BuilderUtil setHiding should check if player has entered world.
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@ -68,16 +68,19 @@ public class BuilderUtil
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*/
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public static boolean setHiding(Player player, boolean hide)
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{
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if (player.isInvisible() && hide)
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if (player.hasEnteredWorld())
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{
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// already hiding
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return false;
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}
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if (!player.isInvisible() && !hide)
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{
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// already visible
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return false;
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if (player.isInvisible() && hide)
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{
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// already hiding
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return false;
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}
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if (!player.isInvisible() && !hide)
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{
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// already visible
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return false;
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}
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}
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player.setSilenceMode(hide);
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