Shadow and Light souls should not coexist.
This commit is contained in:
@@ -41,8 +41,8 @@ public class EtcStatusUpdate implements IClientOutgoingPacket
|
|||||||
|
|
||||||
if (_player.getRace() == Race.KAMAEL)
|
if (_player.getRace() == Race.KAMAEL)
|
||||||
{
|
{
|
||||||
_isLight = _player.getLightMasterLevel() > 0;
|
|
||||||
_isShadow = _player.getShadowMasterLevel() > 0;
|
_isShadow = _player.getShadowMasterLevel() > 0;
|
||||||
|
_isLight = !_isShadow && (_player.getLightMasterLevel() > 0);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@@ -41,8 +41,8 @@ public class EtcStatusUpdate implements IClientOutgoingPacket
|
|||||||
|
|
||||||
if (_player.getRace() == Race.KAMAEL)
|
if (_player.getRace() == Race.KAMAEL)
|
||||||
{
|
{
|
||||||
_isLight = _player.getLightMasterLevel() > 0;
|
|
||||||
_isShadow = _player.getShadowMasterLevel() > 0;
|
_isShadow = _player.getShadowMasterLevel() > 0;
|
||||||
|
_isLight = !_isShadow && (_player.getLightMasterLevel() > 0);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
Reference in New Issue
Block a user