Sync with L2jServer HighFive May 19th 2015.
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@ -19,18 +19,18 @@
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package handlers.actionhandlers;
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import com.l2jserver.Config;
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import com.l2jserver.gameserver.GeoData;
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import com.l2jserver.gameserver.ai.CtrlIntention;
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import com.l2jserver.gameserver.enums.InstanceType;
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import com.l2jserver.gameserver.handler.IActionHandler;
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import com.l2jserver.gameserver.model.L2Object;
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import com.l2jserver.gameserver.model.actor.L2Character;
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import com.l2jserver.gameserver.model.Location;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jserver.gameserver.model.entity.L2Event;
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import com.l2jserver.gameserver.model.events.EventDispatcher;
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import com.l2jserver.gameserver.model.events.EventType;
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import com.l2jserver.gameserver.model.events.impl.character.npc.OnNpcFirstTalk;
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import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
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import com.l2jserver.gameserver.network.serverpackets.MoveToPawn;
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import com.l2jserver.util.Rnd;
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@ -79,23 +79,27 @@ public class L2NpcAction implements IActionHandler
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else if (interact)
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{
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// Check if the activeChar is attackable (without a forced attack) and isn't dead
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if (target.isAutoAttackable(activeChar) && !((L2Character) target).isAlikeDead())
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if (target.isAutoAttackable(activeChar) && !((L2Npc) target).isAlikeDead())
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{
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// Check the height difference
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if (Math.abs(activeChar.getZ() - target.getZ()) < 400) // this max heigth difference might need some tweaking
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if (GeoData.getInstance().canSeeTarget(activeChar, target))
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{
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// Set the L2PcInstance Intention to AI_INTENTION_ATTACK
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activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
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// activeChar.startAttack(this);
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}
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else
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{
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// Send a Server->Client ActionFailed to the L2PcInstance in order to avoid that the client wait another packet
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activeChar.sendPacket(ActionFailed.STATIC_PACKET);
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final Location destination = GeoData.getInstance().moveCheck(activeChar, target);
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activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, destination);
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}
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}
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else if (!target.isAutoAttackable(activeChar))
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{
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if (GeoData.getInstance().canSeeTarget(activeChar, target))
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{
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final Location destination = GeoData.getInstance().moveCheck(activeChar, target);
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activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, destination);
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return true;
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}
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// Calculate the distance between the L2PcInstance and the L2Npc
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if (!((L2Npc) target).canInteract(activeChar))
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{
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