Admin menu appearance changes.
This commit is contained in:
@@ -6,7 +6,6 @@
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<admin command="admin_admin2" accessLevel="80" />
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<admin command="admin_admin2" accessLevel="80" />
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<admin command="admin_admin3" accessLevel="80" />
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<admin command="admin_admin3" accessLevel="80" />
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<admin command="admin_admin4" accessLevel="80" />
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<admin command="admin_admin4" accessLevel="80" />
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<admin command="admin_admin5" accessLevel="80" />
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<admin command="admin_gmliston" accessLevel="80" />
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<admin command="admin_gmliston" accessLevel="80" />
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<admin command="admin_gmlistoff" accessLevel="80" />
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<admin command="admin_gmlistoff" accessLevel="80" />
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<admin command="admin_silence" accessLevel="80" />
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<admin command="admin_silence" accessLevel="80" />
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@@ -66,6 +65,8 @@
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<!-- Section: CreateItem -->
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<!-- Section: CreateItem -->
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<admin command="admin_itemcreate" accessLevel="80" /> <!-- itemcreation.htm -->
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<admin command="admin_itemcreate" accessLevel="80" /> <!-- itemcreation.htm -->
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<admin command="admin_create_item" accessLevel="80" /> <!-- lvl 3: item just on yourself, lvl 2-1: item on other too -->
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<admin command="admin_create_item" accessLevel="80" /> <!-- lvl 3: item just on yourself, lvl 2-1: item on other too -->
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<admin command="admin_create_coin" accessLevel="80" />
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<admin command="admin_mass_create" accessLevel="100" />
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<!-- Section: CTF -->
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<!-- Section: CTF -->
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<admin command="admin_ctf" accessLevel="80" />
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<admin command="admin_ctf" accessLevel="80" />
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@@ -187,6 +188,7 @@
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<!-- Section: EditChar -->
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<!-- Section: EditChar -->
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<admin command="admin_edit_npc" accessLevel="90" />
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<admin command="admin_edit_npc" accessLevel="90" />
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<admin command="admin_save_npc" accessLevel="90" />
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<admin command="admin_save_npc" accessLevel="90" />
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<admin command="admin_show_skilllist_npc" accessLevel="80" />
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<admin command="admin_show_droplist" accessLevel="80" />
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<admin command="admin_show_droplist" accessLevel="80" />
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<admin command="admin_edit_drop" accessLevel="90" />
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<admin command="admin_edit_drop" accessLevel="90" />
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<admin command="admin_add_drop" accessLevel="90" />
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<admin command="admin_add_drop" accessLevel="90" />
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@@ -6,10 +6,6 @@
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# If next switch set to true every created character will have Admin access.
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# If next switch set to true every created character will have Admin access.
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EverybodyHasAdminRights = False
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EverybodyHasAdminRights = False
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# The way //admin panel looks can be "modern" or "classic"
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# (default is modern while classic provides more compatibility)
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GMAdminMenuStyle = modern
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# Enable GMs to have the glowing aura of a Hero character.
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# Enable GMs to have the glowing aura of a Hero character.
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GMHeroAura = False
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GMHeroAura = False
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@@ -8,14 +8,11 @@
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</tr>
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</tr>
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</table>
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</table>
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<br>
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<br>
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This is the legacy help system, out of the license and general information, there are some lists with commands but have not been actively maintained and could be out of date.<br>
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This is the legacy help system, out of the TOA, there are some lists with commands but have not been actively maintained and could be out of date.<br>
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Despite this information can be of great aid for macroing and whatnot, the inexperienced game master should rely in the admin panels and the information they provide.<br>
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Despite this information can be of great aid for macroing and whatnot, the inexperienced game master should rely in the admin panels and the information they provide.<br>
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<font color="LEVEL">
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<font color="LEVEL">
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<table width=200>
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<table width=200>
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<tr><td><a action="bypass -h admin_help help/readme.htm">Readme</a></td></tr>
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<tr><td><a action="bypass -h admin_help help/toa.htm">Terms Of Agreement</a></td></tr>
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<tr><td><a action="bypass -h admin_help help/changes.htm">Read Changes of Server</a></td></tr>
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<tr><td><a action="bypass -h admin_help help/license.htm">Read Server License</a></td></tr>
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<tr><td><a action="bypass -h admin_help help/license2.htm">Read Datapack License</a></td></tr>
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<tr><td><a action="bypass -h admin_help help/gmcommands.htm">Read GM Commands list Page 1</a></td></tr>
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<tr><td><a action="bypass -h admin_help help/gmcommands.htm">Read GM Commands list Page 1</a></td></tr>
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<tr><td><a action="bypass -h admin_help help/gmcommands2.htm">Read GM Commands list Page 2</a></td></tr>
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<tr><td><a action="bypass -h admin_help help/gmcommands2.htm">Read GM Commands list Page 2</a></td></tr>
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<tr><td><a action="bypass -h admin_help help/gmcommands3.htm">Read GM Commands list Page 3</a></td></tr>
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<tr><td><a action="bypass -h admin_help help/gmcommands3.htm">Read GM Commands list Page 3</a></td></tr>
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@@ -4,15 +4,15 @@
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<td width=180><center>Announcements Menu</center></td>
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<td width=180><center>Announcements Menu</center></td>
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<td width=40><button value="Back" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td></tr>
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<td width=40><button value="Back" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td></tr>
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</table><br><br>
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</table><br><br>
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<center>New announcement:</center>
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<center>Write the message of the announcement.</center>
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<center><multiedit var="new_announcement" width=240 height=30></center><br>
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<center><multiedit var="new_announcement" width=240 height=30></center><br>
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<center><table><tr>
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<center><table><tr>
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<td><button value="Add" action="bypass -h admin_add_announcement $new_announcement" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td><button value="Add" action="bypass -h admin_add_announcement $new_announcement" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>
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<td><button value="Announce" action="bypass -h admin_announce_menu $new_announcement" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td><button value="Announce" action="bypass -h admin_announce_menu $new_announcement" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>
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<td><button value="Reload" action="bypass -h admin_announce_announcements" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td><button value="Reload" action="bypass -h admin_announce_announcements" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td align="center"><button value="Auto Annunce" action="bypass -h admin_autoannounce $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td align="center"><button value="Auto Ann." action="bypass -h admin_autoannounce $menu_command" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>
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</tr>
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</tr>
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</table></center>
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</table></center>
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%announces%
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%announces%
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@@ -1,43 +1,44 @@
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<html><body>
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<html><body>
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<table width=260><tr>
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<table width=270><tr>
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<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td width=180><center>Character Information</center></td>
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<td width=180><center>Player: %name%</center></td>
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<td width=40><button value="Back" action="bypass -h admin_show_characters 0" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td width=45><button value="Back" action="bypass -h admin_show_characters 0" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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</tr></table>
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</tr></table><br>
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<center>
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<center>
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<table width=240>
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<table width=240>
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<tr>
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<tr>
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<td><button value="Go To" action="bypass -h admin_goto_char_menu %name%" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td><button value="Go To" action="bypass -h admin_goto_char_menu %name%" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
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<td><button value="Kick" action="bypass -h admin_kick_menu %name%" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td><button value="Kick" action="bypass -h admin_kick_menu %name%" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
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<td><button value="Ban Acc" action="bypass -h admin_ban_menu %name%" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td><button value="Ban Acc" action="bypass -h admin_ban_menu %name%" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
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<td><button value="Ban Chr" action="bypass -h admin_changelvl %name% -100" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td><button value="Ban Chr" action="bypass -h admin_changelvl %name% -100" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
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</tr><tr>
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</tr><tr>
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<td><button value="Recall" action="bypass -h admin_recall_char_menu %name%" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td><button value="Recall" action="bypass -h admin_recall_char_menu %name%" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
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<td><button value="Skills" action="bypass -h admin_show_skills" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td><button value="Skills" action="bypass -h admin_show_skills" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
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<td><button value="Edit" action="bypass -h admin_edit_character" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td><button value="Edit" action="bypass -h admin_edit_character" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
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<td><button value="Class" action="bypass -h admin_setclass" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td><button value="Class" action="bypass -h admin_setclass" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
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</tr><tr>
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</tr><tr>
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<td><button value="Lv/Exp/Sp" action="bypass -h admin_add_exp_sp_to_character" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td><button value="Lv/Exp/Sp" action="bypass -h admin_add_exp_sp_to_character" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
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</tr>
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</tr>
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</table>
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</table>
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</center><br>
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</center><br>
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<table width=270>
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<table width=270>
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<tr><td width=135>Account: <font color="LEVEL"><a action="bypass -h admin_find_account %name%">%account%</a></font></td><td width=135>IP: <font color="LEVEL"><a action="bypass -h admin_find_ip %ip%">%ip%</a></font></td><td width=135>Protocol: <font color="LEVEL">%protocol%</font></td></tr>
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<tr><td width=135>Account: <font color="LEVEL"><a action="bypass -h admin_find_account %name%">%account%</a></font></td><td width=135>IP: <font color="LEVEL"><a action="bypass -h admin_find_ip %ip%">%ip%</a></font></td><td width=135>Protocol: <font color="LEVEL">%protocol%</font></td></tr>
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<tr><td width=195>Name: %name%</td><td width=75>Level: %level%</td></tr>
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</table>
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<tr><td width=195>Clan: %clan%</td><td width=75>Exp: %xp%</td></tr>
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<table width=270>
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<tr><td width=195>Class: %class%</td><td width=75>SP: %sp%</td></tr>
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<tr><td width=135>Name: %name%</td><td width=135>Level: %level%</td></tr>
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<tr><td width=135>Clan: %clan%</td><td width=135>Exp: %xp%</td></tr>
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<tr><td width=135>Class: %class%</td><td width=135>SP: %sp%</td></tr>
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</table>
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</table>
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<table width=270>
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<table width=270>
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<tr><td width=270>Character Coordinates: %x% %y% %z%</td></tr>
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<tr><td width=270>Character Coordinates: %x% %y% %z%</td></tr>
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</table>
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</table>
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<br>
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<table width=270>
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<table width=270>
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<tr><td width=40></td><td width=70>Current:</td><td width=70>Maximum:</td><td width=90></td></tr>
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<tr><td width=40></td><td width=70>Current</td><td width=70>Maximum</td><td width=90></td></tr>
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<tr><td width=40>HP:</td><td width=70>%currenthp%</td><td width=70>%maxhp%</td><td width=70>Karma: %karma%</td><td width=20></td></tr>
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<tr><td width=40>HP:</td><td width=70>%currenthp%</td><td width=70>%maxhp%</td><td width=70>Karma: %karma%</td><td width=20></td></tr>
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<tr><td width=40>MP:</td><td width=70>%currentmp%</td><td width=70>%maxmp%</td><td width=70>PvP Flag: %pvpflag%</td><td width=20></td></tr>
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<tr><td width=40>MP:</td><td width=70>%currentmp%</td><td width=70>%maxmp%</td><td width=70>PvP Flag: %pvpflag%</td><td width=20></td></tr>
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<tr><td width=40>CP:</td><td width=70>%currentcp%</td><td width=70>%maxcp%</td><td width=70>PvP Kills: %pvpkills%</td><td width=20></td></tr>
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<tr><td width=40>CP:</td><td width=70>%currentcp%</td><td width=70>%maxcp%</td><td width=70>PvP Kills: %pvpkills%</td><td width=20></td></tr>
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<tr><td width=40>Load:</td><td width=70>%currentload%</td><td width=70>%maxload%</td><td width=70></td><td width=20></td></tr>
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<tr><td width=40>Load:</td><td width=70>%currentload%</td><td width=70>%maxload%</td><td width=70></td><td width=20></td></tr>
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</table>
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</table><br>
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<table width=270>
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<table width=270>
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<tr><td width=65>Patk: %patk%</td><td width=65>Matk: %matk%</td><td width=65>Pdef: %pdef%</td><td width=65>Mdef: %mdef%</td></tr>
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<tr><td width=65>Patk: %patk%</td><td width=65>Matk: %matk%</td><td width=65>Pdef: %pdef%</td><td width=65>Mdef: %mdef%</td></tr>
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<tr><td width=65>Accu: %accuracy%</td><td width=65>Evas: %evasion%</td><td width=65>Crit: %critical%</td><td width=65>Speed: %runspeed%</td></tr>
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<tr><td width=65>Accu: %accuracy%</td><td width=65>Evas: %evasion%</td><td width=65>Crit: %critical%</td><td width=65>Speed: %runspeed%</td></tr>
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@@ -5,10 +5,10 @@
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<td width=40><button value="Back" action="bypass -h admin_admin2" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td width=40><button value="Back" action="bypass -h admin_admin2" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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</tr></table>
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</tr></table>
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<br><br>
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<br><br>
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You can find a character by writing his name or a part of it and clicking Find below.<br>
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<center>
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<center>
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Search a player by writing his name or a part of it.<br>
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<table><tr>
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<table><tr>
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<td><edit var="character_name" width=80></td><td><button value="Find" action="bypass -h admin_find_character $character_name" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td><edit var="character_name" width=80></td><td><button value="Find" action="bypass -h admin_find_character $character_name" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
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</tr></table><br>
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</tr></table><br>
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<img src="L2UI.SquareWhite" width=270 height=1>
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<img src="L2UI.SquareWhite" width=270 height=1>
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<img src="L2UI.SquareBlank" width=1 height=3>
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<img src="L2UI.SquareBlank" width=1 height=3>
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@@ -5,22 +5,18 @@
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<td width=40><button value="Back" action="bypass -h admin_current_player" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td width=40><button value="Back" action="bypass -h admin_current_player" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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</tr></table>
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</tr></table>
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<br><br>
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<br><br>
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<center>Editing <font color="LEVEL">%name%</font></center>
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<center>Editing <font color="LEVEL">%name%</font>, %class% lvl %level%.<br>
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<br>
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<table width=190>
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<table width=270><tr><td width=20>Lv:</td><td width=40>%level%</td><td width=50>Class:</td><td width=160>%class%</td></tr></table>
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<br>Note: Don't forget that modifying players skills can ruin the game...
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<br><center>
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<table width=270>
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<tr>
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<tr>
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<td><button value="Add skills" action="bypass -h admin_skill_list" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td><button value="Add skills" action="bypass -h admin_skill_list" width=95 height=21 back="bigbutton_over" fore="bigbutton"></td>
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<td><button value="Take skills" action="bypass -h admin_get_skills" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td><button value="Take skills" action="bypass -h admin_get_skills" width=95 height=21 back="bigbutton_over" fore="bigbutton"></td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td><button value="Delete skills" action="bypass -h admin_remove_skills 0" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td><button value="Delete skills" action="bypass -h admin_remove_skills 0" width=95 height=21 back="bigbutton_over" fore="bigbutton"></td>
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<td><button value="Give taken skills" action="bypass -h admin_reset_skills" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td><button value="Give taken skills" action="bypass -h admin_reset_skills" width=95 height=21 back="bigbutton_over" fore="bigbutton"></td>
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</tr>
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</tr>
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<tr>
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<tr>
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<td><button value="Give All Skills" action="bypass -h admin_give_all_skills" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td><button value="Give All Skills" action="bypass -h admin_give_all_skills" width=95 height=21 back="bigbutton_over" fore="bigbutton"></td>
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<td><button value="Remove All Skills" action="bypass -h admin_remove_all_skills" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
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<td><button value="Remove All Skills" action="bypass -h admin_remove_all_skills" width=95 height=21 back="bigbutton_over" fore="bigbutton"></td>
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</tr>
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</tr>
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</table></center></body></html>
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</table></center></body></html>
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@@ -1,44 +0,0 @@
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<html><body><center>Admin Panel - Classic mode</center><br>
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|
||||||
<center><table width=200><tr><td>
|
|
||||||
<button value="Character List" action="bypass -h admin_show_characters 0" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
<button value="Manage Chars" action="bypass -h admin_char_manage" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
<button value="Manage Server" action="bypass -h admin_server_shutdown" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
<button value="Announcements" action="bypass -h admin_list_announcements" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"><br>
|
|
||||||
<button value="Fly Wyvern" action="bypass -h admin_ride_wyvern" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
<button value="Ride Strider" action="bypass -h admin_ride_strider" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
<button value="Land" action="bypass -h admin_unride" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"><br>
|
|
||||||
<button value="Find Mammon" action="bypass -h admin_mammon_find" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
<button value="Mob Ctrl Menu" action="bypass -h admin_mobmenu" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"><br1>
|
|
||||||
<button value="List Spawns" action="bypass -h admin_list_spawns $menu_command" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
<button value="View Petitions" action="bypass -h admin_view_petitions" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td><td>
|
|
||||||
<button value="GM Shop" action="bypass -h admin_gmshop" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
<button value="Npc Spawn" action="bypass -h admin_show_spawns" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
<button value="Create Item" action="bypass -h admin_itemcreate" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
<button value="Teleport Menu" action="bypass -h admin_show_moves" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"><br>
|
|
||||||
<button value="Castles, CS, CH" action="bypass -h admin_siege" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
<button value="Set Karma" action="bypass -h admin_setkarma $menu_command" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
<button value="Clear Karma" action="bypass -h admin_nokarma" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"><br>
|
|
||||||
<button value="Enchant Menu" action="bypass -h admin_enchant" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
<button value="Play Sounds" action="bypass -h admin_play_sounds" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
<button value="Login" action="bypass -h admin_server_login" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
<button value="Help & Info" action="bypass -h admin_help admhelp.htm" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"><br></td></tr></table></center><br>
|
|
||||||
<center>Name / Karma / Ench 0-1000000:</center>
|
|
||||||
<center><edit var="menu_command" width=100 height=15></center><br><center><table><tr><td>
|
|
||||||
<button value="Invis" action="bypass -h admin_invis_menu" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td><td>
|
|
||||||
<button value="Kill" action="bypass -h admin_kill_menu" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td><td>
|
|
||||||
<button value="Kick" action="bypass -h admin_kick $menu_command" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td><td>
|
|
||||||
<button value="Open" action="bypass -h admin_open_menu" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td></tr><br><tr><td>
|
|
||||||
<button value="Revis" action="bypass -h admin_vis" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td><td>
|
|
||||||
<button value="Delete" action="bypass -h admin_delete" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td><td>
|
|
||||||
<button value="Ban" action="bypass -h admin_ban $menu_command" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td><td>
|
|
||||||
<button value="Close" action="bypass -h admin_close" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td></tr>
|
|
||||||
</table><br><table width=200><tr><td>
|
|
||||||
<button value="Chat Ban" action="bypass -h admin_banchat $menu_command" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td><td>
|
|
||||||
<button value="Chat UnBan" action="bypass -h admin_unbanchat $menu_command" width=90 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
</td></tr></table></center><center><table><br>
|
|
||||||
<tr><td><button value="Day" action="bypass -h admin_atmosphere_menu sky day" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
<td><button value="Night" action="bypass -h admin_atmosphere_menu sky night" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td></tr>
|
|
||||||
<tr><td><button value="Dawn Sky" action="bypass -h admin_atmosphere_menu signsky dawn" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
<td><button value="Dusk Sky" action="bypass -h admin_atmosphere_menu signsky dusk" width=90 height=15 back="sek.cbui94" fore="sek.cbui92"></td></tr>
|
|
||||||
</table></center><br><br><br>
|
|
||||||
</body></html>
|
|
@@ -1,21 +1,17 @@
|
|||||||
<html><title>Admin Panel - Effects Menu</title><body><br>
|
<html><title>Admin Panel - Effects Menu</title><body><br>
|
||||||
<center>
|
<center><table width=260><tr>
|
||||||
<table width=260>
|
<td><button value="Main" action="bypass -h admin_admin" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<tr>
|
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Main" action="bypass -h admin_admin" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Effects" action="bypass -h admin_admin3" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Game" action="bypass -h admin_admin2" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Server" action="bypass -h admin_admin4" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Effects" action="bypass -h admin_admin3" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
</tr></table><br>
|
||||||
<td><button value="Server" action="bypass -h admin_admin4" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
<td><button value="Mods" action="bypass -h admin_admin5" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
</tr>
|
|
||||||
</table><br>
|
|
||||||
<table width=240>
|
<table width=240>
|
||||||
<tr>
|
<tr>
|
||||||
<td>QuickBox:</td>
|
<td>QuickBox:</td>
|
||||||
<td><edit var="menu_command" width=120 height=15></td>
|
<td><edit var="menu_command" width=120 height=15></td>
|
||||||
<td><button value="Help" action="bypass -h admin_help help/effects_menu.htm" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Help" action="bypass -h admin_help help/effects_menu.htm" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
</tr></table><br>
|
</tr></table><br>
|
||||||
<font color="aadd77">Trasformations:</font><table width=240><tr>
|
<font color="aadd77">Trasformations</font><table width=240><tr>
|
||||||
<td><button value="PolyMorph" action="bypass -h admin_polymorph_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="PolyMorph" action="bypass -h admin_polymorph_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="UnPoly" action="bypass -h admin_unpolymorph_menu" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="UnPoly" action="bypass -h admin_unpolymorph_menu" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="PolySelf" action="bypass -h admin_polyself_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="PolySelf" action="bypass -h admin_polyself_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
@@ -32,7 +28,7 @@
|
|||||||
<td></td>
|
<td></td>
|
||||||
</tr></table>
|
</tr></table>
|
||||||
<br>
|
<br>
|
||||||
<font color="aadd77">Others:</font><table width=240><tr>
|
<font color="aadd77">Others</font><table width=240><tr>
|
||||||
<td><button value="Day Sky" action="bypass -h admin_atmosphere_menu sky day" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Day Sky" action="bypass -h admin_atmosphere_menu sky day" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Night Sky" action="bypass -h admin_atmosphere_menu sky night" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Night Sky" action="bypass -h admin_atmosphere_menu sky night" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Dawn Sky" action="bypass -h admin_atmosphere_menu signsky dawn" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Dawn Sky" action="bypass -h admin_atmosphere_menu signsky dawn" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
|
@@ -17,13 +17,13 @@ and use 0 if no changes are needed.<br>
|
|||||||
<table width=270><tr>
|
<table width=270><tr>
|
||||||
<td width=30>Exp:</td><td><edit var="exp_to_add" width=50></td>
|
<td width=30>Exp:</td><td><edit var="exp_to_add" width=50></td>
|
||||||
<td width=30>SP:</td><td><edit var="sp_to_add" width=50></td>
|
<td width=30>SP:</td><td><edit var="sp_to_add" width=50></td>
|
||||||
<td><button value="Add" action="bypass -h admin_add_exp_sp $exp_to_add $sp_to_add" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Add" action="bypass -h admin_add_exp_sp $exp_to_add $sp_to_add" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Remove" action="bypass -h admin_remove_exp_sp $exp_to_add $sp_to_add" width=70 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Remove" action="bypass -h admin_remove_exp_sp $exp_to_add $sp_to_add" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
</tr></table>
|
</tr></table>
|
||||||
<br>or<br>
|
<br>or<br>
|
||||||
Set the new character level by using the dialog below:<br>
|
Set the new character level by using the dialog below:<br>
|
||||||
<table width=270><tr>
|
<table width=270><tr>
|
||||||
<td width=60>Level</td><td><edit var="lv" width=50></td>
|
<td width=60>Level</td><td><edit var="lv" width=50></td>
|
||||||
<td><button value="Set Level" action="bypass -h admin_set_level $lv" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Set Level" action="bypass -h admin_set_level $lv" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td>
|
||||||
</tr></table>
|
</tr></table>
|
||||||
</center></body></html>
|
</center></body></html>
|
@@ -1,26 +1,22 @@
|
|||||||
<html><title>Admin Panel - Game Menu</title><body><br>
|
<html><title>Admin Panel - Game Menu</title><body><br>
|
||||||
<center>
|
<center><table width=260><tr>
|
||||||
<table width=260>
|
<td><button value="Main" action="bypass -h admin_admin" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<tr>
|
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Main" action="bypass -h admin_admin" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Effects" action="bypass -h admin_admin3" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Game" action="bypass -h admin_admin2" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Server" action="bypass -h admin_admin4" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Effects" action="bypass -h admin_admin3" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
</tr></table><br>
|
||||||
<td><button value="Server" action="bypass -h admin_admin4" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
<td><button value="Mods" action="bypass -h admin_admin5" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
</tr>
|
|
||||||
</table><br>
|
|
||||||
<table width=240><tr>
|
<table width=240><tr>
|
||||||
<td>QuickBox:</td>
|
<td>QuickBox:</td>
|
||||||
<td><edit var="menu_command" width=120 height=15></td>
|
<td><edit var="menu_command" width=120 height=15></td>
|
||||||
<td><button value="Help" action="bypass -h admin_help help/game_menu.htm" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Help" action="bypass -h admin_help help/game_menu.htm" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
</tr></table><br><font color="aadd77">Character related:</font>
|
</tr></table><br><font color="aadd77">Character related</font>
|
||||||
<table width=240><tr>
|
<table width=240><tr>
|
||||||
<td><button value="Manage" action="bypass -h admin_char_manage" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Manage" action="bypass -h admin_char_manage" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="List" action="bypass -h admin_show_characters 0" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="List" action="bypass -h admin_show_characters 0" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Set Name" action="bypass -h admin_setname $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Set Name" action="bypass -h admin_setname $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Set Title" action="bypass -h admin_settitle $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Set Title" action="bypass -h admin_settitle $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
</tr></table><br>
|
</tr></table><br>
|
||||||
<font color="aadd77">Clan related:</font>
|
<font color="aadd77">Clan related</font>
|
||||||
<table width=240><tr>
|
<table width=240><tr>
|
||||||
<td><button value="Create" action="bypass -h admin_pledge create $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Create" action="bypass -h admin_pledge create $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Delete" action="bypass -h admin_pledge dismiss $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Delete" action="bypass -h admin_pledge dismiss $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
@@ -31,26 +27,28 @@
|
|||||||
<td><button value="Info" action="bypass -h admin_pledge info" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Info" action="bypass -h admin_pledge info" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Fortress" action="bypass -h admin_fortsiege" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Fortress" action="bypass -h admin_fortsiege" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
</tr> <br> </table>
|
</tr> <br> </table>
|
||||||
<font color="aadd77">Cursed Weapons:</font>
|
<font color="aadd77">Cursed Weapons</font>
|
||||||
<table width=240><tr>
|
<table width=240><tr>
|
||||||
<td><button value="Info" action="bypass -h admin_cw_info_menu $menu_command" width=73 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Info" action="bypass -h admin_cw_info_menu $menu_command" width=73 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Add" action="bypass -h admin_cw_add $menu_command" width=73 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Add" action="bypass -h admin_cw_add $menu_command" width=73 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Remove" action="bypass -h admin_cw_remove $menu_command" width=73 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Remove" action="bypass -h admin_cw_remove $menu_command" width=73 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td></td>
|
<td></td>
|
||||||
</tr></table><br>
|
</tr></table><br>
|
||||||
<font color="aadd77">Seven Signs:</font>
|
<font color="aadd77">Seven Signs</font>
|
||||||
<table width=240><tr>
|
<table width=240><tr>
|
||||||
<td><button value="Blacksmith" action="bypass -h admin_mammon_find 1" width=73 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Blacksmith" action="bypass -h admin_mammon_find 1" width=73 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Merchant" action="bypass -h admin_mammon_find 2" width=73 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Merchant" action="bypass -h admin_mammon_find 2" width=73 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Respawn" action="bypass -h admin_mammon_respawn" width=73 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Respawn" action="bypass -h admin_mammon_respawn" width=73 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td></td>
|
<td></td>
|
||||||
</tr></table><br>
|
</tr></table><br>
|
||||||
<font color="aadd77">Olympiad:</font>
|
<font color="aadd77">Olympiad</font>
|
||||||
<table width=240><tr>
|
<table width=240><tr>
|
||||||
<td><button value="Save Olympiad" action="bypass -h admin_saveolymp" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><center><button value="Save Olympiad" action="bypass -h admin_saveolymp" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></center></td>
|
||||||
<td><button width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><center><button value="Manual Hero" action="bypass -h admin_manualhero" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></center></td>
|
||||||
<td><button value="Manual Hero" action="bypass -h admin_manualhero" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
</tr></table>
|
||||||
|
<font color="aadd77">Others</font>
|
||||||
|
<table width=240><tr>
|
||||||
|
<td><center><button value="Mods Menu" action="bypass -h admin_help mods_menu.htm" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></center></td>
|
||||||
</tr></table>
|
</tr></table>
|
||||||
<br>
|
|
||||||
</center>
|
</center>
|
||||||
</body></html>
|
</body></html>
|
||||||
|
@@ -1,14 +0,0 @@
|
|||||||
<html><title>Admin Help</title>
|
|
||||||
<body>
|
|
||||||
<table width=260>
|
|
||||||
<tr>
|
|
||||||
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
<td width=180><center>Help Menu</center></td>
|
|
||||||
<td width=40><button value="Back" action="bypass -h admin_help admhelp.htm" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
</tr>
|
|
||||||
</table>
|
|
||||||
<br><br>
|
|
||||||
Server Changes:<br>
|
|
||||||
Visit our forum for Bug Repport: l2jmobius.org<br>
|
|
||||||
<center><button value="Index" action="bypass -h admin_help admhelp.htm" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></center>
|
|
||||||
</body></html>
|
|
@@ -1,8 +1,8 @@
|
|||||||
<html><title>Effects Panel</title><body><font color="LEVEL">
|
<html><title>Effects Panel</title><body><font color="LEVEL">
|
||||||
<table width=270><tr>
|
<table width=270><tr>
|
||||||
<td width=90><a action="bypass -h admin_admin2">Previous: Game Panel</a></td>
|
<td width=80><a action="bypass -h admin_admin2">Previous: Game Panel</a></td>
|
||||||
<td width=90><a action="bypass -h admin_help admhelp.htm">Up: Index</a></td>
|
<td width=50><a action="bypass -h admin_help admhelp.htm">Up: Index</a></td>
|
||||||
<td width=90><a action="bypass -h admin_help effects_menu.htm">Next: Effects Panel</a></td>
|
<td width=80><a action="bypass -h admin_help effects_menu.htm">Next: Effects Panel</a></td>
|
||||||
</tr></table><br>
|
</tr></table><br>
|
||||||
2-Game Panel Buttons<br></font>
|
2-Game Panel Buttons<br></font>
|
||||||
L2 specifics are here: characters, pledges, cursed weapons and static events.<br>
|
L2 specifics are here: characters, pledges, cursed weapons and static events.<br>
|
||||||
|
@@ -1,14 +0,0 @@
|
|||||||
<html><title>Admin Help</title><body>
|
|
||||||
<table width=260>
|
|
||||||
<tr>
|
|
||||||
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
<td width=180><center>Help Menu</center></td>
|
|
||||||
<td width=40><button value="Back" action="bypass -h admin_help admhelp.htm" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
</tr>
|
|
||||||
</table><br><br>
|
|
||||||
<table width=270>
|
|
||||||
<tr><td>License:</td></tr>
|
|
||||||
<tr><td><br></td></tr>
|
|
||||||
<tr><td>This program is free software.</td></tr>
|
|
||||||
</table>
|
|
||||||
</body></html>
|
|
@@ -1,9 +0,0 @@
|
|||||||
<html><title>Admin Help</title><body>
|
|
||||||
<table width=260>
|
|
||||||
<tr>
|
|
||||||
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
<td width=180><center>Help Menu</center></td>
|
|
||||||
<td width=40><button value="Back" action="bypass -h admin_help admhelp.htm" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
</tr>
|
|
||||||
</table><br>
|
|
||||||
</body></html>
|
|
@@ -1,8 +1,8 @@
|
|||||||
<html><title>L2Scroia Help</title><body><font color="LEVEL">
|
<html><title>Help</title><body><font color="LEVEL">
|
||||||
<table width=270><tr>
|
<table width=270><tr>
|
||||||
<td width=90><a action="bypass -h admin_admin">Prev: Admin Panel</a></td>
|
<td width=75><center><a action="bypass -h admin_admin">Prev: Admin Panel</a></center></td>
|
||||||
<td width=90><a action="bypass -h admin_help admhelp.htm">Up: Index</a></td>
|
<td width=75><center><a action="bypass -h admin_help admhelp.htm">Up: Index</a></center></td>
|
||||||
<td width=90><a action="bypass -h admin_help help/main_menu2.htm">Next: Main Buttons</a></td>
|
<td width=75><center><a action="bypass -h admin_help help/main_menu2.htm">Next: Main Buttons</a></center></td>
|
||||||
</tr></table></font><br>
|
</tr></table></font><br>
|
||||||
Panel Help:<br>
|
Panel Help:<br>
|
||||||
<font color="LEVEL">0-Introduction</font><br>
|
<font color="LEVEL">0-Introduction</font><br>
|
||||||
|
@@ -1,9 +1,9 @@
|
|||||||
<html><title>Help</title><body>
|
<html><title>Help</title><body>
|
||||||
<font color="LEVEL">
|
<font color="LEVEL">
|
||||||
<table width=270><tr>
|
<table width=270><tr>
|
||||||
<td width=90><a action="bypass -h admin_help help/main_menu4.htm">Prev: Target</a></td>
|
<td width=75><a action="bypass -h admin_help help/main_menu4.htm">Prev: Target</a></td>
|
||||||
<td width=90><a action="bypass -h admin_help admhelp.htm">Up: Index</a></td>
|
<td width=75><a action="bypass -h admin_help admhelp.htm">Up: Index</a></td>
|
||||||
<td width=90><a action="bypass -h admin_help help/game_menu.htm">Next: Game Panel</a></td>
|
<td width=75><a action="bypass -h admin_help help/game_menu.htm">Next: Game Panel</a></td>
|
||||||
</tr></table>
|
</tr></table>
|
||||||
1-Main Panel Buttons<br>
|
1-Main Panel Buttons<br>
|
||||||
1-4 The little cool things that can make you feel special.<br>
|
1-4 The little cool things that can make you feel special.<br>
|
||||||
|
@@ -1,10 +0,0 @@
|
|||||||
<html><title>Admin Help</title><body>
|
|
||||||
<table width=260>
|
|
||||||
<tr>
|
|
||||||
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
<td width=180><center>Help Menu</center></td>
|
|
||||||
<td width=40><button value="Back" action="bypass -h admin_help admhelp.htm" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
</tr>
|
|
||||||
</table>
|
|
||||||
<br>
|
|
||||||
</body></html>
|
|
20
L2J_Mobius_C6_Interlude/dist/game/data/html/admin/help/toa.htm
vendored
Normal file
20
L2J_Mobius_C6_Interlude/dist/game/data/html/admin/help/toa.htm
vendored
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
<html><title>Terms Of Agreement</title><body>
|
||||||
|
<table width=260>
|
||||||
|
<tr>
|
||||||
|
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
|
<td width=180><center>Help Menu</center></td>
|
||||||
|
<td width=40><button value="Back" action="bypass -h admin_help admhelp.htm" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
|
</tr>
|
||||||
|
</table><br><br>
|
||||||
|
<font color="aadd77"><center>TERMS OF AGREEMENT</center><br><br>
|
||||||
|
Using L2jMobius, you accept the following:</font><br>
|
||||||
|
This is a hobbyist project that is in no way meant to be used for running illegal servers.<br>
|
||||||
|
You can't sell L2jMobius pack, customized or not.<br>
|
||||||
|
You can't share any revision posterior to current free revision.<br>
|
||||||
|
Work deriving from leaked sources may be merged with project under GPLv3 terms.<br><br>
|
||||||
|
<font color="aadd77">L2jMobius forks are allowed for following conditions:</font><br>
|
||||||
|
Your pack stays open source (in order useful fixes can be used in the main pack).<br>
|
||||||
|
You can use any of the free versions as base.<br>
|
||||||
|
You don't update it with revisions posterior to current free revision.<br>
|
||||||
|
Work deriving from forks may be merged with project under GPLv3 terms.<br>
|
||||||
|
</body></html>
|
@@ -1,18 +1,14 @@
|
|||||||
<html><title>Items</title><body>
|
<html><title>Items</title><body>
|
||||||
<table width=260>
|
<table width=270><tr>
|
||||||
<tr>
|
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
<td width=180><center>Item Creation Menu</center></td>
|
<td width=180><center>Item Creation Menu</center></td>
|
||||||
<td width=40><button value="Back" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td width=45><button value="Back" action="bypass -h admin_admin" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
</tr>
|
</tr></table><br><br>
|
||||||
</table><br><br>
|
|
||||||
<table width=270>
|
<table width=270>
|
||||||
<tr><td>Fill the ID number in item-id to create the item that</td></tr>
|
<tr><td>Fill the ID number in item-id to create the item that</td></tr>
|
||||||
<tr><td>you want, use amount if you need more than one.</td></tr>
|
<tr><td>you want, use amount if you need more than one.</td></tr>
|
||||||
<tr><td><br></td></tr>
|
<tr><td><br></td></tr>
|
||||||
<tr><td>Caution: Max amount for stackable items is 20</td></tr>
|
<tr><td>//mass_create spawns items for all online players.</td></tr>
|
||||||
<tr><td><br></td></tr>
|
|
||||||
<tr><td>Use //mass_create to spawn items in every online character</td></tr>
|
|
||||||
<tr><td><br></td></tr>
|
<tr><td><br></td></tr>
|
||||||
</table>
|
</table>
|
||||||
<center>
|
<center>
|
||||||
@@ -20,34 +16,20 @@
|
|||||||
<tr>
|
<tr>
|
||||||
<td>Item-ID: <edit var="itemid" width=50></td>
|
<td>Item-ID: <edit var="itemid" width=50></td>
|
||||||
<td>Amount: <edit var="itemnum" width=50></td>
|
<td>Amount: <edit var="itemnum" width=50></td>
|
||||||
<td> <button value="Create Item" action="bypass -h admin_create_item $itemid $itemnum" width=70 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td> <button value="Create Item" action="bypass -h admin_create_item $itemid $itemnum" width=95 height=21 back="bigbutton_over" fore="bigbutton"></td>
|
||||||
</tr>
|
</tr>
|
||||||
<tr>
|
<tr>
|
||||||
<td><edit var="massitemid" width=50></td>
|
<td><edit var="massitemid" width=50></td>
|
||||||
<td><edit var="massitemnum" width=50></td>
|
<td><edit var="massitemnum" width=50></td>
|
||||||
<td><button value="Mass Create" action="bypass -h admin_mass_create $massitemid $massitemnum" width=70 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Mass Create" action="bypass -h admin_mass_create $massitemid $massitemnum" width=95 height=21 back="bigbutton_over" fore="bigbutton"></td>
|
||||||
</tr></table></center><br><br>
|
</tr></table>
|
||||||
<table width=270>
|
<br><br>Assets
|
||||||
<tr><td>Use //clear_inventory to delete all unequiped items in your inventory.</td></tr>
|
<table width=240>
|
||||||
</table><br>
|
<tr><td>Coin Type:</td>
|
||||||
<center>
|
<td><combobox width=120 height=17 var=ebox list=Adena;AncientAdena;FestivalAdena;></td></tr>
|
||||||
<table>
|
<tr><td>Amount:</td>
|
||||||
<tr><td>
|
<td><edit var="vbox" width=120 height=12 type=number></td></tr>
|
||||||
<button value="Clear Inventory" action="bypass -h admin_clear_inventory" width=95 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<tr><td></td>
|
||||||
</tr>
|
<td><br><button value="Create Coin" action="bypass -h admin_create_coin $ebox $vbox" width=95 height=21 back="bigbutton_over" fore="bigbutton"></td>
|
||||||
<tr><td><br></td></tr>
|
</tr></table></center>
|
||||||
<tr><td><center>Assets: <edit var="asset" width=70 height=11></center></td></tr>
|
|
||||||
</table><br>
|
|
||||||
<table>
|
|
||||||
<tr>
|
|
||||||
<td>
|
|
||||||
<button value="Adena" action="bypass -h admin_create_item 57 $asset" width=95 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
<button value="Ancient Adena" action="bypass -h admin_create_item 5575 $asset" width=95 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
<button value="Blue Seal Stones" action="bypass -h admin_create_item 6360 $asset" width=95 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
<button value="Green Seal Stones" action="bypass -h admin_create_item 6361 $asset" width=95 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
<button value="Red Seal Stones" action="bypass -h admin_create_item 6362 $asset" width=95 height=15 back="sek.cbui94" fore="sek.cbui92">
|
|
||||||
</td>
|
|
||||||
</tr>
|
|
||||||
</table>
|
|
||||||
</center>
|
|
||||||
</body></html>
|
</body></html>
|
@@ -1,7 +1,7 @@
|
|||||||
<html><title>Login server</title><body>
|
<html><title>Login server</title><body>
|
||||||
<table width=260><tr>
|
<table width=270><tr>
|
||||||
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td width=180><center>Server Management Menu</center></td>
|
<td width=190><center>Server Management Menu</center></td>
|
||||||
<td width=40><button value="Back" action="bypass -h admin_admin4" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td width=40><button value="Back" action="bypass -h admin_admin4" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
</tr></table>
|
</tr></table>
|
||||||
<br><br>
|
<br><br>
|
||||||
@@ -9,7 +9,6 @@
|
|||||||
<tr>
|
<tr>
|
||||||
<td width=100>Max Players:</td>
|
<td width=100>Max Players:</td>
|
||||||
<td><edit var="menu_command" width=120 height=15></td>
|
<td><edit var="menu_command" width=120 height=15></td>
|
||||||
<td><button value="Help" action="bypass -h admin_help help/login.htm" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
</tr></table><br><br>
|
</tr></table><br><br>
|
||||||
<table width=260><tr>
|
<table width=260><tr>
|
||||||
<td>Registered as:</td><td>%server_name%</td>
|
<td>Registered as:</td><td>%server_name%</td>
|
||||||
@@ -20,12 +19,12 @@
|
|||||||
</tr></table>
|
</tr></table>
|
||||||
<center>
|
<center>
|
||||||
<br><br>
|
<br><br>
|
||||||
<table width=260><tr>
|
<table width=270><tr>
|
||||||
<td><button value="Gm Only" action="bypass -h admin_server_gm_only" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Gm Only" action="bypass -h admin_server_gm_only" width=95 height=21 back="bigbutton_over" fore="bigbutton"></td>
|
||||||
<td><button value="Kick all non GMs" action="bypass -h admin_kick_non_gm" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Kick all non GMs" action="bypass -h admin_kick_non_gm" width=95 height=21 back="bigbutton_over" fore="bigbutton"></td>
|
||||||
<td><button value="Everyone" action="bypass -h admin_server_all" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></td></tr><tr>
|
<td><button value="Everyone" action="bypass -h admin_server_all" width=95 height=21 back="bigbutton_over" fore="bigbutton"></td></tr><tr>
|
||||||
<td><button value="Clock On" action="bypass -h admin_server_list_clock on" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Clock On" action="bypass -h admin_server_list_clock on" width=95 height=21 back="bigbutton_over" fore="bigbutton"></td>
|
||||||
<td><button value="Clock Off" action="bypass -h admin_server_list_clock off" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Clock Off" action="bypass -h admin_server_list_clock off" width=95 height=21 back="bigbutton_over" fore="bigbutton"></td>
|
||||||
<td><button value="Set Max Players" action="bypass -h admin_server_max_player $menu_command" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></td></tr></table>
|
<td><button value="Set Max Players" action="bypass -h admin_server_max_player $menu_command" width=95 height=21 back="bigbutton_over" fore="bigbutton"></td></tr></table>
|
||||||
</center>
|
</center>
|
||||||
</body></html>
|
</body></html>
|
@@ -1,10 +1,9 @@
|
|||||||
<html><title>Admin Panel - Main Menu</title><body>
|
<html><title>Admin Panel - Main Menu</title><body>
|
||||||
<center><table width=260><tr>
|
<center><table width=260><tr>
|
||||||
<td><button value="Main" action="bypass -h admin_admin" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Main" action="bypass -h admin_admin" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Game" action="bypass -h admin_admin2" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Effects" action="bypass -h admin_admin3" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Effects" action="bypass -h admin_admin3" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Server" action="bypass -h admin_admin4" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Server" action="bypass -h admin_admin4" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Mods" action="bypass -h admin_admin5" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
</tr></table><br>
|
</tr></table><br>
|
||||||
<table width=240><tr>
|
<table width=240><tr>
|
||||||
<td>QuickBox:</td><td><edit var="menu_command" width=120 height=15></td><td><button value="Help" action="bypass -h admin_help help/main_menu.htm" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td>QuickBox:</td><td><edit var="menu_command" width=120 height=15></td><td><button value="Help" action="bypass -h admin_help help/main_menu.htm" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
@@ -18,8 +17,8 @@
|
|||||||
<td><button value="Announce" action="bypass -h admin_announce_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Announce" action="bypass -h admin_announce_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Set" action="bypass -h admin_set_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Set" action="bypass -h admin_set_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="GM Chat" action="bypass -h admin_gmchat_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="GM Chat" action="bypass -h admin_gmchat_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="List+Go" action="bypass -h admin_list_spawns $menu_command 1" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Go Spawn" action="bypass -h admin_list_spawns $menu_command 1" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
</tr></table><font color="aadd77">Characters:</font><table width=240><tr>
|
</tr></table><font color="aadd77">Characters</font><table width=240><tr>
|
||||||
<td><button value="Go To" action="bypass -h admin_goto_char_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Go To" action="bypass -h admin_goto_char_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Recall" action="bypass -h admin_recall_char_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Recall" action="bypass -h admin_recall_char_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Karma" action="bypass -h admin_setkarma $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Karma" action="bypass -h admin_setkarma $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
@@ -34,7 +33,7 @@
|
|||||||
<td><button value="Ban" action="bypass -h admin_ban_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Ban" action="bypass -h admin_ban_menu $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Find" action="bypass -h admin_find_character $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Find" action="bypass -h admin_find_character $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Repair" action="bypass -h admin_repair $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Repair" action="bypass -h admin_repair $menu_command" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
</tr></table><font color="aadd77">Other Target Related Actions:</font><table width=240><tr>
|
</tr></table><font color="aadd77">Other Target Related Actions</font><table width=240><tr>
|
||||||
<td><button value="Kill" action="bypass -h admin_kill_menu" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Kill" action="bypass -h admin_kill_menu" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Res" action="bypass -h admin_res" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Res" action="bypass -h admin_res" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Open" action="bypass -h admin_open" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Open" action="bypass -h admin_open" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
@@ -44,7 +43,7 @@
|
|||||||
<td><button value="Delete" action="bypass -h admin_delete" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Delete" action="bypass -h admin_delete" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Heal" action="bypass -h admin_heal" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Heal" action="bypass -h admin_heal" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Full Food" action="bypass -h admin_fullfood" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Full Food" action="bypass -h admin_fullfood" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
</tr></table><font color="aadd77">GM Actions:</font><table width=240><tr>
|
</tr></table><font color="aadd77">GM Actions</font><table width=240><tr>
|
||||||
<td><button value="List ON" action="bypass -h admin_gmliston" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="List ON" action="bypass -h admin_gmliston" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="List OFF" action="bypass -h admin_gmlistoff" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="List OFF" action="bypass -h admin_gmlistoff" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Diet" action="bypass -h admin_diet" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Diet" action="bypass -h admin_diet" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
|
@@ -1,14 +1,10 @@
|
|||||||
<html><title>Admin Panel - Mods Menu</title><body><br>
|
<html><title>Admin Panel - Mods Menu</title><body><br>
|
||||||
<center>
|
<center><table width=260><tr>
|
||||||
<table width=260>
|
<td><button value="Main" action="bypass -h admin_admin" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<tr>
|
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Main" action="bypass -h admin_admin" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Effects" action="bypass -h admin_admin3" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Game" action="bypass -h admin_admin2" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Server" action="bypass -h admin_admin4" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Effects" action="bypass -h admin_admin3" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
</tr></table><br>
|
||||||
<td><button value="Server" action="bypass -h admin_admin4" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
<td><button value="Mods" action="bypass -h admin_admin5" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
</tr>
|
|
||||||
</table><br>
|
|
||||||
<table width=240>
|
<table width=240>
|
||||||
<tr>
|
<tr>
|
||||||
<td>QuickBox:</td>
|
<td>QuickBox:</td>
|
||||||
|
@@ -1,32 +1,22 @@
|
|||||||
<html><title>Reload Menu</title><body>
|
<html><title>Reload Menu</title><body>
|
||||||
<center>
|
<center><table width=260><tr>
|
||||||
<table width=240><tr>
|
<td><button value="Main" action="bypass -h admin_admin" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Main" action="bypass -h admin_admin" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Game" action="bypass -h admin_admin2" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Effects" action="bypass -h admin_admin3" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Effects" action="bypass -h admin_admin3" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Server" action="bypass -h admin_admin4" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Server" action="bypass -h admin_admin4" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
<td><button value="Mods" action="bypass -h admin_admin5" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
</tr>
|
|
||||||
<tr>
|
|
||||||
</tr></table><br>
|
</tr></table><br>
|
||||||
<center>
|
|
||||||
<hr>
|
<hr>
|
||||||
<font color="LEVEL">Reload Menu <font color="white">//reload type</font></font>
|
<font color="LEVEL">Reload Menu <font color="white">//reload type</font></font>
|
||||||
<hr><br><br>
|
<hr><br><br>
|
||||||
<button value="Multisell" action="bypass -h admin_reload multisell" width=130 height=17><br>
|
<button value="Multisell" action="bypass -h admin_reload multisell" width=95 height=21 back="bigbutton_over" fore="bigbutton"><br>
|
||||||
<button value="Teleport" action="bypass -h admin_reload teleport" width=130 height=17><br>
|
<button value="Teleport" action="bypass -h admin_reload teleport" width=95 height=21 back="bigbutton_over" fore="bigbutton"><br>
|
||||||
<button value="Skills" action="bypass -h admin_reload skill" width=130 height=17><br>
|
<button value="Skills" action="bypass -h admin_reload skill" width=95 height=21 back="bigbutton_over" fore="bigbutton"><br>
|
||||||
<button value="NPCs" action="bypass -h admin_reload npc" width=130 height=17><br>
|
<button value="NPCs" action="bypass -h admin_reload npc" width=95 height=21 back="bigbutton_over" fore="bigbutton"><br>
|
||||||
<button value="HTMs" action="bypass -h admin_reload htm" width=130 height=17><br>
|
<button value="HTMs" action="bypass -h admin_reload htm" width=95 height=21 back="bigbutton_over" fore="bigbutton"><br>
|
||||||
<button value="Items" action="bypass -h admin_reload item" width=130 height=17><br>
|
<button value="Items" action="bypass -h admin_reload item" width=95 height=21 back="bigbutton_over" fore="bigbutton"><br>
|
||||||
<button value="Instance Managers" action="bypass -h admin_reload instancemanager" width=130 height=17><br>
|
<button value="NPC Walkers" action="bypass -h admin_reload npcwalkers" width=95 height=21 back="bigbutton_over" fore="bigbutton"><br>
|
||||||
<button value="NPC Walkers" action="bypass -h admin_reload npcwalkers" width=130 height=17><br>
|
<button value="Quests" action="bypass -h admin_reload quests" width=95 height=21 back="bigbutton_over" fore="bigbutton"><br>
|
||||||
<button value="NPC Buffers" action="bypass -h admin_reload npcbuffers" width=130 height=17><br>
|
<button value="Configs" action="bypass -h admin_reload configs" width=95 height=21 back="bigbutton_over" fore="bigbutton"><br>
|
||||||
<button value="Quests" action="bypass -h admin_reload quests" width=130 height=17><br>
|
<button value="Tradelist" action="bypass -h admin_reload tradelist" width=95 height=21 back="bigbutton_over" fore="bigbutton"><br>
|
||||||
<button value="Configs" action="bypass -h admin_reload configs" width=130 height=17><br>
|
<br></center>
|
||||||
<button value="Tradelist" action="bypass -h admin_reload tradelist" width=130 height=17><br>
|
|
||||||
<button value="Database" action="bypass -h admin_reload dbs" width=130 height=17><br>
|
|
||||||
<button value="Scripts Custom" action="bypass -h admin_reload scripts_custom" width=130 height=17><br>
|
|
||||||
<button value="Scripts Feanor" action="bypass -h admin_reload scripts_feanor" width=130 height=17><br>
|
|
||||||
</center>
|
|
||||||
</body></html>
|
</body></html>
|
@@ -1,19 +1,15 @@
|
|||||||
<html><title>Admin Panel - Server Management</title><body><br>
|
<html><title>Admin Panel - Server Management</title><body><br>
|
||||||
<center>
|
<center><table width=260><tr>
|
||||||
<table width=260>
|
<td><button value="Main" action="bypass -h admin_admin" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<tr>
|
<td><button value="Game" action="bypass -h admin_admin2" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Main" action="bypass -h admin_admin" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Effects" action="bypass -h admin_admin3" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Game" action="bypass -h admin_admin2" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Server" action="bypass -h admin_admin4" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td>
|
||||||
<td><button value="Effects" action="bypass -h admin_admin3" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
</tr></table><br>
|
||||||
<td><button value="Server" action="bypass -h admin_admin4" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
<td><button value="Mods" action="bypass -h admin_admin5" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
</tr>
|
|
||||||
</table><br>
|
|
||||||
<table width=240><tr>
|
<table width=240><tr>
|
||||||
<td>QuickBox:</td><td><edit var="menu_command" width=120 height=15></td>
|
<td>QuickBox:</td><td><edit var="menu_command" width=120 height=15></td>
|
||||||
<td><button value="Help" action="bypass -h admin_help help/server_menu.htm" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Help" action="bypass -h admin_help help/server_menu.htm" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
</tr></table><br>
|
</tr></table><br>
|
||||||
<font color="aadd77">Reload:</font>
|
<font color="aadd77">Reload</font>
|
||||||
<table width=260><tr>
|
<table width=260><tr>
|
||||||
<td><button value="Reload" action="bypass -h admin_reload $menu_command" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Reload" action="bypass -h admin_reload $menu_command" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Reload HTM" action="bypass -h admin_cache_htm_rebuild" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Reload HTM" action="bypass -h admin_cache_htm_rebuild" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
@@ -31,16 +27,15 @@
|
|||||||
<td><button value="Zone Check" action="bypass -h admin_zone_check" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Zone Check" action="bypass -h admin_zone_check" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
</tr>
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
<font color="aadd77">Geodata:</font>
|
<font color="aadd77">Geodata</font>
|
||||||
<table width=240><tr>
|
<table width=240><tr>
|
||||||
<td><button value="Z" action="bypass -h admin_geo_z" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Can Move" action="bypass -h admin_geo_can_move" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Type" action="bypass -h admin_geo_type" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Can See" action="bypass -h admin_geo_can_see" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="NSWE" action="bypass -h admin_geo_nswe" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Geo Map" action="bypass -h admin_geomap" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="LoS" action="bypass -h admin_geo_los" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Geo Grid" action="bypass -h admin_geogrid" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Pos" action="bypass -h admin_geo_position" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
</tr>
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
<font color="aadd77">Development:</font>
|
<font color="aadd77">Development</font>
|
||||||
<table width=240><tr>
|
<table width=240><tr>
|
||||||
<td><button value="Fight Calc" action="bypass -h admin_fight_calculator_show" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Fight Calc" action="bypass -h admin_fight_calculator_show" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Packet Forge" action="bypass -h admin_forge" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Packet Forge" action="bypass -h admin_forge" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
@@ -48,7 +43,7 @@
|
|||||||
<td></td>
|
<td></td>
|
||||||
</tr>
|
</tr>
|
||||||
</table>
|
</table>
|
||||||
<font color="aadd77">Maintenance:</font>
|
<font color="aadd77">Maintenance</font>
|
||||||
<table width=240><tr>
|
<table width=240><tr>
|
||||||
<td><button value="Stats" action="bypass -h admin_stats" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Stats" action="bypass -h admin_stats" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td><button value="Login" action="bypass -h admin_server_login" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td><button value="Login" action="bypass -h admin_server_login" width=80 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
|
@@ -1,13 +1,13 @@
|
|||||||
<html><title>Shutdown Server</title><body>
|
<html><title>Shutdown Server</title><body>
|
||||||
<table width=260><tr>
|
<table width=270><tr>
|
||||||
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
<td width=180><center>Server Management</center></td>
|
<td width=190><center>Server Management Menu</center></td>
|
||||||
<td width=40><button value="Back" action="bypass -h admin_admin4" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
<td width=40><button value="Back" action="bypass -h admin_admin4" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
</tr></table>
|
</tr></table>
|
||||||
|
<br><br>
|
||||||
<table width=240><tr>
|
<table width=240><tr>
|
||||||
<td width=100>Shutdown time:</td>
|
<td width=100>Shutdown time:</td>
|
||||||
<td><edit var="menu_command" width=120 height=15></td>
|
<td><edit var="menu_command" width=120 height=15></td>
|
||||||
<td><button value="Help" action="bypass -h admin_help help/shutdown.htm" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
|
||||||
</tr></table><br><br>
|
</tr></table><br><br>
|
||||||
<table width=260>
|
<table width=260>
|
||||||
<tr><td>Players Online:</td><td>%count%</td></tr>
|
<tr><td>Players Online:</td><td>%count%</td></tr>
|
||||||
@@ -16,8 +16,8 @@
|
|||||||
<tr><td>Game Time:</td><td>%time%</td></tr>
|
<tr><td>Game Time:</td><td>%time%</td></tr>
|
||||||
</table><br><br>
|
</table><br><br>
|
||||||
<center><table><tr><td>
|
<center><table><tr><td>
|
||||||
<button value="Shutdown" action="bypass -h admin_server_shutdown $menu_command" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td><td>
|
<button value="Shutdown" action="bypass -h admin_server_shutdown $menu_command" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td>
|
||||||
<button value="Restart" action="bypass -h admin_server_restart $menu_command" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td><td>
|
<button value="Restart" action="bypass -h admin_server_restart $menu_command" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td><td>
|
||||||
<button value="Abort" action="bypass -h admin_server_abort" width=60 height=15 back="sek.cbui94" fore="sek.cbui92"></td></tr>
|
<button value="Abort" action="bypass -h admin_server_abort" width=75 height=21 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal"></td></tr>
|
||||||
</table></center>
|
</table></center>
|
||||||
</body></html>
|
</body></html>
|
@@ -1,5 +1,9 @@
|
|||||||
<html><title>Teleport</title><body><table width=260><tr><td width=40><button value="Main" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td><td width=180><center>Teleport Menu</center></td><td width=40><button value="Back" action="bypass -h admin_admin" width=40 height=15 back="sek.cbui94" fore="sek.cbui92"></td></tr></table><br>
|
<html><title>Teleport</title><body>
|
||||||
<br>
|
<table width=270><tr>
|
||||||
|
<td><button value="Main" action="bypass -h admin_admin" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
|
<td width=180><center>Teleport Menu</center></td>
|
||||||
|
<td><button value="Back" action="bypass -h admin_admin" width=45 height=15 back="sek.cbui94" fore="sek.cbui92"></td>
|
||||||
|
</tr></table><br>
|
||||||
<table width=276><tr><td width="161">Move to common locations:</td></tr>
|
<table width=276><tr><td width="161">Move to common locations:</td></tr>
|
||||||
<tr><td><a action="bypass -h admin_help tele/towns.htm"><font color="LEVEL">Towns</font></a></td><td width="103"><a action="bypass -h admin_help tele/others/arenas.htm"><font color="LEVEL">Arenas</font></a></td></tr>
|
<tr><td><a action="bypass -h admin_help tele/towns.htm"><font color="LEVEL">Towns</font></a></td><td width="103"><a action="bypass -h admin_help tele/others/arenas.htm"><font color="LEVEL">Arenas</font></a></td></tr>
|
||||||
<tr><td><a action="bypass -h admin_help tele/castles.htm"><font color="LEVEL">Castles</font></a></td><td><a action="bypass -h admin_help tele/others/necat.htm"><font color="LEVEL">Seven Signs</font></a></td></tr>
|
<tr><td><a action="bypass -h admin_help tele/castles.htm"><font color="LEVEL">Castles</font></a></td><td><a action="bypass -h admin_help tele/others/necat.htm"><font color="LEVEL">Seven Signs</font></a></td></tr>
|
||||||
@@ -10,6 +14,6 @@
|
|||||||
<tr><td><a action="bypass -h admin_help tele/locations/interlude.htm"><font color="LEVEL">Interlude</font></a></td></tr></table><br>
|
<tr><td><a action="bypass -h admin_help tele/locations/interlude.htm"><font color="LEVEL">Interlude</font></a></td></tr></table><br>
|
||||||
<br>
|
<br>
|
||||||
<br>
|
<br>
|
||||||
<center><button value="More" action="bypass -h admin_tele" width=50 height=15 back="sek.cbui94" fore="sek.cbui92"><br>
|
<center><button value="More" action="bypass -h admin_tele" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"><br>
|
||||||
<br>
|
<br>
|
||||||
Move to given Coords:<table width=260><tr><td width=15>X:</td><td><edit var="char_cord_x" width=55></td><td width=15>Y:</td><td><edit var="char_cord_y" width=55></td><td width=15>Z:</td><td><edit var="char_cord_z" width=55></td><td><button value="Go" action="bypass -h admin_move_to $char_cord_x $char_cord_y $char_cord_z" width=55 height=15 back="sek.cbui94" fore="sek.cbui92"></td></tr></table></center></body></html>
|
Move to given Coords:<table width=260><tr><td width=15>X:</td><td><edit var="char_cord_x" width=55></td><td width=15>Y:</td><td><edit var="char_cord_y" width=55></td><td width=15>Z:</td><td><edit var="char_cord_z" width=55></td><td><button value="Go" action="bypass -h admin_move_to $char_cord_x $char_cord_y $char_cord_z" width=65 height=19 back="L2UI_ch3.smallbutton2_over" fore="L2UI_ch3.smallbutton2"></td></tr></table></center></body></html>
|
@@ -117,7 +117,6 @@ public class Config
|
|||||||
public static boolean GM_SPECIAL_EFFECT;
|
public static boolean GM_SPECIAL_EFFECT;
|
||||||
public static boolean GM_STARTUP_SILENCE;
|
public static boolean GM_STARTUP_SILENCE;
|
||||||
public static boolean GM_STARTUP_AUTO_LIST;
|
public static boolean GM_STARTUP_AUTO_LIST;
|
||||||
public static String GM_ADMIN_MENU_STYLE;
|
|
||||||
public static boolean GM_HERO_AURA;
|
public static boolean GM_HERO_AURA;
|
||||||
public static boolean GM_STARTUP_BUILDER_HIDE;
|
public static boolean GM_STARTUP_BUILDER_HIDE;
|
||||||
public static boolean GM_STARTUP_INVULNERABLE;
|
public static boolean GM_STARTUP_INVULNERABLE;
|
||||||
@@ -1167,7 +1166,6 @@ public class Config
|
|||||||
|
|
||||||
EVERYBODY_HAS_ADMIN_RIGHTS = Boolean.parseBoolean(accessSettings.getProperty("EverybodyHasAdminRights", "false"));
|
EVERYBODY_HAS_ADMIN_RIGHTS = Boolean.parseBoolean(accessSettings.getProperty("EverybodyHasAdminRights", "false"));
|
||||||
GM_STARTUP_AUTO_LIST = Boolean.parseBoolean(accessSettings.getProperty("GMStartupAutoList", "true"));
|
GM_STARTUP_AUTO_LIST = Boolean.parseBoolean(accessSettings.getProperty("GMStartupAutoList", "true"));
|
||||||
GM_ADMIN_MENU_STYLE = accessSettings.getProperty("GMAdminMenuStyle", "modern");
|
|
||||||
GM_HERO_AURA = Boolean.parseBoolean(accessSettings.getProperty("GMHeroAura", "false"));
|
GM_HERO_AURA = Boolean.parseBoolean(accessSettings.getProperty("GMHeroAura", "false"));
|
||||||
GM_STARTUP_BUILDER_HIDE = Boolean.parseBoolean(accessSettings.getProperty("GMStartupBuilderHide", "true"));
|
GM_STARTUP_BUILDER_HIDE = Boolean.parseBoolean(accessSettings.getProperty("GMStartupBuilderHide", "true"));
|
||||||
GM_STARTUP_INVULNERABLE = Boolean.parseBoolean(accessSettings.getProperty("GMStartupInvulnerable", "true"));
|
GM_STARTUP_INVULNERABLE = Boolean.parseBoolean(accessSettings.getProperty("GMStartupInvulnerable", "true"));
|
||||||
|
@@ -43,7 +43,6 @@ public class AdminAdmin implements IAdminCommandHandler
|
|||||||
"admin_admin2",
|
"admin_admin2",
|
||||||
"admin_admin3",
|
"admin_admin3",
|
||||||
"admin_admin4",
|
"admin_admin4",
|
||||||
"admin_admin5",
|
|
||||||
"admin_gmliston",
|
"admin_gmliston",
|
||||||
"admin_gmlistoff",
|
"admin_gmlistoff",
|
||||||
"admin_silence",
|
"admin_silence",
|
||||||
@@ -62,7 +61,6 @@ public class AdminAdmin implements IAdminCommandHandler
|
|||||||
admin_admin2,
|
admin_admin2,
|
||||||
admin_admin3,
|
admin_admin3,
|
||||||
admin_admin4,
|
admin_admin4,
|
||||||
admin_admin5,
|
|
||||||
admin_gmliston,
|
admin_gmliston,
|
||||||
admin_gmlistoff,
|
admin_gmlistoff,
|
||||||
admin_silence,
|
admin_silence,
|
||||||
@@ -93,7 +91,6 @@ public class AdminAdmin implements IAdminCommandHandler
|
|||||||
case admin_admin2:
|
case admin_admin2:
|
||||||
case admin_admin3:
|
case admin_admin3:
|
||||||
case admin_admin4:
|
case admin_admin4:
|
||||||
case admin_admin5:
|
|
||||||
{
|
{
|
||||||
showMainPage(activeChar, command);
|
showMainPage(activeChar, command);
|
||||||
return true;
|
return true;
|
||||||
@@ -302,21 +299,9 @@ public class AdminAdmin implements IAdminCommandHandler
|
|||||||
filename = "server";
|
filename = "server";
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case 5:
|
|
||||||
{
|
|
||||||
filename = "mods";
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
default:
|
default:
|
||||||
{
|
{
|
||||||
if (Config.GM_ADMIN_MENU_STYLE.equals("modern"))
|
filename = "main";
|
||||||
{
|
|
||||||
filename = "main";
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
filename = "classic";
|
|
||||||
}
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -40,11 +40,10 @@ public class AdminCreateItem implements IAdminCommandHandler
|
|||||||
private static final Logger LOGGER = Logger.getLogger(AdminCreateItem.class.getName());
|
private static final Logger LOGGER = Logger.getLogger(AdminCreateItem.class.getName());
|
||||||
private static final String[] ADMIN_COMMANDS =
|
private static final String[] ADMIN_COMMANDS =
|
||||||
{
|
{
|
||||||
"admin_l2jmobius",
|
|
||||||
"admin_itemcreate",
|
"admin_itemcreate",
|
||||||
"admin_create_item",
|
"admin_create_item",
|
||||||
"admin_mass_create",
|
"admin_mass_create",
|
||||||
"admin_clear_inventory"
|
"admin_create_coin"
|
||||||
};
|
};
|
||||||
|
|
||||||
private enum CommandEnum
|
private enum CommandEnum
|
||||||
@@ -52,7 +51,7 @@ public class AdminCreateItem implements IAdminCommandHandler
|
|||||||
admin_itemcreate,
|
admin_itemcreate,
|
||||||
admin_create_item,
|
admin_create_item,
|
||||||
admin_mass_create,
|
admin_mass_create,
|
||||||
admin_clear_inventory
|
admin_create_coin
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
@@ -61,7 +60,6 @@ public class AdminCreateItem implements IAdminCommandHandler
|
|||||||
final StringTokenizer st = new StringTokenizer(command);
|
final StringTokenizer st = new StringTokenizer(command);
|
||||||
|
|
||||||
final CommandEnum comm = CommandEnum.valueOf(st.nextToken());
|
final CommandEnum comm = CommandEnum.valueOf(st.nextToken());
|
||||||
|
|
||||||
if (comm == null)
|
if (comm == null)
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
@@ -183,9 +181,23 @@ public class AdminCreateItem implements IAdminCommandHandler
|
|||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
case admin_clear_inventory:
|
case admin_create_coin:
|
||||||
{
|
{
|
||||||
removeAllItems(activeChar);
|
try
|
||||||
|
{
|
||||||
|
final int id = getCoinId(st.nextToken());
|
||||||
|
if (id <= 0)
|
||||||
|
{
|
||||||
|
activeChar.sendMessage("Usage: //create_coin <name> [amount]");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
createItem(activeChar, id, (st.hasMoreTokens()) ? Integer.parseInt(st.nextToken()) : 1);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
activeChar.sendMessage("Usage: //create_coin <name> [amount]");
|
||||||
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
default:
|
default:
|
||||||
@@ -195,10 +207,24 @@ public class AdminCreateItem implements IAdminCommandHandler
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
private static int getCoinId(String name)
|
||||||
public String[] getAdminCommandList()
|
|
||||||
{
|
{
|
||||||
return ADMIN_COMMANDS;
|
if (name.equalsIgnoreCase("adena"))
|
||||||
|
{
|
||||||
|
return 57;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (name.equalsIgnoreCase("ancientadena"))
|
||||||
|
{
|
||||||
|
return 5575;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (name.equalsIgnoreCase("festivaladena"))
|
||||||
|
{
|
||||||
|
return 6673;
|
||||||
|
}
|
||||||
|
|
||||||
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void createItem(PlayerInstance activeChar, int id, int num)
|
private void createItem(PlayerInstance activeChar, int id, int num)
|
||||||
@@ -215,7 +241,6 @@ public class AdminCreateItem implements IAdminCommandHandler
|
|||||||
}
|
}
|
||||||
|
|
||||||
PlayerInstance player = null;
|
PlayerInstance player = null;
|
||||||
|
|
||||||
if (activeChar.getTarget() != null)
|
if (activeChar.getTarget() != null)
|
||||||
{
|
{
|
||||||
if (activeChar.getTarget() instanceof PlayerInstance)
|
if (activeChar.getTarget() instanceof PlayerInstance)
|
||||||
@@ -243,29 +268,26 @@ public class AdminCreateItem implements IAdminCommandHandler
|
|||||||
player = activeChar;
|
player = activeChar;
|
||||||
}
|
}
|
||||||
|
|
||||||
player.getInventory().addItem("Admin", id, num, player, null);
|
final ItemInstance newItem = player.getInventory().addItem("Admin", id, num, player, null);
|
||||||
player.sendPacket(new ItemList(player, true));
|
player.sendPacket(new ItemList(player, true));
|
||||||
if (activeChar.getName().equalsIgnoreCase(player.getName()))
|
if (activeChar.getName().equalsIgnoreCase(player.getName()))
|
||||||
{
|
{
|
||||||
BuilderUtil.sendSysMessage(activeChar, "You have spawned " + num + " item(s) number " + id + " in your inventory.");
|
BuilderUtil.sendSysMessage(activeChar, "You have spawned " + num + " " + newItem.getItemName() + " (" + id + ") in your inventory.");
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
BuilderUtil.sendSysMessage(activeChar, "You have spawned " + num + " item(s) number " + id + " in " + player.getName() + "'s inventory.");
|
BuilderUtil.sendSysMessage(activeChar, "You have spawned " + num + " " + newItem.getItemName() + " (" + id + ") in " + player.getName() + "'s inventory.");
|
||||||
player.sendMessage("Admin has spawned " + num + " item(s) number " + id + " in your inventory.");
|
player.sendMessage("Admin has spawned " + num + " " + newItem.getItemName() + " (" + id + ") in your inventory.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void massCreateItem(PlayerInstance activeChar, int id, int num)
|
private void massCreateItem(PlayerInstance activeChar, int id, int num)
|
||||||
{
|
{
|
||||||
if (num > 20)
|
final Item template = ItemTable.getInstance().getTemplate(id);
|
||||||
|
if ((template != null) && !template.isStackable())
|
||||||
{
|
{
|
||||||
final Item template = ItemTable.getInstance().getTemplate(id);
|
BuilderUtil.sendSysMessage(activeChar, "This item does not stack - Creation aborted.");
|
||||||
if ((template != null) && !template.isStackable())
|
return;
|
||||||
{
|
|
||||||
BuilderUtil.sendSysMessage(activeChar, "This item does not stack - Creation aborted.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int i = 0;
|
int i = 0;
|
||||||
@@ -287,16 +309,9 @@ public class AdminCreateItem implements IAdminCommandHandler
|
|||||||
LOGGER.info("GM " + activeChar.getName() + " mass_created item Id: " + id + " (" + num + ")");
|
LOGGER.info("GM " + activeChar.getName() + " mass_created item Id: " + id + " (" + num + ")");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void removeAllItems(PlayerInstance activeChar)
|
@Override
|
||||||
|
public String[] getAdminCommandList()
|
||||||
{
|
{
|
||||||
for (ItemInstance item : activeChar.getInventory().getItems())
|
return ADMIN_COMMANDS;
|
||||||
{
|
|
||||||
if (item.getItemLocation() == ItemInstance.ItemLocation.INVENTORY)
|
|
||||||
{
|
|
||||||
activeChar.getInventory().destroyItem("Destroy", item.getObjectId(), item.getCount(), activeChar, null);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
activeChar.sendPacket(new ItemList(activeChar, false));
|
|
||||||
BuilderUtil.sendSysMessage(activeChar, "Your inventory has been cleared.");
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@@ -136,7 +136,7 @@ public class AdminShutdown implements IAdminCommandHandler
|
|||||||
final int h = t / 60;
|
final int h = t / 60;
|
||||||
final int m = t % 60;
|
final int m = t % 60;
|
||||||
|
|
||||||
final SimpleDateFormat format = new SimpleDateFormat("h:mm a");
|
final SimpleDateFormat format = new SimpleDateFormat("h:mm");
|
||||||
final Calendar cal = Calendar.getInstance();
|
final Calendar cal = Calendar.getInstance();
|
||||||
cal.set(Calendar.HOUR_OF_DAY, h);
|
cal.set(Calendar.HOUR_OF_DAY, h);
|
||||||
cal.set(Calendar.MINUTE, m);
|
cal.set(Calendar.MINUTE, m);
|
||||||
|
@@ -599,10 +599,10 @@ public class DoorInstance extends Creature
|
|||||||
html1.append("<tr><td><br></td></tr>");
|
html1.append("<tr><td><br></td></tr>");
|
||||||
html1.append("</table>");
|
html1.append("</table>");
|
||||||
html1.append("<table><tr>");
|
html1.append("<table><tr>");
|
||||||
html1.append("<td><button value=\"Open\" action=\"bypass -h admin_open " + _doorId + "\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
|
html1.append("<td><button value=\"Open\" action=\"bypass -h admin_open " + _doorId + "\" width=65 height=19 back=\"L2UI_ch3.smallbutton2_over\" fore=\"L2UI_ch3.smallbutton2\"></td>");
|
||||||
html1.append("<td><button value=\"Close\" action=\"bypass -h admin_close " + _doorId + "\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
|
html1.append("<td><button value=\"Close\" action=\"bypass -h admin_close " + _doorId + "\" width=65 height=19 back=\"L2UI_ch3.smallbutton2_over\" fore=\"L2UI_ch3.smallbutton2\"></td>");
|
||||||
html1.append("<td><button value=\"Kill\" action=\"bypass -h admin_kill\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
|
html1.append("<td><button value=\"Kill\" action=\"bypass -h admin_kill\" width=65 height=19 back=\"L2UI_ch3.smallbutton2_over\" fore=\"L2UI_ch3.smallbutton2\"></td>");
|
||||||
html1.append("<td><button value=\"Delete\" action=\"bypass -h admin_delete\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
|
html1.append("<td><button value=\"Delete\" action=\"bypass -h admin_delete\" width=65 height=19 back=\"L2UI_ch3.smallbutton2_over\" fore=\"L2UI_ch3.smallbutton2\"></td>");
|
||||||
html1.append("</tr></table></body></html>");
|
html1.append("</tr></table></body></html>");
|
||||||
|
|
||||||
html.setHtml(html1.toString());
|
html.setHtml(html1.toString());
|
||||||
|
@@ -852,7 +852,14 @@ public class NpcInstance extends Creature
|
|||||||
final NpcHtmlMessage html = new NpcHtmlMessage(0);
|
final NpcHtmlMessage html = new NpcHtmlMessage(0);
|
||||||
final StringBuilder html1 = new StringBuilder("<html><body><center><font color=\"LEVEL\">NPC Information</font></center>");
|
final StringBuilder html1 = new StringBuilder("<html><body><center><font color=\"LEVEL\">NPC Information</font></center>");
|
||||||
final String className = getClass().getSimpleName();
|
final String className = getClass().getSimpleName();
|
||||||
html1.append("<br>");
|
|
||||||
|
html1.append("<br><center><table><tr>");
|
||||||
|
html1.append("<td><button value=\"Kill\" action=\"bypass -h admin_kill\" width=65 height=19 back=\"L2UI_ch3.smallbutton2_over\" fore=\"L2UI_ch3.smallbutton2\"></td>");
|
||||||
|
html1.append("<td><button value=\"Delete\" action=\"bypass -h admin_delete\" width=65 height=19 back=\"L2UI_ch3.smallbutton2_over\" fore=\"L2UI_ch3.smallbutton2\"></td></tr>");
|
||||||
|
html1.append("<td><button value=\"Skills\" action=\"bypass -h admin_show_skilllist_npc " + getTemplate().getNpcId() + "\" width=65 height=19 back=\"L2UI_ch3.smallbutton2_over\" fore=\"L2UI_ch3.smallbutton2\"></td>");
|
||||||
|
html1.append("<td><button value=\"Droplist\" action=\"bypass -h admin_show_droplist " + getTemplate().getNpcId() + "\" width=65 height=19 back=\"L2UI_ch3.smallbutton2_over\" fore=\"L2UI_ch3.smallbutton2\"></td>");
|
||||||
|
html1.append("<tr><td><button value=\"Edit NPC\" action=\"bypass -h admin_edit_npc " + getTemplate().getNpcId() + "\" width=65 height=19 back=\"L2UI_ch3.smallbutton2_over\" fore=\"L2UI_ch3.smallbutton2\"><br1></td></tr>");
|
||||||
|
html1.append("</table></center><br>");
|
||||||
|
|
||||||
html1.append("Instance Type: " + className + "<br1>Faction: " + getTemplate().getFactionId() + "<br1>Location ID: " + (_spawn != null ? _spawn.getLocation() : 0) + "<br1>");
|
html1.append("Instance Type: " + className + "<br1>Faction: " + getTemplate().getFactionId() + "<br1>Location ID: " + (_spawn != null ? _spawn.getLocation() : 0) + "<br1>");
|
||||||
|
|
||||||
@@ -886,14 +893,8 @@ public class NpcInstance extends Creature
|
|||||||
html1.append("<table border=\"0\" width=\"100%\">");
|
html1.append("<table border=\"0\" width=\"100%\">");
|
||||||
html1.append("<tr><td>STR</td><td>" + getSTR() + "</td><td>DEX</td><td>" + getDEX() + "</td><td>CON</td><td>" + getCON() + "</td></tr>");
|
html1.append("<tr><td>STR</td><td>" + getSTR() + "</td><td>DEX</td><td>" + getDEX() + "</td><td>CON</td><td>" + getCON() + "</td></tr>");
|
||||||
html1.append("<tr><td>INT</td><td>" + getINT() + "</td><td>WIT</td><td>" + getWIT() + "</td><td>MEN</td><td>" + getMEN() + "</td></tr>");
|
html1.append("<tr><td>INT</td><td>" + getINT() + "</td><td>WIT</td><td>" + getWIT() + "</td><td>MEN</td><td>" + getMEN() + "</td></tr>");
|
||||||
html1.append("</table>");
|
html1.append("</table><br>");
|
||||||
|
|
||||||
html1.append("<br><center><table><tr><td><button value=\"Edit NPC\" action=\"bypass -h admin_edit_npc " + getTemplate().getNpcId() + "\" width=100 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"><br1></td>");
|
|
||||||
html1.append("<td><button value=\"Kill\" action=\"bypass -h admin_kill\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td><br1></tr>");
|
|
||||||
html1.append("<tr><td><button value=\"Show DropList\" action=\"bypass -h admin_show_droplist " + getTemplate().getNpcId() + "\" width=100 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
|
|
||||||
html1.append("<td><button value=\"Delete\" action=\"bypass -h admin_delete\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
|
|
||||||
html1.append("<tr><td><button value=\"Show Skillist\" action=\"bypass -h admin_show_skilllist_npc " + getTemplate().getNpcId() + "\" width=100 height=20 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td><td></td></tr>");
|
|
||||||
html1.append("</table></center><br>");
|
|
||||||
html1.append("</body></html>");
|
html1.append("</body></html>");
|
||||||
|
|
||||||
html.setHtml(html1.toString());
|
html.setHtml(html1.toString());
|
||||||
@@ -938,7 +939,7 @@ public class NpcInstance extends Creature
|
|||||||
html1.append("<tr><td>INT</td><td>" + getINT() + "</td><td>WIT</td><td>" + getWIT() + "</td><td>MEN</td><td>" + getMEN() + "</td></tr>");
|
html1.append("<tr><td>INT</td><td>" + getINT() + "</td><td>WIT</td><td>" + getWIT() + "</td><td>MEN</td><td>" + getMEN() + "</td></tr>");
|
||||||
html1.append("</table>");
|
html1.append("</table>");
|
||||||
|
|
||||||
html1.append("<br><center><font color=\"LEVEL\">[Drop Info]</font></center>");
|
html1.append("<br><center><font color=\"LEVEL\">[Drop Info]</font><br>");
|
||||||
html1.append("Rates legend: <font color=\"ff0000\">50%+</font> <font color=\"00ff00\">30%+</font> <font color=\"0000ff\">less than 30%</font>");
|
html1.append("Rates legend: <font color=\"ff0000\">50%+</font> <font color=\"00ff00\">30%+</font> <font color=\"0000ff\">less than 30%</font>");
|
||||||
html1.append("<table border=0 width=\"100%\">");
|
html1.append("<table border=0 width=\"100%\">");
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user