Removed L2J notes.

This commit is contained in:
mobius
2015-01-02 00:17:39 +00:00
parent ab1104f211
commit 6c264d00f0
35 changed files with 44 additions and 90 deletions

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@ -1,4 +1,4 @@
<html><title>L2J Character Menu</title><body>
<html><title>Character Menu</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>

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@ -1,4 +1,4 @@
<html><title>L2J Effects Panel</title><body>
<html><title>Effects Panel</title><body>
<center>
<table width=270><tr>
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
@ -63,5 +63,4 @@ World Based:<br1>
</tr></table><br><br>
<br><br>
</center>
Server Software: Running L2J created by L2Chef and the L2J team. www.l2jserver.com for details.
</body></html>

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@ -1,4 +1,4 @@
<html><title>L2J Game Panel</title><body>
<html><title>Game Panel</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
@ -101,5 +101,4 @@ Heroes:<br1>
</table>
<br>
</center>
Server Software: Running L2J created by L2Chef and the L2J team. www.l2jserver.com for details.
</body></html>

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@ -1,4 +1,4 @@
<html><title>L2J Events Menu</title><body>
<html><title>Events Menu</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>

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@ -1,4 +1,4 @@
<html><title>L2J GM Menu</title><body>
<html><title>GM Menu</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>

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@ -1,4 +1,4 @@
<html><title>L2J Gracia Seeds Menu</title><body>
<html><title>Gracia Seeds Menu</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>

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@ -1,4 +1,4 @@
<html><title>L2J Hellbound Menu</title>
<html><title>Hellbound Menu</title>
<body>
<center>
<table width="270" border="0" bgcolor="444444">

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@ -5,12 +5,10 @@
<td width=40><button value="Back" action="bypass -h admin_html admhelp.htm" width=40 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table>
<br><br>
Server Changes:<br>
Please refer to the L2JServer Timeline:<br1>
http://www.l2jserver.com/trac/timeline<br>
Datapack Changes:<br>
Please refer to the L2JDatapack Timeline:<br1>
http://www.l2jdp.com/trac/timeline<br>
Server Changes:<br1>
Please refer to the Server Timeline:<br>
Datapack Changes:<br1>
Please refer to the Datapack Timeline:<br>
There you'll see a list of our latest changes, and/or report bugs.<br>
<center><button value="Index" action="bypass -h admin_html admhelp.htm" width=60 height=15 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></center>
</body></html>

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@ -1,4 +1,4 @@
<html><title>L2J Effects Panel</title><body><font color="LEVEL">
<html><title>Effects Panel</title><body><font color="LEVEL">
<table width=270><tr>
<td width=90><a action="bypass -h admin_admin3">Prev:Effects</a></td>
<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>

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@ -1,4 +1,4 @@
<html><title>L2J Effects Panel</title><body><font color="LEVEL">
<html><title>Effects Panel</title><body><font color="LEVEL">
<table width=270><tr>
<td width=90><a action="bypass -h admin_admin2">Prev:Game</a></td>
<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>

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@ -13,10 +13,6 @@
<tr><td>You are free to use and modify it.</td></tr>
<tr><td>However, you cannot distribute it without consent.</td></tr>
<tr><td><br></td></tr>
<tr><td>The Datapack has been tested on the following</td></tr>
<tr><td>servers builds:</td></tr>
<tr><td>- SVN L2J Server.</td></tr>
<tr><td><br></td></tr>
<tr><td>See readme-dp.txt for more info.</td></tr>
</table>
</body></html>

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@ -1,4 +1,4 @@
<html><title>L2J Help</title><body><font color="LEVEL">
<html><title>Help</title><body><font color="LEVEL">
<table width=270><tr>
<td width=90><a action="bypass -h admin_admin">Prev:Main</a></td>
<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>

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@ -1,4 +1,4 @@
<html><title>L2J Help</title><body><font color="LEVEL">
<html><title>Help</title><body><font color="LEVEL">
<table width=270><tr>
<td width=90><a action="bypass -h admin_html help/main_menu.htm">Prev:Intro</a></td>
<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>

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@ -1,4 +1,4 @@
<html><title>L2J Help</title><body><font color="LEVEL">
<html><title>Help</title><body><font color="LEVEL">
<table width=270><tr><td width=90><a action="bypass -h admin_html help/main_menu2.htm">Prev:Main</a></td>
<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>
<td width=90><a action="bypass -h admin_html help/main_menu4.htm">Next:Target</a></td>

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@ -1,4 +1,4 @@
<html><title>L2J Help</title><body>
<html><title>Help</title><body>
<font color="LEVEL">
<table width=270><tr>
<td width=90><a action="bypass -h admin_html help/main_menu3.htm">Prev:Player</a></td>

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@ -1,4 +1,4 @@
<html><title>L2J Help</title><body>
<html><title>Help</title><body>
<font color="LEVEL">
<table width=270><tr>
<td width=90><a action="bypass -h admin_html help/main_menu4.htm">Prev:Target</a></td>

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@ -1,4 +1,4 @@
<html><title>L2J Mods Panel</title><body>
<html><title>Mods Panel</title><body>
<font color="LEVEL"><table width=270><tr>
<td width=90><a action="bypass -h admin_admin5">Previous:Mods</a></td>
<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>
@ -7,6 +7,4 @@
<br>
Every custom mod included, should provide a list of commands and expected parameters. We provide this ingame configuration service as an extra bonus but we can't guarantee any given mod will behave as expected by its authors, due to changes in the core that could be incompatible.<br>
Your best bet would be to carefully read provided help, and try these settings on your own before organizing/announcing events around these mods.<br>
If you find any error, please feel free to report it at http://www.l2jserver.com/forum. Hopefully the L2J crew or the mod author/maitainer will be able to provide further assistance.
</body></html>

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@ -9,17 +9,11 @@
<br><br>
Readme:<br>
<br>
This is the Kamael release of L2J.<br>
<br>
Feedback can be given in our forums:<br>
http://www.l2jdp.com/forum<br1>
http://www.l2jserver.com/forum<br>
or visit us in our IRC channels<br>
#l2j or #l2j-datapack @ irc.freenode.net
This is the Mobius release of the server.<br>
<br>
More info can be found in README.txt that you<br1>
should have received with this software.<br1>
<br>
Have fun,<br1>
the Official L2J Development team.
the Development team.
</body></html>

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@ -1,11 +1,11 @@
<html><title>L2J Effects Panel</title><body><font color="LEVEL">
<html><title>Effects Panel</title><body><font color="LEVEL">
<table width=270><tr>
<td width=90><a action="bypass -h admin_admin3">Prev:Effects</a></td>
<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>
<td width=90><a action="bypass -h admin_html help/server_menu.htm">Next:Effects</a></td>
</tr></table><br>
4-Server Panel Buttons<br></font>
L2J server related actions are here: settings, multipliers, cache.<br>
Server related actions are here: settings, multipliers, cache.<br>
<font color="LEVEL">4-1Reload and others.<br>
Reload:</font> Tries to reload the specified instance manager. Possible values are: multisell,skill,npc,htm,item,instancemanager,npcwalkers.<br>
<font color="LEVEL">Reload HTM:</font> Flushes HTM cache.<br>

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@ -1,4 +1,4 @@
<html><title>L2J Effects Panel</title><body><font color="LEVEL">
<html><title>Effects Panel</title><body><font color="LEVEL">
<table width=270><tr>
<td width=90><a action="bypass -h admin_social_menu">Prev:Transform</a></td>
<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>

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@ -1,4 +1,4 @@
<html><title>L2J Effects Panel</title><body><font color="LEVEL">
<html><title>Effects Panel</title><body><font color="LEVEL">
<table width=270><tr>
<td width=90><a action="bypass -h admin_transform_menu">Prev:Transform</a></td>
<td width=90><a action="bypass -h admin_html admhelp.htm">Up:Index</a></td>

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@ -1,4 +1,4 @@
<html><title>L2J Main Admin Menu</title><body>
<html><title>Main Admin Menu</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>

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@ -1,8 +1,8 @@
<html><title>L2J Mods Panel</title><body>
<html><title>Mods Panel</title><body>
<center>
<table width=270><tr>
<td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td width=180><center>L2j Mods Menu</center></td>
<td width=180><center>Mods Menu</center></td>
<td width=45><button value="Back" action="bypass -h admin_admin4" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr></table><br>
<table width=240>
@ -13,7 +13,7 @@
</tr>
</table>
<br>
<font color="LEVEL">L2J WEDDING MOD
<font color="LEVEL">WEDDING MOD
<a action="bypass -h admin_html help/l2jmod/wedding.htm">Help</a></font>
<table width=240 border=0 bgcolor="666666">
<tr>
@ -34,7 +34,7 @@
</tr>
</table>
<br>
<font color="LEVEL">L2J CHAMPION MOBS MOD
<font color="LEVEL">CHAMPION MOBS MOD
<a action="bypass -h admin_html help/l2jmod/champions.htm">Help</a></font>
<table width=240 border=0 bgcolor="666666">
<tr>
@ -57,7 +57,7 @@
</tr>
</table>
<br>
<font color="LEVEL">L2J TvT EVENT MOD
<font color="LEVEL">TvT EVENT MOD
<a action="bypass -h admin_html help/l2jmod/tvt.htm">Help</a></font>
<table width=240 border=0 bgcolor="666666">
<tr>

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@ -1,6 +1,6 @@
<html>
<head>
<title>L2J:: Reload Panel</title>
<title>Server:: Reload Panel</title>
</head>
<body>
<table width=270 background="L2UI_CT1.Windows.Windows_DF_TooltipBG">

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@ -1,4 +1,4 @@
<html><title>L2J Main Admin Menu</title><body>
<html><title>Main Admin Menu</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>

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@ -1,4 +1,4 @@
<html><title>L2J Server Management Panel</title><body>
<html><title>Server Management Panel</title><body>
<center>
<table width=270 border=0 bgcolor="444444">
<tr>
@ -52,11 +52,10 @@ Maintenance:<br1>
</tr>
<tr>
<td><button value="Stats" action="bypass -h admin_stats" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
<td><button value="Announcements" action="bypass -h admin_announces" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
</center>
<br>
<button value="Announcements" action="bypass -h admin_announces" width=130 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF">
<br><br>
Geodata:<br1>
<table width=270><tr>
@ -67,6 +66,4 @@ Geodata:<br1>
<td><button value="Pos" action="bypass -h admin_geo_position" width=50 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
</tr>
</table>
<br><br>
Server Software:<br1>Running L2J created by L2Chef and the L2J team.<br1><font color="LEVEL">www.l2jserver.com</font> for details.
</body></html>

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@ -1,4 +1,4 @@
<html><title>L2J Core NPC Buffer</title>
<html><title>Core NPC Buffer</title>
<body>
<center>
<img src="L2UI_CH3.herotower_deco" width=256 height=32><br><br>

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@ -1,4 +1,4 @@
<html><title>L2J Core NPC Buffer</title>
<html><title>Core NPC Buffer</title>
<body>
<center>
<img src="L2UI_CH3.herotower_deco" width=256 height=32><br><br>

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@ -1,4 +1,4 @@
<html><title>L2J Core NPC Buffer</title>
<html><title>Core NPC Buffer</title>
<body>
<center>
<img src="L2UI_CH3.herotower_deco" width=256 height=32><br><br>

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@ -1,4 +1,4 @@
<html><title>L2J Core NPC Buffer</title>
<html><title>Core NPC Buffer</title>
<body>
<center>
<img src="L2UI_CH3.herotower_deco" width=256 height=32><br><br>

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@ -1,12 +1,11 @@
<html><title>L2J NPC Buffer</title>
<html><title>NPC Buffer</title>
<body>
<center>
<img src="L2UI_CH3.herotower_deco" width=256 height=32><br><br>
</center>
Hello,<br>
Please have your L2J Express Credit Card ready for this transaction.<br><br>
Oh, wait you play on an L2J Server, that means you can put away that<br>
L2J Express Credit Card, and use your pocket change to pay for these buffs...<br><br>
Please have your Express Credit Card ready for this transaction.<br><br>
Oh, wait you play on a free Server, that means you can put away that Express Credit Card, and use your pocket change to pay for these buffs...<br><br>
I'd normally charge you 200 adena per buff, but since I think you're cute, I'll charge half off<br><br>
That means you pay 100 adena per buff only.<br><br>
*wink*Aren't I nice...<br><br>

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@ -7,12 +7,6 @@ terms of the GNU/GPL3 license, and your gaming<br1>
experience may vary due to changes made by third <br1>
parties over the products we release.<br>
Enjoy your stay in our world.<br><br>
Visit our communities and know more about the project:<br>
(please note we don't provide playing support)<br>
<font color="LEVEL">
http://www.l2jserver.com/forum<br>
http://www.l2jdp.com/forum<br>
</font>
</center>
<br><br>
Admins willing to change this text, should look for the servnews.htm file.

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@ -10,6 +10,4 @@ If you've lost your your character password, you can recover them by <a href="%v
<br>
If you have any question, <a href="mailto:%servermail%">click here</a> to send an email to the administrator.<br>
Regards,<br>
%servername% Game Master Team<br>
<br>
<p align="center">Powered By: <a href="http://www.l2jserver.com/">L2J Server</a></p>
%servername% Game Master Team

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@ -8,5 +8,3 @@ CREATE TABLE IF NOT EXISTS `announcements` (
`content` text NOT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
INSERT INTO announcements (`type`, `author`, `content`) VALUES (0, 'L2JServer', 'Thanks for using L2J.');

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@ -18,8 +18,6 @@
*/
package com.l2jserver.gameserver.network.clientpackets;
import java.util.Base64;
import com.l2jserver.Config;
import com.l2jserver.gameserver.LoginServerThread;
import com.l2jserver.gameserver.cache.HtmCache;
@ -448,11 +446,6 @@ public class EnterWorld extends L2GameClientPacket
activeChar.sendPacket(SystemMessageId.WELCOME_TO_THE_WORLD_OF_LINEAGE_II);
activeChar.sendMessage(getText("VGhpcyBTZXJ2ZXIgdXNlcyBMMkosIGEgUHJvamVjdCBmb3VuZGVkIGJ5IEwyQ2hlZg=="));
activeChar.sendMessage(getText("YW5kIGRldmVsb3BlZCBieSBMMkogVGVhbSBhdCB3d3cubDJqc2VydmVyLmNvbQ=="));
activeChar.sendMessage(getText("Q29weXJpZ2h0IDIwMDQtMjAxNA=="));
activeChar.sendMessage(getText("VGhhbmsgeW91IGZvciAxMCB5ZWFycyE="));
AnnouncementsTable.getInstance().showAnnouncements(activeChar);
if (showClanNotice)
@ -678,15 +671,6 @@ public class EnterWorld extends L2GameClientPacket
}
}
/**
* @param string
* @return
*/
private String getText(String string)
{
return new String(Base64.getDecoder().decode(string));
}
@Override
public String getType()
{