BuilderUtil setHiding should check if player has entered world.
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		| @@ -68,16 +68,19 @@ public class BuilderUtil | ||||
| 	 */ | ||||
| 	public static boolean setHiding(Player player, boolean hide) | ||||
| 	{ | ||||
| 		if (player.isInvisible() && hide) | ||||
| 		if (player.hasEnteredWorld()) | ||||
| 		{ | ||||
| 			// already hiding | ||||
| 			return false; | ||||
| 		} | ||||
| 		 | ||||
| 		if (!player.isInvisible() && !hide) | ||||
| 		{ | ||||
| 			// already visible | ||||
| 			return false; | ||||
| 			if (player.isInvisible() && hide) | ||||
| 			{ | ||||
| 				// already hiding | ||||
| 				return false; | ||||
| 			} | ||||
| 			 | ||||
| 			if (!player.isInvisible() && !hide) | ||||
| 			{ | ||||
| 				// already visible | ||||
| 				return false; | ||||
| 			} | ||||
| 		} | ||||
| 		 | ||||
| 		player.setSilenceMode(hide); | ||||
|   | ||||
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