GameTimeController class is a task manager.
This commit is contained in:
@ -159,6 +159,7 @@ import org.l2jmobius.gameserver.network.NpcStringId;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.telnet.TelnetServer;
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import org.l2jmobius.gameserver.scripting.ScriptEngineManager;
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import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
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import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
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import org.l2jmobius.gameserver.taskmanager.TaskManager;
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import org.l2jmobius.gameserver.ui.Gui;
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@ -229,8 +230,8 @@ public class GameServer
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TelnetServer.getInstance();
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printSection("World");
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// start game time control early
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GameTimeController.init();
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// Start game time task manager early.
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GameTimeTaskManager.getInstance();
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World.getInstance();
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MapRegionManager.getInstance();
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ZoneManager.getInstance();
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@ -48,6 +48,7 @@ import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.loginserverpackets.game.ServerStatus;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import org.l2jmobius.gameserver.network.telnet.TelnetServer;
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import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
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import org.l2jmobius.gameserver.util.Broadcast;
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/**
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@ -144,7 +145,7 @@ public class Shutdown extends Thread
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// ensure all services are stopped
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try
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{
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GameTimeController.getInstance().stopTimer();
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GameTimeTaskManager.getInstance().stopTimer();
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LOGGER.info("Game Time Controller: Timer stopped(" + tc.getEstimatedTimeAndRestartCounter() + "ms).");
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}
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catch (Throwable t)
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@ -20,7 +20,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_ATTACK;
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import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_FOLLOW;
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import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE;
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import org.l2jmobius.gameserver.GameTimeController;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.WorldRegion;
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@ -39,6 +38,7 @@ import org.l2jmobius.gameserver.network.serverpackets.MoveToPawn;
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import org.l2jmobius.gameserver.network.serverpackets.StopMove;
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import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
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import org.l2jmobius.gameserver.taskmanager.CreatureFollowTaskManager;
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import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
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/**
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* Mother class of all objects AI in the world.<br>
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@ -443,13 +443,13 @@ public abstract class AbstractAI implements Ctrl
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{
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if (_clientMovingToPawnOffset == offset)
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{
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if (GameTimeController.getInstance().getGameTicks() < _moveToPawnTimeout)
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if (GameTimeTaskManager.getInstance().getGameTicks() < _moveToPawnTimeout)
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{
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return;
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}
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}
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// minimum time to calculate new route is 2 seconds
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else if (_actor.isOnGeodataPath() && (GameTimeController.getInstance().getGameTicks() < (_moveToPawnTimeout + 10)))
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else if (_actor.isOnGeodataPath() && (GameTimeTaskManager.getInstance().getGameTicks() < (_moveToPawnTimeout + 10)))
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{
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return;
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}
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@ -459,8 +459,8 @@ public abstract class AbstractAI implements Ctrl
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_clientMoving = true;
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_clientMovingToPawnOffset = offset;
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_target = pawn;
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_moveToPawnTimeout = GameTimeController.getInstance().getGameTicks();
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_moveToPawnTimeout += 1000 / GameTimeController.MILLIS_IN_TICK;
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_moveToPawnTimeout = GameTimeTaskManager.getInstance().getGameTicks();
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_moveToPawnTimeout += 1000 / GameTimeTaskManager.MILLIS_IN_TICK;
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if (pawn == null)
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{
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@ -28,7 +28,6 @@ import java.util.logging.Logger;
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import org.l2jmobius.Config;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.GameTimeController;
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import org.l2jmobius.gameserver.enums.AISkillScope;
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import org.l2jmobius.gameserver.geoengine.GeoEngine;
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import org.l2jmobius.gameserver.instancemanager.ItemsOnGroundManager;
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@ -57,6 +56,7 @@ import org.l2jmobius.gameserver.model.skills.Skill;
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import org.l2jmobius.gameserver.model.skills.SkillCaster;
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import org.l2jmobius.gameserver.model.zone.ZoneId;
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import org.l2jmobius.gameserver.taskmanager.AttackableThinkTaskManager;
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import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
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import org.l2jmobius.gameserver.util.Util;
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/**
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@ -263,7 +263,7 @@ public class AttackableAI extends CreatureAI
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protected void onIntentionAttack(Creature target)
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{
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// Calculate the attack timeout
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_attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeController.getInstance().getGameTicks();
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_attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeTaskManager.getInstance().getGameTicks();
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// Manage the Attack Intention : Stop current Attack (if necessary), Start a new Attack and Launch Think Event
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super.onIntentionAttack(target);
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@ -666,7 +666,7 @@ public class AttackableAI extends CreatureAI
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return;
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}
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if (_attackTimeout < GameTimeController.getInstance().getGameTicks())
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if (_attackTimeout < GameTimeTaskManager.getInstance().getGameTicks())
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{
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// Set the AI Intention to AI_INTENTION_ACTIVE
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setIntention(AI_INTENTION_ACTIVE);
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@ -1313,7 +1313,7 @@ public class AttackableAI extends CreatureAI
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final Attackable me = getActiveChar();
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final WorldObject target = getTarget();
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// Calculate the attack timeout
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_attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeController.getInstance().getGameTicks();
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_attackTimeout = MAX_ATTACK_TIMEOUT + GameTimeTaskManager.getInstance().getGameTicks();
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// Set the _globalAggro to 0 to permit attack even just after spawn
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if (_globalAggro < 0)
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@ -21,7 +21,6 @@ import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_FOLLOW;
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import static org.l2jmobius.gameserver.ai.CtrlIntention.AI_INTENTION_IDLE;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.GameTimeController;
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import org.l2jmobius.gameserver.model.Location;
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import org.l2jmobius.gameserver.model.WorldObject;
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import org.l2jmobius.gameserver.model.actor.Creature;
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@ -29,6 +28,7 @@ import org.l2jmobius.gameserver.model.actor.instance.DoppelgangerInstance;
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import org.l2jmobius.gameserver.model.items.instance.ItemInstance;
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import org.l2jmobius.gameserver.model.skills.Skill;
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import org.l2jmobius.gameserver.model.skills.SkillCaster;
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import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
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public class DoppelgangerAI extends CreatureAI
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{
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@ -220,7 +220,7 @@ public class DoppelgangerAI extends CreatureAI
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{
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if (_clientMovingToPawnOffset == offset)
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{
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if (GameTimeController.getInstance().getGameTicks() < _moveToPawnTimeout)
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if (GameTimeTaskManager.getInstance().getGameTicks() < _moveToPawnTimeout)
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{
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return;
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}
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@ -229,7 +229,7 @@ public class DoppelgangerAI extends CreatureAI
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else if (_actor.isOnGeodataPath())
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{
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// minimum time to calculate new route is 2 seconds
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if (GameTimeController.getInstance().getGameTicks() < (_moveToPawnTimeout + 10))
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if (GameTimeTaskManager.getInstance().getGameTicks() < (_moveToPawnTimeout + 10))
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{
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return;
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}
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@ -240,8 +240,8 @@ public class DoppelgangerAI extends CreatureAI
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_clientMoving = true;
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_clientMovingToPawnOffset = offset;
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setTarget(pawn);
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_moveToPawnTimeout = GameTimeController.getInstance().getGameTicks();
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_moveToPawnTimeout += 1000 / GameTimeController.MILLIS_IN_TICK;
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_moveToPawnTimeout = GameTimeTaskManager.getInstance().getGameTicks();
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_moveToPawnTimeout += 1000 / GameTimeTaskManager.MILLIS_IN_TICK;
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if (pawn == null)
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{
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return;
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@ -24,9 +24,9 @@ import org.w3c.dom.NamedNodeMap;
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import org.w3c.dom.Node;
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import org.l2jmobius.commons.util.IXmlReader;
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import org.l2jmobius.gameserver.GameTimeController;
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import org.l2jmobius.gameserver.enums.Position;
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import org.l2jmobius.gameserver.model.actor.Creature;
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import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
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/**
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* This class load, holds and calculates the hit condition bonuses.
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@ -127,7 +127,7 @@ public class HitConditionBonusData implements IXmlReader
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}
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// Get weather bonus
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if (GameTimeController.getInstance().isNight())
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if (GameTimeTaskManager.getInstance().isNight())
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{
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mod += darkBonus;
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// else if () No rain support yet.
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@ -32,7 +32,6 @@ import java.util.logging.Logger;
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import org.l2jmobius.Config;
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import org.l2jmobius.commons.concurrent.ThreadPool;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.GameTimeController;
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import org.l2jmobius.gameserver.data.ItemTable;
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import org.l2jmobius.gameserver.enums.PartyDistributionType;
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import org.l2jmobius.gameserver.enums.StatusUpdateType;
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@ -64,6 +63,7 @@ import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDelete;
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import org.l2jmobius.gameserver.network.serverpackets.PartySmallWindowDeleteAll;
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import org.l2jmobius.gameserver.network.serverpackets.StatusUpdate;
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import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
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import org.l2jmobius.gameserver.util.Util;
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/**
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@ -148,7 +148,7 @@ public class Party extends AbstractPlayerGroup
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public void setPendingInvitation(boolean value)
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{
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_pendingInvitation = value;
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_pendingInviteTimeout = GameTimeController.getInstance().getGameTicks() + (PlayerInstance.REQUEST_TIMEOUT * GameTimeController.TICKS_PER_SECOND);
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_pendingInviteTimeout = GameTimeTaskManager.getInstance().getGameTicks() + (PlayerInstance.REQUEST_TIMEOUT * GameTimeTaskManager.TICKS_PER_SECOND);
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}
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/**
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@ -158,7 +158,7 @@ public class Party extends AbstractPlayerGroup
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*/
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public boolean isInvitationRequestExpired()
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{
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return (_pendingInviteTimeout <= GameTimeController.getInstance().getGameTicks());
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return (_pendingInviteTimeout <= GameTimeTaskManager.getInstance().getGameTicks());
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}
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/**
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@ -44,7 +44,6 @@ import org.l2jmobius.commons.concurrent.ThreadPool;
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import org.l2jmobius.commons.util.Chronos;
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import org.l2jmobius.commons.util.EmptyQueue;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.GameTimeController;
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import org.l2jmobius.gameserver.ai.AttackableAI;
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import org.l2jmobius.gameserver.ai.CreatureAI;
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import org.l2jmobius.gameserver.ai.CtrlEvent;
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@ -157,6 +156,7 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import org.l2jmobius.gameserver.network.serverpackets.TeleportToLocation;
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import org.l2jmobius.gameserver.network.serverpackets.UserInfo;
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import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
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import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
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import org.l2jmobius.gameserver.util.Util;
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/**
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@ -3050,7 +3050,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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m._yAccurate = getY();
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}
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final int gameTicks = GameTimeController.getInstance().getGameTicks();
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final int gameTicks = GameTimeTaskManager.getInstance().getGameTicks();
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// Check if the position has already been calculated
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if (m._moveTimestamp == gameTicks)
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@ -3125,7 +3125,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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double distFraction = Double.MAX_VALUE;
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if (delta > 1)
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{
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final double distPassed = (_stat.getMoveSpeed() * (gameTicks - m._moveTimestamp)) / GameTimeController.TICKS_PER_SECOND;
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final double distPassed = (_stat.getMoveSpeed() * (gameTicks - m._moveTimestamp)) / GameTimeTaskManager.TICKS_PER_SECOND;
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distFraction = distPassed / delta;
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}
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@ -3541,7 +3541,7 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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// Calculate the number of ticks between the current position and the destination
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// One tick added for rounding reasons
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final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
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final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
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m._target = target;
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m._xDestination = x;
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m._yDestination = y;
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@ -3555,17 +3555,17 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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setHeading(Util.calculateHeadingFrom(cos, sin));
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}
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m._moveStartTime = GameTimeController.getInstance().getGameTicks();
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m._moveStartTime = GameTimeTaskManager.getInstance().getGameTicks();
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// Set the Creature _move object to MoveData object
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_move = m;
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// Add the Creature to movingObjects of the GameTimeController
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// The GameTimeController manage objects movement
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GameTimeController.getInstance().registerMovingObject(this);
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GameTimeTaskManager.getInstance().registerMovingObject(this);
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// Create a task to notify the AI that Creature arrives at a check point of the movement
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if ((ticksToMove * GameTimeController.MILLIS_IN_TICK) > 3000)
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if ((ticksToMove * GameTimeTaskManager.MILLIS_IN_TICK) > 3000)
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{
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ThreadPool.schedule(new NotifyAITask(this, CtrlEvent.EVT_ARRIVED_REVALIDATE), 2000);
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}
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@ -3632,19 +3632,19 @@ public abstract class Creature extends WorldObject implements ISkillsHolder, IDe
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// Calculate the number of ticks between the current position and the destination
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// One tick added for rounding reasons
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final int ticksToMove = 1 + (int) ((GameTimeController.TICKS_PER_SECOND * distance) / speed);
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final int ticksToMove = 1 + (int) ((GameTimeTaskManager.TICKS_PER_SECOND * distance) / speed);
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m._heading = 0; // initial value for coordinate sync
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m._moveStartTime = GameTimeController.getInstance().getGameTicks();
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m._moveStartTime = GameTimeTaskManager.getInstance().getGameTicks();
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// Set the Creature _move object to MoveData object
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_move = m;
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// Add the Creature to movingObjects of the GameTimeController
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// The GameTimeController manage objects movement
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GameTimeController.getInstance().registerMovingObject(this);
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GameTimeTaskManager.getInstance().registerMovingObject(this);
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// Create a task to notify the AI that Creature arrives at a check point of the movement
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if ((ticksToMove * GameTimeController.MILLIS_IN_TICK) > 3000)
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if ((ticksToMove * GameTimeTaskManager.MILLIS_IN_TICK) > 3000)
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{
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ThreadPool.schedule(new NotifyAITask(this, CtrlEvent.EVT_ARRIVED_REVALIDATE), 2000);
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}
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@ -22,7 +22,6 @@ import java.util.concurrent.ConcurrentHashMap;
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import java.util.logging.Level;
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import org.l2jmobius.commons.concurrent.ThreadPool;
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import org.l2jmobius.gameserver.GameTimeController;
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import org.l2jmobius.gameserver.ai.CtrlIntention;
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import org.l2jmobius.gameserver.enums.InstanceType;
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import org.l2jmobius.gameserver.enums.TeleportWhereType;
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@ -41,6 +40,7 @@ import org.l2jmobius.gameserver.model.zone.ZoneRegion;
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import org.l2jmobius.gameserver.network.SystemMessageId;
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import org.l2jmobius.gameserver.network.serverpackets.IClientOutgoingPacket;
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import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
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import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
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import org.l2jmobius.gameserver.util.Util;
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/**
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@ -156,9 +156,9 @@ public abstract class Vehicle extends Creature
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setHeading(Util.calculateHeadingFrom(getX(), getY(), point.getX(), point.getY()));
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}
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m._moveStartTime = GameTimeController.getInstance().getGameTicks();
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m._moveStartTime = GameTimeTaskManager.getInstance().getGameTicks();
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_move = m;
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GameTimeController.getInstance().registerMovingObject(this);
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GameTimeTaskManager.getInstance().registerMovingObject(this);
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return true;
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}
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}
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@ -49,7 +49,6 @@ import org.l2jmobius.commons.database.DatabaseFactory;
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import org.l2jmobius.commons.util.Chronos;
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import org.l2jmobius.commons.util.CommonUtil;
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import org.l2jmobius.commons.util.Rnd;
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import org.l2jmobius.gameserver.GameTimeController;
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import org.l2jmobius.gameserver.LoginServerThread;
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import org.l2jmobius.gameserver.ai.CreatureAI;
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import org.l2jmobius.gameserver.ai.CreatureAI.IntentionCommand;
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@ -350,6 +349,7 @@ import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBook;
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import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBookCloseForce;
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import org.l2jmobius.gameserver.network.serverpackets.monsterbook.ExMonsterBookRewardIcon;
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import org.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
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import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
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import org.l2jmobius.gameserver.taskmanager.ItemsAutoDestroyTaskManager;
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import org.l2jmobius.gameserver.taskmanager.PlayerAutoSaveTaskManager;
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import org.l2jmobius.gameserver.taskmanager.PvpFlagTaskManager;
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@ -3894,12 +3894,12 @@ public class PlayerInstance extends Playable
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*/
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public void setRecentFakeDeath(boolean protect)
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{
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_recentFakeDeathEndTime = protect ? GameTimeController.getInstance().getGameTicks() + (Config.PLAYER_FAKEDEATH_UP_PROTECTION * GameTimeController.TICKS_PER_SECOND) : 0;
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_recentFakeDeathEndTime = protect ? GameTimeTaskManager.getInstance().getGameTicks() + (Config.PLAYER_FAKEDEATH_UP_PROTECTION * GameTimeTaskManager.TICKS_PER_SECOND) : 0;
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}
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public boolean isRecentFakeDeath()
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{
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return _recentFakeDeathEndTime > GameTimeController.getInstance().getGameTicks();
|
||||
return _recentFakeDeathEndTime > GameTimeTaskManager.getInstance().getGameTicks();
|
||||
}
|
||||
|
||||
public boolean isFakeDeath()
|
||||
@ -5483,7 +5483,7 @@ public class PlayerInstance extends Playable
|
||||
*/
|
||||
public boolean isProcessingRequest()
|
||||
{
|
||||
return (getActiveRequester() != null) || (_requestExpireTime > GameTimeController.getInstance().getGameTicks());
|
||||
return (getActiveRequester() != null) || (_requestExpireTime > GameTimeTaskManager.getInstance().getGameTicks());
|
||||
}
|
||||
|
||||
/**
|
||||
@ -5491,7 +5491,7 @@ public class PlayerInstance extends Playable
|
||||
*/
|
||||
public boolean isProcessingTransaction()
|
||||
{
|
||||
return (getActiveRequester() != null) || (_activeTradeList != null) || (_requestExpireTime > GameTimeController.getInstance().getGameTicks());
|
||||
return (getActiveRequester() != null) || (_activeTradeList != null) || (_requestExpireTime > GameTimeTaskManager.getInstance().getGameTicks());
|
||||
}
|
||||
|
||||
/**
|
||||
@ -5499,7 +5499,7 @@ public class PlayerInstance extends Playable
|
||||
*/
|
||||
public void blockRequest()
|
||||
{
|
||||
_requestExpireTime = GameTimeController.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeController.TICKS_PER_SECOND);
|
||||
_requestExpireTime = GameTimeTaskManager.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeTaskManager.TICKS_PER_SECOND);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -5508,7 +5508,7 @@ public class PlayerInstance extends Playable
|
||||
*/
|
||||
public void onTransactionRequest(PlayerInstance partner)
|
||||
{
|
||||
_requestExpireTime = GameTimeController.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeController.TICKS_PER_SECOND);
|
||||
_requestExpireTime = GameTimeTaskManager.getInstance().getGameTicks() + (REQUEST_TIMEOUT * GameTimeTaskManager.TICKS_PER_SECOND);
|
||||
partner.setActiveRequester(this);
|
||||
}
|
||||
|
||||
@ -5518,7 +5518,7 @@ public class PlayerInstance extends Playable
|
||||
*/
|
||||
public boolean isRequestExpired()
|
||||
{
|
||||
return _requestExpireTime <= GameTimeController.getInstance().getGameTicks();
|
||||
return _requestExpireTime <= GameTimeTaskManager.getInstance().getGameTicks();
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -16,10 +16,10 @@
|
||||
*/
|
||||
package org.l2jmobius.gameserver.model.conditions;
|
||||
|
||||
import org.l2jmobius.gameserver.GameTimeController;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.items.Item;
|
||||
import org.l2jmobius.gameserver.model.skills.Skill;
|
||||
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
|
||||
|
||||
/**
|
||||
* The Class ConditionGameTime.
|
||||
@ -60,7 +60,7 @@ public class ConditionGameTime extends Condition
|
||||
{
|
||||
case NIGHT:
|
||||
{
|
||||
return GameTimeController.getInstance().isNight() == _required;
|
||||
return GameTimeTaskManager.getInstance().isNight() == _required;
|
||||
}
|
||||
}
|
||||
return !_required;
|
||||
|
@ -35,7 +35,6 @@ import java.util.logging.Logger;
|
||||
|
||||
import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.util.Rnd;
|
||||
import org.l2jmobius.gameserver.GameTimeController;
|
||||
import org.l2jmobius.gameserver.ai.CtrlIntention;
|
||||
import org.l2jmobius.gameserver.data.ItemTable;
|
||||
import org.l2jmobius.gameserver.data.xml.DoorData;
|
||||
@ -161,6 +160,7 @@ import org.l2jmobius.gameserver.network.serverpackets.PlaySound;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SpecialCamera;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
import org.l2jmobius.gameserver.scripting.ManagedScript;
|
||||
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
|
||||
import org.l2jmobius.gameserver.util.MinionList;
|
||||
|
||||
/**
|
||||
@ -3193,11 +3193,11 @@ public abstract class AbstractScript extends ManagedScript implements IEventTime
|
||||
}
|
||||
|
||||
/**
|
||||
* @return the number of ticks from the {@link org.l2jmobius.gameserver.GameTimeController}.
|
||||
* @return the number of ticks from the {@link org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager}.
|
||||
*/
|
||||
public static int getGameTicks()
|
||||
{
|
||||
return GameTimeController.getInstance().getGameTicks();
|
||||
return GameTimeTaskManager.getInstance().getGameTicks();
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -24,7 +24,6 @@ import java.util.concurrent.ScheduledFuture;
|
||||
|
||||
import org.l2jmobius.Config;
|
||||
import org.l2jmobius.commons.concurrent.ThreadPool;
|
||||
import org.l2jmobius.gameserver.GameTimeController;
|
||||
import org.l2jmobius.gameserver.model.EffectList;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.actor.Summon;
|
||||
@ -36,6 +35,7 @@ import org.l2jmobius.gameserver.model.options.Options;
|
||||
import org.l2jmobius.gameserver.model.stats.Formulas;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
|
||||
|
||||
/**
|
||||
* Buff Info.<br>
|
||||
@ -85,7 +85,7 @@ public class BuffInfo
|
||||
_effected = effected;
|
||||
_skill = skill;
|
||||
_abnormalTime = Formulas.calcEffectAbnormalTime(effector, effected, skill);
|
||||
_periodStartTicks = GameTimeController.getInstance().getGameTicks();
|
||||
_periodStartTicks = GameTimeTaskManager.getInstance().getGameTicks();
|
||||
_hideStartMessage = hideStartMessage;
|
||||
_item = item;
|
||||
_option = option;
|
||||
@ -198,7 +198,7 @@ public class BuffInfo
|
||||
*/
|
||||
public int getTime()
|
||||
{
|
||||
return _abnormalTime - ((GameTimeController.getInstance().getGameTicks() - _periodStartTicks) / GameTimeController.TICKS_PER_SECOND);
|
||||
return _abnormalTime - ((GameTimeTaskManager.getInstance().getGameTicks() - _periodStartTicks) / GameTimeTaskManager.TICKS_PER_SECOND);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -433,7 +433,7 @@ public class BuffInfo
|
||||
{
|
||||
if (_abnormalTime > 0)
|
||||
{
|
||||
_periodStartTicks = GameTimeController.getInstance().getGameTicks();
|
||||
_periodStartTicks = GameTimeTaskManager.getInstance().getGameTicks();
|
||||
_abnormalTime = abnormalTime;
|
||||
_effected.removeBuffInfoTime(this);
|
||||
_effected.addBuffInfoTime(this);
|
||||
|
@ -18,11 +18,11 @@ package org.l2jmobius.gameserver.model.stats.finalizers;
|
||||
|
||||
import java.util.OptionalDouble;
|
||||
|
||||
import org.l2jmobius.gameserver.GameTimeController;
|
||||
import org.l2jmobius.gameserver.model.actor.Creature;
|
||||
import org.l2jmobius.gameserver.model.items.Item;
|
||||
import org.l2jmobius.gameserver.model.stats.IStatFunction;
|
||||
import org.l2jmobius.gameserver.model.stats.Stat;
|
||||
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
|
||||
|
||||
/**
|
||||
* @author UnAfraid
|
||||
@ -71,7 +71,7 @@ public class PAccuracyFinalizer implements IStatFunction
|
||||
}
|
||||
|
||||
// Shadow sense
|
||||
if (GameTimeController.getInstance().isNight())
|
||||
if (GameTimeTaskManager.getInstance().isNight())
|
||||
{
|
||||
baseValue += creature.getStat().getAdd(Stat.HIT_AT_NIGHT, 0);
|
||||
}
|
||||
|
@ -17,9 +17,9 @@
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.commons.network.PacketWriter;
|
||||
import org.l2jmobius.gameserver.GameTimeController;
|
||||
import org.l2jmobius.gameserver.model.actor.instance.PlayerInstance;
|
||||
import org.l2jmobius.gameserver.network.OutgoingPackets;
|
||||
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
|
||||
|
||||
public class CharSelected implements IClientOutgoingPacket
|
||||
{
|
||||
@ -61,7 +61,7 @@ public class CharSelected implements IClientOutgoingPacket
|
||||
packet.writeD(_player.getLevel());
|
||||
packet.writeD(_player.getReputation());
|
||||
packet.writeD(_player.getPkKills());
|
||||
packet.writeD(GameTimeController.getInstance().getGameTime() % (24 * 60)); // "reset" on 24th hour
|
||||
packet.writeD(GameTimeTaskManager.getInstance().getGameTime() % (24 * 60)); // "reset" on 24th hour
|
||||
packet.writeD(0x00);
|
||||
packet.writeD(_player.getClassId().getId());
|
||||
|
||||
|
@ -17,8 +17,8 @@
|
||||
package org.l2jmobius.gameserver.network.serverpackets;
|
||||
|
||||
import org.l2jmobius.commons.network.PacketWriter;
|
||||
import org.l2jmobius.gameserver.GameTimeController;
|
||||
import org.l2jmobius.gameserver.network.OutgoingPackets;
|
||||
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
|
||||
|
||||
public class ClientSetTime implements IClientOutgoingPacket
|
||||
{
|
||||
@ -33,7 +33,7 @@ public class ClientSetTime implements IClientOutgoingPacket
|
||||
{
|
||||
OutgoingPackets.CLIENT_SET_TIME.writeId(packet);
|
||||
|
||||
packet.writeD(GameTimeController.getInstance().getGameTime()); // time in client minutes
|
||||
packet.writeD(GameTimeTaskManager.getInstance().getGameTime()); // time in client minutes
|
||||
packet.writeD(6); // constant to match the server time( this determines the speed of the client clock)
|
||||
return true;
|
||||
}
|
||||
|
@ -14,7 +14,7 @@
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
package org.l2jmobius.gameserver;
|
||||
package org.l2jmobius.gameserver.taskmanager;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Calendar;
|
||||
@ -33,12 +33,12 @@ import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
import org.l2jmobius.gameserver.util.UnboundArrayList;
|
||||
|
||||
/**
|
||||
* Game Time controller class.
|
||||
* Game Time task manager class.
|
||||
* @author Forsaiken
|
||||
*/
|
||||
public class GameTimeController extends Thread
|
||||
public class GameTimeTaskManager extends Thread
|
||||
{
|
||||
private static final Logger LOGGER = Logger.getLogger(GameTimeController.class.getName());
|
||||
private static final Logger LOGGER = Logger.getLogger(GameTimeTaskManager.class.getName());
|
||||
|
||||
public static final int TICKS_PER_SECOND = 10; // not able to change this without checking through code
|
||||
public static final int MILLIS_IN_TICK = 1000 / TICKS_PER_SECOND;
|
||||
@ -48,15 +48,13 @@ public class GameTimeController extends Thread
|
||||
public static final int TICKS_PER_IG_DAY = SECONDS_PER_IG_DAY * TICKS_PER_SECOND;
|
||||
private static final int SHADOW_SENSE_ID = 294;
|
||||
|
||||
private static GameTimeController _instance;
|
||||
|
||||
private static final UnboundArrayList<Creature> _movingObjects = new UnboundArrayList<>();
|
||||
private static final Set<Creature> _shadowSenseCharacters = ConcurrentHashMap.newKeySet();
|
||||
private final long _referenceTime;
|
||||
|
||||
private GameTimeController()
|
||||
private GameTimeTaskManager()
|
||||
{
|
||||
super("GameTimeController");
|
||||
super("GameTimeTaskManager");
|
||||
super.setDaemon(true);
|
||||
super.setPriority(MAX_PRIORITY);
|
||||
|
||||
@ -70,11 +68,6 @@ public class GameTimeController extends Thread
|
||||
super.start();
|
||||
}
|
||||
|
||||
public static void init()
|
||||
{
|
||||
_instance = new GameTimeController();
|
||||
}
|
||||
|
||||
public int getGameTime()
|
||||
{
|
||||
return (getGameTicks() % TICKS_PER_IG_DAY) / MILLIS_IN_TICK;
|
||||
@ -243,8 +236,13 @@ public class GameTimeController extends Thread
|
||||
}
|
||||
}
|
||||
|
||||
public static GameTimeController getInstance()
|
||||
public static final GameTimeTaskManager getInstance()
|
||||
{
|
||||
return _instance;
|
||||
return SingletonHolder.INSTANCE;
|
||||
}
|
||||
|
||||
private static class SingletonHolder
|
||||
{
|
||||
protected static final GameTimeTaskManager INSTANCE = new GameTimeTaskManager();
|
||||
}
|
||||
}
|
@ -22,7 +22,6 @@ import java.util.logging.Level;
|
||||
import java.util.logging.Logger;
|
||||
|
||||
import org.l2jmobius.commons.util.Chronos;
|
||||
import org.l2jmobius.gameserver.GameTimeController;
|
||||
import org.l2jmobius.gameserver.instancemanager.PunishmentManager;
|
||||
import org.l2jmobius.gameserver.model.PlayerCondOverride;
|
||||
import org.l2jmobius.gameserver.model.punishment.PunishmentAffect;
|
||||
@ -31,6 +30,7 @@ import org.l2jmobius.gameserver.model.punishment.PunishmentType;
|
||||
import org.l2jmobius.gameserver.network.ConnectionState;
|
||||
import org.l2jmobius.gameserver.network.Disconnection;
|
||||
import org.l2jmobius.gameserver.network.GameClient;
|
||||
import org.l2jmobius.gameserver.taskmanager.GameTimeTaskManager;
|
||||
|
||||
/**
|
||||
* Flood protector implementation.
|
||||
@ -53,7 +53,7 @@ public class FloodProtectorAction
|
||||
/**
|
||||
* Next game tick when new request is allowed.
|
||||
*/
|
||||
private volatile int _nextGameTick = GameTimeController.getInstance().getGameTicks();
|
||||
private volatile int _nextGameTick = GameTimeTaskManager.getInstance().getGameTicks();
|
||||
/**
|
||||
* Request counter.
|
||||
*/
|
||||
@ -86,7 +86,7 @@ public class FloodProtectorAction
|
||||
*/
|
||||
public boolean tryPerformAction(String command)
|
||||
{
|
||||
final int curTick = GameTimeController.getInstance().getGameTicks();
|
||||
final int curTick = GameTimeTaskManager.getInstance().getGameTicks();
|
||||
if ((_client.getPlayer() != null) && _client.getPlayer().canOverrideCond(PlayerCondOverride.FLOOD_CONDITIONS))
|
||||
{
|
||||
return true;
|
||||
@ -96,7 +96,7 @@ public class FloodProtectorAction
|
||||
{
|
||||
if (_config.LOG_FLOODING && !_logged && LOGGER.isLoggable(Level.WARNING))
|
||||
{
|
||||
log(" called command ", command, " ~", String.valueOf((_config.FLOOD_PROTECTION_INTERVAL - (_nextGameTick - curTick)) * GameTimeController.MILLIS_IN_TICK), " ms after previous command");
|
||||
log(" called command ", command, " ~", String.valueOf((_config.FLOOD_PROTECTION_INTERVAL - (_nextGameTick - curTick)) * GameTimeTaskManager.MILLIS_IN_TICK), " ms after previous command");
|
||||
_logged = true;
|
||||
}
|
||||
|
||||
@ -125,7 +125,7 @@ public class FloodProtectorAction
|
||||
|
||||
if ((_count.get() > 0) && _config.LOG_FLOODING && LOGGER.isLoggable(Level.WARNING))
|
||||
{
|
||||
log(" issued ", String.valueOf(_count), " extra requests within ~", String.valueOf(_config.FLOOD_PROTECTION_INTERVAL * GameTimeController.MILLIS_IN_TICK), " ms");
|
||||
log(" issued ", String.valueOf(_count), " extra requests within ~", String.valueOf(_config.FLOOD_PROTECTION_INTERVAL * GameTimeTaskManager.MILLIS_IN_TICK), " ms");
|
||||
}
|
||||
|
||||
_nextGameTick = curTick + _config.FLOOD_PROTECTION_INTERVAL;
|
||||
|
Reference in New Issue
Block a user