicks());
return (getActiveRequester() != null) || (_requestExpireTime > GameTimeTaskManager.getInstance().getGameTicks());
}
/**
@ -5491,7 +5491,7 @@ public class PlayerInstance extends Playable
*/
public boolean isProcessingTransaction()
{
return (getActiveRequester() != null) || (_activeTradeList != null) || (_requestExpireTime > GameTimeController.getInstance().getGameTicks());
return (getActiveRequester() != null) || (_activeTradeList != null) || (_requestExpireTime > GameTimeTaskManager.getInstance().getGameTicks());
}
/**
@ -5499,7 +5499,7 @@ public class PlayerInstance extends Playable
*/
public void blockRequest()
{
_requestExpireTime = GameTimeController.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeController.TICKS_PER_SECOND);
_requestExpireTime = GameTimeTaskManager.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeTaskManager.TICKS_PER_SECOND);
}
/**
@ -5508,7 +5508,7 @@ public class PlayerInstance extends Playable
*/
public void onTransactionRequest(PlayerInstance partner)
{
_requestExpireTime = GameTimeController.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeController.TICKS_PER_SECOND);
_requestExpireTime = GameTimeTaskManager.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeTaskManager.TICKS_PER_SECOND);
partner.setActiveRequester(this);
}
@ -5518,7 +5518,7 @@ public class PlayerInstance extends Playable
*/
public boolean isRequestExpired()
{
return _requestExpireTime <= GameTimeController.getInstance().getGameTicks();
return _requestExpireTime <= GameTimeTaskManager.getInstance().getGameTicks();
}
/**

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@ -16,10 +16,10 @@
*/
package org.l2jmobius.gameserver.model.conditions;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.skills.Skill;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/**
* The Class ConditionGameTime.
@ -60,7 +60,7 @@ public class ConditionGameTime extends Condition
{
case NIGHT:
{
return GameTimeController.getInstance().isNight() == _required;
return GameTimeTaskManager.getInstance().isNight() == _required;
}
}
return !_required;

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@ -35,7 +35,6 @@ import java.util.logging.Logger;
import org.l2jmobius.Config;
import org.l2jmobius.commons.util.Rnd;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.ai.CtrlIntention;
import org.l2jmobius.gameserver.data.ItemTable;
import org.l2jmobius.gameserver.data.xml.DoorData;
@ -161,6 +160,7 @@ import org.l2jmobius.gameserver.network.serverpackets.PlaySound;
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.scripting.ManagedScript;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
import org.l2jmobius.gameserver.util.MinionList;
/**
@ -3193,11 +3193,11 @@ public abstract class AbstractScript extends ManagedScript implements IEventTime
}
/**
* @return the number of ticks from the {@link org.l2jmobius.gameserver.GameTimeController}.
* @return the number of ticks from the {@link org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager}.
*/
public static int getGameTicks()
{
return GameTimeController.getInstance().getGameTicks();
return GameTimeTaskManager.getInstance().getGameTicks();
}
/**

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@ -24,7 +24,6 @@ import java.util.concurrent.ScheduledFuture;
import org.l2jmobius.Config;
import org.l2jmobius.commons.concurrent.ThreadPool;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.EffectList;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.actor.Summon;
@ -36,6 +35,7 @@ import org.l2jmobius.gameserver.model.options.Options;
import org.l2jmobius.gameserver.model.stats.Formulas;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/**
* Buff Info.<br>
@ -85,7 +85,7 @@ public class BuffInfo
_effected = effected;
_skill = skill;
_abnormalTime = Formulas.calcEffectAbnormalTime(effector, effected, skill);
_periodStartTicks = GameTimeController.getInstance().getGameTicks();
_periodStartTicks = GameTimeTaskManager.getInstance().getGameTicks();
_hideStartMessage = hideStartMessage;
_item = item;
_option = option;
@ -198,7 +198,7 @@ public class BuffInfo
*/
public int getTime()
{
return _abnormalTime - ((GameTimeController.getInstance().getGameTicks() - _periodStartTicks) / GameTimeController.TICKS_PER_SECOND);
return _abnormalTime - ((GameTimeTaskManager.getInstance().getGameTicks() - _periodStartTicks) / GameTimeTaskManager.TICKS_PER_SECOND);
}
/**
@ -433,7 +433,7 @@ public class BuffInfo
{
if (_abnormalTime > 0)
{
_periodStartTicks = GameTimeController.getInstance().getGameTicks();
_periodStartTicks = GameTimeTaskManager.getInstance().getGameTicks();
_abnormalTime = abnormalTime;
_effected.removeBuffInfoTime(this);
_effected.addBuffInfoTime(this);

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@ -18,11 +18,11 @@ package org.l2jmobius.gameserver.model.stats.finalizers;
import java.util.OptionalDouble;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.actor.Creature;
import org.l2jmobius.gameserver.model.items.Item;
import org.l2jmobius.gameserver.model.stats.IStatFunction;
import org.l2jmobius.gameserver.model.stats.Stat;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/**
* @author UnAfraid
@ -71,7 +71,7 @@ public class PAccuracyFinalizer implements IStatFunction
}
// Shadow sense
if (GameTimeController.getInstance().isNight())
if (GameTimeTaskManager.getInstance().isNight())
{
baseValue += creature.getStat().getAdd(Stat.HIT_AT_NIGHT, 0);
}

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@ -17,9 +17,9 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
import org.l2jmobius.gameserver.network.OutgoingPackets;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
public class CharSelected implements IClientOutgoingPacket
{
@ -61,7 +61,7 @@ public class CharSelected implements IClientOutgoingPacket
packet.writeD(_player.getLevel());
packet.writeD(_player.getReputation());
packet.writeD(_player.getPkKills());
packet.writeD(GameTimeController.getInstance().getGameTime() % (24 * 60)); // "reset" on 24th hour
packet.writeD(GameTimeTaskManager.getInstance().getGameTime() % (24 * 60)); // "reset" on 24th hour
packet.writeD(0x00);
packet.writeD(_player.getClassId().getId());

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@ -17,8 +17,8 @@
package org.l2jmobius.gameserver.network.serverpackets;
import org.l2jmobius.commons.network.PacketWriter;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.network.OutgoingPackets;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
public class ClientSetTime implements IClientOutgoingPacket
{
@ -33,7 +33,7 @@ public class ClientSetTime implements IClientOutgoingPacket
{
OutgoingPackets.CLIENT_SET_TIME.writeId(packet);
packet.writeD(GameTimeController.getInstance().getGameTime()); // time in client minutes
packet.writeD(GameTimeTaskManager.getInstance().getGameTime()); // time in client minutes
packet.writeD(6); // constant to match the server time( this determines the speed of the client clock)
return true;
}

View File

@ -14,7 +14,7 @@
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package org.l2jmobius.gameserver;
package org.l2jmobius.gameserver.taskmanager;
import java.util.ArrayList;
import java.util.Calendar;
@ -33,12 +33,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
import org.l2jmobius.gameserver.util.UnboundArrayList;
/**
* Game Time controller class.
* Game Time task manager class.
* @author Forsaiken
*/
public class GameTimeController extends Thread
public class GameTimeTaskManager extends Thread
{
private static final Logger LOGGER = Logger.getLogger(GameTimeController.class.getName());
private static final Logger LOGGER = Logger.getLogger(GameTimeTaskManager.class.getName());
public static final int TICKS_PER_SECOND = 10; // not able to change this without checking through code
public static final int MILLIS_IN_TICK = 1000 / TICKS_PER_SECOND;
@ -48,15 +48,13 @@ public class GameTimeController extends Thread
public static final int TICKS_PER_IG_DAY = SECONDS_PER_IG_DAY * TICKS_PER_SECOND;
private static final int SHADOW_SENSE_ID = 294;
private static GameTimeController _instance;
private static final UnboundArrayList<Creature> _movingObjects = new UnboundArrayList<>();
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
private final long _referenceTime;
private GameTimeController()
private GameTimeTaskManager()
{
super("GameTimeController");
super("GameTimeTaskManager");
super.setDaemon(true);
super.setPriority(MAX_PRIORITY);
@ -70,11 +68,6 @@ public class GameTimeController extends Thread
super.start();
}
public static void init()
{
_instance = new GameTimeController();
}
public int getGameTime()
{
return (getGameTicks() % TICKS_PER_IG_DAY) / MILLIS_IN_TICK;
@ -243,8 +236,13 @@ public class GameTimeController extends Thread
}
}
public static GameTimeController getInstance()
public static final GameTimeTaskManager getInstance()
{
return _instance;
return SingletonHolder.INSTANCE;
}
private static class SingletonHolder
{
protected static final GameTimeTaskManager INSTANCE = new GameTimeTaskManager();
}
}

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@ -22,7 +22,6 @@ import java.util.logging.Level;
import java.util.logging.Logger;
import org.l2jmobius.commons.util.Chronos;
import org.l2jmobius.gameserver.GameTimeController;
import org.l2jmobius.gameserver.instancemanager.PunishmentManager;
import org.l2jmobius.gameserver.model.PlayerCondOverride;
import org.l2jmobius.gameserver.model.punishment.PunishmentAffect;
@ -31,6 +30,7 @@ import org.l2jmobius.gameserver.model.punishment.PunishmentType;
import org.l2jmobius.gameserver.network.ConnectionState;
import org.l2jmobius.gameserver.network.Disconnection;
import org.l2jmobius.gameserver.network.GameClient;
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
/**
* Flood protector implementation.
@ -53,7 +53,7 @@ public class FloodProtectorAction
/**
* Next game tick when new request is allowed.
*/
private volatile int _nextGameTick = GameTimeController.getInstance().getGameTicks();
private volatile int _nextGameTick = GameTimeTaskManager.getInstance().getGameTicks();
/**
* Request counter.
*/
@ -86,7 +86,7 @@ public class FloodProtectorAction
*/
public boolean tryPerformAction(String command)
{
final int curTick = GameTimeController.getInstance().getGameTicks();
final int curTick = GameTimeTaskManager.getInstance().getGameTicks();
if ((_client.getPlayer() != null) && _client.getPlayer().canOverrideCond(PlayerCondOverride.FLOOD_CONDITIONS))
{
return true;
@ -96,7 +96,7 @@ public class FloodProtectorAction
{
if (_config.LOG_FLOODING && !_logged && LOGGER.isLoggable(Level.WARNING))
{
log(" called command ", command, " ~", String.valueOf((_config.FLOOD_PROTECTION_INTERVAL - (_nextGameTick - curTick)) * GameTimeController.MILLIS_IN_TICK), " ms after previous command");
log(" called command ", command, " ~", String.valueOf((_config.FLOOD_PROTECTION_INTERVAL - (_nextGameTick - curTick)) * GameTimeTaskManager.MILLIS_IN_TICK), " ms after previous command");
_logged = true;
}
@ -125,7 +125,7 @@ public class FloodProtectorAction
if ((_count.get() > 0) && _config.LOG_FLOODING && LOGGER.isLoggable(Level.WARNING))
{
log(" issued ", String.valueOf(_count), " extra requests within ~", String.valueOf(_config.FLOOD_PROTECTION_INTERVAL * GameTimeController.MILLIS_IN_TICK), " ms");
log(" issued ", String.valueOf(_count), " extra requests within ~", String.valueOf(_config.FLOOD_PROTECTION_INTERVAL * GameTimeTaskManager.MILLIS_IN_TICK), " ms");
}
_nextGameTick = curTick + _config.FLOOD_PROTECTION_INTERVAL;