Skill comment additions.

This commit is contained in:
MobiusDev
2019-03-07 10:44:50 +00:00
parent cfc9b0ba90
commit 6b790cd97f
451 changed files with 8128 additions and 8129 deletions
@@ -1438,7 +1438,7 @@
</stats>
</item>
<item id="7860" name="Apella Helm" type="Armor">
<!-- May be worn by Elder or above. . Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -1458,7 +1458,7 @@
</stats>
</item>
<item id="7861" name="Apella Plate Armor" type="Armor">
<!-- One-piece upper and lower body armor for clans. May be worn by Elder or above. . Note: Equipping requirements remain even after appearance modification. -->
<!-- One-piece upper and lower body armor for clans. May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1004_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -1483,7 +1483,7 @@
</stats>
</item>
<item id="7862" name="Apella Gauntlets" additionalName="Heavy Armor" type="Armor">
<!-- May be worn by Elder or above. . Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1004_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -1507,7 +1507,7 @@
</stats>
</item>
<item id="7863" name="Apella Solleret" additionalName="Heavy Armor" type="Armor">
<!-- May be worn by Elder or above. . Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1004_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -1531,7 +1531,7 @@
</stats>
</item>
<item id="7864" name="Apella Brigandine" type="Armor">
<!-- One-piece upper and lower body armor for clans. May be worn by Elder or above. . Note: Equipping requirements remain even after appearance modification. -->
<!-- One-piece upper and lower body armor for clans. May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1005_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@@ -1553,7 +1553,7 @@
</stats>
</item>
<item id="7865" name="Apella Leather Gloves" additionalName="Light Armor" type="Armor">
<!-- May be worn by Elder or above. . Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1005_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -1574,7 +1574,7 @@
</stats>
</item>
<item id="7866" name="Apella Boots" additionalName="Light Armor" type="Armor">
<!-- May be worn by Elder or above. . Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1005_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -1595,7 +1595,7 @@
</stats>
</item>
<item id="7867" name="Apella Doublet" type="Armor">
<!-- One-piece upper and lower body armor for clans. May be worn by Elder or above. . Note: Equipping requirements remain even after appearance modification. -->
<!-- One-piece upper and lower body armor for clans. May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1006_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="MAGIC" />
@@ -1621,7 +1621,7 @@
</stats>
</item>
<item id="7868" name="Apella Silk Gloves" additionalName="Robe" type="Armor">
<!-- May be worn by Elder or above. . Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1006_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -1645,7 +1645,7 @@
</stats>
</item>
<item id="7869" name="Apella Sandals" additionalName="Robe" type="Armor">
<!-- May be worn by Elder or above. . Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elder or above. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1006_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -1669,7 +1669,7 @@
</stats>
</item>
<item id="7870" name="Sealed Apella Helm" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Helmet. The blacksmith in a village can release the seal on this item. . Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Helmet. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_helmet_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -1689,7 +1689,7 @@
</stats>
</item>
<item id="7871" name="Sealed Apella Plate Armor" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Plate Armor. The blacksmith in a village can release the seal on this item. . Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Plate Armor. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1004_ul_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -1714,7 +1714,7 @@
</stats>
</item>
<item id="7872" name="Sealed Apella Gauntlets" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Gauntlets. The blacksmith in a village can release the seal on this item. . Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Gauntlets. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1004_g_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -1738,7 +1738,7 @@
</stats>
</item>
<item id="7873" name="Sealed Apella Solleret" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Solleret. The blacksmith in a village can release the seal on this item. . Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Solleret. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1004_b_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -1762,7 +1762,7 @@
</stats>
</item>
<item id="7874" name="Sealed Apella Brigandine" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Clothing. The blacksmith in a village can release the seal on this item. . Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Clothing. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1005_ul_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@@ -1784,7 +1784,7 @@
</stats>
</item>
<item id="7875" name="Sealed Apella Leather Gloves" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Leather Gloves. The blacksmith in a village can release the seal on this item. . Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Leather Gloves. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1005_g_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -1805,7 +1805,7 @@
</stats>
</item>
<item id="7876" name="Sealed Apella Boots" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Shoes. The blacksmith in a village can release the seal on this item. . Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Shoes. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1005_b_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -1826,7 +1826,7 @@
</stats>
</item>
<item id="7877" name="Sealed Apella Doublet" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Doublet. The blacksmith in a village can release the seal on this item. . Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Doublet. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1006_ul_i02" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="MAGIC" />
@@ -1852,7 +1852,7 @@
</stats>
</item>
<item id="7878" name="Sealed Apella Silk Gloves" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Silk Gloves. The blacksmith in a village can release the seal on this item. . Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Silk Gloves. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1006_g_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -1876,7 +1876,7 @@
</stats>
</item>
<item id="7879" name="Sealed Apella Sandals" type="Armor">
<!-- May be worn by Elders or above. Sealed Apella Sandals. The blacksmith in a village can release the seal on this item. . Note: Equipping requirements remain even after appearance modification. -->
<!-- May be worn by Elders or above. Sealed Apella Sandals. The blacksmith in a village can release the seal on this item. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1006_b_i02" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -578,7 +578,7 @@
</stats>
</item>
<item id="9830" name="Enhanced Apella Helm" type="Armor">
<!-- Can be worn by a Baron or higher-level Aristocrat. . Note: Equipping requirements remain even after appearance modification. -->
<!-- Can be worn by a Baron or higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="head" />
@@ -598,7 +598,7 @@
</stats>
</item>
<item id="9831" name="Enhanced Apella Plate Armor" type="Armor">
<!-- This full body armor used by clan members can be worn by a Baron or higher-level Aristocrat. . Note: Equipping requirements remain even after appearance modification. -->
<!-- This full body armor used by clan members can be worn by a Baron or higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1004_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="HEAVY" />
@@ -623,7 +623,7 @@
</stats>
</item>
<item id="9832" name="Enhanced Apella Gauntlets" additionalName="Heavy Armor" type="Armor">
<!-- Can be worn by a Baron or a higher-level Aristocrat. . Note: Equipping requirements remain even after appearance modification. -->
<!-- Can be worn by a Baron or a higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1004_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -647,7 +647,7 @@
</stats>
</item>
<item id="9833" name="Enhanced Apella Solleret" additionalName="Heavy Armor" type="Armor">
<!-- Can be worn by a Baron or a higher-level Aristocrat. . Note: Equipping requirements remain even after appearance modification. -->
<!-- Can be worn by a Baron or a higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1004_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -671,7 +671,7 @@
</stats>
</item>
<item id="9834" name="Enhanced Apella Brigandine" type="Armor">
<!-- Can be worn by a Baron or a higher-level Aristocrat. . Note: Equipping requirements remain even after appearance modification. -->
<!-- Can be worn by a Baron or a higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1005_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="LIGHT" />
@@ -693,7 +693,7 @@
</stats>
</item>
<item id="9835" name="Enhanced Apella Leather Gloves" additionalName="Light Armor" type="Armor">
<!-- Can be worn by a Baron or a higher-level Aristocrat. . Note: Equipping requirements remain even after appearance modification. -->
<!-- Can be worn by a Baron or a higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1005_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -714,7 +714,7 @@
</stats>
</item>
<item id="9836" name="Enhanced Apella Boots" additionalName="Light Armor" type="Armor">
<!-- Can be worn by a Baron or a higher-level Aristocrat. . Note: Equipping requirements remain even after appearance modification. -->
<!-- Can be worn by a Baron or a higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1005_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -735,7 +735,7 @@
</stats>
</item>
<item id="9837" name="Enhanced Apella Doublet" type="Armor">
<!-- This full body armor used by clan members can be worn by a Baron or higher-level Aristocrat. . Note: Equipping requirements remain even after appearance modification. -->
<!-- This full body armor used by clan members can be worn by a Baron or higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1006_ul_i00" />
<set name="default_action" val="EQUIP" />
<set name="armor_type" val="MAGIC" />
@@ -761,7 +761,7 @@
</stats>
</item>
<item id="9838" name="Enhanced Apella Silk Gloves" additionalName="Robe" type="Armor">
<!-- Can be worn by a Baron or higher-level Aristocrat. . Note: Equipping requirements remain even after appearance modification. -->
<!-- Can be worn by a Baron or higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1006_g_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="gloves" />
@@ -785,7 +785,7 @@
</stats>
</item>
<item id="9839" name="Enhanced Apella Sandals" additionalName="Robe" type="Armor">
<!-- Can be worn by a Baron or higher-level Aristocrat. . Note: Equipping requirements remain even after appearance modification. -->
<!-- Can be worn by a Baron or higher-level Aristocrat. Note: Equipping requirements remain even after appearance modification. -->
<set name="icon" val="icon.armor_t1006_b_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="feet" />
@@ -1536,7 +1536,7 @@
</stats>
</item>
<item id="10463" name="Icarus Stinger" additionalName="Light Armor" type="Weapon">
<!-- Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. . When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<!-- Kamael-exclusive Weapon: Icarus Sawsword Conversion. <Soul Crystal Enhancement>. Increases Weight Gauge by 20%. Increases damage inflicted during PvP. When enchanted to 4 or more, there is a chance that party members including yourself will get increased P. Atk., M. Atk., and the amount of received heal, and decreased MP consumption per skill during a Critical Attack. -->
<set name="icon" val="icon.weapon_icarus_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -1926,7 +1926,7 @@
</stats>
</item>
<item id="10878" name="Ultimate Sword*Ultimate Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 127. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 127. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1957,7 +1957,7 @@
</stats>
</item>
<item id="10879" name="Ultimate Sword*Sword of Delusion - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Max HP by 25%. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Max HP by 25%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1988,7 +1988,7 @@
</stats>
</item>
<item id="10880" name="Ultimate Sword*Sword of Nightmare - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 54. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 54. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2019,7 +2019,7 @@
</stats>
</item>
<item id="10881" name="Ultimate Sword*Tsurugi - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Atk. Spd. by 5%. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Atk. Spd. by 5%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2332,7 +2332,7 @@
</stats>
</item>
<item id="10890" name="Sword of Delusion*Sword of Delusion - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Accuracy by about 4. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Accuracy by about 4. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2363,7 +2363,7 @@
</stats>
</item>
<item id="10891" name="Sword of Delusion*Sword of Nightmare - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 127. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 127. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2394,7 +2394,7 @@
</stats>
</item>
<item id="10892" name="Sword of Delusion*Tsurugi - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Max HP by 25%. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Max HP by 25%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2552,7 +2552,7 @@
</stats>
</item>
<item id="10897" name="StormBringer*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Accuracy by about 4. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Accuracy by about 4. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -321,7 +321,7 @@
</stats>
</item>
<item id="10910" name="Sword of Nightmare*Sword of Nightmare - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 54. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 54. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -352,7 +352,7 @@
</stats>
</item>
<item id="10911" name="Sword of Nightmare*Tsurugi - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Atk. Spd. by 5%. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Atk. Spd. by 5%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -383,7 +383,7 @@
</stats>
</item>
<item id="10912" name="Military Fleuret - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk. Bestows one of the following functions: Guidance, Focus, or Back Blow. . When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk. Bestows one of the following functions: Guidance, Focus, or Back Blow. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_assult_fleuret_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -419,7 +419,7 @@
</stats>
</item>
<item id="10913" name="Military Fleuret - Destruction" additionalName="Guidance" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk . <Soul Crystal Enhancement>. Increases Accuracy by 5. . When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk. <Soul Crystal Enhancement>. Increases Accuracy by 5. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_assult_fleuret_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -456,7 +456,7 @@
</stats>
</item>
<item id="10914" name="Military Fleuret - Destruction" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk . <Soul Crystal Enhancement>. Increases Critical by 68. . When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk. <Soul Crystal Enhancement>. Increases Critical by 68. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_assult_fleuret_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -493,7 +493,7 @@
</stats>
</item>
<item id="10915" name="Military Fleuret - Destruction" additionalName="Back Blow" type="Weapon">
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk . <Soul Crystal Enhancement>. Increases P. Critical Rate by 56 when attacking the target from behind. . When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases P. Atk. Kamael-exclusive Weapon: Keshanberk. <Soul Crystal Enhancement>. Increases P. Critical Rate by 56 when attacking the target from behind. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_assult_fleuret_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -661,7 +661,7 @@
</stats>
</item>
<item id="10920" name="Tsurugi*Tsurugi - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 54. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 54. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -692,7 +692,7 @@
</stats>
</item>
<item id="10921" name="Caliburs*Ultimate Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Max HP by 25%. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Max HP by 25%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -723,7 +723,7 @@
</stats>
</item>
<item id="10922" name="Caliburs*Sword of Delusion - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 54. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 54. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -754,7 +754,7 @@
</stats>
</item>
<item id="10923" name="Caliburs*Sword of Nightmare - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Atk. Spd. by 5%. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Atk. Spd. by 5%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -785,7 +785,7 @@
</stats>
</item>
<item id="10924" name="Caliburs*Tsurugi - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Accuracy by about 4. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Accuracy by about 4. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -816,7 +816,7 @@
</stats>
</item>
<item id="10925" name="Caliburs*Caliburs - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 127. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 127. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1506,7 +1506,7 @@
</stats>
</item>
<item id="10946" name="Raid Sword*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 43. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 43. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1537,7 +1537,7 @@
</stats>
</item>
<item id="10947" name="Shamshir*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Accuracy by 3. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Accuracy by 3. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1568,7 +1568,7 @@
</stats>
</item>
<item id="10948" name="Spirit Sword*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Max HP by 25%. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Max HP by 25%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1599,7 +1599,7 @@
</stats>
</item>
<item id="10949" name="Katana*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 107. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 107. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1630,7 +1630,7 @@
</stats>
</item>
<item id="10950" name="Ultimate Sword*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Accuracy by 3. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Accuracy by 3. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1661,7 +1661,7 @@
</stats>
</item>
<item id="10951" name="Sword of Delusion*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 133. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 133. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1692,7 +1692,7 @@
</stats>
</item>
<item id="10952" name="Sword of Nightmare*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Max HP by 25%. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Max HP by 25%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1723,7 +1723,7 @@
</stats>
</item>
<item id="10953" name="Tsurugi*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 52. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 52. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1754,7 +1754,7 @@
</stats>
</item>
<item id="10954" name="Caliburs*Samurai Long Sword - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Atk. Spd. by 5%. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Atk. Spd. by 5%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2824,7 +2824,7 @@
</stats>
</item>
<item id="10987" name="Samurai Long Sword*Samurai Long Sword - Landslide" type="Weapon">
<!-- Masterwork Item that increases Max HP. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Atk. Spd. by 4%. -->
<!-- Masterwork Item that increases Max HP. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Atk. Spd. by 4%. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -70,7 +70,7 @@
</stats>
</item>
<item id="11002" name="Colichemarde - Earth" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Damascus Sword Conversion. <Soul Crystal Enhancement>. Increases Critical by 64. . When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Damascus Sword Conversion. <Soul Crystal Enhancement>. Increases Critical by 64. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -107,7 +107,7 @@
</stats>
</item>
<item id="11003" name="Colichemarde - Earth" additionalName="Critical Damage" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Damascus Sword Conversion. <Soul Crystal Enhancement>. P. Atk. + 262 during a Critical Attack. . When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Damascus Sword Conversion. <Soul Crystal Enhancement>. P. Atk. + 262 during a Critical Attack. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -144,7 +144,7 @@
</stats>
</item>
<item id="11004" name="Colichemarde - Earth" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Damascus Sword Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. . When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Damascus Sword Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -835,7 +835,7 @@
</stats>
</item>
<item id="11024" name="Doomchanter - Concentration" additionalName="Mana Up" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Carnage Bow Conversion. . <Soul Crystal Enhancement> . Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Carnage Bow Conversion. <Soul Crystal Enhancement>. Increases Max MP by 30%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_doom_singer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1932,7 +1932,7 @@
</stats>
</item>
<item id="11057" name="Keshanberk*Keshanberk - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword more significantly than that of a one-handed or fist weapon. When enchanted to 4 or more, Atk. Spd. Increases by 8%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword more significantly than that of a one-handed or fist weapon. When enchanted to 4 or more, Atk. Spd. Increases by 8%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2326,7 +2326,7 @@
</stats>
</item>
<item id="11069" name="Divine Pain - Concentration" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Infernal Master Conversion. . <Soul Crystal Enhancement> . Increases Critical Attack by 61. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Accuracy. Kamael-exclusive Weapon: Infernal Master Conversion. <Soul Crystal Enhancement>. Increases Critical Attack by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_pain_of_godness_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2491,7 +2491,7 @@
</stats>
</item>
<item id="11074" name="Keshanberk*Damascus - Destruction" type="Weapon">
<!-- Masterwork Item that increases P. Atk. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Atk. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2669,7 +2669,7 @@
</stats>
</item>
<item id="11079" name="Damascus*Damascus - Thunder" type="Weapon">
<!-- Masterwork Item that increases P. Critical Damage. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Accuracy by 6. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases P. Critical Damage. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Accuracy by 6. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -467,7 +467,7 @@
</stats>
</item>
<item id="11114" name="Reaper - Clairvoyance" additionalName="Quick Recovery" type="Weapon">
<!-- Masterwork Item that increases the attack range. Kamael-exclusive Weapon: Soul Bow Conversion. . <Soul Crystal Enhancement> . Decreases cooldown by 15%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases the attack range. Kamael-exclusive Weapon: Soul Bow Conversion. <Soul Crystal Enhancement>. Decreases cooldown by 15%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="CROSSBOW" />
@@ -1788,7 +1788,7 @@
</stats>
</item>
<item id="11154" name="Durendal - Earth" additionalName="Focus" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Sword of Ipos Conversion. . <Soul Crystal Enhancement> . Increases Critical Attack by 61. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Sword of Ipos Conversion. <Soul Crystal Enhancement>. Increases Critical Attack by 61. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1824,7 +1824,7 @@
</stats>
</item>
<item id="11155" name="Durendal - Earth" additionalName="Haste" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Sword of Ipos Conversion. . <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Sword of Ipos Conversion. <Soul Crystal Enhancement>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -1860,7 +1860,7 @@
</stats>
</item>
<item id="11156" name="Durendal - Earth" additionalName="Health" type="Weapon">
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Sword of Ipos Conversion. . <Soul Crystal Enhancement> . Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. Kamael-exclusive Weapon: Sword of Ipos Conversion. <Soul Crystal Enhancement>. Increases Max HP by 25%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="ANCIENTSWORD" />
@@ -2529,7 +2529,7 @@
</stats>
</item>
<item id="11176" name="?clair Bijou - Landslide" additionalName="Critical Poison" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. Kamael-exclusive Weapon: Sirra's Blade Conversion. . <Soul Crystal Enhancement>. Has a 6% chance to Poison the target during a Critical Attack. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Masterwork Item that has a chance to poison during an attack. Kamael-exclusive Weapon: Sirra's Blade Conversion. <Soul Crystal Enhancement>. Has a 6% chance to Poison the target during a Critical Attack. Increases damage inflicted during PvP. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and of decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="RAPIER" />
@@ -2698,7 +2698,7 @@
</stats>
</item>
<item id="11181" name="Tallum Blade*Damascus - Landslide" type="Weapon">
<!-- Masterwork Item that has a chance to poison during an attack. . When enchanted, P. Atk. of a dualsword increases more significantly than that of a one-handed or fist weapon. When enchanted to 4 or more, Atk. Spd. Increases by 8%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that has a chance to poison during an attack. When enchanted, P. Atk. of a dualsword increases more significantly than that of a one-handed or fist weapon. When enchanted to 4 or more, Atk. Spd. Increases by 8%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -1749,7 +1749,7 @@
</stats>
</item>
<item id="11251" name="Dynasty Dualsword - Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. . When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 109 and Max HP increases by 10%. Increases damage inflicted during PvP. -->
<!-- Masterwork Item that increases Max HP. When enchanted, increases P. Atk. of a dualsword, two-handed sword, two-handed blunt weapon and fist weapon more significantly than that of a one-handed sword. When enchanted to 4 or more, increases Critical Attack by 109 and Max HP increases by 10%. Increases damage inflicted during PvP. -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="DUAL" />
@@ -2201,7 +2201,7 @@
</stats>
</item>
<item id="11264" name="Dynasty Bow - Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. . Bestows one of the following functions: Cheap Shot, Guidance, or Focus. -->
<!-- Masterwork Item that increases Atk. Spd. Bestows one of the following functions: Cheap Shot, Guidance, or Focus. -->
<set name="icon" val="icon.weapon_dynasty_bow_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -2345,7 +2345,7 @@
</stats>
</item>
<item id="11268" name="Dynasty Blade - Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. . Bestows one of the following functions: Focus, Health, or Light. -->
<!-- Masterwork Item that increases Atk. Spd. Bestows one of the following functions: Focus, Health, or Light. -->
<set name="icon" val="icon.weapon_dynasty_twohand_sword_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="SWORD" />
@@ -2875,7 +2875,7 @@
</stats>
</item>
<item id="11284" name="Dynasty Crusher - Great Gale" type="Weapon">
<!-- Masterwork Item that increases Atk. Spd. . Bestows one of the following functions: Anger, Health, or Rsk. Focus. -->
<!-- Masterwork Item that increases Atk. Spd. Bestows one of the following functions: Anger, Health, or Rsk. Focus. -->
<set name="icon" val="icon.weapon_dynasty_crusher_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -732,7 +732,7 @@
</stats>
</item>
<item id="11321" name="Icarus Spitter - Concentration" type="Weapon">
<!-- Masterwork Item that increases Accuracy. . Bestows one of the following functions: Cheap Shot, Guidance, or Focus. -->
<!-- Masterwork Item that increases Accuracy. Bestows one of the following functions: Cheap Shot, Guidance, or Focus. -->
<set name="icon" val="icon.weapon_icarus_spiter_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BOW" />
@@ -1158,7 +1158,7 @@
</stats>
</item>
<item id="11333" name="Icarus Hammer - Earth" type="Weapon">
<!-- Masterwork Item that increases Max HP. . Bestows one of the following functions: Anger, Health, or Rsk. Focus. -->
<!-- Masterwork Item that increases Max HP. Bestows one of the following functions: Anger, Health, or Rsk. Focus. -->
<set name="icon" val="icon.weapon_icarus_hammer_i00" />
<set name="default_action" val="EQUIP" />
<set name="weapon_type" val="BLUNT" />
@@ -997,7 +997,7 @@
</stats>
</item>
<item id="16025" name="Freya's Necklace" type="Armor">
<!-- Water Resistance + 10, Bleed Resistance + 20%, Paralysis/Stun/Sleep Resistance + 15%, magic skill cooldown - 5%. . Reflect 4% of damage, Max MP + 50, MP Regeneration + 0.23, Mental Attack Resistance + 10%. -->
<!-- Water Resistance + 10, Bleed Resistance + 20%, Paralysis/Stun/Sleep Resistance + 15%, magic skill cooldown - 5%. Reflect 4% of damage, Max MP + 50, MP Regeneration + 0.23, Mental Attack Resistance + 10%. -->
<set name="icon" val="icon.accessary_queen_of_ice_necklace_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@@ -1018,7 +1018,7 @@
</stats>
</item>
<item id="16026" name="Blessed Freya's Necklace" type="Armor">
<!-- Water Resistance + 15, Bleed Resistance + 25%, Paralysis/Stun/Sleep Resistance + 20%, magic skill cooldown - 5%. . Reflect 4% of damage, Max MP + 50, MP Regeneration + 0.46, Mental Attack Resistance + 10%, caster heal capacity + 15.6, MEN + 2, CON + 1, STR - 1, magic MP consumption - 5%. -->
<!-- Water Resistance + 15, Bleed Resistance + 25%, Paralysis/Stun/Sleep Resistance + 20%, magic skill cooldown - 5%. Reflect 4% of damage, Max MP + 50, MP Regeneration + 0.46, Mental Attack Resistance + 10%, caster heal capacity + 15.6, MEN + 2, CON + 1, STR - 1, magic MP consumption - 5%. -->
<set name="icon" val="icon.accessary_queen_of_ice_necklace_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="neck" />
@@ -386,7 +386,7 @@
</skills>
</item>
<item id="20517" name="Scroll: Enchant Weapon (S-grade)" type="EtcItem">
<!-- 10% increases in enchant success rate. . P. Atk. for S-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 5 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 6. P. Atk. for bow weapons increases by 10. M. Atk. for all weapons increases by 4. P. Atk. and M. Atk. Increases two times after + 4. -->
<!-- 10% increases in enchant success rate. P. Atk. for S-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 5 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 6. P. Atk. for bow weapons increases by 10. M. Atk. for all weapons increases by 4. P. Atk. and M. Atk. Increases two times after + 4. -->
<set name="icon" val="BranchSys.icon.br_scrl_of_ench_wp_s_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
@@ -409,7 +409,7 @@
</skills>
</item>
<item id="20518" name="Scroll: Enchant Armor (S-grade)" type="EtcItem">
<!-- 10% increases in enchant success rate. . Defense for S-grade armor or accessory by 1 and by 3 starting from + 4. It can be safely enchanted up to + 3. For one-piece armor, it can be safely enchanted up to + 4. Increases HP according to level when armor is enchanted above + 4. -->
<!-- 10% increases in enchant success rate. Defense for S-grade armor or accessory by 1 and by 3 starting from + 4. It can be safely enchanted up to + 3. For one-piece armor, it can be safely enchanted up to + 4. Increases HP according to level when armor is enchanted above + 4. -->
<set name="icon" val="BranchSys.icon.br_scrl_of_ench_am_s_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
@@ -432,7 +432,7 @@
</skills>
</item>
<item id="20519" name="Ancient Scroll: Enchant Weapon (S-grade)" type="EtcItem">
<!-- 10% increases in enchant success rate. . When enchant fails, the existing enchant value is retained. . P. Atk. for S-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 5 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 6. P. Atk. for bow weapons increases by 10. M. Atk. for all weapons increases by 4. P. Atk. and M. Atk. Increases two times after + 4. Cannot use weapons enchanted by above 16. -->
<!-- 10% increases in enchant success rate. When enchant fails, the existing enchant value is retained. P. Atk. for S-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 5 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 6. P. Atk. for bow weapons increases by 10. M. Atk. for all weapons increases by 4. P. Atk. and M. Atk. Increases two times after + 4. Cannot use weapons enchanted by above 16. -->
<set name="icon" val="BranchSys.icon.br_ancient_cry_of_ench_wp_s_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
@@ -455,7 +455,7 @@
</skills>
</item>
<item id="20520" name="Ancient Scroll: Enchant Armor (S-grade)" type="EtcItem">
<!-- 10% increases in enchant success rate. . When enchant fails, the existing enchant value is retained. . Defense for S-grade armor or accessory by 1 and by 3 starting from + 4. It can be safely enchanted up to + 3. For one-piece armor, it can be safely enchanted up to + 4. Increases HP according to level when armor is enchanted above + 4. Cannot use armors enchanted by above 16. -->
<!-- 10% increases in enchant success rate. When enchant fails, the existing enchant value is retained. Defense for S-grade armor or accessory by 1 and by 3 starting from + 4. It can be safely enchanted up to + 3. For one-piece armor, it can be safely enchanted up to + 4. Increases HP according to level when armor is enchanted above + 4. Cannot use armors enchanted by above 16. -->
<set name="icon" val="BranchSys.icon.br_ancient_cry_of_ench_am_s_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
@@ -478,7 +478,7 @@
</skills>
</item>
<item id="20521" name="Heavenly Scroll: Enchant Weapon (S-grade)" type="EtcItem">
<!-- Enchant success rate is 100%. . P. Atk. for S-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 5 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 6. P. Atk. for bow weapons increases by 10. M. Atk. for all weapons increases by 4. P. Atk. and M. Atk. Increases two times after + 4. Can enchant standard weapons to + 12 and magical weapons to + 7. -->
<!-- Enchant success rate is 100%. P. Atk. for S-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 5 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 6. P. Atk. for bow weapons increases by 10. M. Atk. for all weapons increases by 4. P. Atk. and M. Atk. Increases two times after + 4. Can enchant standard weapons to + 12 and magical weapons to + 7. -->
<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_wp_s_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
@@ -501,7 +501,7 @@
</skills>
</item>
<item id="20522" name="Heavenly Scroll: Enchant Armor (S-grade)" type="EtcItem">
<!-- Enchant success rate is 100%. . Defense for S-grade armor or accessory by 1 and by 3 starting from + 4. It can be safely enchanted up to + 3. For one-piece armor, it can be safely enchanted up to + 4. Increases HP according to level when armor is enchanted above + 4. -->
<!-- Enchant success rate is 100%. Defense for S-grade armor or accessory by 1 and by 3 starting from + 4. It can be safely enchanted up to + 3. For one-piece armor, it can be safely enchanted up to + 4. Increases HP according to level when armor is enchanted above + 4. -->
<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_am_s_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
@@ -127,7 +127,7 @@
</skills>
</item>
<item id="22006" name="Scroll: Enchant Weapon (D-grade)" type="EtcItem">
<!-- 10 % increases in enchant success rate. . P. Atk. for D-grade sword, one-handed blunt, one-handed dagger, spear, other swords, two-handed sword, two-handed blunt, dualsword, and combat/two-handed weapons increases by 2 when enchanted. P. Atk. for bow weapons increases by 4. M. Atk. for all weapons increases by 2. P. Atk. and M. Atk. Increases two times after + 4. -->
<!-- 10 % increases in enchant success rate. P. Atk. for D-grade sword, one-handed blunt, one-handed dagger, spear, other swords, two-handed sword, two-handed blunt, dualsword, and combat/two-handed weapons increases by 2 when enchanted. P. Atk. for bow weapons increases by 4. M. Atk. for all weapons increases by 2. P. Atk. and M. Atk. Increases two times after + 4. -->
<set name="icon" val="br_cashtex.item.br_cash_scrl_of_ench_wp_d_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
@@ -149,7 +149,7 @@
</skills>
</item>
<item id="22007" name="Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- 10 % increases in enchant success rate. . P. Atk. for C-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 3 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 4. P. Atk. for bow weapons increases by 6. M. Atk. for all weapons increases by 3. P. Atk. and M. Atk. Increases two times after + 4. -->
<!-- 10 % increases in enchant success rate. P. Atk. for C-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 3 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 4. P. Atk. for bow weapons increases by 6. M. Atk. for all weapons increases by 3. P. Atk. and M. Atk. Increases two times after + 4. -->
<set name="icon" val="br_cashtex.item.br_cash_scrl_of_ench_wp_c_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
@@ -171,7 +171,7 @@
</skills>
</item>
<item id="22008" name="Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- 10 % increases in enchant success rate. . P. Atk. for B-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 3 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 4. P. Atk. for bow weapons increases by 6. M. Atk. for all weapons increases by 3. P. Atk. and M. Atk. Increases two times after + 4. -->
<!-- 10 % increases in enchant success rate. P. Atk. for B-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 3 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 4. P. Atk. for bow weapons increases by 6. M. Atk. for all weapons increases by 3. P. Atk. and M. Atk. Increases two times after + 4. -->
<set name="icon" val="br_cashtex.item.br_cash_scrl_of_ench_wp_b_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
@@ -193,7 +193,7 @@
</skills>
</item>
<item id="22009" name="Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- 10 % increases in enchant success rate. . P. Atk. for A-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 4 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 5. P. Atk. for bow weapons increases by 8. M. Atk. for all weapons increases by 3. P. Atk. and M. Atk. Increases two times after + 4. -->
<!-- 10 % increases in enchant success rate. P. Atk. for A-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 4 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 5. P. Atk. for bow weapons increases by 8. M. Atk. for all weapons increases by 3. P. Atk. and M. Atk. Increases two times after + 4. -->
<set name="icon" val="br_cashtex.item.br_cash_scrl_of_ench_wp_a_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_WP" />
@@ -215,7 +215,7 @@
</skills>
</item>
<item id="22010" name="Scroll: Enchant Armor (D-grade)" type="EtcItem">
<!-- 10 % increases in enchant success rate. . Defense for D-grade armor and accessories increases by 1. It increases by 3 after + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. -->
<!-- 10 % increases in enchant success rate. Defense for D-grade armor and accessories increases by 1. It increases by 3 after + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. -->
<set name="icon" val="br_cashtex.item.br_cash_scrl_of_ench_am_d_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
@@ -237,7 +237,7 @@
</skills>
</item>
<item id="22011" name="Scroll: Enchant Armor (C-grade)" type="EtcItem">
<!-- 10 % increases in enchant success rate. . Defense for C-grade armor and accessories increases by 1. It increases by 3 after + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. -->
<!-- 10 % increases in enchant success rate. Defense for C-grade armor and accessories increases by 1. It increases by 3 after + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. -->
<set name="icon" val="br_cashtex.item.br_cash_scrl_of_ench_am_c_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
@@ -259,7 +259,7 @@
</skills>
</item>
<item id="22012" name="Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- 10 % increases in enchant success rate. . Defense for B-grade armor and accessories increases by 1. It increases by 3 after + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. -->
<!-- 10 % increases in enchant success rate. Defense for B-grade armor and accessories increases by 1. It increases by 3 after + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. -->
<set name="icon" val="br_cashtex.item.br_cash_scrl_of_ench_am_b_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
@@ -281,7 +281,7 @@
</skills>
</item>
<item id="22013" name="Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- 10 % increases in enchant success rate. . Defense for A-grade armor and accessories increases by 1 and by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. -->
<!-- 10 % increases in enchant success rate. Defense for A-grade armor and accessories increases by 1 and by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. -->
<set name="icon" val="br_cashtex.item.br_cash_scrl_of_ench_am_a_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_AM" />
@@ -303,7 +303,7 @@
</skills>
</item>
<item id="22014" name="Ancient Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- 10 % increases in enchant success rate. . When enchant fails, the existing enchant value is retained. . P. Atk. for B-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 3 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 4. P. Atk. for bow weapons increases by 6. M. Atk. for all weapons increases by 3. P. Atk. and M. Atk. Increases two times after + 4. Cannot use weapons enchanted by above 16. -->
<!-- 10 % increases in enchant success rate. When enchant fails, the existing enchant value is retained. P. Atk. for B-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 3 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 4. P. Atk. for bow weapons increases by 6. M. Atk. for all weapons increases by 3. P. Atk. and M. Atk. Increases two times after + 4. Cannot use weapons enchanted by above 16. -->
<set name="icon" val="br_cashtex.item.br_cash_cry_of_ench_wp_b_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
@@ -325,7 +325,7 @@
</skills>
</item>
<item id="22015" name="Ancient Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- 10 % increases in enchant success rate. . When enchant fails, the existing enchant value is retained. . P. Atk. for A-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 4 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 5. P. Atk. for bow weapons increases by 8. M. Atk. for all weapons increases by 3. P. Atk. and M. Atk. Increases two times after + 4. Weapons enchanted by above 16 can be neither used, exchanged, nor dropped. -->
<!-- 10 % increases in enchant success rate. When enchant fails, the existing enchant value is retained. P. Atk. for A-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons increases by 4 when enchanted. P. Atk. for sword, two-handed blunt, two-handed dualsword, and combat and dual-handed weapons increases by 5. P. Atk. for bow weapons increases by 8. M. Atk. for all weapons increases by 3. P. Atk. and M. Atk. Increases two times after + 4. Weapons enchanted by above 16 can be neither used, exchanged, nor dropped. -->
<set name="icon" val="br_cashtex.item.br_cash_cry_of_ench_wp_a_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
@@ -347,7 +347,7 @@
</skills>
</item>
<item id="22016" name="Ancient Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- 10 % increases in enchant success rate. . When enchant fails, the existing enchant value is retained. . Defense for B-grade armor and accessories increases by 1. It increases by 3 after + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. Cannot use armor enchanted by above 16. -->
<!-- 10 % increases in enchant success rate. When enchant fails, the existing enchant value is retained. Defense for B-grade armor and accessories increases by 1. It increases by 3 after + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. Cannot use armor enchanted by above 16. -->
<set name="icon" val="br_cashtex.item.br_cash_cry_of_ench_am_b_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
@@ -369,7 +369,7 @@
</skills>
</item>
<item id="22017" name="Ancient Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- 10 % increases in enchant success rate. . When enchant fails, the existing enchant value is retained. . Defense for A-grade armor and accessories increases by 1 and by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. Cannot use armor enchanted by above 16. -->
<!-- 10 % increases in enchant success rate. When enchant fails, the existing enchant value is retained. Defense for A-grade armor and accessories increases by 1 and by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. Cannot use armor enchanted by above 16. -->
<set name="icon" val="br_cashtex.item.br_cash_cry_of_ench_am_a_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
@@ -391,7 +391,7 @@
</skills>
</item>
<item id="22018" name="Heavenly Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- Enchant success rate is 100%. . Increases P. Atk. for B-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons by 3 when enchanted. Increases P. Atk. for two-handed sword, two-handed blunt, dualswords/daggers, and fist weapons by 4. Increases P. Atk. for bows by 6. Increases M. Atk. for all weapons by 3. P. Atk. and M. Atk. double each time after + 4. -->
<!-- Enchant success rate is 100%. Increases P. Atk. for B-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons by 3 when enchanted. Increases P. Atk. for two-handed sword, two-handed blunt, dualswords/daggers, and fist weapons by 4. Increases P. Atk. for bows by 6. Increases M. Atk. for all weapons by 3. P. Atk. and M. Atk. double each time after + 4. -->
<set name="icon" val="br_cashtex.item.br_cash_blessed_cry_of_ench_wp_b_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
@@ -413,7 +413,7 @@
</skills>
</item>
<item id="22019" name="Heavenly Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- Enchant success rate is 100%. . Increases P. Atk. for A-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons by 4 when enchanted. Increases P. Atk. for two-handed sword, two-handed blunt, dualswords/daggers, and fist weapons by 5. Increases P. Atk. for bows by 8. Increases M. Atk. for all weapons by 3. P. Atk. and M. Atk. double each time after + 4. -->
<!-- Enchant success rate is 100%. Increases P. Atk. for A-grade sword, one-handed blunt, one-handed dagger, spear, and other weapons by 4 when enchanted. Increases P. Atk. for two-handed sword, two-handed blunt, dualswords/daggers, and fist weapons by 5. Increases P. Atk. for bows by 8. Increases M. Atk. for all weapons by 3. P. Atk. and M. Atk. double each time after + 4. -->
<set name="icon" val="br_cashtex.item.br_cash_blessed_cry_of_ench_wp_a_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
@@ -435,7 +435,7 @@
</skills>
</item>
<item id="22020" name="Heavenly Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- Enchant success rate is 100%. . Defense for B-grade armor or accessory increases by 1 and by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. -->
<!-- Enchant success rate is 100%. Defense for B-grade armor or accessory increases by 1 and by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. -->
<set name="icon" val="br_cashtex.item.br_cash_blessed_cry_of_ench_am_b_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
@@ -457,7 +457,7 @@
</skills>
</item>
<item id="22021" name="Heavenly Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- Enchant success rate is 100%. . Defense for B-grade armor or accessory by 1 and by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. -->
<!-- Enchant success rate is 100%. Defense for B-grade armor or accessory by 1 and by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. -->
<set name="icon" val="br_cashtex.item.br_cash_blessed_cry_of_ench_am_a_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
@@ -481,7 +481,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="22425" name="Scroll: Enchant Weapon (R-grade)" type="EtcItem">
<!-- Enchant success rate is raised by 10%. . P. Atk. + 6 for R-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons when enchanted. P. Atk. + 7 for two-handed swords, two-handed blunts, dualswords, two-handed fist weapons, and crossbows. P. Atk. + 12 for bow weapons. M. Atk. + 5 for all weapons. P. Atk./M. Atk. greatly increases at + 4. All amounts are increased for blessed weapons. -->
<!-- Enchant success rate is raised by 10%. P. Atk. + 6 for R-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons when enchanted. P. Atk. + 7 for two-handed swords, two-handed blunts, dualswords, two-handed fist weapons, and crossbows. P. Atk. + 12 for bow weapons. M. Atk. + 5 for all weapons. P. Atk./M. Atk. greatly increases at + 4. All amounts are increased for blessed weapons. -->
<set name="icon" val="BranchSys.icon.br_scrl_of_ench_wp_s_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -501,7 +501,7 @@
</skills>
</item>
<item id="22426" name="Ancient Scroll: Enchant Weapon (R-grade)" type="EtcItem">
<!-- Dimensional Item. Enchant success rate is raised by 10%. Prior enchant value remains after enchanting failure. . P. Atk. + 6 for R-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons when enchanted. P. Atk. + 7 for two-handed swords, two-handed blunts, dualswords, two-handed fist weapons, and crossbows. P. Atk. + 12 for bow weapons. M. Atk. + 5 for all weapons. P. Atk./M. Atk. greatly increases at + 4. All amounts are increased for blessed weapons. Cannot be used on weapons above + 15. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within an account through the Dimensional Merchant. -->
<!-- Dimensional Item. Enchant success rate is raised by 10%. Prior enchant value remains after enchanting failure. P. Atk. + 6 for R-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons when enchanted. P. Atk. + 7 for two-handed swords, two-handed blunts, dualswords, two-handed fist weapons, and crossbows. P. Atk. + 12 for bow weapons. M. Atk. + 5 for all weapons. P. Atk./M. Atk. greatly increases at + 4. All amounts are increased for blessed weapons. Cannot be used on weapons above + 15. Cannot be exchanged, dropped, or sold in a private store. Can be stored in a private warehouse. Can be shared within an account through the Dimensional Merchant. -->
<set name="icon" val="BranchSys.icon.br_ancient_cry_of_ench_wp_s_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -521,7 +521,7 @@
</skills>
</item>
<item id="22427" name="Heavenly Scroll: Enchant Weapon (R-grade)" type="EtcItem">
<!-- Enchant success rate is 100%. . P. Atk. + 6 for R-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons when enchanted. P. Atk. + 7 for two-handed swords, two-handed blunts, dualswords, two-handed fist weapons, and crossbows. P. Atk. + 12 for bow weapons. M. Atk. + 5 for all weapons. P. Atk./M. Atk. greatly increases at + 4. All amounts are increased for blessed weapons. Normal weapons can be enchanted to + 12 and magic weapons can be enchanted to + 7. -->
<!-- Enchant success rate is 100%. P. Atk. + 6 for R-grade one-handed swords, one-handed blunts, daggers, spears, and other weapons when enchanted. P. Atk. + 7 for two-handed swords, two-handed blunts, dualswords, two-handed fist weapons, and crossbows. P. Atk. + 12 for bow weapons. M. Atk. + 5 for all weapons. P. Atk./M. Atk. greatly increases at + 4. All amounts are increased for blessed weapons. Normal weapons can be enchanted to + 12 and magic weapons can be enchanted to + 7. -->
<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_wp_s_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_WP" />
@@ -544,7 +544,7 @@
</skills>
</item>
<item id="22428" name="Scroll: Enchant Armor (R-grade)" type="EtcItem">
<!-- Enchant success rate is raised by 10%. . When enchanted, P. Def. + 2 for R-grade armor and accessories. It is greatly increased starting at + 4. Can be safely enchanted to + 3. When enchanted to + 4 or more, HP also increases according to the enchant value. -->
<!-- Enchant success rate is raised by 10%. When enchanted, P. Def. + 2 for R-grade armor and accessories. It is greatly increased starting at + 4. Can be safely enchanted to + 3. When enchanted to + 4 or more, HP also increases according to the enchant value. -->
<set name="icon" val="BranchSys.icon.br_scrl_of_ench_am_s_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -564,7 +564,7 @@
</skills>
</item>
<item id="22429" name="Ancient Scroll: Enchant Armor (R-grade)" type="EtcItem">
<!-- Enchant success rate is raised by 10%. . Prior enchant value remains after enchanting failure. . When enchanted, P. Def. + 2 for R-grade armor and accessories. It is greatly increased starting at + 4. Can be safely enchanted to + 3. When enchanted to + 4 or more, HP also increases according to the enchant value. -->
<!-- Enchant success rate is raised by 10%. Prior enchant value remains after enchanting failure. When enchanted, P. Def. + 2 for R-grade armor and accessories. It is greatly increased starting at + 4. Can be safely enchanted to + 3. When enchanted to + 4 or more, HP also increases according to the enchant value. -->
<set name="icon" val="BranchSys.icon.br_ancient_cry_of_ench_am_s_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -584,7 +584,7 @@
</skills>
</item>
<item id="22430" name="Heavenly Scroll: Enchant Armor (R-grade)" type="EtcItem">
<!-- Enchant success rate is 100%. . When enchanted, P. Def. + 2 for R-grade armor and accessories. It is greatly increased starting at + 4. Can be safely enchanted to + 3. When enchanted to + 4 or more, HP also increases according to the enchant value. -->
<!-- Enchant success rate is 100%. When enchanted, P. Def. + 2 for R-grade armor and accessories. It is greatly increased starting at + 4. Can be safely enchanted to + 3. When enchanted to + 4 or more, HP also increases according to the enchant value. -->
<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_am_s_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ENCHT_ATTR_ANCIENT_CRYSTAL_ENCHANT_AM" />
@@ -169,7 +169,7 @@
</skills>
</item>
<item id="22708" name="Hair Accessory Appearance Stone" type="EtcItem">
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 125000 adena for a 1-slot hair accessory and 200000 adena for a 2-slot hair accessory. . Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 125000 adena for a 1-slot hair accessory and 200000 adena for a 2-slot hair accessory. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2_stone" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
@@ -190,7 +190,7 @@
</skills>
</item>
<item id="22709" name="Blessed Hair Accessory Appearance Stone" type="EtcItem">
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. . Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting_hair2_stone" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
@@ -293,7 +293,7 @@
</skills>
</item>
<item id="22916" name="Salvation Bow" type="Weapon">
<!-- Shoots a heart with love. Can use the 'Heart Shot' active skill. . Note: If you use this skill against a monster, you can be attacked by another player. -->
<!-- Shoots a heart with love. Can use the 'Heart Shot' active skill. Note: If you use this skill against a monster, you can be attacked by another player. -->
<set name="icon" val="icon.weapon_krono_bow_i00" />
<set name="weapon_type" val="BOW" />
<set name="is_clan_depositable" val="false" />
@@ -142,7 +142,7 @@
</stats>
</item>
<item id="23104" name="Vesper Pincer of Fortune" additionalName="90-day" type="Weapon">
<!-- Kamael-only weapon. . Critical + 131. Has a chance of increasing all party members' P. Atk., M. Atk., and Heal Amount, and decreasing MP consumption during skill use during a Critical Attack. Increases damage inflicted during PvP. Can be assigned an attribute. -->
<!-- Kamael-only weapon. Critical + 131. Has a chance of increasing all party members' P. Atk., M. Atk., and Heal Amount, and decreasing MP consumption during skill use during a Critical Attack. Increases damage inflicted during PvP. Can be assigned an attribute. -->
<set name="icon" val="icon.weapon_vesper_pincer_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -178,7 +178,7 @@
</stats>
</item>
<item id="23105" name="Vesper Shooter of Fortune" additionalName="90-day" type="Weapon">
<!-- Kamael-only weapon. . Critical + 133. Increases damage inflicted during PvP. Can be assigned an attribute. -->
<!-- Kamael-only weapon. Critical + 133. Increases damage inflicted during PvP. Can be assigned an attribute. -->
<set name="icon" val="icon.weapon_vesper_schutze_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -214,7 +214,7 @@
</stats>
</item>
<item id="23106" name="Vesper Nagan of Fortune" additionalName="90-day" type="Weapon">
<!-- Kamael-only weapon. . Critical + 131. Increases damage inflicted during PvP. Can be assigned an attribute. -->
<!-- Kamael-only weapon. Critical + 131. Increases damage inflicted during PvP. Can be assigned an attribute. -->
<set name="icon" val="icon.weapon_vesper_nagen_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -1921,7 +1921,7 @@
</skills>
</item>
<item id="23193" name="Ninja Hair Accessory Appearance Stone" type="EtcItem">
<!-- Changes the appearance of a hair accessory to that of a Ninja outfit. Can only be used on hair accessories that use 2 slots. . Warning: The appearance resets if you bestow a pendant on the appearance-modified hair accessory. -->
<!-- Changes the appearance of a hair accessory to that of a Ninja outfit. Can only be used on hair accessories that use 2 slots. Warning: The appearance resets if you bestow a pendant on the appearance-modified hair accessory. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
@@ -772,10 +772,10 @@
<set name="immediate_effect" val="true" />
<set name="weight" val="130" />
<skills>
<skill id="9367" level="1" type="ON_ENCHANT" type_value="7" />
<skill id="9367" level="1" type="ON_ENCHANT" type_value="8" />
<skill id="9367" level="2" type="ON_ENCHANT" type_value="9" />
<skill id="9367" level="2" type="ON_ENCHANT" type_value="10" />
<skill id="9367" level="1" type="ON_ENCHANT" type_value="7" /> <!-- Power of Pa'agrio -->
<skill id="9367" level="1" type="ON_ENCHANT" type_value="8" /> <!-- Power of Pa'agrio -->
<skill id="9367" level="2" type="ON_ENCHANT" type_value="9" /> <!-- Power of Pa'agrio -->
<skill id="9367" level="2" type="ON_ENCHANT" type_value="10" /> <!-- Power of Pa'agrio -->
</skills>
<stats>
<stat type="pDef">28</stat>
@@ -38,14 +38,14 @@
<set name="immediate_effect" val="true" />
<set name="weight" val="130" />
<skills>
<skill id="9371" level="1" type="ON_ENCHANT" type_value="7" />
<skill id="9371" level="1" type="ON_ENCHANT" type_value="8" />
<skill id="9371" level="1" type="ON_ENCHANT" type_value="9" />
<skill id="9371" level="1" type="ON_ENCHANT" type_value="10" />
<skill id="9373" level="1" type="ON_ENCHANT" type_value="7" />
<skill id="9373" level="1" type="ON_ENCHANT" type_value="8" />
<skill id="9373" level="2" type="ON_ENCHANT" type_value="9" />
<skill id="9373" level="2" type="ON_ENCHANT" type_value="10" />
<skill id="9371" level="1" type="ON_ENCHANT" type_value="7" /> <!-- Sayha's Portal -->
<skill id="9371" level="1" type="ON_ENCHANT" type_value="8" /> <!-- Sayha's Portal -->
<skill id="9371" level="1" type="ON_ENCHANT" type_value="9" /> <!-- Sayha's Portal -->
<skill id="9371" level="1" type="ON_ENCHANT" type_value="10" /> <!-- Sayha's Portal -->
<skill id="9373" level="1" type="ON_ENCHANT" type_value="7" /> <!-- Power of Sayha -->
<skill id="9373" level="1" type="ON_ENCHANT" type_value="8" /> <!-- Power of Sayha -->
<skill id="9373" level="2" type="ON_ENCHANT" type_value="9" /> <!-- Power of Sayha -->
<skill id="9373" level="2" type="ON_ENCHANT" type_value="10" /> <!-- Power of Sayha -->
</skills>
<stats>
<stat type="pDef">28</stat>
@@ -107,10 +107,10 @@
<set name="immediate_effect" val="true" />
<set name="weight" val="130" />
<skills>
<skill id="9365" level="1" type="ON_ENCHANT" type_value="7" />
<skill id="9365" level="1" type="ON_ENCHANT" type_value="8" />
<skill id="9365" level="2" type="ON_ENCHANT" type_value="9" />
<skill id="9365" level="2" type="ON_ENCHANT" type_value="10" />
<skill id="9365" level="1" type="ON_ENCHANT" type_value="7" /> <!-- Power of Eva -->
<skill id="9365" level="1" type="ON_ENCHANT" type_value="8" /> <!-- Power of Eva -->
<skill id="9365" level="2" type="ON_ENCHANT" type_value="9" /> <!-- Power of Eva -->
<skill id="9365" level="2" type="ON_ENCHANT" type_value="10" /> <!-- Power of Eva -->
</skills>
<stats>
<stat type="pDef">28</stat>
@@ -172,10 +172,10 @@
<set name="immediate_effect" val="true" />
<set name="weight" val="130" />
<skills>
<skill id="9369" level="1" type="ON_ENCHANT" type_value="7" />
<skill id="9369" level="1" type="ON_ENCHANT" type_value="8" />
<skill id="9369" level="2" type="ON_ENCHANT" type_value="9" />
<skill id="9369" level="2" type="ON_ENCHANT" type_value="10" />
<skill id="9369" level="1" type="ON_ENCHANT" type_value="7" /> <!-- Power of Maphr -->
<skill id="9369" level="1" type="ON_ENCHANT" type_value="8" /> <!-- Power of Maphr -->
<skill id="9369" level="2" type="ON_ENCHANT" type_value="9" /> <!-- Power of Maphr -->
<skill id="9369" level="2" type="ON_ENCHANT" type_value="10" /> <!-- Power of Maphr -->
</skills>
<stats>
<stat type="pDef">28</stat>
@@ -696,7 +696,7 @@
</skills>
</item>
<item id="23342" name="Ancient Scroll: Enchant Weapon (R-grade)" type="EtcItem">
<!-- Enchant success rate + 10%. . Current enchant stats remain if enchant fails. . When enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (R-grade) + 6, and two-handed sword/blunt/fist, dagger, crossbow + 7. P. Atk. for bows + 12. M. Atk. for all weapons + 5. When enchanted to +4 or above, P. Atk. and M. Atk. Increase greatly. Blessed weapons have greater increases than standard weapons. -->
<!-- Enchant success rate + 10%. Current enchant stats remain if enchant fails. When enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (R-grade) + 6, and two-handed sword/blunt/fist, dagger, crossbow + 7. P. Atk. for bows + 12. M. Atk. for all weapons + 5. When enchanted to +4 or above, P. Atk. and M. Atk. Increase greatly. Blessed weapons have greater increases than standard weapons. -->
<set name="icon" val="BranchSys.icon.br_ancient_cry_of_ench_wp_s_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -713,7 +713,7 @@
</skills>
</item>
<item id="23343" name="Heavenly Scroll: Enchant Weapon (R-grade)" type="EtcItem">
<!-- 100% Enchant success rate. . When enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (R-grade) + 6, and two-handed sword/blunt/fist, dagger, crossbow + 7. P. Atk. for bows + 12. M. Atk. for all weapons + 5. When enchanted to +4 or above, P. Atk. and M. Atk. Increase greatly. Blessed weapons have greater increases than standard weapons. Can enchant standard weapons to +12, and magic weapons to +7. -->
<!-- 100% Enchant success rate. When enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (R-grade) + 6, and two-handed sword/blunt/fist, dagger, crossbow + 7. P. Atk. for bows + 12. M. Atk. for all weapons + 5. When enchanted to +4 or above, P. Atk. and M. Atk. Increase greatly. Blessed weapons have greater increases than standard weapons. Can enchant standard weapons to +12, and magic weapons to +7. -->
<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_wp_s_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -730,7 +730,7 @@
</skills>
</item>
<item id="23344" name="Ancient Scroll: Enchant Armor (R-grade)" type="EtcItem">
<!-- Enchant success rate + 10%. . Current enchant stats remain if enchant fails. . When enchanted, P. Def. for armor/accessories (R-grade) + 2. When enchanted to + 4 or above, P. Def. Increases greatly. Can be safely enchanted up to + 3. HP gradually increases with each enchant level starting from + 4. -->
<!-- Enchant success rate + 10%. Current enchant stats remain if enchant fails. When enchanted, P. Def. for armor/accessories (R-grade) + 2. When enchanted to + 4 or above, P. Def. Increases greatly. Can be safely enchanted up to + 3. HP gradually increases with each enchant level starting from + 4. -->
<set name="icon" val="BranchSys.icon.br_ancient_cry_of_ench_am_s_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -747,7 +747,7 @@
</skills>
</item>
<item id="23345" name="Heavenly Scroll: Enchant Armor (R-grade)" type="EtcItem">
<!-- 100% Enchant success rate. . When enchanted, P. Def. for armor/accessories (R-grade) + 2. When enchanted to + 4 or above, P. Def. Increases greatly. Can be safely enchanted up to + 3. HP gradually increases with each enchant level starting from + 4. -->
<!-- 100% Enchant success rate. When enchanted, P. Def. for armor/accessories (R-grade) + 2. When enchanted to + 4 or above, P. Def. Increases greatly. Can be safely enchanted up to + 3. HP gradually increases with each enchant level starting from + 4. -->
<set name="icon" val="BranchSys.icon.br_holy_cry_of_ench_am_s_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -1150,7 +1150,7 @@
</skills>
</item>
<item id="23369" name="Hair Accessory Appearance Stone" type="EtcItem">
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 125000 adena for a 1-slot hair accessory and 200000 adena for a 2-slot hair accessory. . Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 125000 adena for a 1-slot hair accessory and 200000 adena for a 2-slot hair accessory. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2_stone" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
@@ -1167,7 +1167,7 @@
</skills>
</item>
<item id="23370" name="Blessed Hair Accessory Appearance Stone" type="EtcItem">
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. . Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting_hair2_stone" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
@@ -161,7 +161,7 @@
</skills>
</item>
<item id="23530" name="Automatic Appearance Stone: Emerald Weapon" type="EtcItem">
<!-- Changes the appearance of all weapons into those of Emerald Weapons of corresponding types. Can be used on shields and sigils. Double-click to use. . Note: Appearance may reset when the Change Weapon skill is used. -->
<!-- Changes the appearance of all weapons into those of Emerald Weapons of corresponding types. Can be used on shields and sigils. Double-click to use. Note: Appearance may reset when the Change Weapon skill is used. -->
<set name="icon" val="BranchSys3.icon1.g_auto_shape_shift_stone" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
@@ -181,7 +181,7 @@
</skills>
</item>
<item id="23531" name="Automatic Appearance Stone: Japanese Weapon" type="EtcItem">
<!-- Changes the appearance of all weapons into those of Japanese Weapons of corresponding types. Can be used on shields and sigils. Double-click to use. . Note: Appearance may reset when the Change Weapon skill is used. -->
<!-- Changes the appearance of all weapons into those of Japanese Weapons of corresponding types. Can be used on shields and sigils. Double-click to use. Note: Appearance may reset when the Change Weapon skill is used. -->
<set name="icon" val="BranchSys3.icon1.g_auto_shape_shift_stone" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
@@ -63,7 +63,7 @@
</stats>
</item>
<item id="23603" name="Automatic Appearance: Emerald Weapon" type="EtcItem">
<!-- Changes the appearance of all weapons into those of Emerald Weapons of corresponding types. Can be used on shields and sigils. . Note: Appearance may reset when the Change Weapon skill is used. -->
<!-- Changes the appearance of all weapons into those of Emerald Weapons of corresponding types. Can be used on shields and sigils. Note: Appearance may reset when the Change Weapon skill is used. -->
<set name="icon" val="BranchSys3.icon1.g_auto_shape_shift" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -77,7 +77,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="23604" name="Automatic Appearance: Japanese Weapon" type="EtcItem">
<!-- Changes the appearance of all weapons into those of Japanese Weapons of corresponding types. Can be used on shields and sigils. . Note: Appearance may reset when the Change Weapon skill is used. -->
<!-- Changes the appearance of all weapons into those of Japanese Weapons of corresponding types. Can be used on shields and sigils. Note: Appearance may reset when the Change Weapon skill is used. -->
<set name="icon" val="BranchSys3.icon1.g_auto_shape_shift" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -1518,7 +1518,7 @@
</skills>
</item>
<item id="23786" name="Lesser Giant's Lucky Enchant Stone: Armor (R-grade)" type="EtcItem">
<!-- Enchant rate rises to between + 2 and + 4 when using the Giant's Scroll: Enchant Armor (R-grade). Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. . -->
<!-- Enchant rate rises to between + 2 and + 4 when using the Giant's Scroll: Enchant Armor (R-grade). Only for items enchanted between + 3 and + 9. For one-piece armor, enchant must be between + 4 and + 9. If enchanting fails, the item will not be crystallized but the enchant value will be reset to 0. -->
<set name="icon" val="BranchSys3.icon1.ench_wp_giant_stone_i00" />
<set name="weight" val="120" />
<set name="is_clan_depositable" val="false" />
@@ -399,7 +399,7 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="1" />
<skill id="21364" level="1" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23834" name="Talisman - Abundance" additionalName="Tactics" type="Armor">
@@ -412,7 +412,7 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="2" />
<skill id="21364" level="2" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23835" name="Talisman - Abundance" additionalName="Morale" type="Armor">
@@ -425,7 +425,7 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="3" />
<skill id="21364" level="3" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23836" name="Talisman - Abundance" additionalName="Physique" type="Armor">
@@ -438,7 +438,7 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="4" />
<skill id="21364" level="4" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23837" name="Talisman - Hunter" additionalName="Abundance" type="Armor">
@@ -451,8 +451,8 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21373" level="1" />
<skill id="21364" level="5" />
<skill id="21373" level="1" /> <!-- Unequip Talisman - Hunter -->
<skill id="21364" level="5" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23838" name="Talisman - Slaughterer" additionalName="Abundance" type="Armor">
@@ -465,8 +465,8 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21374" level="1" />
<skill id="21364" level="6" />
<skill id="21374" level="1" /> <!-- Unequip Talisman - Slaughterer -->
<skill id="21364" level="6" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23839" name="Talisman - Conquerer" additionalName="Abundance" type="Armor">
@@ -479,8 +479,8 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21375" level="1" />
<skill id="21364" level="7" />
<skill id="21375" level="1" /> <!-- Unequip Talisman - Conquerer -->
<skill id="21364" level="7" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23840" name="Talisman - Outlaw" additionalName="Abundance" type="Armor">
@@ -493,8 +493,8 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21376" level="1" />
<skill id="21364" level="8" />
<skill id="21376" level="1" /> <!-- Unequip Talisman - Outlaw -->
<skill id="21364" level="8" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23841" name="Abundance Gift Box" additionalName="War" type="EtcItem">
@@ -626,7 +626,7 @@
</capsuled_items>
</item>
<item id="23845" name="Mysterious Hunt Dye" additionalName="P. Def., Speed, 1-day" type="EtcItem">
<!-- Take it to the town's Symbol Maker for a 1-day tattoo that increases your power (when HP is 90% or above, P. Def. + 20%, Speed + 33). All classes. Awakened only. . Note: Tattoo is only effective in the Olympiad and Ceremony of Chaos. -->
<!-- Take it to the town's Symbol Maker for a 1-day tattoo that increases your power (when HP is 90% or above, P. Def. + 20%, Speed + 33). All classes. Awakened only. Note: Tattoo is only effective in the Olympiad and Ceremony of Chaos. -->
<set name="icon" val="BranchSys3.icon1.g_premium_dye_etc_defence" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
@@ -639,7 +639,7 @@
<set name="etcitem_type" val="DYE" />
</item>
<item id="23846" name="Mysterious Slaughter Dye" additionalName="Damage Reflect Resistance, Received Damage Decrease, 1-day" type="EtcItem">
<!-- Take it to the town's Symbol Maker for a 1-day tattoo that increases your power (Received Damage from PCs - 2%, Damage Reflect Resistance + 2, effect increased for PC kills, up to Lv. 5) All classes. Awakened only. . Note: Tattoo is only effective in a castle siege, dimensional castle siege, fortress siege, and a clan hall war. -->
<!-- Take it to the town's Symbol Maker for a 1-day tattoo that increases your power (Received Damage from PCs - 2%, Damage Reflect Resistance + 2, effect increased for PC kills, up to Lv. 5) All classes. Awakened only. Note: Tattoo is only effective in a castle siege, dimensional castle siege, fortress siege, and a clan hall war. -->
<set name="icon" val="BranchSys3.icon1.g_premium_dye_etc_slaughter" />
<set name="is_stackable" val="true" />
<set name="is_clan_depositable" val="false" />
@@ -1100,7 +1100,7 @@
<set name="default_action" val="EQUIP" />
</item>
<item id="23878" name="Samurai Hair Accessory Appearance Stone" type="EtcItem">
<!-- Modifies the appearance of a hair accessory into that of a Samurai Outfit. Only for 2-slot hair accessories. . Note: Bestowing a pendant on a modified hair accessory wil reset the appearance. -->
<!-- Modifies the appearance of a hair accessory into that of a Samurai Outfit. Only for 2-slot hair accessories. Note: Bestowing a pendant on a modified hair accessory wil reset the appearance. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
@@ -1129,7 +1129,7 @@
<set name="default_action" val="EQUIP" />
</item>
<item id="23880" name="Samurai Outfit Appearance Stone" type="EtcItem">
<!-- Modifies the appearance of armor into that of a Samurai. Works on one-piece armor. Changes the entire armor set's appearance. Can be undone with a Restoration Stone. . Note: Upgrading or bestowing options on modified armor will reset the appearance. -->
<!-- Modifies the appearance of armor into that of a Samurai. Works on one-piece armor. Changes the entire armor set's appearance. Can be undone with a Restoration Stone. Note: Upgrading or bestowing options on modified armor will reset the appearance. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
@@ -1158,7 +1158,7 @@
<set name="default_action" val="EQUIP" />
</item>
<item id="23882" name="Anakim Outfit Appearance Stone" type="EtcItem">
<!-- Modifies the appearance of armor into that of Anakim. Works on one-piece armor. Changes the entire armor set's appearance. Can be undone with a Restoration Stone. . Note: Upgrading or bestowing options on modified armor will reset the appearance. -->
<!-- Modifies the appearance of armor into that of Anakim. Works on one-piece armor. Changes the entire armor set's appearance. Can be undone with a Restoration Stone. Note: Upgrading or bestowing options on modified armor will reset the appearance. -->
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
@@ -1383,7 +1383,7 @@
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="23989" name="Agathion - Virgo" additionalName="Stage 1" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 2250 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 2250 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1406,7 +1406,7 @@
</skills>
</item>
<item id="23990" name="Agathion - Virgo" additionalName="Stage 2" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 2100 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 2100 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1429,7 +1429,7 @@
</skills>
</item>
<item id="23991" name="Agathion - Virgo" additionalName="Stage 3" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1950 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1950 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1453,7 +1453,7 @@
</skills>
</item>
<item id="23992" name="Agathion - Virgo" additionalName="Stage 4" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1477,7 +1477,7 @@
</skills>
</item>
<item id="23993" name="Agathion - Virgo" additionalName="Stage 5" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1650 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1650 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1501,7 +1501,7 @@
</skills>
</item>
<item id="23994" name="Agathion - Virgo" additionalName="Stage 6" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1525,7 +1525,7 @@
</skills>
</item>
<item id="23995" name="Agathion - Virgo" additionalName="Stage 7" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1350 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1350 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1549,7 +1549,7 @@
</skills>
</item>
<item id="23996" name="Agathion - Virgo" additionalName="Stage 8" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1573,7 +1573,7 @@
</skills>
</item>
<item id="23997" name="Agathion - Virgo" additionalName="Stage 9" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1050 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1050 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1597,7 +1597,7 @@
</skills>
</item>
<item id="23998" name="Agathion - Virgo" additionalName="Stage 10" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 900 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 900 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1621,7 +1621,7 @@
</skills>
</item>
<item id="23999" name="Agathion - Virgo" additionalName="Stage 11" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 750 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 750 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="24000" name="Agathion - Virgo" additionalName="Stage 12" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -25,7 +25,7 @@
</skills>
</item>
<item id="24001" name="Agathion - Capricorn" additionalName="Stage 1" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 118 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 118 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -48,7 +48,7 @@
</skills>
</item>
<item id="24002" name="Agathion - Capricorn" additionalName="Stage 2" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 110 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 110 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -72,7 +72,7 @@
</skills>
</item>
<item id="24003" name="Agathion - Capricorn" additionalName="Stage 3" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 102 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 102 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -96,7 +96,7 @@
</skills>
</item>
<item id="24004" name="Agathion - Capricorn" additionalName="Stage 4" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 94 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 94 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -120,7 +120,7 @@
</skills>
</item>
<item id="24005" name="Agathion - Capricorn" additionalName="Stage 5" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 86 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 86 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -144,7 +144,7 @@
</skills>
</item>
<item id="24006" name="Agathion - Capricorn" additionalName="Stage 6" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 78 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 78 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -168,7 +168,7 @@
</skills>
</item>
<item id="24007" name="Agathion - Capricorn" additionalName="Stage 7" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 70 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 70 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -192,7 +192,7 @@
</skills>
</item>
<item id="24008" name="Agathion - Capricorn" additionalName="Stage 8" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 62 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 62 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -216,7 +216,7 @@
</skills>
</item>
<item id="24009" name="Agathion - Capricorn" additionalName="Stage 9" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 54 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 54 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -240,7 +240,7 @@
</skills>
</item>
<item id="24010" name="Agathion - Capricorn" additionalName="Stage 10" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 46 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 46 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -264,7 +264,7 @@
</skills>
</item>
<item id="24011" name="Agathion - Capricorn" additionalName="Stage 11" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 38 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 38 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -288,7 +288,7 @@
</skills>
</item>
<item id="24012" name="Agathion - Capricorn" additionalName="Stage 12" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 30 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 30 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -312,7 +312,7 @@
</skills>
</item>
<item id="24013" name="Agathion - Libra" additionalName="Stage 1" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 118 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 118 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -335,7 +335,7 @@
</skills>
</item>
<item id="24014" name="Agathion - Libra" additionalName="Stage 2" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 110 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 110 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -359,7 +359,7 @@
</skills>
</item>
<item id="24015" name="Agathion - Libra" additionalName="Stage 3" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 102 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 102 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -383,7 +383,7 @@
</skills>
</item>
<item id="24016" name="Agathion - Libra" additionalName="Stage 4" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 94 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 94 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -407,7 +407,7 @@
</skills>
</item>
<item id="24017" name="Agathion - Libra" additionalName="Stage 5" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 86 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 86 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -431,7 +431,7 @@
</skills>
</item>
<item id="24018" name="Agathion - Libra" additionalName="Stage 6" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 78 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 78 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -455,7 +455,7 @@
</skills>
</item>
<item id="24019" name="Agathion - Libra" additionalName="Stage 7" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 70 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 70 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -479,7 +479,7 @@
</skills>
</item>
<item id="24020" name="Agathion - Libra" additionalName="Stage 8" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 62 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 62 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -503,7 +503,7 @@
</skills>
</item>
<item id="24021" name="Agathion - Libra" additionalName="Stage 9" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 54 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 54 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -527,7 +527,7 @@
</skills>
</item>
<item id="24022" name="Agathion - Libra" additionalName="Stage 10" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 46 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 46 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -551,7 +551,7 @@
</skills>
</item>
<item id="24023" name="Agathion - Libra" additionalName="Stage 11" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 38 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 38 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -575,7 +575,7 @@
</skills>
</item>
<item id="24024" name="Agathion - Libra" additionalName="Stage 12" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 30 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 30 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -599,7 +599,7 @@
</skills>
</item>
<item id="24025" name="Agathion - Aries" additionalName="Stage 1" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 225 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 225 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -622,7 +622,7 @@
</skills>
</item>
<item id="24026" name="Agathion - Aries" additionalName="Stage 2" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 210 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 210 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -646,7 +646,7 @@
</skills>
</item>
<item id="24027" name="Agathion - Aries" additionalName="Stage 3" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 195 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 195 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -670,7 +670,7 @@
</skills>
</item>
<item id="24028" name="Agathion - Aries" additionalName="Stage 4" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 180 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 180 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -694,7 +694,7 @@
</skills>
</item>
<item id="24029" name="Agathion - Aries" additionalName="Stage 5" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 165 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 165 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -718,7 +718,7 @@
</skills>
</item>
<item id="24030" name="Agathion - Aries" additionalName="Stage 6" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 150 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 150 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -742,7 +742,7 @@
</skills>
</item>
<item id="24031" name="Agathion - Aries" additionalName="Stage 7" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 135 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 135 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -766,7 +766,7 @@
</skills>
</item>
<item id="24032" name="Agathion - Aries" additionalName="Stage 8" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 120 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 120 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -790,7 +790,7 @@
</skills>
</item>
<item id="24033" name="Agathion - Aries" additionalName="Stage 9" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 105 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 105 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -814,7 +814,7 @@
</skills>
</item>
<item id="24034" name="Agathion - Aries" additionalName="Stage 10" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 90 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 90 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -838,7 +838,7 @@
</skills>
</item>
<item id="24035" name="Agathion - Aries" additionalName="Stage 11" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 75 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 75 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -862,7 +862,7 @@
</skills>
</item>
<item id="24036" name="Agathion - Aries" additionalName="Stage 12" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 60 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 60 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -886,7 +886,7 @@
</skills>
</item>
<item id="24037" name="Agathion - Taurus" additionalName="Stage 1" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 2250 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 2250 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -909,7 +909,7 @@
</skills>
</item>
<item id="24038" name="Agathion - Taurus" additionalName="Stage 2" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 2100 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 2100 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -933,7 +933,7 @@
</skills>
</item>
<item id="24039" name="Agathion - Taurus" additionalName="Stage 3" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1950 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1950 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -957,7 +957,7 @@
</skills>
</item>
<item id="24040" name="Agathion - Taurus" additionalName="Stage 4" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -981,7 +981,7 @@
</skills>
</item>
<item id="24041" name="Agathion - Taurus" additionalName="Stage 5" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1650 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1650 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1005,7 +1005,7 @@
</skills>
</item>
<item id="24042" name="Agathion - Taurus" additionalName="Stage 6" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1029,7 +1029,7 @@
</skills>
</item>
<item id="24043" name="Agathion - Taurus" additionalName="Stage 7" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1350 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1350 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1053,7 +1053,7 @@
</skills>
</item>
<item id="24044" name="Agathion - Taurus" additionalName="Stage 8" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1077,7 +1077,7 @@
</skills>
</item>
<item id="24045" name="Agathion - Taurus" additionalName="Stage 9" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1050 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1050 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1101,7 +1101,7 @@
</skills>
</item>
<item id="24046" name="Agathion - Taurus" additionalName="Stage 10" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 900 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 900 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1125,7 +1125,7 @@
</skills>
</item>
<item id="24047" name="Agathion - Taurus" additionalName="Stage 11" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 750 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 750 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1149,7 +1149,7 @@
</skills>
</item>
<item id="24048" name="Agathion - Taurus" additionalName="Stage 12" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1174,7 +1174,7 @@
</skills>
</item>
<item id="24049" name="Agathion - Leo" additionalName="Stage 1" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 2250 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 2250 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1197,7 +1197,7 @@
</skills>
</item>
<item id="24050" name="Agathion - Leo" additionalName="Stage 2" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 2100 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 2100 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1221,7 +1221,7 @@
</skills>
</item>
<item id="24051" name="Agathion - Leo" additionalName="Stage 3" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1950 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1950 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1245,7 +1245,7 @@
</skills>
</item>
<item id="24052" name="Agathion - Leo" additionalName="Stage 4" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1269,7 +1269,7 @@
</skills>
</item>
<item id="24053" name="Agathion - Leo" additionalName="Stage 5" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1650 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1650 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1293,7 +1293,7 @@
</skills>
</item>
<item id="24054" name="Agathion - Leo" additionalName="Stage 6" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1317,7 +1317,7 @@
</skills>
</item>
<item id="24055" name="Agathion - Leo" additionalName="Stage 7" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1350 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1350 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1341,7 +1341,7 @@
</skills>
</item>
<item id="24056" name="Agathion - Leo" additionalName="Stage 8" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1365,7 +1365,7 @@
</skills>
</item>
<item id="24057" name="Agathion - Leo" additionalName="Stage 9" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1050 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1050 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1389,7 +1389,7 @@
</skills>
</item>
<item id="24058" name="Agathion - Leo" additionalName="Stage 10" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 900 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 900 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1413,7 +1413,7 @@
</skills>
</item>
<item id="24059" name="Agathion - Leo" additionalName="Stage 11" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 750 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 750 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1437,7 +1437,7 @@
</skills>
</item>
<item id="24060" name="Agathion - Leo" additionalName="Stage 12" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1461,7 +1461,7 @@
</skills>
</item>
<item id="24061" name="Agathion - Gemini" additionalName="Stage 1" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 13500 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 13500 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1484,7 +1484,7 @@
</skills>
</item>
<item id="24062" name="Agathion - Gemini" additionalName="Stage 2" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 12600 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 12600 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1508,7 +1508,7 @@
</skills>
</item>
<item id="24063" name="Agathion - Gemini" additionalName="Stage 3" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 11700 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 11700 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1532,7 +1532,7 @@
</skills>
</item>
<item id="24064" name="Agathion - Gemini" additionalName="Stage 4" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 10800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 10800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1556,7 +1556,7 @@
</skills>
</item>
<item id="24065" name="Agathion - Gemini" additionalName="Stage 5" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 9900 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 9900 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1580,7 +1580,7 @@
</skills>
</item>
<item id="24066" name="Agathion - Gemini" additionalName="Stage 6" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 9000 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 9000 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1604,7 +1604,7 @@
</skills>
</item>
<item id="24067" name="Agathion - Gemini" additionalName="Stage 7" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 8100 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 8100 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1628,7 +1628,7 @@
</skills>
</item>
<item id="24068" name="Agathion - Gemini" additionalName="Stage 8" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 7200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 7200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1652,7 +1652,7 @@
</skills>
</item>
<item id="24069" name="Agathion - Gemini" additionalName="Stage 9" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 6300 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 6300 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1676,7 +1676,7 @@
</skills>
</item>
<item id="24070" name="Agathion - Gemini" additionalName="Stage 10" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 5400 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 5400 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1700,7 +1700,7 @@
</skills>
</item>
<item id="24071" name="Agathion - Gemini" additionalName="Stage 11" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 4500 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 4500 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1724,7 +1724,7 @@
</skills>
</item>
<item id="24072" name="Agathion - Gemini" additionalName="Stage 12" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 3600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 3600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1748,7 +1748,7 @@
</skills>
</item>
<item id="24073" name="Agathion - Scorpio" additionalName="Stage 1" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 282 HP/second. (Cooldown is 118 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 282 HP/second. (Cooldown is 118 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1771,7 +1771,7 @@
</skills>
</item>
<item id="24074" name="Agathion - Scorpio" additionalName="Stage 2" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 282 HP/second. (Cooldown is 110 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 282 HP/second. (Cooldown is 110 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1795,7 +1795,7 @@
</skills>
</item>
<item id="24075" name="Agathion - Scorpio" additionalName="Stage 3" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 288 HP/second. (Cooldown is 102 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 288 HP/second. (Cooldown is 102 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1819,7 +1819,7 @@
</skills>
</item>
<item id="24076" name="Agathion - Scorpio" additionalName="Stage 4" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 288 HP/second. (Cooldown is 94 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 288 HP/second. (Cooldown is 94 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1843,7 +1843,7 @@
</skills>
</item>
<item id="24077" name="Agathion - Scorpio" additionalName="Stage 5" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 296 HP/second. (Cooldown is 86 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 296 HP/second. (Cooldown is 86 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1867,7 +1867,7 @@
</skills>
</item>
<item id="24078" name="Agathion - Scorpio" additionalName="Stage 6" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 296 HP/second. (Cooldown is 78 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 296 HP/second. (Cooldown is 78 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1891,7 +1891,7 @@
</skills>
</item>
<item id="24079" name="Agathion - Scorpio" additionalName="Stage 7" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 305 HP/second. (Cooldown is 70 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 305 HP/second. (Cooldown is 70 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1915,7 +1915,7 @@
</skills>
</item>
<item id="24080" name="Agathion - Scorpio" additionalName="Stage 8" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 305 HP/second. (Cooldown is 62 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 305 HP/second. (Cooldown is 62 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1939,7 +1939,7 @@
</skills>
</item>
<item id="24081" name="Agathion - Scorpio" additionalName="Stage 9" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 313 HP/second. (Cooldown is 54 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 313 HP/second. (Cooldown is 54 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1963,7 +1963,7 @@
</skills>
</item>
<item id="24082" name="Agathion - Scorpio" additionalName="Stage 10" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 313 HP/second. (Cooldown is 46 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 313 HP/second. (Cooldown is 46 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1987,7 +1987,7 @@
</skills>
</item>
<item id="24083" name="Agathion - Scorpio" additionalName="Stage 11" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 322 HP/second. (Cooldown is 38 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 322 HP/second. (Cooldown is 38 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -2011,7 +2011,7 @@
</skills>
</item>
<item id="24084" name="Agathion - Scorpio" additionalName="Stage 12" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 322 HP/second. (Cooldown is 30 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 322 HP/second. (Cooldown is 30 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -2035,7 +2035,7 @@
</skills>
</item>
<item id="24085" name="Agathion - Aquarius" additionalName="Stage 1" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 118 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 118 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -2058,7 +2058,7 @@
</skills>
</item>
<item id="24086" name="Agathion - Aquarius" additionalName="Stage 2" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 110 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 110 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -2082,7 +2082,7 @@
</skills>
</item>
<item id="24087" name="Agathion - Aquarius" additionalName="Stage 3" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 102 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 102 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -2106,7 +2106,7 @@
</skills>
</item>
<item id="24088" name="Agathion - Aquarius" additionalName="Stage 4" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 94 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 94 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -2130,7 +2130,7 @@
</skills>
</item>
<item id="24089" name="Agathion - Aquarius" additionalName="Stage 5" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 86 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 86 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -2154,7 +2154,7 @@
</skills>
</item>
<item id="24090" name="Agathion - Aquarius" additionalName="Stage 6" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 78 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 78 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -2178,7 +2178,7 @@
</skills>
</item>
<item id="24091" name="Agathion - Aquarius" additionalName="Stage 7" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 70 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 70 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -2202,7 +2202,7 @@
</skills>
</item>
<item id="24092" name="Agathion - Aquarius" additionalName="Stage 8" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 62 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 62 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -2226,7 +2226,7 @@
</skills>
</item>
<item id="24093" name="Agathion - Aquarius" additionalName="Stage 9" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 54 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 54 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -2250,7 +2250,7 @@
</skills>
</item>
<item id="24094" name="Agathion - Aquarius" additionalName="Stage 10" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 46 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 46 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -2274,7 +2274,7 @@
</skills>
</item>
<item id="24095" name="Agathion - Aquarius" additionalName="Stage 11" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 38 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 38 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -2298,7 +2298,7 @@
</skills>
</item>
<item id="24096" name="Agathion - Aquarius" additionalName="Stage 12" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 30 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 30 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -2322,7 +2322,7 @@
</skills>
</item>
<item id="24097" name="Agathion - Pisces" additionalName="Stage 1" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 2250 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 2250 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -2345,7 +2345,7 @@
</skills>
</item>
<item id="24098" name="Agathion - Pisces" additionalName="Stage 2" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 2100 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 2100 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -2369,7 +2369,7 @@
</skills>
</item>
<item id="24099" name="Agathion - Pisces" additionalName="Stage 3" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1950 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1950 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="24100" name="Agathion - Pisces" additionalName="Stage 4" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -25,7 +25,7 @@
</skills>
</item>
<item id="24101" name="Agathion - Pisces" additionalName="Stage 5" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1650 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1650 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -49,7 +49,7 @@
</skills>
</item>
<item id="24102" name="Agathion - Pisces" additionalName="Stage 6" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -73,7 +73,7 @@
</skills>
</item>
<item id="24103" name="Agathion - Pisces" additionalName="Stage 7" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1350 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1350 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -97,7 +97,7 @@
</skills>
</item>
<item id="24104" name="Agathion - Pisces" additionalName="Stage 8" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -121,7 +121,7 @@
</skills>
</item>
<item id="24105" name="Agathion - Pisces" additionalName="Stage 9" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1050 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1050 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -145,7 +145,7 @@
</skills>
</item>
<item id="24106" name="Agathion - Pisces" additionalName="Stage 10" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 900 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 900 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -169,7 +169,7 @@
</skills>
</item>
<item id="24107" name="Agathion - Pisces" additionalName="Stage 11" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 750 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 750 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -193,7 +193,7 @@
</skills>
</item>
<item id="24108" name="Agathion - Pisces" additionalName="Stage 12" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -217,7 +217,7 @@
</skills>
</item>
<item id="24109" name="Agathion - Sagittarius" additionalName="Stage 1" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 6750 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 6750 sec.). 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -240,7 +240,7 @@
</skills>
</item>
<item id="24110" name="Agathion - Sagittarius" additionalName="Stage 2" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 6300 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 6300 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -264,7 +264,7 @@
</skills>
</item>
<item id="24111" name="Agathion - Sagittarius" additionalName="Stage 3" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 5850 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 5850 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -288,7 +288,7 @@
</skills>
</item>
<item id="24112" name="Agathion - Sagittarius" additionalName="Stage 4" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 5400 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 5400 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -312,7 +312,7 @@
</skills>
</item>
<item id="24113" name="Agathion - Sagittarius" additionalName="Stage 5" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 4950 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 4950 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -336,7 +336,7 @@
</skills>
</item>
<item id="24114" name="Agathion - Sagittarius" additionalName="Stage 6" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 4500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 4500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -360,7 +360,7 @@
</skills>
</item>
<item id="24115" name="Agathion - Sagittarius" additionalName="Stage 7" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 4050 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 4050 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -384,7 +384,7 @@
</skills>
</item>
<item id="24116" name="Agathion - Sagittarius" additionalName="Stage 8" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 3600 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 3600 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -408,7 +408,7 @@
</skills>
</item>
<item id="24117" name="Agathion - Sagittarius" additionalName="Stage 9" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 3150 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 3150 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -432,7 +432,7 @@
</skills>
</item>
<item id="24118" name="Agathion - Sagittarius" additionalName="Stage 10" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 2700 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 2700 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Atk./Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -456,7 +456,7 @@
</skills>
</item>
<item id="24119" name="Agathion - Sagittarius" additionalName="Stage 11" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 2250 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 2250 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -480,7 +480,7 @@
</skills>
</item>
<item id="24120" name="Agathion - Sagittarius" additionalName="Stage 12" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 1800 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 1800 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -504,7 +504,7 @@
</skills>
</item>
<item id="24121" name="Agathion - Cancer" additionalName="Stage 1" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 4500 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 4500 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -527,7 +527,7 @@
</skills>
</item>
<item id="24122" name="Agathion - Cancer" additionalName="Stage 2" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 4200 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 4200 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -551,7 +551,7 @@
</skills>
</item>
<item id="24123" name="Agathion - Cancer" additionalName="Stage 3" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 3900 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 3900 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -575,7 +575,7 @@
</skills>
</item>
<item id="24124" name="Agathion - Cancer" additionalName="Stage 4" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 3600 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 3600 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -599,7 +599,7 @@
</skills>
</item>
<item id="24125" name="Agathion - Cancer" additionalName="Stage 5" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 3300 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 3300 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -623,7 +623,7 @@
</skills>
</item>
<item id="24126" name="Agathion - Cancer" additionalName="Stage 6" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 3000 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 3000 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -647,7 +647,7 @@
</skills>
</item>
<item id="24127" name="Agathion - Cancer" additionalName="Stage 7" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 2700 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 2700 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -671,7 +671,7 @@
</skills>
</item>
<item id="24128" name="Agathion - Cancer" additionalName="Stage 8" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 2400 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 2400 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -695,7 +695,7 @@
</skills>
</item>
<item id="24129" name="Agathion - Cancer" additionalName="Stage 9" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 2100 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 2100 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -719,7 +719,7 @@
</skills>
</item>
<item id="24130" name="Agathion - Cancer" additionalName="Stage 10" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 1800 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 1800 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -743,7 +743,7 @@
</skills>
</item>
<item id="24131" name="Agathion - Cancer" additionalName="Stage 11" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 1500 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 1500 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -767,7 +767,7 @@
</skills>
</item>
<item id="24132" name="Agathion - Cancer" additionalName="Stage 12" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 1200 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 1200 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1232,7 +1232,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="24188" name="Agathion - Twinkling Virgo" additionalName="Stage 1" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 2250 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 2250 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
@@ -1248,7 +1248,7 @@
<set name="weight" val="150" />
</item>
<item id="24189" name="Agathion - Twinkling Virgo" additionalName="Stage 2" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 2100 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 2100 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
@@ -1264,7 +1264,7 @@
<set name="weight" val="150" />
</item>
<item id="24190" name="Agathion - Twinkling Virgo" additionalName="Stage 3" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1950 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1950 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
@@ -1280,7 +1280,7 @@
<set name="weight" val="150" />
</item>
<item id="24191" name="Agathion - Twinkling Virgo" additionalName="Stage 4" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
@@ -1296,7 +1296,7 @@
<set name="weight" val="150" />
</item>
<item id="24192" name="Agathion - Twinkling Virgo" additionalName="Stage 5" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1650 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1650 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
@@ -1312,7 +1312,7 @@
<set name="weight" val="150" />
</item>
<item id="24193" name="Agathion - Twinkling Virgo" additionalName="Stage 6" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
@@ -1328,7 +1328,7 @@
<set name="weight" val="150" />
</item>
<item id="24194" name="Agathion - Twinkling Virgo" additionalName="Stage 7" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1350 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1350 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
@@ -1344,7 +1344,7 @@
<set name="weight" val="150" />
</item>
<item id="24195" name="Agathion - Twinkling Virgo" additionalName="Stage 8" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
@@ -1360,7 +1360,7 @@
<set name="weight" val="150" />
</item>
<item id="24196" name="Agathion - Twinkling Virgo" additionalName="Stage 9" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1050 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 1050 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
@@ -1376,7 +1376,7 @@
<set name="weight" val="150" />
</item>
<item id="24197" name="Agathion - Twinkling Virgo" additionalName="Stage 10" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 900 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 900 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
@@ -1392,7 +1392,7 @@
<set name="weight" val="150" />
</item>
<item id="24198" name="Agathion - Twinkling Virgo" additionalName="Stage 11" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 750 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 750 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
@@ -1408,7 +1408,7 @@
<set name="weight" val="150" />
</item>
<item id="24199" name="Agathion - Twinkling Virgo" additionalName="Stage 12" type="Armor">
<!-- Can summon Virgo when equipped. . <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Virgo when equipped. <Active Skill>. 1. Healing Light: Restores entire party's HP/MP/CP with a chance to cancel debuffs. (Cooldown is 600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_aug_i00" />
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="24200" name="Agathion - Twinkling Capricorn" additionalName="Stage 1" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 118 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 118 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -18,7 +18,7 @@
<set name="weight" val="150" />
</item>
<item id="24201" name="Agathion - Twinkling Capricorn" additionalName="Stage 2" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 110 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 110 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -35,7 +35,7 @@
<set name="weight" val="150" />
</item>
<item id="24202" name="Agathion - Twinkling Capricorn" additionalName="Stage 3" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 102 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 102 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -52,7 +52,7 @@
<set name="weight" val="150" />
</item>
<item id="24203" name="Agathion - Twinkling Capricorn" additionalName="Stage 4" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 94 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 94 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
@@ -69,7 +69,7 @@
<set name="weight" val="150" />
</item>
<item id="24204" name="Agathion - Twinkling Capricorn" additionalName="Stage 5" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 86 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 86 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -86,7 +86,7 @@
<set name="weight" val="150" />
</item>
<item id="24205" name="Agathion - Twinkling Capricorn" additionalName="Stage 6" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 78 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 78 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -103,7 +103,7 @@
<set name="weight" val="150" />
</item>
<item id="24206" name="Agathion - Twinkling Capricorn" additionalName="Stage 7" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 70 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 70 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -120,7 +120,7 @@
<set name="weight" val="150" />
</item>
<item id="24207" name="Agathion - Twinkling Capricorn" additionalName="Stage 8" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 62 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 62 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -137,7 +137,7 @@
<set name="weight" val="150" />
</item>
<item id="24208" name="Agathion - Twinkling Capricorn" additionalName="Stage 9" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 54 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 54 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -154,7 +154,7 @@
<set name="weight" val="150" />
</item>
<item id="24209" name="Agathion - Twinkling Capricorn" additionalName="Stage 10" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 46 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 46 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -171,7 +171,7 @@
<set name="weight" val="150" />
</item>
<item id="24210" name="Agathion - Twinkling Capricorn" additionalName="Stage 11" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 38 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 38 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -188,7 +188,7 @@
<set name="weight" val="150" />
</item>
<item id="24211" name="Agathion - Twinkling Capricorn" additionalName="Stage 12" type="Armor">
<!-- Can summon Capricorn when equipped. . <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 30 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Capricorn when equipped. <Active Skill>. 1. Skipping Kid: Teleports 600 grids forward. (Cooldown is 30 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_dec_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -205,7 +205,7 @@
<set name="weight" val="150" />
</item>
<item id="24212" name="Agathion - Twinkling Libra" additionalName="Stage 1" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 118 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 118 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -222,7 +222,7 @@
<set name="weight" val="150" />
</item>
<item id="24213" name="Agathion - Twinkling Libra" additionalName="Stage 2" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 110 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 110 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
@@ -239,7 +239,7 @@
<set name="weight" val="150" />
</item>
<item id="24214" name="Agathion - Twinkling Libra" additionalName="Stage 3" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 102 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 102 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
@@ -256,7 +256,7 @@
<set name="weight" val="150" />
</item>
<item id="24215" name="Agathion - Twinkling Libra" additionalName="Stage 4" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 94 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 94 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
@@ -273,7 +273,7 @@
<set name="weight" val="150" />
</item>
<item id="24216" name="Agathion - Twinkling Libra" additionalName="Stage 5" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 86 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 86 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -290,7 +290,7 @@
<set name="weight" val="150" />
</item>
<item id="24217" name="Agathion - Twinkling Libra" additionalName="Stage 6" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 78 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 78 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -307,7 +307,7 @@
<set name="weight" val="150" />
</item>
<item id="24218" name="Agathion - Twinkling Libra" additionalName="Stage 7" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 70 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 70 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -324,7 +324,7 @@
<set name="weight" val="150" />
</item>
<item id="24219" name="Agathion - Twinkling Libra" additionalName="Stage 8" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 62 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 62 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -341,7 +341,7 @@
<set name="weight" val="150" />
</item>
<item id="24220" name="Agathion - Twinkling Libra" additionalName="Stage 9" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 54 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 54 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -358,7 +358,7 @@
<set name="weight" val="150" />
</item>
<item id="24221" name="Agathion - Twinkling Libra" additionalName="Stage 10" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 46 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 46 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -375,7 +375,7 @@
<set name="weight" val="150" />
</item>
<item id="24222" name="Agathion - Twinkling Libra" additionalName="Stage 11" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 38 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 38 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -392,7 +392,7 @@
<set name="weight" val="150" />
</item>
<item id="24223" name="Agathion - Twinkling Libra" additionalName="Stage 12" type="Armor">
<!-- Can summon Libra when equipped. . <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 30 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Libra when equipped. <Active Skill>. 1. Scale of Life: Equalizes entire party's HP and restores 333 HP/second for 15 sec. (Cooldown is 30 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_sign_agathion_april_sep_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -409,7 +409,7 @@
<set name="weight" val="150" />
</item>
<item id="24224" name="Agathion - Twinkling Aries" additionalName="Stage 1" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 225 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 225 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="crystal_type" val="R" />
@@ -426,7 +426,7 @@
<set name="weight" val="150" />
</item>
<item id="24225" name="Agathion - Twinkling Aries" additionalName="Stage 2" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 210 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 210 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -443,7 +443,7 @@
<set name="weight" val="150" />
</item>
<item id="24226" name="Agathion - Twinkling Aries" additionalName="Stage 3" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 195 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 195 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -460,7 +460,7 @@
<set name="weight" val="150" />
</item>
<item id="24227" name="Agathion - Twinkling Aries" additionalName="Stage 4" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 180 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 180 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -477,7 +477,7 @@
<set name="weight" val="150" />
</item>
<item id="24228" name="Agathion - Twinkling Aries" additionalName="Stage 5" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 165 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 165 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -494,7 +494,7 @@
<set name="weight" val="150" />
</item>
<item id="24229" name="Agathion - Twinkling Aries" additionalName="Stage 6" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 150 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 150 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -511,7 +511,7 @@
<set name="weight" val="150" />
</item>
<item id="24230" name="Agathion - Twinkling Aries" additionalName="Stage 7" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 135 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 135 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -528,7 +528,7 @@
<set name="weight" val="150" />
</item>
<item id="24231" name="Agathion - Twinkling Aries" additionalName="Stage 8" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 120 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 120 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -545,7 +545,7 @@
<set name="weight" val="150" />
</item>
<item id="24232" name="Agathion - Twinkling Aries" additionalName="Stage 9" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 105 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 105 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -562,7 +562,7 @@
<set name="weight" val="150" />
</item>
<item id="24233" name="Agathion - Twinkling Aries" additionalName="Stage 10" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 90 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 90 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -579,7 +579,7 @@
<set name="weight" val="150" />
</item>
<item id="24234" name="Agathion - Twinkling Aries" additionalName="Stage 11" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 75 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 75 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -596,7 +596,7 @@
<set name="weight" val="150" />
</item>
<item id="24235" name="Agathion - Twinkling Aries" additionalName="Stage 12" type="Armor">
<!-- Can summon Aries when equipped. . <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 60 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Aries when equipped. <Active Skill>. 1. Rocky Camouflage: For 15 sec., transforms into a rock to eliminate enemy's enmity and avoid being targeted. (Cooldown is 60 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessory_lbracelet_march_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -613,7 +613,7 @@
<set name="weight" val="150" />
</item>
<item id="24236" name="Agathion - Twinkling Taurus" additionalName="Stage 1" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 2250 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 2250 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -630,7 +630,7 @@
<set name="weight" val="150" />
</item>
<item id="24237" name="Agathion - Twinkling Taurus" additionalName="Stage 2" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 2100 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 2100 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -647,7 +647,7 @@
<set name="weight" val="150" />
</item>
<item id="24238" name="Agathion - Twinkling Taurus" additionalName="Stage 3" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1950 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1950 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -664,7 +664,7 @@
<set name="weight" val="150" />
</item>
<item id="24239" name="Agathion - Twinkling Taurus" additionalName="Stage 4" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -681,7 +681,7 @@
<set name="weight" val="150" />
</item>
<item id="24240" name="Agathion - Twinkling Taurus" additionalName="Stage 5" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1650 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1650 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -698,7 +698,7 @@
<set name="weight" val="150" />
</item>
<item id="24241" name="Agathion - Twinkling Taurus" additionalName="Stage 6" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -715,7 +715,7 @@
<set name="weight" val="150" />
</item>
<item id="24242" name="Agathion - Twinkling Taurus" additionalName="Stage 7" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1350 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1350 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -732,7 +732,7 @@
<set name="weight" val="150" />
</item>
<item id="24243" name="Agathion - Twinkling Taurus" additionalName="Stage 8" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -749,7 +749,7 @@
<set name="weight" val="150" />
</item>
<item id="24244" name="Agathion - Twinkling Taurus" additionalName="Stage 9" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1050 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 1050 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -766,7 +766,7 @@
<set name="weight" val="150" />
</item>
<item id="24245" name="Agathion - Twinkling Taurus" additionalName="Stage 10" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 900 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 900 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -783,7 +783,7 @@
<set name="weight" val="150" />
</item>
<item id="24246" name="Agathion - Twinkling Taurus" additionalName="Stage 11" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 750 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 750 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -800,7 +800,7 @@
<set name="weight" val="150" />
</item>
<item id="24247" name="Agathion - Twinkling Taurus" additionalName="Stage 12" type="Armor">
<!-- Can summon Taurus when equipped. . <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Taurus when equipped. <Active Skill>. 1. Mad Cow: For 30 sec., P./M. Atk., and Atk./Casting Spd. x 2. (Cooldown is 600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_april_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -817,7 +817,7 @@
<set name="weight" val="150" />
</item>
<item id="24248" name="Agathion - Twinkling Leo" additionalName="Stage 1" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 2250 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 2250 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -834,7 +834,7 @@
<set name="weight" val="150" />
</item>
<item id="24249" name="Agathion - Twinkling Leo" additionalName="Stage 2" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 2100 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 2100 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -851,7 +851,7 @@
<set name="weight" val="150" />
</item>
<item id="24250" name="Agathion - Twinkling Leo" additionalName="Stage 3" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1950 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1950 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -868,7 +868,7 @@
<set name="weight" val="150" />
</item>
<item id="24251" name="Agathion - Twinkling Leo" additionalName="Stage 4" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -885,7 +885,7 @@
<set name="weight" val="150" />
</item>
<item id="24252" name="Agathion - Twinkling Leo" additionalName="Stage 5" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1650 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1650 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -902,7 +902,7 @@
<set name="weight" val="150" />
</item>
<item id="24253" name="Agathion - Twinkling Leo" additionalName="Stage 6" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -919,7 +919,7 @@
<set name="weight" val="150" />
</item>
<item id="24254" name="Agathion - Twinkling Leo" additionalName="Stage 7" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1350 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1350 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -936,7 +936,7 @@
<set name="weight" val="150" />
</item>
<item id="24255" name="Agathion - Twinkling Leo" additionalName="Stage 8" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -953,7 +953,7 @@
<set name="weight" val="150" />
</item>
<item id="24256" name="Agathion - Twinkling Leo" additionalName="Stage 9" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1050 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 1050 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -970,7 +970,7 @@
<set name="weight" val="150" />
</item>
<item id="24257" name="Agathion - Twinkling Leo" additionalName="Stage 10" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 900 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 900 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -987,7 +987,7 @@
<set name="weight" val="150" />
</item>
<item id="24258" name="Agathion - Twinkling Leo" additionalName="Stage 11" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 750 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 750 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1004,7 +1004,7 @@
<set name="weight" val="150" />
</item>
<item id="24259" name="Agathion - Twinkling Leo" additionalName="Stage 12" type="Armor">
<!-- Can summon Leo when equipped. . <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Leo when equipped. <Active Skill>. 1. Maiden's Prayer: Invincible for 10 sec. (Cooldown is 600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_july_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1021,7 +1021,7 @@
<set name="weight" val="150" />
</item>
<item id="24260" name="Agathion - Twinkling Gemini" additionalName="Stage 1" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 13500 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 13500 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1038,7 +1038,7 @@
<set name="weight" val="150" />
</item>
<item id="24261" name="Agathion - Twinkling Gemini" additionalName="Stage 2" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 12600 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 12600 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1055,7 +1055,7 @@
<set name="weight" val="150" />
</item>
<item id="24262" name="Agathion - Twinkling Gemini" additionalName="Stage 3" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 11700 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 11700 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1072,7 +1072,7 @@
<set name="weight" val="150" />
</item>
<item id="24263" name="Agathion - Twinkling Gemini" additionalName="Stage 4" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 10800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 10800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1089,7 +1089,7 @@
<set name="weight" val="150" />
</item>
<item id="24264" name="Agathion - Twinkling Gemini" additionalName="Stage 5" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 9900 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 9900 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1106,7 +1106,7 @@
<set name="weight" val="150" />
</item>
<item id="24265" name="Agathion - Twinkling Gemini" additionalName="Stage 6" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 9000 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 9000 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1123,7 +1123,7 @@
<set name="weight" val="150" />
</item>
<item id="24266" name="Agathion - Twinkling Gemini" additionalName="Stage 7" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 8100 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 8100 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1140,7 +1140,7 @@
<set name="weight" val="150" />
</item>
<item id="24267" name="Agathion - Twinkling Gemini" additionalName="Stage 8" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 7200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 7200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1157,7 +1157,7 @@
<set name="weight" val="150" />
</item>
<item id="24268" name="Agathion - Twinkling Gemini" additionalName="Stage 9" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 6300 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 6300 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1174,7 +1174,7 @@
<set name="weight" val="150" />
</item>
<item id="24269" name="Agathion - Twinkling Gemini" additionalName="Stage 10" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 5400 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 5400 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1191,7 +1191,7 @@
<set name="weight" val="150" />
</item>
<item id="24270" name="Agathion - Twinkling Gemini" additionalName="Stage 11" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 4500 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 4500 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1208,7 +1208,7 @@
<set name="weight" val="150" />
</item>
<item id="24271" name="Agathion - Twinkling Gemini" additionalName="Stage 12" type="Armor">
<!-- Can summon Gemini when equipped. . <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 3600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Gemini when equipped. <Active Skill>. 1. Bountiful Resurrection: Resurrect from death with full health restored. Buff/Debuffs remain after death. (Cooldown is 3600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_may_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1225,7 +1225,7 @@
<set name="weight" val="150" />
</item>
<item id="24272" name="Agathion - Twinkling Scorpio" additionalName="Stage 1" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 282 HP/second. (Cooldown is 118 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 282 HP/second. (Cooldown is 118 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1242,7 +1242,7 @@
<set name="weight" val="150" />
</item>
<item id="24273" name="Agathion - Twinkling Scorpio" additionalName="Stage 2" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 282 HP/second. (Cooldown is 110 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 282 HP/second. (Cooldown is 110 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1259,7 +1259,7 @@
<set name="weight" val="150" />
</item>
<item id="24274" name="Agathion - Twinkling Scorpio" additionalName="Stage 3" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 288 HP/second. (Cooldown is 102 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 288 HP/second. (Cooldown is 102 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1276,7 +1276,7 @@
<set name="weight" val="150" />
</item>
<item id="24275" name="Agathion - Twinkling Scorpio" additionalName="Stage 4" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 288 HP/second. (Cooldown is 94 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 288 HP/second. (Cooldown is 94 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1293,7 +1293,7 @@
<set name="weight" val="150" />
</item>
<item id="24276" name="Agathion - Twinkling Scorpio" additionalName="Stage 5" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 296 HP/second. (Cooldown is 86 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 296 HP/second. (Cooldown is 86 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1310,7 +1310,7 @@
<set name="weight" val="150" />
</item>
<item id="24277" name="Agathion - Twinkling Scorpio" additionalName="Stage 6" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 296 HP/second. (Cooldown is 78 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 296 HP/second. (Cooldown is 78 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1327,7 +1327,7 @@
<set name="weight" val="150" />
</item>
<item id="24278" name="Agathion - Twinkling Scorpio" additionalName="Stage 7" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 305 HP/second. (Cooldown is 70 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 305 HP/second. (Cooldown is 70 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1344,7 +1344,7 @@
<set name="weight" val="150" />
</item>
<item id="24279" name="Agathion - Twinkling Scorpio" additionalName="Stage 8" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 305 HP/second. (Cooldown is 62 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 305 HP/second. (Cooldown is 62 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1361,7 +1361,7 @@
<set name="weight" val="150" />
</item>
<item id="24280" name="Agathion - Twinkling Scorpio" additionalName="Stage 9" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 313 HP/second. (Cooldown is 54 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 313 HP/second. (Cooldown is 54 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1378,7 +1378,7 @@
<set name="weight" val="150" />
</item>
<item id="24281" name="Agathion - Twinkling Scorpio" additionalName="Stage 10" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 313 HP/second. (Cooldown is 46 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 313 HP/second. (Cooldown is 46 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1395,7 +1395,7 @@
<set name="weight" val="150" />
</item>
<item id="24282" name="Agathion - Twinkling Scorpio" additionalName="Stage 11" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 322 HP/second. (Cooldown is 38 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 322 HP/second. (Cooldown is 38 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1412,7 +1412,7 @@
<set name="weight" val="150" />
</item>
<item id="24283" name="Agathion - Twinkling Scorpio" additionalName="Stage 12" type="Armor">
<!-- Can summon Scorpio when equipped. . <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 322 HP/second. (Cooldown is 30 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Scorpio when equipped. <Active Skill>. 1. Scorpion's Mass Exile: Banishes enemies near target into another dimension. They become immobile and invincible against debuffs, skills, and normal attacks, and lose 322 HP/second. (Cooldown is 30 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_oct_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1429,7 +1429,7 @@
<set name="weight" val="150" />
</item>
<item id="24284" name="Agathion - Twinkling Aquarius" additionalName="Stage 1" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 118 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 118 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1446,7 +1446,7 @@
<set name="weight" val="150" />
</item>
<item id="24285" name="Agathion - Twinkling Aquarius" additionalName="Stage 2" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 110 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 110 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1463,7 +1463,7 @@
<set name="weight" val="150" />
</item>
<item id="24286" name="Agathion - Twinkling Aquarius" additionalName="Stage 3" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 102 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 102 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1480,7 +1480,7 @@
<set name="weight" val="150" />
</item>
<item id="24287" name="Agathion - Twinkling Aquarius" additionalName="Stage 4" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 94 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 94 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1497,7 +1497,7 @@
<set name="weight" val="150" />
</item>
<item id="24288" name="Agathion - Twinkling Aquarius" additionalName="Stage 5" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 86 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 86 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1514,7 +1514,7 @@
<set name="weight" val="150" />
</item>
<item id="24289" name="Agathion - Twinkling Aquarius" additionalName="Stage 6" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 78 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 78 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1531,7 +1531,7 @@
<set name="weight" val="150" />
</item>
<item id="24290" name="Agathion - Twinkling Aquarius" additionalName="Stage 7" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 70 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 70 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1548,7 +1548,7 @@
<set name="weight" val="150" />
</item>
<item id="24291" name="Agathion - Twinkling Aquarius" additionalName="Stage 8" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 62 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 62 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1565,7 +1565,7 @@
<set name="weight" val="150" />
</item>
<item id="24292" name="Agathion - Twinkling Aquarius" additionalName="Stage 9" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 54 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 54 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1582,7 +1582,7 @@
<set name="weight" val="150" />
</item>
<item id="24293" name="Agathion - Twinkling Aquarius" additionalName="Stage 10" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 46 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 46 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1599,7 +1599,7 @@
<set name="weight" val="150" />
</item>
<item id="24294" name="Agathion - Twinkling Aquarius" additionalName="Stage 11" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 38 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 38 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1616,7 +1616,7 @@
<set name="weight" val="150" />
</item>
<item id="24295" name="Agathion - Twinkling Aquarius" additionalName="Stage 12" type="Armor">
<!-- Can summon Aquarius when equipped. . <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 30 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Aquarius when equipped. <Active Skill>. 1. Mass Binding Flood: Thrusts target and nearby enemies into the air and immobilizes them for 10 sec., inflicting 100 damage/second. (Cooldown is 30 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_jan_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1633,7 +1633,7 @@
<set name="weight" val="150" />
</item>
<item id="24296" name="Agathion - Twinkling Pisces" additionalName="Stage 1" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 2250 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 2250 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1650,7 +1650,7 @@
<set name="weight" val="150" />
</item>
<item id="24297" name="Agathion - Twinkling Pisces" additionalName="Stage 2" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 2100 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 2100 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1667,7 +1667,7 @@
<set name="weight" val="150" />
</item>
<item id="24298" name="Agathion - Twinkling Pisces" additionalName="Stage 3" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1950 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1950 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1684,7 +1684,7 @@
<set name="weight" val="150" />
</item>
<item id="24299" name="Agathion - Twinkling Pisces" additionalName="Stage 4" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1800 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="24300" name="Agathion - Twinkling Pisces" additionalName="Stage 5" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1650 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1650 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -18,7 +18,7 @@
<set name="weight" val="150" />
</item>
<item id="24301" name="Agathion - Twinkling Pisces" additionalName="Stage 6" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -35,7 +35,7 @@
<set name="weight" val="150" />
</item>
<item id="24302" name="Agathion - Twinkling Pisces" additionalName="Stage 7" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1350 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1350 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -52,7 +52,7 @@
<set name="weight" val="150" />
</item>
<item id="24303" name="Agathion - Twinkling Pisces" additionalName="Stage 8" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1200 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -69,7 +69,7 @@
<set name="weight" val="150" />
</item>
<item id="24304" name="Agathion - Twinkling Pisces" additionalName="Stage 9" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1050 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 1050 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -86,7 +86,7 @@
<set name="weight" val="150" />
</item>
<item id="24305" name="Agathion - Twinkling Pisces" additionalName="Stage 10" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 900 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 900 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -103,7 +103,7 @@
<set name="weight" val="150" />
</item>
<item id="24306" name="Agathion - Twinkling Pisces" additionalName="Stage 11" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 750 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 750 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -120,7 +120,7 @@
<set name="weight" val="150" />
</item>
<item id="24307" name="Agathion - Twinkling Pisces" additionalName="Stage 12" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Slippery Scale: For 60 sec., defends against debuffs 5 times. (Cooldown is 600 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_feb_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -137,7 +137,7 @@
<set name="weight" val="150" />
</item>
<item id="24308" name="Agathion - Twinkling Sagittarius" additionalName="Stage 1" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 6750 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 6750 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -154,7 +154,7 @@
<set name="weight" val="150" />
</item>
<item id="24309" name="Agathion - Twinkling Sagittarius" additionalName="Stage 2" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 6300 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 6300 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -171,7 +171,7 @@
<set name="weight" val="150" />
</item>
<item id="24310" name="Agathion - Twinkling Sagittarius" additionalName="Stage 3" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 5850 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 5850 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -188,7 +188,7 @@
<set name="weight" val="150" />
</item>
<item id="24311" name="Agathion - Twinkling Sagittarius" additionalName="Stage 4" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 5400 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 5400 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -205,7 +205,7 @@
<set name="weight" val="150" />
</item>
<item id="24312" name="Agathion - Twinkling Sagittarius" additionalName="Stage 5" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 4950 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 4950 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -222,7 +222,7 @@
<set name="weight" val="150" />
</item>
<item id="24313" name="Agathion - Twinkling Sagittarius" additionalName="Stage 6" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 4500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 4500 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -239,7 +239,7 @@
<set name="weight" val="150" />
</item>
<item id="24314" name="Agathion - Twinkling Sagittarius" additionalName="Stage 7" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 4050 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 4050 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -256,7 +256,7 @@
<set name="weight" val="150" />
</item>
<item id="24315" name="Agathion - Twinkling Sagittarius" additionalName="Stage 8" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 3600 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 3600 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -273,7 +273,7 @@
<set name="weight" val="150" />
</item>
<item id="24316" name="Agathion - Twinkling Sagittarius" additionalName="Stage 9" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 3150 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 3150 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -290,7 +290,7 @@
<set name="weight" val="150" />
</item>
<item id="24317" name="Agathion - Twinkling Sagittarius" additionalName="Stage 10" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 2700 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 2700 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -307,7 +307,7 @@
<set name="weight" val="150" />
</item>
<item id="24318" name="Agathion - Twinkling Sagittarius" additionalName="Stage 11" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 2250 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 2250 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -324,7 +324,7 @@
<set name="weight" val="150" />
</item>
<item id="24319" name="Agathion - Twinkling Sagittarius" additionalName="Stage 12" type="Armor">
<!-- Can summon Sagittarius when equipped. . <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 1800 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Sagittarius when equipped. <Active Skill>. 1. Archer's Call: Summons all party members to you. (Cooldown is 1800 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_nov_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -341,7 +341,7 @@
<set name="weight" val="150" />
</item>
<item id="24320" name="Agathion - Twinkling Cancer" additionalName="Stage 1" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 4500 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 4500 sec.). 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -358,7 +358,7 @@
<set name="weight" val="150" />
</item>
<item id="24321" name="Agathion - Twinkling Cancer" additionalName="Stage 2" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 4200 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 4200 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 5. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -375,7 +375,7 @@
<set name="weight" val="150" />
</item>
<item id="24322" name="Agathion - Twinkling Cancer" additionalName="Stage 3" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 3900 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 3900 sec.). 2. Balanced Power: MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -392,7 +392,7 @@
<set name="weight" val="150" />
</item>
<item id="24323" name="Agathion - Twinkling Cancer" additionalName="Stage 4" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 3600 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 3600 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 10. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -409,7 +409,7 @@
<set name="weight" val="150" />
</item>
<item id="24324" name="Agathion - Twinkling Cancer" additionalName="Stage 5" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 3300 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 3300 sec.). 2. Balanced Power: CON/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -426,7 +426,7 @@
<set name="weight" val="150" />
</item>
<item id="24325" name="Agathion - Twinkling Cancer" additionalName="Stage 6" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 3000 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 3000 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 15. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -443,7 +443,7 @@
<set name="weight" val="150" />
</item>
<item id="24326" name="Agathion - Twinkling Cancer" additionalName="Stage 7" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 2700 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 2700 sec.). 2. Balanced Power: CON/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -460,7 +460,7 @@
<set name="weight" val="150" />
</item>
<item id="24327" name="Agathion - Twinkling Cancer" additionalName="Stage 8" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 2400 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 2400 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 20. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -477,7 +477,7 @@
<set name="weight" val="150" />
</item>
<item id="24328" name="Agathion - Twinkling Cancer" additionalName="Stage 9" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 2100 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 2100 sec.). 2. Balanced Power: CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -494,7 +494,7 @@
<set name="weight" val="150" />
</item>
<item id="24329" name="Agathion - Twinkling Cancer" additionalName="Stage 10" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 1800 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 1800 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 25. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -511,7 +511,7 @@
<set name="weight" val="150" />
</item>
<item id="24330" name="Agathion - Twinkling Cancer" additionalName="Stage 11" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 1500 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 1500 sec.). 2. Balanced Power: INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -528,7 +528,7 @@
<set name="weight" val="150" />
</item>
<item id="24331" name="Agathion - Twinkling Cancer" additionalName="Stage 12" type="Armor">
<!-- Can summon Cancer when equipped. . <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 1200 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<!-- Can summon Cancer when equipped. <Active Skill>. 1. Exoskeletal Shield: For 20 min., reflects 20% of received damage. (Cooldown is 1200 sec.). 2. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Resistance + 30. -->
<set name="icon" val="BranchIcon.Icon.accessary_lbracelet_sign_agathion_june_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -750,7 +750,7 @@
<set name="time" val="43200" />
<set name="useSkillDisTime" val="1" />
<skills>
<skill id="21365" level="1" />
<skill id="21365" level="1" /> <!-- Talisman - Hunter -->
</skills>
</item>
<item id="24352" name="Talisman - Slaughterer" additionalName="Abundance / 3-day" type="Armor">
@@ -769,7 +769,7 @@
<set name="time" val="4320" />
<set name="useSkillDisTime" val="1" />
<skills>
<skill id="21370" level="1" />
<skill id="21370" level="1" /> <!-- Talisman - Slaughterer -->
</skills>
</item>
<item id="24353" name="Talisman - Conquerer" additionalName="Abundance / 3-day" type="Armor">
@@ -788,7 +788,7 @@
<set name="time" val="4320" />
<set name="useSkillDisTime" val="1" />
<skills>
<skill id="21371" level="1" />
<skill id="21371" level="1" /> <!-- Talisman - Conquerer -->
</skills>
</item>
<item id="24354" name="Talisman - Outlaw" additionalName="Abundance / 3-day" type="Armor">
@@ -807,7 +807,7 @@
<set name="time" val="4320" />
<set name="useSkillDisTime" val="1" />
<skills>
<skill id="21372" level="1" />
<skill id="21372" level="1" /> <!-- Talisman - Outlaw -->
</skills>
</item>
<item id="24355" name="Premium Account: Art of Seduction" type="EtcItem">
@@ -1391,7 +1391,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26240" level="1" />
<skill id="26240" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1406,7 +1406,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26241" level="1" />
<skill id="26241" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1421,7 +1421,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26242" level="1" />
<skill id="26242" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1436,7 +1436,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26243" level="1" />
<skill id="26243" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1451,7 +1451,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26244" level="1" />
<skill id="26244" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1466,7 +1466,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26245" level="1" />
<skill id="26245" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1481,7 +1481,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26246" level="1" />
<skill id="26246" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1496,7 +1496,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26247" level="1" />
<skill id="26247" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1511,7 +1511,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26248" level="1" />
<skill id="26248" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1526,7 +1526,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26249" level="1" />
<skill id="26249" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1541,7 +1541,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26250" level="1" />
<skill id="26250" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1556,7 +1556,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26251" level="1" />
<skill id="26251" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1571,7 +1571,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26252" level="1" />
<skill id="26252" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1586,7 +1586,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26253" level="1" />
<skill id="26253" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1601,7 +1601,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26254" level="1" />
<skill id="26254" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1616,7 +1616,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26255" level="1" />
<skill id="26255" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1631,7 +1631,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26256" level="1" />
<skill id="26256" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1646,7 +1646,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26257" level="1" />
<skill id="26257" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1661,7 +1661,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26258" level="1" />
<skill id="26258" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1676,7 +1676,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26259" level="1" />
<skill id="26259" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1691,7 +1691,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26260" level="1" />
<skill id="26260" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1706,7 +1706,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26261" level="1" />
<skill id="26261" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1721,7 +1721,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26262" level="1" />
<skill id="26262" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1736,7 +1736,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26263" level="1" />
<skill id="26263" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1751,7 +1751,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26264" level="1" />
<skill id="26264" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1766,7 +1766,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26265" level="1" />
<skill id="26265" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1781,7 +1781,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26266" level="1" />
<skill id="26266" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1796,7 +1796,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26267" level="1" />
<skill id="26267" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1811,7 +1811,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26268" level="1" />
<skill id="26268" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1826,7 +1826,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26269" level="1" />
<skill id="26269" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1841,7 +1841,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26270" level="1" />
<skill id="26270" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1856,7 +1856,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26271" level="1" />
<skill id="26271" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1871,7 +1871,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26272" level="1" />
<skill id="26272" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1886,7 +1886,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26273" level="1" />
<skill id="26273" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1901,7 +1901,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26274" level="1" />
<skill id="26274" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1916,7 +1916,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26275" level="1" />
<skill id="26275" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1931,7 +1931,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26276" level="1" />
<skill id="26276" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1946,7 +1946,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26277" level="1" />
<skill id="26277" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1961,7 +1961,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26278" level="1" />
<skill id="26278" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1976,7 +1976,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26279" level="1" />
<skill id="26279" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -579,7 +579,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27318" level="1" />
<skill id="27318" level="1" /> <!-- + 4 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
<item id="26196" name="+ 5 Blessed Apocalypse Retributer Pack" type="EtcItem">
@@ -591,7 +591,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27319" level="1" />
<skill id="27319" level="1" /> <!-- + 5 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
<item id="26197" name="+ 6 Blessed Apocalypse Retributer Pack" type="EtcItem">
@@ -603,7 +603,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27320" level="1" />
<skill id="27320" level="1" /> <!-- + 6 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
<item id="26198" name="+ 7 Blessed Apocalypse Retributer Pack" type="EtcItem">
@@ -615,7 +615,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27321" level="1" />
<skill id="27321" level="1" /> <!-- + 7 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
<item id="26199" name="+ 8 Blessed Apocalypse Retributer Pack" type="EtcItem">
@@ -627,7 +627,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27322" level="1" />
<skill id="27322" level="1" /> <!-- + 8 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
</list>
@@ -9,7 +9,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27323" level="1" />
<skill id="27323" level="1" /> <!-- + 9 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
<item id="26201" name="+ 10 Blessed Apocalypse Retributer Pack" type="EtcItem">
@@ -21,7 +21,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27324" level="1" />
<skill id="27324" level="1" /> <!-- + 10 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
<item id="26202" name="+ 4 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -33,7 +33,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27325" level="1" />
<skill id="27325" level="1" /> <!-- + 4 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26203" name="+ 5 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -45,7 +45,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27326" level="1" />
<skill id="27326" level="1" /> <!-- + 5 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26204" name="+ 6 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -57,7 +57,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27327" level="1" />
<skill id="27327" level="1" /> <!-- + 6 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26205" name="+ 7 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -69,7 +69,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27328" level="1" />
<skill id="27328" level="1" /> <!-- + 7 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26206" name="+ 8 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -81,7 +81,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27329" level="1" />
<skill id="27329" level="1" /> <!-- + 8 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26207" name="+ 9 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -93,7 +93,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27330" level="1" />
<skill id="27330" level="1" /> <!-- + 9 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26208" name="+ 10 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -105,7 +105,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27331" level="1" />
<skill id="27331" level="1" /> <!-- + 10 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26209" name="+ 4 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -117,7 +117,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27332" level="1" />
<skill id="27332" level="1" /> <!-- + 4 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26210" name="+ 5 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -129,7 +129,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27333" level="1" />
<skill id="27333" level="1" /> <!-- + 5 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26211" name="+ 6 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -141,7 +141,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27334" level="1" />
<skill id="27334" level="1" /> <!-- + 6 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26212" name="+ 7 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -153,7 +153,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27335" level="1" />
<skill id="27335" level="1" /> <!-- + 7 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26213" name="+ 8 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -165,7 +165,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27336" level="1" />
<skill id="27336" level="1" /> <!-- + 8 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26214" name="+ 9 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -177,7 +177,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27337" level="1" />
<skill id="27337" level="1" /> <!-- + 9 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26215" name="+ 10 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -189,7 +189,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27338" level="1" />
<skill id="27338" level="1" /> <!-- + 10 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26216" name="+ 4 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -201,7 +201,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27339" level="1" />
<skill id="27339" level="1" /> <!-- + 4 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26217" name="+ 5 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -213,7 +213,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27340" level="1" />
<skill id="27340" level="1" /> <!-- + 5 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26218" name="+ 6 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -225,7 +225,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27341" level="1" />
<skill id="27341" level="1" /> <!-- + 6 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26219" name="+ 7 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -237,7 +237,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27342" level="1" />
<skill id="27342" level="1" /> <!-- + 7 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26220" name="+ 8 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -249,7 +249,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27343" level="1" />
<skill id="27343" level="1" /> <!-- + 8 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26221" name="+ 9 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -261,7 +261,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27344" level="1" />
<skill id="27344" level="1" /> <!-- + 9 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26222" name="+ 10 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -273,7 +273,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27345" level="1" />
<skill id="27345" level="1" /> <!-- + 10 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26223" name="Steel Support Box" type="EtcItem">
@@ -1022,7 +1022,7 @@
<set name="handler" val="Appearance" />
</item>
<item id="26253" name="Halloween Weapon Appearance Stone" type="EtcItem">
<!-- Changes the appearance of a weapon to that of a Halloween weapon. Can be used on shields and sigils. The Halloween Skill is applied when the appearance is changed. . . Note: Appearance may reset when the Change Weapon skill is used. -->
<!-- Changes the appearance of a weapon to that of a Halloween weapon. Can be used on shields and sigils. The Halloween Skill is applied when the appearance is changed.. Note: Appearance may reset when the Change Weapon skill is used. -->
<set name="icon" val="BranchSys3.icon1.g_auto_shape_shift_stone" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
@@ -1425,7 +1425,7 @@
<set name="default_action" val="SKILL_REDUCE" />
</item>
<item id="26274" name="Halloween Weapon Appearance Stone" type="EtcItem">
<!-- Changes the appearance of a weapon to that of a Halloween weapon. Can be used on shields and sigils. . . Note: Appearance may reset when the Change Weapon skill is used. -->
<!-- Changes the appearance of a weapon to that of a Halloween weapon. Can be used on shields and sigils.. Note: Appearance may reset when the Change Weapon skill is used. -->
<set name="icon" val="BranchSys3.icon1.g_auto_shape_shift_stone" />
<set name="is_sellable" val="false" />
<set name="is_commissionable" val="false" />
@@ -379,8 +379,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21477" level="1" />
<skill id="21364" level="9" />
<skill id="21477" level="1" /> <!-- Power of Abundance - Lv. 1 -->
<skill id="21364" level="9" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26339" name="Talisman - Abundance Lv. 2 (High-grade)" type="Armor">
@@ -392,8 +392,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21477" level="2" />
<skill id="21364" level="10" />
<skill id="21477" level="2" /> <!-- Power of Abundance - Lv. 1 -->
<skill id="21364" level="10" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26340" name="Talisman - Abundance Lv. 3 (High-grade)" type="Armor">
@@ -405,8 +405,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21477" level="3" />
<skill id="21364" level="11" />
<skill id="21477" level="3" /> <!-- Power of Abundance - Lv. 1 -->
<skill id="21364" level="11" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26341" name="Talisman - Abundance Lv. 4 (High-grade)" type="Armor">
@@ -418,8 +418,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21477" level="4" />
<skill id="21364" level="12" />
<skill id="21477" level="4" /> <!-- Power of Abundance - Lv. 1 -->
<skill id="21364" level="12" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26342" name="Recipe: Talisman - Abundance Lv. 1 (High-grade)" type="EtcItem">
@@ -1428,7 +1428,7 @@
</stats>
</item>
<item id="30373" name="Glorious Cloak" type="Armor">
<!-- Glorious Cloak. Increases Max HP and CP. M. Def. + 50,. DEX/MEN/STR/CON/WIT/INT + 1, and Attribute Resistance + 5. . Note: Item disappears when you change classes. -->
<!-- Glorious Cloak. Increases Max HP and CP. M. Def. + 50,. DEX/MEN/STR/CON/WIT/INT + 1, and Attribute Resistance + 5. Note: Item disappears when you change classes. -->
<set name="icon" val="icon.vesper_cloack_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="back" />
@@ -2327,7 +2327,7 @@
</stats>
</item>
<item id="31075" name="Bound Soldat Estoc" additionalName="Critical Anger" type="Weapon">
<!-- Kamael-exclusive Weapon: StormBringer conversion. <Soul Crystal Enhancement>\\Decreases HP by 12 during a Critical Attack. P. Atk. + 248. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<!-- Kamael-exclusive Weapon: StormBringer conversion. <Soul Crystal Enhancement> \Decreases HP by 12 during a Critical Attack. P. Atk. + 248. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and decreasing MP consumption for skill use for you and your party members during a Critical Attack. -->
<set name="icon" val="icon.weapon_soldat_estoc_i01" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -771,7 +771,7 @@
</stats>
</item>
<item id="34936" name="Star Agathion - Hyuk Jang" additionalName="7-day" type="Armor">
<!-- 7-day. Increases CON + 3, MEN + 3, Weight Gauge by 10000, Max HP/MP/CP by 300, P. Atk. by 5%, and Attribute Resistance by 10. . Usable Skill: Blessed Escape. -->
<!-- 7-day. Increases CON + 3, MEN + 3, Weight Gauge by 10000, Max HP/MP/CP by 300, P. Atk. by 5%, and Attribute Resistance by 10. Usable Skill: Blessed Escape. -->
<set name="icon" val="icon.bracelet_agathion_bm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
@@ -804,7 +804,7 @@
</stats>
</item>
<item id="34937" name="Star Agathion - Sooro Kim" additionalName="7-day" type="Armor">
<!-- 7-day. Increases CON + 3, MEN + 3, Weight Gauge by 10000, Max HP/MP/CP by 300, P. Def. by 5%, Max HP by 5%, and Attribute Resistance by 10. . Usable Skill: Blessed Escape. -->
<!-- 7-day. Increases CON + 3, MEN + 3, Weight Gauge by 10000, Max HP/MP/CP by 300, P. Def. by 5%, Max HP by 5%, and Attribute Resistance by 10. Usable Skill: Blessed Escape. -->
<set name="icon" val="icon.bracelet_agathion_bm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
@@ -837,7 +837,7 @@
</stats>
</item>
<item id="34938" name="Star Agathion - Jaebum Park" additionalName="7-day" type="Armor">
<!-- 7-day. Increases CON + 3, MEN + 3, Weight Gauge by 10000, Max HP/MP/CP by 300, M. Atk. By 6%, and Attribute Resistance by 10. . Usable Skill: Blessed Escape. -->
<!-- 7-day. Increases CON + 3, MEN + 3, Weight Gauge by 10000, Max HP/MP/CP by 300, M. Atk. By 6%, and Attribute Resistance by 10. Usable Skill: Blessed Escape. -->
<set name="icon" val="icon.bracelet_agathion_bm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
@@ -870,7 +870,7 @@
</stats>
</item>
<item id="34939" name="Star Agathion - Shin-young Kim" additionalName="7-day" type="Armor">
<!-- 7-day. Increases CON + 3, MEN + 3, Weight Gauge by 10000, Max HP/MP/CP by 300, and Attribute Resistance by 10. Decreases skill cooldown and MP consumed during skill use by 3%. . Usable Skill: Blessed Escape. -->
<!-- 7-day. Increases CON + 3, MEN + 3, Weight Gauge by 10000, Max HP/MP/CP by 300, and Attribute Resistance by 10. Decreases skill cooldown and MP consumed during skill use by 3%. Usable Skill: Blessed Escape. -->
<set name="icon" val="icon.bracelet_agathion_bm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
@@ -454,7 +454,7 @@
</skills>
</item>
<item id="35936" name="Star Agathion - Heejin Jang" additionalName="15-day" type="Armor">
<!-- 15-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, M. Def. 5%, Max HP 5%, and Attribute Resistance + 10. . Used skill: Blessed Escape ability. -->
<!-- 15-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, M. Def. 5%, Max HP 5%, and Attribute Resistance + 10. Used skill: Blessed Escape ability. -->
<set name="icon" val="icon.bracelet_agathion_bm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
@@ -487,7 +487,7 @@
</stats>
</item>
<item id="35937" name="Star Agathion - Hyuk Jang" additionalName="15-day" type="Armor">
<!-- 15-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, P. Def. 5%, and Attribute Resistance + 10. . Used skill: Blessed Escape ability. -->
<!-- 15-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, P. Def. 5%, and Attribute Resistance + 10. Used skill: Blessed Escape ability. -->
<set name="icon" val="icon.bracelet_agathion_bm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
@@ -520,7 +520,7 @@
</stats>
</item>
<item id="35938" name="Star Agathion - Sooro Kim" additionalName="15-day" type="Armor">
<!-- 15-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, P. Def. 5%, Max HP 5%, and Attribute Resistance + 10. . Used skill: Blessed Escape ability. -->
<!-- 15-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, P. Def. 5%, Max HP 5%, and Attribute Resistance + 10. Used skill: Blessed Escape ability. -->
<set name="icon" val="icon.bracelet_agathion_bm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
@@ -553,7 +553,7 @@
</stats>
</item>
<item id="35939" name="Star Agathion - Jaebum Park" additionalName="15-day" type="Armor">
<!-- 15-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, P. Atk. 6%, and Attribute Resistance + 10. . Used skill: Blessed Escape ability. -->
<!-- 15-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, P. Atk. 6%, and Attribute Resistance + 10. Used skill: Blessed Escape ability. -->
<set name="icon" val="icon.bracelet_agathion_bm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
@@ -586,7 +586,7 @@
</stats>
</item>
<item id="35940" name="Star Agathion - Shin-young Kim" additionalName="15-day" type="Armor">
<!-- 15-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, and Attribute Resistance + 10. Skill cooldown 3% and skill MP consumption - 3%. . Used skill: Blessed Escape ability. -->
<!-- 15-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, and Attribute Resistance + 10. Skill cooldown 3% and skill MP consumption - 3%. Used skill: Blessed Escape ability. -->
<set name="icon" val="icon.bracelet_agathion_bm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
@@ -619,7 +619,7 @@
</stats>
</item>
<item id="35941" name="Star Agathion - Heejin Jang" additionalName="30-day" type="Armor">
<!-- 30-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, M. Def. 5%, Max HP 5%, and Attribute Resistance + 10. . Used skill: Blessed Escape ability. -->
<!-- 30-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, M. Def. 5%, Max HP 5%, and Attribute Resistance + 10. Used skill: Blessed Escape ability. -->
<set name="icon" val="icon.bracelet_agathion_bm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
@@ -652,7 +652,7 @@
</stats>
</item>
<item id="35942" name="Star Agathion - Hyuk Jang" additionalName="30-day" type="Armor">
<!-- 30-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, P. Def. 5%, and Attribute Resistance + 10. . Used skill: Blessed Escape ability. -->
<!-- 30-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, P. Def. 5%, and Attribute Resistance + 10. Used skill: Blessed Escape ability. -->
<set name="icon" val="icon.bracelet_agathion_bm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
@@ -685,7 +685,7 @@
</stats>
</item>
<item id="35943" name="Star Agathion - Sooro Kim" additionalName="30-day" type="Armor">
<!-- 30-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, P. Def. 5%, Max HP 5%, and Attribute Resistance + 10. . Used skill: Blessed Escape ability. -->
<!-- 30-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, P. Def. 5%, Max HP 5%, and Attribute Resistance + 10. Used skill: Blessed Escape ability. -->
<set name="icon" val="icon.bracelet_agathion_bm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
@@ -718,7 +718,7 @@
</stats>
</item>
<item id="35944" name="Star Agathion - Jaebum Park" additionalName="30-day" type="Armor">
<!-- 30-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, P. Atk. 6%, and Attribute Resistance + 10. . Used skill: Blessed Escape ability. -->
<!-- 30-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, P. Atk. 6%, and Attribute Resistance + 10. Used skill: Blessed Escape ability. -->
<set name="icon" val="icon.bracelet_agathion_bm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
@@ -751,7 +751,7 @@
</stats>
</item>
<item id="35945" name="Star Agathion - Shin-young Kim" additionalName="30-day" type="Armor">
<!-- 30-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, and Attribute Resistance+ 10. Skill cooldown 3% and skill MP consumption - 3%. . Used skill: Blessed Escape ability. -->
<!-- 30-day. When equipped, it increases CON + 3, MEN + 3, weight gauge + 10000, Max HP, MP, and CP 300, and Attribute Resistance+ 10. Skill cooldown 3% and skill MP consumption - 3%. Used skill: Blessed Escape ability. -->
<set name="icon" val="icon.bracelet_agathion_bm_i01" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
@@ -69,7 +69,7 @@
</skills>
</item>
<item id="36604" name="Hair Accessory Appearance Stone" type="EtcItem">
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 125000 adena for a 1-slot hair accessory and 200000 adena for a 2-slot hair accessory. . Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 125000 adena for a 1-slot hair accessory and 200000 adena for a 2-slot hair accessory. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2_stone" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@@ -80,7 +80,7 @@
<set name="handler" val="Appearance" />
</item>
<item id="36605" name="Blessed Hair Accessory Appearance Stone" type="EtcItem">
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. . Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting_hair2_stone" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
@@ -444,7 +444,7 @@
<set name="time" val="10080" />
</item>
<item id="36630" name="Hair Accessory Appearance Stone" additionalName="15-day" type="EtcItem">
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 125000 adena for a 1-slot hair accessory and 200000 adena for a 2-slot hair accessory. . Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which is destroyed after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Consumes 125000 adena for a 1-slot hair accessory and 200000 adena for a 2-slot hair accessory. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2_stone" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@@ -460,7 +460,7 @@
<set name="time" val="21600" />
</item>
<item id="36631" name="Blessed Hair Accessory Appearance Stone" additionalName="7-day" type="EtcItem">
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. . Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<!-- Item that can change a hair accessory's appearance. Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_bless_shape_shifting_hair2_stone" />
<set name="is_stackable" val="true" />
<set name="is_freightable" val="true" />
@@ -2412,7 +2412,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9997" level="1" />
<skill id="9997" level="1" /> <!-- Steel Door Guild Reward Box (Low-grade) -->
</skills>
</item>
<item id="37392" name="Steel Door Guild Reward Box (Mid-grade)" type="EtcItem">
@@ -2431,7 +2431,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9998" level="1" />
<skill id="9998" level="1" /> <!-- Steel Door Guild Reward Box (Mid-grade) -->
</skills>
</item>
<item id="37393" name="Steel Door Guild Reward Box (High-grade)" type="EtcItem">
@@ -2450,7 +2450,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9999" level="1" />
<skill id="9999" level="1" /> <!-- Steel Door Guild Reward Box (High-grade) -->
</skills>
</item>
<item id="37394" name="Steel Door Guild Reward Box (Top-grade)" type="EtcItem">
@@ -2469,7 +2469,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="10000" level="1" />
<skill id="10000" level="1" /> <!-- Steel Door Guild Reward Box (Top-grade) -->
</skills>
</item>
<item id="37395" name="Scroll: 10,000,000 SP" additionalName="Event" type="EtcItem">
@@ -1282,7 +1282,7 @@
</stats>
</item>
<item id="37490" name="Awakened Warrior's Weapon Ticket" type="EtcItem">
<!-- Dimensional Item Pack. Talk to a Dimensional Merchant to exchange this for an awakened warrior's weapon. . Note: Cannot be shared once open. -->
<!-- Dimensional Item Pack. Talk to a Dimensional Merchant to exchange this for an awakened warrior's weapon. Note: Cannot be shared once open. -->
<set name="icon" val="icon.etc_lottery_card_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -1309,7 +1309,7 @@
<set name="is_freightable" val="true" />
</item>
<item id="37492" name="Awakened Warrior's Talisman Pack" type="EtcItem">
<!-- Dimensional Item Pack. Double-click to receive 1 Talisman - Destruction. Cannot be used in the Olympiad. . Note: Cannot be shared once open. -->
<!-- Dimensional Item Pack. Double-click to receive 1 Talisman - Destruction. Cannot be used in the Olympiad. Note: Cannot be shared once open. -->
<set name="icon" val="icon.etc_pi_gift_box_i03" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -532,7 +532,7 @@
<set name="default_action" val="EQUIP" />
</item>
<item id="37536" name="Santa's Blessing" type="EtcItem">
<!-- Double-click to change your appearance to that of a Santa for 3 hours. STR/INT/CON/DEX/WIT/MEN + 1. Buff remains even after death. . Note: If you use an item that changes your appearance, such as Letter Collector's Gift, the Santa appearance might disappear. -->
<!-- Double-click to change your appearance to that of a Santa for 3 hours. STR/INT/CON/DEX/WIT/MEN + 1. Buff remains even after death. Note: If you use an item that changes your appearance, such as Letter Collector's Gift, the Santa appearance might disappear. -->
<set name="icon" val="BranchSys.icon.br_xmas_present_fun_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -296,7 +296,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13569" level="1" />
<skill id="13569" level="1" /> <!-- Talisman - Lilith -->
</skills>
</item>
<item id="37715" name="Talisman - Anakim" type="Armor">
@@ -312,7 +312,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13569" level="2" />
<skill id="13569" level="2" /> <!-- Talisman - Lilith -->
</skills>
</item>
<item id="37716" name="Seven Signs' Energy" type="EtcItem">
@@ -333,7 +333,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13569" level="3" />
<skill id="13569" level="3" /> <!-- Talisman - Lilith -->
</skills>
</item>
<item id="37718" name="Shiny Elemental Shirt" type="Armor">
@@ -351,28 +351,28 @@
<set name="enchant_enabled" val="8" />
<set name="weight" val="130" />
<skills>
<skill id="13563" level="1" type="ON_ENCHANT" type_value="6" />
<skill id="13563" level="2" type="ON_ENCHANT" type_value="7" />
<skill id="13563" level="3" type="ON_ENCHANT" type_value="8" />
<skill id="13563" level="4" type="ON_ENCHANT" type_value="9" />
<skill id="13563" level="5" type="ON_ENCHANT" type_value="10" />
<skill id="13564" level="1" type="ON_ENCHANT" type_value="7" />
<skill id="13564" level="2" type="ON_ENCHANT" type_value="8" />
<skill id="13564" level="3" type="ON_ENCHANT" type_value="9" />
<skill id="13564" level="4" type="ON_ENCHANT" type_value="10" />
<skill id="13565" level="1" type="ON_ENCHANT" type_value="8" />
<skill id="13565" level="2" type="ON_ENCHANT" type_value="9" />
<skill id="13565" level="3" type="ON_ENCHANT" type_value="10" />
<skill id="13566" level="1" type="ON_ENCHANT" type_value="9" />
<skill id="13566" level="2" type="ON_ENCHANT" type_value="10" />
<skill id="13567" level="1" type="ON_ENCHANT" type_value="10" />
<skill id="13563" level="1" type="ON_ENCHANT" type_value="6" /> <!-- Einhasad's Wrath -->
<skill id="13563" level="2" type="ON_ENCHANT" type_value="7" /> <!-- Einhasad's Wrath -->
<skill id="13563" level="3" type="ON_ENCHANT" type_value="8" /> <!-- Einhasad's Wrath -->
<skill id="13563" level="4" type="ON_ENCHANT" type_value="9" /> <!-- Einhasad's Wrath -->
<skill id="13563" level="5" type="ON_ENCHANT" type_value="10" /> <!-- Einhasad's Wrath -->
<skill id="13564" level="1" type="ON_ENCHANT" type_value="7" /> <!-- Einhasad's Protection -->
<skill id="13564" level="2" type="ON_ENCHANT" type_value="8" /> <!-- Einhasad's Protection -->
<skill id="13564" level="3" type="ON_ENCHANT" type_value="9" /> <!-- Einhasad's Protection -->
<skill id="13564" level="4" type="ON_ENCHANT" type_value="10" /> <!-- Einhasad's Protection -->
<skill id="13565" level="1" type="ON_ENCHANT" type_value="8" /> <!-- Einhasad's Silence -->
<skill id="13565" level="2" type="ON_ENCHANT" type_value="9" /> <!-- Einhasad's Silence -->
<skill id="13565" level="3" type="ON_ENCHANT" type_value="10" /> <!-- Einhasad's Silence -->
<skill id="13566" level="1" type="ON_ENCHANT" type_value="9" /> <!-- Einhasad's Salvation -->
<skill id="13566" level="2" type="ON_ENCHANT" type_value="10" /> <!-- Einhasad's Salvation -->
<skill id="13567" level="1" type="ON_ENCHANT" type_value="10" /> <!-- Einhasad's Blessing -->
</skills>
<stats>
<stat type="pDef">28</stat>
</stats>
</item>
<item id="37719" name="Pa'agrio's Special Pack" type="EtcItem">
<!-- Wrapped Pack containing Pa'agrio's Shirt. There is also a low chance or acquiring a Shiny Elemental Shirt. . . Warning: The shirt acquired after opening the box is restored to the character and cannot be moved. -->
<!-- Wrapped Pack containing Pa'agrio's Shirt. There is also a low chance or acquiring a Shiny Elemental Shirt.. Warning: The shirt acquired after opening the box is restored to the character and cannot be moved. -->
<set name="icon" val="icon.shirt_special_box_i02" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -387,7 +387,7 @@
</capsuled_items>
</item>
<item id="37720" name="Maphr's Special Pack" type="EtcItem">
<!-- Wrapped Pack containing Maphr's Shirt. There is also a low chance or acquiring a Shiny Elemental Shirt. . . Warning: The shirt acquired after opening the box is restored to the character and cannot be moved. -->
<!-- Wrapped Pack containing Maphr's Shirt. There is also a low chance or acquiring a Shiny Elemental Shirt.. Warning: The shirt acquired after opening the box is restored to the character and cannot be moved. -->
<set name="icon" val="icon.shirt_special_box_i01" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -402,7 +402,7 @@
</capsuled_items>
</item>
<item id="37721" name="Sayha's Special Pack" type="EtcItem">
<!-- Wrapped Pack containing Sayha's Shirt. There is also a low chance or acquiring a Shiny Elemental Shirt. . . Warning: The shirt acquired after opening the box is restored to the character and cannot be moved. -->
<!-- Wrapped Pack containing Sayha's Shirt. There is also a low chance or acquiring a Shiny Elemental Shirt.. Warning: The shirt acquired after opening the box is restored to the character and cannot be moved. -->
<set name="icon" val="icon.shirt_special_box_i03" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -417,7 +417,7 @@
</capsuled_items>
</item>
<item id="37722" name="Eva's Special Pack" type="EtcItem">
<!-- Wrapped Pack containing Eva's Shirt. There is also a low chance or acquiring a Shiny Elemental Shirt. . . Warning: The shirt acquired after opening the box is restored to the character and cannot be moved. -->
<!-- Wrapped Pack containing Eva's Shirt. There is also a low chance or acquiring a Shiny Elemental Shirt.. Warning: The shirt acquired after opening the box is restored to the character and cannot be moved. -->
<set name="icon" val="icon.shirt_special_box_i00" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
@@ -282,7 +282,7 @@
<set name="time" val="43200" />
</item>
<item id="37826" name="NC Dinos Hat Appearance Stone" additionalName="15-day" type="EtcItem">
<!-- Item that changes the appearance of a hair accessory to that of an NC Dinos Hat (15-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. . Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<!-- Item that changes the appearance of a hair accessory to that of an NC Dinos Hat (15-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair1" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@@ -292,7 +292,7 @@
<set name="time" val="21600" />
</item>
<item id="37827" name="NC Dinos Hat Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Item that changes the appearance of a hair accessory to that of an NC Dinos Hat (30-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. . Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<!-- Item that changes the appearance of a hair accessory to that of an NC Dinos Hat (30-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair1" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@@ -302,7 +302,7 @@
<set name="time" val="43200" />
</item>
<item id="37828" name="Vigilante Hat Appearance Stone" additionalName="15-day" type="EtcItem">
<!-- Item that changes the appearance of a hair accessory to that of a Vigilante Hat (15-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. . Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<!-- Item that changes the appearance of a hair accessory to that of a Vigilante Hat (15-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@@ -312,7 +312,7 @@
<set name="time" val="21600" />
</item>
<item id="37829" name="Vigilante Hat Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Item that changes the appearance of a hair accessory to that of a Vigilante Hat (30-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. . Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<!-- Item that changes the appearance of a hair accessory to that of a Vigilante Hat (30-day limited). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double click to use. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
<set name="is_stackable" val="true" />
<set name="immediate_effect" val="true" />
@@ -707,7 +707,7 @@
</stats>
</item>
<item id="37943" name="Awakened Warrior's Weapon Coupon (7-day)" type="EtcItem">
<!-- Dimensional Item. Talk to the Dimensional Merchant to exchange for an Awakened Warrior's Weapon (7-day). . Note: Cannot be shared once exchanged. -->
<!-- Dimensional Item. Talk to the Dimensional Merchant to exchange for an Awakened Warrior's Weapon (7-day). Note: Cannot be shared once exchanged. -->
<set name="icon" val="icon.etc_lottery_card_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -427,7 +427,7 @@
<set name="time" val="120" />
</item>
<item id="38161" name="Agathion - Blessed Virgo" type="Armor">
<!-- Can summon Virgo. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increase by 30. -->
<!-- Can summon Virgo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increase by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -449,12 +449,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38162" name="Agathion - Twinkling Virgo" type="Armor">
<!-- Can summon Virgo. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increase by 30. -->
<!-- Can summon Virgo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increase by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -476,12 +476,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38163" name="Agathion - Radiant Virgo" type="Armor">
<!-- Can summon Virgo. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increase by 30. -->
<!-- Can summon Virgo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increase by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -503,12 +503,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38164" name="Agathion - Virgo" type="Armor">
<!-- Summons Virgo. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Virgo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -529,12 +529,12 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38165" name="Agathion - Faint Virgo" type="Armor">
<!-- Summons Virgo. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<!-- Summons Virgo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -554,7 +554,7 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -907,7 +907,7 @@
</stats>
</item>
<item id="38449" name="Agathion - Blessed Capricorn" type="Armor">
<!-- Summons Capricorn. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Capricorn. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -929,12 +929,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38450" name="Agathion - Twinkling Capricorn" type="Armor">
<!-- Summons Capricorn. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Capricorn. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -956,12 +956,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38451" name="Agathion - Radiant Capricorn" type="Armor">
<!-- Summons Capricorn. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Capricorn. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -983,12 +983,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38452" name="Agathion - Capricorn" type="Armor">
<!-- Summons Capricorn. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Capricorn. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1009,12 +1009,12 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38453" name="Agathion - Faint Capricorn" type="Armor">
<!-- Summons Capricorn. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<!-- Summons Capricorn. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1034,12 +1034,12 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38454" name="Agathion - Blessed Libra" type="Armor">
<!-- Summons Libra. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Libra. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1061,12 +1061,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38455" name="Agathion - Twinkling Libra" type="Armor">
<!-- Summons Libra. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Libra. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1088,12 +1088,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38456" name="Agathion - Radiant Libra" type="Armor">
<!-- Summons Libra. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Libra. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1115,12 +1115,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38457" name="Agathion - Libra" type="Armor">
<!-- Summons Libra. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Libra. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1141,12 +1141,12 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38458" name="Agathion - Faint Libra" type="Armor">
<!-- Summons Libra. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<!-- Summons Libra. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1166,12 +1166,12 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38459" name="Agathion - Blessed Aries" type="Armor">
<!-- Summons Aries. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Aries. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1193,12 +1193,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38460" name="Agathion - Twinkling Aries" type="Armor">
<!-- Summons Aries. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Aries. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1220,12 +1220,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38461" name="Agathion - Radiant Aries" type="Armor">
<!-- Summons Aries. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Aries. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1247,12 +1247,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38462" name="Agathion - Aries" type="Armor">
<!-- Summons Aries. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Aries. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1273,12 +1273,12 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38463" name="Agathion - Faint Aries" type="Armor">
<!-- Summons Aries. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<!-- Summons Aries. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1298,12 +1298,12 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38464" name="Agathion - Blessed Taurus" type="Armor">
<!-- Summons Taurus. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Taurus. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1325,12 +1325,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38465" name="Agathion - Twinkling Taurus" type="Armor">
<!-- Summons Taurus. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Taurus. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1352,12 +1352,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38466" name="Agathion - Radiant Taurus" type="Armor">
<!-- Summons Taurus. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Taurus. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1379,12 +1379,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38467" name="Agathion - Taurus" type="Armor">
<!-- Summons Taurus. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Taurus. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1405,12 +1405,12 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38468" name="Agathion - Faint Taurus" type="Armor">
<!-- Summons Taurus. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<!-- Summons Taurus. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1430,12 +1430,12 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38469" name="Agathion - Blessed Leo" type="Armor">
<!-- Summons Leo. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Leo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1457,12 +1457,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38470" name="Agathion - Twinkling Leo" type="Armor">
<!-- Summons Leo. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Leo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1484,12 +1484,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38471" name="Agathion - Radiant Leo" type="Armor">
<!-- Summons Leo. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Leo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1511,12 +1511,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38472" name="Agathion - Leo" type="Armor">
<!-- Summons Leo. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Leo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1537,12 +1537,12 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38473" name="Agathion - Faint Leo" type="Armor">
<!-- Summons Leo. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<!-- Summons Leo. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="default_action" val="EQUIP" />
@@ -1563,12 +1563,12 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38474" name="Agathion - Blessed Gemini" type="Armor">
<!-- Summons Gemini. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Gemini. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1590,12 +1590,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38475" name="Agathion - Twinkling Gemini" type="Armor">
<!-- Summons Gemini. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Gemini. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1617,12 +1617,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38476" name="Agathion - Radiant Gemini" type="Armor">
<!-- Summons Gemini. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Gemini. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1644,12 +1644,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38477" name="Agathion - Gemini" type="Armor">
<!-- Summons Gemini. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Gemini. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1670,12 +1670,12 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38478" name="Agathion - Faint Gemini" type="Armor">
<!-- Summons Gemini. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<!-- Summons Gemini. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1695,12 +1695,12 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38479" name="Agathion - Blessed Scorpio" type="Armor">
<!-- Summons Scorpio. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Scorpio. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1722,12 +1722,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38480" name="Agathion - Twinkling Scorpio" type="Armor">
<!-- Summons Scorpio. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Scorpio. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1749,12 +1749,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38481" name="Agathion - Radiant Scorpio" type="Armor">
<!-- Summons Scorpio. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Scorpio. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1776,12 +1776,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38482" name="Agathion - Scorpio" type="Armor">
<!-- Summons Scorpio. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Scorpio. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1802,12 +1802,12 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38483" name="Agathion - Faint Scorpio" type="Armor">
<!-- Summons Scorpio. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<!-- Summons Scorpio. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1827,12 +1827,12 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38484" name="Agathion - Blessed Aquarius" type="Armor">
<!-- Summons Aquarius. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Aquarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1854,12 +1854,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38485" name="Agathion - Twinkling Aquarius" type="Armor">
<!-- Summons Aquarius. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Aquarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1881,12 +1881,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38486" name="Agathion - Radiant Aquarius" type="Armor">
<!-- Summons Aquarius. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Aquarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1908,12 +1908,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38487" name="Agathion - Aquarius" type="Armor">
<!-- Summons Aquarius. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Aquarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1934,12 +1934,12 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38488" name="Agathion - Faint Aquarius" type="Armor">
<!-- Summons Aquarius. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<!-- Summons Aquarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1959,12 +1959,12 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38489" name="Agathion - Blessed Pisces" type="Armor">
<!-- Summons Pisces. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Pisces. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1986,12 +1986,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38490" name="Agathion - Twinkling Pisces" type="Armor">
<!-- Summons Pisces. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Pisces. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -2013,12 +2013,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38491" name="Agathion - Radiant Pisces" type="Armor">
<!-- Summons Pisces. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Pisces. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -2040,12 +2040,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38492" name="Agathion - Pisces" type="Armor">
<!-- Summons Pisces. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Pisces. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -2066,12 +2066,12 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38493" name="Agathion - Faint Pisces" type="Armor">
<!-- Summons Pisces. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<!-- Summons Pisces. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -2091,12 +2091,12 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38494" name="Agathion - Blessed Sagittarius" type="Armor">
<!-- Summons Sagittarius. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Sagittarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -2118,12 +2118,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38495" name="Agathion - Twinkling Sagittarius" type="Armor">
<!-- Summons Sagittarius. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Sagittarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -2145,12 +2145,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38496" name="Agathion - Radiant Sagittarius" type="Armor">
<!-- Summons Sagittarius. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Sagittarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -2172,12 +2172,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38497" name="Agathion - Sagittarius" type="Armor">
<!-- Summons Sagittarius. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Sagittarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="default_action" val="EQUIP" />
@@ -2199,12 +2199,12 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38498" name="Agathion - Faint Sagittarius" type="Armor">
<!-- Summons Sagittarius. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<!-- Summons Sagittarius. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -2224,12 +2224,12 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38499" name="Agathion - Blessed Cancer" type="Armor">
<!-- Summons Cancer. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<!-- Summons Cancer. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Enchant: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. and Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -2251,7 +2251,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="38500" name="Agathion - Twinkling Cancer" type="Armor">
<!-- Summons Cancer. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Cancer. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -23,12 +23,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38501" name="Agathion - Radiant Cancer" type="Armor">
<!-- Summons Cancer. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Cancer. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -50,12 +50,12 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38502" name="Agathion - Cancer" type="Armor">
<!-- Summons Cancer. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Cancer. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Item Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -76,12 +76,12 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
<item id="38503" name="Agathion - Faint Cancer" type="Armor">
<!-- Summons Cancer. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<!-- Summons Cancer. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.) -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -101,7 +101,7 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1791,7 +1791,7 @@
</stats>
</item>
<item id="38696" name="Steel Body Slasher" type="Weapon">
<!-- Cannot augment. . <Soul Crystal Enhancement>. In a Critical attack, 34% chance of inflicting Stun. -->
<!-- Cannot augment. <Soul Crystal Enhancement>. In a Critical attack, 34% chance of inflicting Stun. -->
<set name="icon" val="icon.weapon_body_slasher_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lrhand" />
@@ -489,7 +489,7 @@
</stats>
</item>
<item id="38717" name="Steel Spiritual Eye" type="Weapon">
<!-- Cannot augment. . <Soul Crystal Enhancement>. Casting Spd. + 15%. Additional damage during PvP. -->
<!-- Cannot augment. <Soul Crystal Enhancement>. Casting Spd. + 15%. Additional damage during PvP. -->
<set name="icon" val="icon.weapon_eye_of_soul_i00" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="rhand" />
@@ -1514,7 +1514,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17701" level="1" />
<skill id="17701" level="1" /> <!-- Topaz: Spiritshot -->
</skills>
</item>
<item id="38851" name="Topaz" additionalName="Lv. 2" type="Armor">
@@ -1531,7 +1531,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17701" level="2" />
<skill id="17701" level="2" /> <!-- Topaz: Spiritshot -->
</skills>
</item>
<item id="38852" name="Topaz" additionalName="Lv. 3" type="Armor">
@@ -1548,7 +1548,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17701" level="3" />
<skill id="17701" level="3" /> <!-- Topaz: Spiritshot -->
</skills>
</item>
<item id="38853" name="Topaz" additionalName="Lv. 4" type="Armor">
@@ -1565,7 +1565,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17701" level="4" />
<skill id="17701" level="4" /> <!-- Topaz: Spiritshot -->
</skills>
</item>
<item id="38854" name="Topaz" additionalName="Lv. 5" type="Armor">
@@ -1577,7 +1577,7 @@
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17701" level="5" />
<skill id="17701" level="5" /> <!-- Topaz: Spiritshot -->
</skills>
</item>
<item id="38855" name="Ruby" additionalName="Lv. 1" type="Armor">
@@ -1594,7 +1594,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17814" level="1" />
<skill id="17814" level="1" /> <!-- Ruby -->
</skills>
</item>
<item id="38856" name="Ruby" additionalName="Lv. 2" type="Armor">
@@ -1611,7 +1611,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17814" level="2" />
<skill id="17814" level="2" /> <!-- Ruby -->
</skills>
</item>
<item id="38857" name="Ruby" additionalName="Lv. 3" type="Armor">
@@ -1628,7 +1628,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17815" level="1" />
<skill id="17815" level="1" /> <!-- Ruby -->
</skills>
</item>
<item id="38858" name="Ruby" additionalName="Lv. 4" type="Armor">
@@ -1645,7 +1645,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17816" level="1" />
<skill id="17816" level="1" /> <!-- Ruby -->
</skills>
</item>
<item id="38859" name="Ruby" additionalName="Lv. 5" type="Armor">
@@ -1659,7 +1659,7 @@
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17817" level="1" />
<skill id="17817" level="1" /> <!-- Ruby -->
</skills>
</item>
<item id="38860" name="Emergency Recovery Jewel Lv. 1" type="Armor">
@@ -1796,7 +1796,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17704" level="1" />
<skill id="17704" level="1" /> <!-- Obsidian -->
</skills>
</item>
<item id="38871" name="Obsidian" additionalName="Lv. 2" type="Armor">
@@ -1813,7 +1813,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17704" level="2" />
<skill id="17704" level="2" /> <!-- Obsidian -->
</skills>
</item>
<item id="38872" name="Obsidian" additionalName="Lv. 3" type="Armor">
@@ -1830,7 +1830,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17704" level="3" />
<skill id="17704" level="3" /> <!-- Obsidian -->
</skills>
</item>
<item id="38873" name="Obsidian" additionalName="Lv. 4" type="Armor">
@@ -1847,7 +1847,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17704" level="4" />
<skill id="17704" level="4" /> <!-- Obsidian -->
</skills>
</item>
<item id="38874" name="Obsidian" additionalName="Lv. 5" type="Armor">
@@ -1861,7 +1861,7 @@
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17704" level="5" />
<skill id="17704" level="5" /> <!-- Obsidian -->
</skills>
</item>
<item id="38875" name="Opal" additionalName="Lv. 1" type="Armor">
@@ -1878,7 +1878,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17705" level="1" />
<skill id="17705" level="1" /> <!-- Opal -->
</skills>
</item>
<item id="38876" name="Opal" additionalName="Lv. 2" type="Armor">
@@ -1895,7 +1895,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17705" level="2" />
<skill id="17705" level="2" /> <!-- Opal -->
</skills>
</item>
<item id="38877" name="Opal" additionalName="Lv. 3" type="Armor">
@@ -1912,7 +1912,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17705" level="3" />
<skill id="17705" level="3" /> <!-- Opal -->
</skills>
</item>
<item id="38878" name="Opal" additionalName="Lv. 4" type="Armor">
@@ -1929,7 +1929,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17705" level="4" />
<skill id="17705" level="4" /> <!-- Opal -->
</skills>
</item>
<item id="38879" name="Opal" additionalName="Lv. 5" type="Armor">
@@ -1943,7 +1943,7 @@
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17705" level="5" />
<skill id="17705" level="5" /> <!-- Opal -->
</skills>
</item>
<item id="38880" name="Emerald" additionalName="Lv. 1" type="Armor">
@@ -2046,7 +2046,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="1" />
<skill id="17823" level="1" /> <!-- Aquamarine -->
</skills>
</item>
<item id="38886" name="Aquamarine" additionalName="Lv. 2" type="Armor">
@@ -2064,7 +2064,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="2" />
<skill id="17823" level="2" /> <!-- Aquamarine -->
</skills>
</item>
<item id="38887" name="Aquamarine" additionalName="Lv. 3" type="Armor">
@@ -2082,7 +2082,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="3" />
<skill id="17823" level="3" /> <!-- Aquamarine -->
</skills>
</item>
<item id="38888" name="Aquamarine" additionalName="Lv. 4" type="Armor">
@@ -2100,7 +2100,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="4" />
<skill id="17823" level="4" /> <!-- Aquamarine -->
</skills>
</item>
<item id="38889" name="Aquamarine" additionalName="Lv. 5" type="Armor">
@@ -2114,7 +2114,7 @@
<set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="17823" level="5" />
<skill id="17823" level="5" /> <!-- Aquamarine -->
</skills>
</item>
<item id="38890" name="Diamond" additionalName="Lv. 1" type="Armor">
@@ -2132,7 +2132,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="1" />
<skill id="17708" level="1" /> <!-- Diamond -->
</skills>
</item>
<item id="38891" name="Diamond" additionalName="Lv. 2" type="Armor">
@@ -2150,7 +2150,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="2" />
<skill id="17708" level="2" /> <!-- Diamond -->
</skills>
</item>
<item id="38892" name="Diamond" additionalName="Lv. 3" type="Armor">
@@ -2168,7 +2168,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="3" />
<skill id="17708" level="3" /> <!-- Diamond -->
</skills>
</item>
<item id="38893" name="Diamond" additionalName="Lv. 4" type="Armor">
@@ -2186,7 +2186,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="4" />
<skill id="17708" level="4" /> <!-- Diamond -->
</skills>
</item>
<item id="38894" name="Diamond" additionalName="Lv. 5" type="Armor">
@@ -2200,7 +2200,7 @@
<set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="17708" level="5" />
<skill id="17708" level="5" /> <!-- Diamond -->
</skills>
</item>
<item id="38895" name="Pearl" additionalName="Lv. 1" type="Armor">
@@ -2218,7 +2218,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="1"/>
<skill id="17709" level="1"/> <!-- Pearl -->
</skills>
</item>
<item id="38896" name="Pearl" additionalName="Lv. 2" type="Armor">
@@ -2236,7 +2236,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="2" />
<skill id="17709" level="2" /> <!-- Pearl -->
</skills>
</item>
<item id="38897" name="Pearl" additionalName="Lv. 3" type="Armor">
@@ -2254,7 +2254,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="3" />
<skill id="17709" level="3" /> <!-- Pearl -->
</skills>
</item>
<item id="38898" name="Pearl" additionalName="Lv. 4" type="Armor">
@@ -2272,7 +2272,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="4" />
<skill id="17709" level="4" /> <!-- Pearl -->
</skills>
</item>
<item id="38899" name="Pearl" additionalName="Lv. 5" type="Armor">
@@ -2286,7 +2286,7 @@
<set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="17709" level="5" />
<skill id="17709" level="5" /> <!-- Pearl -->
</skills>
</item>
</list>
@@ -85,14 +85,14 @@
<set name="is_stackable" val="true" />
</item>
<item id="38912" name="Secret Fragment 6" additionalName="Er" type="EtcItem">
<!-- Sylph's Soliloquy. . Do you hear it, the laughter?. As clear as the wind... Do you feel it, their hearts?. Innocent and pure, those children of Sayha! -->
<!-- Sylph's Soliloquy. Do you hear it, the laughter?. As clear as the wind... Do you feel it, their hearts?. Innocent and pure, those children of Sayha! -->
<set name="icon" val="icon.ev_ertheia6" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
<set name="is_stackable" val="true" />
</item>
<item id="38913" name="Secret Fragment 7" additionalName="The" type="EtcItem">
<!-- Does your soul sing with sorrow in this chaotic time? Lend us your strength, and we will certainly win. . . "Forgive us, but we cannot hold your bloodied hand. The wind is indiscriminate, and does not favor one side over another." -->
<!-- Does your soul sing with sorrow in this chaotic time? Lend us your strength, and we will certainly win.. "Forgive us, but we cannot hold your bloodied hand. The wind is indiscriminate, and does not favor one side over another." -->
<set name="icon" val="icon.ev_ertheia7" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -216,7 +216,7 @@
<set name="is_private_storeable" val="true" />
<!-- Effect is hardcoded - This is only for the passive skill (visual) -->
<skills>
<skill id="17818" level="1" />
<skill id="17818" level="1" /> <!-- Sapphire -->
</skills>
</item>
<item id="38928" name="Sapphire" additionalName="Lv. 2" type="Armor">
@@ -234,7 +234,7 @@
<set name="is_private_storeable" val="false" />
<!-- Effect is hardcoded - This is only for the passive skill (visual) -->
<skills>
<skill id="17818" level="2" />
<skill id="17818" level="2" /> <!-- Sapphire -->
</skills>
</item>
<item id="38929" name="Sapphire" additionalName="Lv. 3" type="Armor">
@@ -251,7 +251,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<skills>
<skill id="17819" level="2" />
<skill id="17819" level="2" /> <!-- Sapphire -->
</skills>
</item>
<item id="38930" name="Sapphire" additionalName="Lv. 4" type="Armor">
@@ -268,7 +268,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<skills>
<skill id="17820" level="2" />
<skill id="17820" level="2" /> <!-- Sapphire -->
</skills>
</item>
<item id="38931" name="Sapphire" additionalName="Lv. 5" type="Armor">
@@ -285,7 +285,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<skills>
<skill id="17821" level="2" />
<skill id="17821" level="2" /> <!-- Sapphire -->
</skills>
</item>
<item id="38932" name="La Vie En Rose's Ruby Chest" type="EtcItem">
@@ -379,7 +379,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="39343" name="Designer Helios Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one of the following: Helios Weapon Pack, Helios Weapon Crafting Pack, or Helios Weapon Pack with an item enchanted to 4, 5, 6, 7, or 8. -->
<!-- Double-click to acquire one of the following: Amaranthine Weapon Pack, Amaranthine Weapon Crafting Pack, or Amaranthine Weapon Pack with an item enchanted to 4, 5, 6, 7, or 8. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -394,7 +394,7 @@
</skills>
</item>
<item id="39344" name="Helios Weapon Crafting Pack" type="EtcItem">
<!-- Double-click to acquire a pack for crafting one Helios weapon. -->
<!-- Double-click to acquire a pack for crafting one Amaranthine weapon. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -409,7 +409,7 @@
</skills>
</item>
<item id="39345" name="Helios Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Helios weapon. -->
<!-- Double-click to acquire one Amaranthine weapon. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -424,7 +424,7 @@
</skills>
</item>
<item id="39346" name="+4 Helios Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Helios weapon that has been enchanted to +4. -->
<!-- Double-click to acquire one Amaranthine weapon that has been enchanted to + 4. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -439,7 +439,7 @@
</skills>
</item>
<item id="39347" name="+5 Helios Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Helios weapon that has been enchanted to +5. -->
<!-- Double-click to acquire one Amaranthine weapon that has been enchanted to + 5. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -454,7 +454,7 @@
</skills>
</item>
<item id="39348" name="+6 Helios Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Helios weapon that has been enchanted to +6. -->
<!-- Double-click to acquire one Amaranthine weapon that has been enchanted to + 6. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -469,7 +469,7 @@
</skills>
</item>
<item id="39349" name="+7 Helios Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Helios weapon that has been enchanted to +7. -->
<!-- Double-click to acquire one Amaranthine weapon that has been enchanted to + 7. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -484,7 +484,7 @@
</skills>
</item>
<item id="39350" name="+8 Helios Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Helios weapon that has been enchanted to +8. -->
<!-- Double-click to acquire one Amaranthine weapon that has been enchanted to + 8. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -1052,7 +1052,7 @@
<set name="weight" val="150" />
<set name="duration" val="10800" />
<skills>
<skill id="17973" level="1" />
<skill id="17973" level="1" /> <!-- Talisman - Wind: P. Critical Damage -->
</skills>
</item>
<item id="39569" name="Talisman - Wind: M. Critical Damage" additionalName="Passive" type="Armor">
@@ -1070,7 +1070,7 @@
<set name="weight" val="150" />
<set name="duration" val="10800" />
<skills>
<skill id="17974" level="1" />
<skill id="17974" level="1" /> <!-- Talisman - Wind: M. Critical Damage -->
</skills>
</item>
<item id="39570" name="Talisman - Wind: Defense" type="Armor">
@@ -1088,7 +1088,7 @@
<set name="weight" val="150" />
<set name="duration" val="10800" />
<skills>
<skill id="17975" level="1" />
<skill id="17975" level="1" /> <!-- Talisman - Wind: Defense -->
</skills>
</item>
<item id="39571" name="Talisman - Wind: Debuff Resistance" type="Armor">
@@ -1106,7 +1106,7 @@
<set name="weight" val="150" />
<set name="duration" val="10800" />
<skills>
<skill id="17976" level="1" />
<skill id="17976" level="1" /> <!-- Talisman - Wind: Debuff Resistance -->
</skills>
</item>
<item id="39572" name="Talisman - Insanity" type="Armor">
@@ -216,7 +216,7 @@
<set name="time" val="10080" />
</item>
<item id="40219" name="Appearance Stone: Cat Fighter (Ertheia Only)" additionalName="90-day" type="EtcItem">
<!-- Changes the appearance of a fist weapon into that of a Cat Fighter. 90-day. . <Note> Modified items can only be equipped by Ertheia. -->
<!-- Changes the appearance of a fist weapon into that of a Cat Fighter. 90-day. <Note> Modified items can only be equipped by Ertheia. -->
<set name="icon" val="icon.shape_shifting_dualfist_i00" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
@@ -232,7 +232,7 @@
</skills>
</item>
<item id="40220" name="Appearance Stone: Cat Staff (Ertheia Only)" additionalName="90-day" type="EtcItem">
<!-- Changes the appearance of a two-handed magic blunt weapon into that of a Cat Staff. 90-day. . <Note> Modified items can only be equipped by Ertheia. -->
<!-- Changes the appearance of a two-handed magic blunt weapon into that of a Cat Staff. 90-day. <Note> Modified items can only be equipped by Ertheia. -->
<set name="icon" val="icon.shape_shifting_magic_twohand_blunt_i00" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
@@ -460,7 +460,7 @@
</capsuled_items>
</item>
<item id="40237" name="Agathion - Freya" additionalName="30-day" type="Armor">
<!-- Summons Freya agathion. 30-day. Cannot be used in the Olymipad. <Active Skill>. 1. Freya's Scroll of Escape: Town of Aden / Town of Rune / Talking Island Village. Cooldown is 30 min. . <Passive SKill>. 1. Freya's Mind: Mental/Paralysis Resistance + 10%, Water Resistance + 10. . 2. Freya's Strength: STR/INT/CON/DEX/WIT/MEN + 1. . 3. Freya's Magic: P./M. Skill MP Consumption - 3%. -->
<!-- Summons Freya agathion. 30-day. Cannot be used in the Olymipad. <Active Skill>. 1. Freya's Scroll of Escape: Town of Aden / Town of Rune / Talking Island Village. Cooldown is 30 min. <Passive SKill>. 1. Freya's Mind: Mental/Paralysis Resistance + 10%, Water Resistance + 10. 2. Freya's Strength: STR/INT/CON/DEX/WIT/MEN + 1. 3. Freya's Magic: P./M. Skill MP Consumption - 3%. -->
<set name="icon" val="icon.pi_high_agathion_bracelet_i00" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -970,7 +970,7 @@
<set name="time" val="43200" />
</item>
<item id="40362" name="Agathion - Joon Pack (30-day)" type="Armor">
<!-- Can summon Joon when equipped. 30-day. Cannot be used in the Olympiad. . <Passive Skill>. 1. Joon's Magic: For 30 min., acquired XP/SP + 10%, Atk. Attribute + 100, P. Atk. + 20%, M. Atk. + 30%, Atk./Casting Spd. + 10%, P./M. Accuracy + 4, Speed + 10, Max. HP/MP/CP + 10%, P./M. Def. + 10%, and MP Consumption - 10%. Cannot be stacked with Art of Seduction. Buff remains after death. . <Active Skill>. 1. Joon's Resurrection: can use Blessed Resurrection. Cooldown is 3 hr. -->
<!-- Can summon Joon when equipped. 30-day. Cannot be used in the Olympiad. <Passive Skill>. 1. Joon's Magic: For 30 min., acquired XP/SP + 10%, Atk. Attribute + 100, P. Atk. + 20%, M. Atk. + 30%, Atk./Casting Spd. + 10%, P./M. Accuracy + 4, Speed + 10, Max. HP/MP/CP + 10%, P./M. Def. + 10%, and MP Consumption - 10%. Cannot be stacked with Art of Seduction. Buff remains after death. <Active Skill>. 1. Joon's Resurrection: can use Blessed Resurrection. Cooldown is 3 hr. -->
<set name="icon" val="icon.pi_high_agathion_bracelet_i00" />
<set name="default_action" val="EQUIP" />
<set name="is_clan_depositable" val="false" />
@@ -1127,7 +1127,7 @@
<set name="time" val="43200" />
</item>
<item id="40372" name="Agathion - Three-headed Dragon" additionalName="30-day" type="Armor">
<!-- Can summon Pisces when equipped. . <Active Skill>. 1. Agathion Teleport: teleports you to Heine, or town of Aden/Rune/Giran. (Cooldown is 30 min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Attck/Resistance + 30. -->
<!-- Can summon Pisces when equipped. <Active Skill>. 1. Agathion Teleport: teleports you to Heine, or town of Aden/Rune/Giran. (Cooldown is 30 min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN + 1. 2. Attribute Enchant: Attribute Attck/Resistance + 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="weight" val="150" />
@@ -22,7 +22,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -346,7 +346,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="45433" name="NC Dinos Hat Appearance Stone" additionalName="30-day" type="EtcItem">
<!-- Changes the appearance of a hair accessory into that of an NC Dinos Hat (30-day). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. . Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<!-- Changes the appearance of a hair accessory into that of an NC Dinos Hat (30-day). Works for item with the same number of slots. You need an appearance item, which remains intact after its appearance is extracted. An appearance-modified item has no change in abilities. Double-click to use. Warning: When changed to the appearance of a female-only hair accessory, it cannot be equipped by a male character. -->
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair1" />
<set name="immediate_effect" val="true" />
<set name="handler" val="Appearance" />
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="45500" name="Agathion - Twinkling Virgo" additionalName="30-day" type="Armor">
<!-- Summons Virgo Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increase by 30. -->
<!-- Summons Virgo Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increase by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -31,7 +31,7 @@
</skills>
</item>
<item id="45501" name="Agathion - Radiant Virgo" additionalName="30-day" type="Armor">
<!-- Summons Virgo Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increase by 30. -->
<!-- Summons Virgo Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increase by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -61,7 +61,7 @@
</skills>
</item>
<item id="45502" name="Agathion - Virgo" additionalName="15-day" type="Armor">
<!-- Summons Virgo Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Virgo Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -90,7 +90,7 @@
</skills>
</item>
<item id="45503" name="Agathion - Twinkling Capricorn" additionalName="30-day" type="Armor">
<!-- Summons Capricorn Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Capricorn Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -120,7 +120,7 @@
</skills>
</item>
<item id="45504" name="Agathion - Radiant Capricorn" additionalName="30-day" type="Armor">
<!-- Summons Capricorn Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Capricorn Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -150,7 +150,7 @@
</skills>
</item>
<item id="45505" name="Agathion - Capricorn" additionalName="15-day" type="Armor">
<!-- Summons Capricorn Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Capricorn Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -179,7 +179,7 @@
</skills>
</item>
<item id="45506" name="Agathion - Twinkling Libra" additionalName="30-day" type="Armor">
<!-- Summons Libra Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Libra Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -209,7 +209,7 @@
</skills>
</item>
<item id="45507" name="Agathion - Radiant Libra" additionalName="30-day" type="Armor">
<!-- Summons Libra Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Libra Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -239,7 +239,7 @@
</skills>
</item>
<item id="45508" name="Agathion - Libra" additionalName="15-day" type="Armor">
<!-- Summons Libra Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Libra Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -268,7 +268,7 @@
</skills>
</item>
<item id="45509" name="Agathion - Twinkling Aries" additionalName="30-day" type="Armor">
<!-- Summons Aries Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Aries Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -298,7 +298,7 @@
</skills>
</item>
<item id="45510" name="Agathion - Radiant Aries" additionalName="30-day" type="Armor">
<!-- Summons Aries Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Aries Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -328,7 +328,7 @@
</skills>
</item>
<item id="45511" name="Agathion - Aries" additionalName="15-day" type="Armor">
<!-- Summons Aries Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Aries Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -357,7 +357,7 @@
</skills>
</item>
<item id="45512" name="Agathion - Twinkling Taurus" additionalName="30-day" type="Armor">
<!-- Summons Taurus Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Taurus Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -387,7 +387,7 @@
</skills>
</item>
<item id="45513" name="Agathion - Radiant Taurus" additionalName="30-day" type="Armor">
<!-- Summons Taurus Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Taurus Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -417,7 +417,7 @@
</skills>
</item>
<item id="45514" name="Agathion - Taurus" additionalName="15-day" type="Armor">
<!-- Summons Taurus Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Taurus Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -446,7 +446,7 @@
</skills>
</item>
<item id="45515" name="Agathion - Twinkling Leo" additionalName="30-day" type="Armor">
<!-- Summons Leo Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Leo Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -476,7 +476,7 @@
</skills>
</item>
<item id="45516" name="Agathion - Radiant Leo" additionalName="30-day" type="Armor">
<!-- Summons Leo Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Leo Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -506,7 +506,7 @@
</skills>
</item>
<item id="45517" name="Agathion - Leo" additionalName="15-day" type="Armor">
<!-- Summons Leo Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Leo Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -535,7 +535,7 @@
</skills>
</item>
<item id="45518" name="Agathion - Twinkling Gemini" additionalName="30-day" type="Armor">
<!-- Summons Gemini Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Gemini Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -565,7 +565,7 @@
</skills>
</item>
<item id="45519" name="Agathion - Radiant Gemini" additionalName="30-day" type="Armor">
<!-- Summons Gemini Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Gemini Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -595,7 +595,7 @@
</skills>
</item>
<item id="45520" name="Agathion - Gemini" additionalName="15-day" type="Armor">
<!-- Summons Gemini Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Gemini Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -624,7 +624,7 @@
</skills>
</item>
<item id="45521" name="Agathion - Twinkling Scorpio" additionalName="30-day" type="Armor">
<!-- Summons Scorpio Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Scorpio Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -654,7 +654,7 @@
</skills>
</item>
<item id="45522" name="Agathion - Radiant Scorpio" additionalName="30-day" type="Armor">
<!-- Summons Scorpio Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Scorpio Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -684,7 +684,7 @@
</skills>
</item>
<item id="45523" name="Agathion - Scorpio" additionalName="15-day" type="Armor">
<!-- Summons Scorpio Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Scorpio Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -713,7 +713,7 @@
</skills>
</item>
<item id="45524" name="Agathion - Twinkling Aquarius" additionalName="30-day" type="Armor">
<!-- Summons Aquarius Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Aquarius Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -743,7 +743,7 @@
</skills>
</item>
<item id="45525" name="Agathion - Radiant Aquarius" additionalName="30-day" type="Armor">
<!-- Summons Aquarius Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Aquarius Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -773,7 +773,7 @@
</skills>
</item>
<item id="45526" name="Agathion - Aquarius" additionalName="15-day" type="Armor">
<!-- Summons Aquarius Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Aquarius Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -802,7 +802,7 @@
</skills>
</item>
<item id="45527" name="Agathion - Twinkling Pisces" additionalName="30-day" type="Armor">
<!-- Summons Pisces Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Pisces Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -832,7 +832,7 @@
</skills>
</item>
<item id="45528" name="Agathion - Radiant Pisces" additionalName="30-day" type="Armor">
<!-- Summons Pisces Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Pisces Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -862,7 +862,7 @@
</skills>
</item>
<item id="45529" name="Agathion - Pisces" additionalName="15-day" type="Armor">
<!-- Summons Pisces Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Pisces Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -891,7 +891,7 @@
</skills>
</item>
<item id="45530" name="Agathion - Twinkling Sagittarius" additionalName="30-day" type="Armor">
<!-- Summons Sagittarius Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Sagittarius Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -921,7 +921,7 @@
</skills>
</item>
<item id="45531" name="Agathion - Radiant Sagittarius" additionalName="30-day" type="Armor">
<!-- Summons Sagittarius Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Sagittarius Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -951,7 +951,7 @@
</skills>
</item>
<item id="45532" name="Agathion - Sagittarius" additionalName="15-day" type="Armor">
<!-- Summons Sagittarius Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Sagittarius Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -980,7 +980,7 @@
</skills>
</item>
<item id="45533" name="Agathion - Twinkling Cancer" additionalName="30-day" type="Armor">
<!-- Summons Cancer Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<!-- Summons Cancer Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Atk.: Fire/ Water/ Earth/ Wind/ Dark/ Holy Atk. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1010,7 +1010,7 @@
</skills>
</item>
<item id="45534" name="Agathion - Radiant Cancer" additionalName="30-day" type="Armor">
<!-- Summons Cancer Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<!-- Summons Cancer Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine.(Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. 2. Attribute Resistance: Fire/ Water/ Earth/ Wind/ Dark/ Holy Def. each increases by 30. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -1040,7 +1040,7 @@
</skills>
</item>
<item id="45535" name="Agathion - Cancer" additionalName="15-day" type="Armor">
<!-- Summons Cancer Agathion. . <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). . <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<!-- Summons Cancer Agathion. <Active Skill>. 1. Agathion Teleport: Town of Aden/Town of Rune/Town of Giran/Heine. (Cooldown is 30min.). <Passive Skill>. 1. Balanced Power: STR/INT/CON/DEX/WIT/MEN increases by 1. -->
<set name="icon" val="icon.agathion_magmeld_teleport" />
<set name="default_action" val="EQUIP" />
<set name="bodypart" val="lbracelet" />
@@ -4755,10 +4755,10 @@
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4408" level="1"/> <!-- HP 1x -->
<skill id="4409" level="1"/> <!-- MP 1x -->
<skill id="4410" level="11"/>
<skill id="4411" level="11"/>
<skill id="4412" level="11"/>
<skill id="4413" level="11"/>
<skill id="4410" level="11"/> <!-- Extremely Weak P. Atk. -->
<skill id="4411" level="11"/> <!-- Extremely Weak M. Atk. -->
<skill id="4412" level="11"/> <!-- Extremely Weak P. Def. -->
<skill id="4413" level="11"/> <!-- Extremely Weak M. Def. -->
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
@@ -1361,25 +1361,25 @@
<effect name="RestorationRandom">
<items>
<item chance="14.3">
<item id="39344" count="1" /> <!-- Helios Weapon Crafting Pack -->
<item id="39344" count="1" /> <!-- Amaranthine Weapon Crafting Pack -->
</item>
<item chance="14.3">
<item id="39345" count="1" /> <!-- Helios Weapon Pack -->
<item id="39345" count="1" /> <!-- Amaranthine Weapon Pack -->
</item>
<item chance="14.2">
<item id="39346" count="1" /> <!-- +4 Helios Weapon Pack -->
<item id="39346" count="1" /> <!-- +4 Amaranthine Weapon Pack -->
</item>
<item chance="14.3">
<item id="39347" count="1" /> <!-- +5 Helios Weapon Pack -->
<item id="39347" count="1" /> <!-- +5 Amaranthine Weapon Pack -->
</item>
<item chance="14.3">
<item id="39348" count="1" /> <!-- +6 Helios Weapon Pack -->
<item id="39348" count="1" /> <!-- +6 Amaranthine Weapon Pack -->
</item>
<item chance="14.3">
<item id="39349" count="1" /> <!-- +7 Helios Weapon Pack -->
<item id="39349" count="1" /> <!-- +7 Amaranthine Weapon Pack -->
</item>
<item chance="14.3">
<item id="39350" count="1" /> <!-- +8 Helios Weapon Pack -->
<item id="39350" count="1" /> <!-- +8 Amaranthine Weapon Pack -->
</item>
</items>
</effect>
@@ -1403,37 +1403,37 @@
<effect name="RestorationRandom">
<items>
<item chance="9.1">
<item id="38043" count="1" /> <!-- Helios Shaper Crafting Pack -->
<item id="38043" count="1" /> <!-- Amaranthine Shaper Crafting Pack -->
</item>
<item chance="9.1">
<item id="38044" count="1" /> <!-- Helios Cutter Crafting Pack -->
<item id="38044" count="1" /> <!-- Amaranthine Cutter Crafting Pack -->
</item>
<item chance="9.1">
<item id="38045" count="1" /> <!-- Helios Slasher Crafting Pack -->
<item id="38045" count="1" /> <!-- Amaranthine Slasher Crafting Pack -->
</item>
<item chance="9.1">
<item id="38046" count="1" /> <!-- Helios Avenger Crafting Pack -->
<item id="38046" count="1" /> <!-- Amaranthine Avenger Crafting Pack -->
</item>
<item chance="9.1">
<item id="38047" count="1" /> <!-- Helios Fighter Crafting Pack -->
<item id="38047" count="1" /> <!-- Amaranthine Fighter Crafting Pack -->
</item>
<item chance="9.1">
<item id="38048" count="1" /> <!-- Helios Stormer Crafting Pack -->
<item id="38048" count="1" /> <!-- Amaranthine Stormer Crafting Pack -->
</item>
<item chance="9.1">
<item id="38049" count="1" /> <!-- Helios Thrower Crafting Pack -->
<item id="38049" count="1" /> <!-- Amaranthine Thrower Crafting Pack -->
</item>
<item chance="9.1">
<item id="38050" count="1" /> <!-- Helios Shooter Crafting Pack -->
<item id="38050" count="1" /> <!-- Amaranthine Shooter Crafting Pack -->
</item>
<item chance="9.1">
<item id="38051" count="1" /> <!-- Helios Buster Crafting Pack -->
<item id="38051" count="1" /> <!-- Amaranthine Buster Crafting Pack -->
</item>
<item chance="9.1">
<item id="38052" count="1" /> <!-- Helios Caster Crafting Pack -->
<item id="38052" count="1" /> <!-- Amaranthine Caster Crafting Pack -->
</item>
<item chance="9.0">
<item id="38053" count="1" /> <!-- Helios Retributer Crafting Pack -->
<item id="38053" count="1" /> <!-- Amaranthine Retributer Crafting Pack -->
</item>
</items>
</effect>
@@ -1457,37 +1457,37 @@
<effect name="RestorationRandom">
<items>
<item chance="9.1">
<item id="17416" count="1" /> <!-- Helios Shaper -->
<item id="17416" count="1" /> <!-- Amaranthine Shaper -->
</item>
<item chance="9.1">
<item id="17417" count="1" /> <!-- Helios Cutter -->
<item id="17417" count="1" /> <!-- Amaranthine Cutter -->
</item>
<item chance="9.1">
<item id="17418" count="1" /> <!-- Helios Slasher -->
<item id="17418" count="1" /> <!-- Amaranthine Slasher -->
</item>
<item chance="9.1">
<item id="17419" count="1" /> <!-- Helios Avenger -->
<item id="17419" count="1" /> <!-- Amaranthine Avenger -->
</item>
<item chance="9.1">
<item id="17420" count="1" /> <!-- Helios Fighter -->
<item id="17420" count="1" /> <!-- Amaranthine Fighter -->
</item>
<item chance="9.1">
<item id="17421" count="1" /> <!-- Helios Stormer -->
<item id="17421" count="1" /> <!-- Amaranthine Stormer -->
</item>
<item chance="9.1">
<item id="17422" count="1" /> <!-- Helios Thrower -->
<item id="17422" count="1" /> <!-- Amaranthine Thrower -->
</item>
<item chance="9.1">
<item id="17423" count="1" /> <!-- Helios Shooter -->
<item id="17423" count="1" /> <!-- Amaranthine Shooter -->
</item>
<item chance="9.1">
<item id="17424" count="1" /> <!-- Helios Buster -->
<item id="17424" count="1" /> <!-- Amaranthine Buster -->
</item>
<item chance="9.1">
<item id="17425" count="1" /> <!-- Helios Caster -->
<item id="17425" count="1" /> <!-- Amaranthine Caster -->
</item>
<item chance="9.0">
<item id="17426" count="1" /> <!-- Helios Retributer -->
<item id="17426" count="1" /> <!-- Amaranthine Retributer -->
</item>
</items>
</effect>
@@ -1511,37 +1511,37 @@
<effect name="RestorationRandom">
<items>
<item chance="9.1">
<item id="17416" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Shaper -->
<item id="17416" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Shaper -->
</item>
<item chance="9.1">
<item id="17417" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Cutter -->
<item id="17417" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Cutter -->
</item>
<item chance="9.1">
<item id="17418" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Slasher -->
<item id="17418" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Slasher -->
</item>
<item chance="9.1">
<item id="17419" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Avenger -->
<item id="17419" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Avenger -->
</item>
<item chance="9.1">
<item id="17420" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Fighter -->
<item id="17420" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Fighter -->
</item>
<item chance="9.1">
<item id="17421" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Stormer -->
<item id="17421" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Stormer -->
</item>
<item chance="9.1">
<item id="17422" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Thrower -->
<item id="17422" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Thrower -->
</item>
<item chance="9.1">
<item id="17423" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Shooter -->
<item id="17423" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Shooter -->
</item>
<item chance="9.1">
<item id="17424" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Buster -->
<item id="17424" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Buster -->
</item>
<item chance="9.1">
<item id="17425" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Caster -->
<item id="17425" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Caster -->
</item>
<item chance="9.0">
<item id="17426" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Retributer -->
<item id="17426" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Retributer -->
</item>
</items>
</effect>
@@ -1565,37 +1565,37 @@
<effect name="RestorationRandom">
<items>
<item chance="9.1">
<item id="17416" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Shaper -->
<item id="17416" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Shaper -->
</item>
<item chance="9.1">
<item id="17417" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Cutter -->
<item id="17417" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Cutter -->
</item>
<item chance="9.1">
<item id="17418" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Slasher -->
<item id="17418" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Slasher -->
</item>
<item chance="9.1">
<item id="17419" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Avenger -->
<item id="17419" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Avenger -->
</item>
<item chance="9.1">
<item id="17420" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Fighter -->
<item id="17420" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Fighter -->
</item>
<item chance="9.1">
<item id="17421" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Stormer -->
<item id="17421" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Stormer -->
</item>
<item chance="9.1">
<item id="17422" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Thrower -->
<item id="17422" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Thrower -->
</item>
<item chance="9.1">
<item id="17423" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Shooter -->
<item id="17423" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Shooter -->
</item>
<item chance="9.1">
<item id="17424" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Buster -->
<item id="17424" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Buster -->
</item>
<item chance="9.1">
<item id="17425" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Caster -->
<item id="17425" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Caster -->
</item>
<item chance="9.0">
<item id="17426" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Retributer -->
<item id="17426" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Retributer -->
</item>
</items>
</effect>
@@ -1619,37 +1619,37 @@
<effect name="RestorationRandom">
<items>
<item chance="9.1">
<item id="17416" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Shaper -->
<item id="17416" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Shaper -->
</item>
<item chance="9.1">
<item id="17417" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Cutter -->
<item id="17417" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Cutter -->
</item>
<item chance="9.1">
<item id="17418" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Slasher -->
<item id="17418" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Slasher -->
</item>
<item chance="9.1">
<item id="17419" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Avenger -->
<item id="17419" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Avenger -->
</item>
<item chance="9.1">
<item id="17420" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Fighter -->
<item id="17420" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Fighter -->
</item>
<item chance="9.1">
<item id="17421" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Stormer -->
<item id="17421" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Stormer -->
</item>
<item chance="9.1">
<item id="17422" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Thrower -->
<item id="17422" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Thrower -->
</item>
<item chance="9.1">
<item id="17423" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Shooter -->
<item id="17423" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Shooter -->
</item>
<item chance="9.1">
<item id="17424" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Buster -->
<item id="17424" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Buster -->
</item>
<item chance="9.1">
<item id="17425" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Caster -->
<item id="17425" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Caster -->
</item>
<item chance="9.0">
<item id="17426" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Retributer -->
<item id="17426" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Retributer -->
</item>
</items>
</effect>
@@ -1673,37 +1673,37 @@
<effect name="RestorationRandom">
<items>
<item chance="9.1">
<item id="17416" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Shaper -->
<item id="17416" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Shaper -->
</item>
<item chance="9.1">
<item id="17417" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Cutter -->
<item id="17417" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Cutter -->
</item>
<item chance="9.1">
<item id="17418" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Slasher -->
<item id="17418" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Slasher -->
</item>
<item chance="9.1">
<item id="17419" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Avenger -->
<item id="17419" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Avenger -->
</item>
<item chance="9.1">
<item id="17420" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Fighter -->
<item id="17420" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Fighter -->
</item>
<item chance="9.1">
<item id="17421" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Stormer -->
<item id="17421" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Stormer -->
</item>
<item chance="9.1">
<item id="17422" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Thrower -->
<item id="17422" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Thrower -->
</item>
<item chance="9.1">
<item id="17423" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Shooter -->
<item id="17423" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Shooter -->
</item>
<item chance="9.1">
<item id="17424" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Buster -->
<item id="17424" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Buster -->
</item>
<item chance="9.1">
<item id="17425" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Caster -->
<item id="17425" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Caster -->
</item>
<item chance="9.0">
<item id="17426" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Retributer -->
<item id="17426" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Retributer -->
</item>
</items>
</effect>
@@ -1727,37 +1727,37 @@
<effect name="RestorationRandom">
<items>
<item chance="9.1">
<item id="17416" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Shaper -->
<item id="17416" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Shaper -->
</item>
<item chance="9.1">
<item id="17417" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Cutter -->
<item id="17417" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Cutter -->
</item>
<item chance="9.1">
<item id="17418" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Slasher -->
<item id="17418" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Slasher -->
</item>
<item chance="9.1">
<item id="17419" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Avenger -->
<item id="17419" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Avenger -->
</item>
<item chance="9.1">
<item id="17420" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Fighter -->
<item id="17420" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Fighter -->
</item>
<item chance="9.1">
<item id="17421" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Stormer -->
<item id="17421" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Stormer -->
</item>
<item chance="9.1">
<item id="17422" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Thrower -->
<item id="17422" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Thrower -->
</item>
<item chance="9.1">
<item id="17423" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Shooter -->
<item id="17423" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Shooter -->
</item>
<item chance="9.1">
<item id="17424" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Buster -->
<item id="17424" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Buster -->
</item>
<item chance="9.1">
<item id="17425" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Caster -->
<item id="17425" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Caster -->
</item>
<item chance="9.0">
<item id="17426" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Retributer -->
<item id="17426" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Retributer -->
</item>
</items>
</effect>
@@ -772,10 +772,10 @@
<set name="immediate_effect" val="true" />
<set name="weight" val="130" />
<skills>
<skill id="9367" level="1" type="ON_ENCHANT" type_value="7" />
<skill id="9367" level="1" type="ON_ENCHANT" type_value="8" />
<skill id="9367" level="2" type="ON_ENCHANT" type_value="9" />
<skill id="9367" level="2" type="ON_ENCHANT" type_value="10" />
<skill id="9367" level="1" type="ON_ENCHANT" type_value="7" /> <!-- Power of Pa'agrio -->
<skill id="9367" level="1" type="ON_ENCHANT" type_value="8" /> <!-- Power of Pa'agrio -->
<skill id="9367" level="2" type="ON_ENCHANT" type_value="9" /> <!-- Power of Pa'agrio -->
<skill id="9367" level="2" type="ON_ENCHANT" type_value="10" /> <!-- Power of Pa'agrio -->
</skills>
<stats>
<stat type="pDef">28</stat>
@@ -38,14 +38,14 @@
<set name="immediate_effect" val="true" />
<set name="weight" val="130" />
<skills>
<skill id="9371" level="1" type="ON_ENCHANT" type_value="7" />
<skill id="9371" level="1" type="ON_ENCHANT" type_value="8" />
<skill id="9371" level="1" type="ON_ENCHANT" type_value="9" />
<skill id="9371" level="1" type="ON_ENCHANT" type_value="10" />
<skill id="9373" level="1" type="ON_ENCHANT" type_value="7" />
<skill id="9373" level="1" type="ON_ENCHANT" type_value="8" />
<skill id="9373" level="2" type="ON_ENCHANT" type_value="9" />
<skill id="9373" level="2" type="ON_ENCHANT" type_value="10" />
<skill id="9371" level="1" type="ON_ENCHANT" type_value="7" /> <!-- Sayha's Portal -->
<skill id="9371" level="1" type="ON_ENCHANT" type_value="8" /> <!-- Sayha's Portal -->
<skill id="9371" level="1" type="ON_ENCHANT" type_value="9" /> <!-- Sayha's Portal -->
<skill id="9371" level="1" type="ON_ENCHANT" type_value="10" /> <!-- Sayha's Portal -->
<skill id="9373" level="1" type="ON_ENCHANT" type_value="7" /> <!-- Power of Sayha -->
<skill id="9373" level="1" type="ON_ENCHANT" type_value="8" /> <!-- Power of Sayha -->
<skill id="9373" level="2" type="ON_ENCHANT" type_value="9" /> <!-- Power of Sayha -->
<skill id="9373" level="2" type="ON_ENCHANT" type_value="10" /> <!-- Power of Sayha -->
</skills>
<stats>
<stat type="pDef">28</stat>
@@ -107,10 +107,10 @@
<set name="immediate_effect" val="true" />
<set name="weight" val="130" />
<skills>
<skill id="9365" level="1" type="ON_ENCHANT" type_value="7" />
<skill id="9365" level="1" type="ON_ENCHANT" type_value="8" />
<skill id="9365" level="2" type="ON_ENCHANT" type_value="9" />
<skill id="9365" level="2" type="ON_ENCHANT" type_value="10" />
<skill id="9365" level="1" type="ON_ENCHANT" type_value="7" /> <!-- Power of Eva -->
<skill id="9365" level="1" type="ON_ENCHANT" type_value="8" /> <!-- Power of Eva -->
<skill id="9365" level="2" type="ON_ENCHANT" type_value="9" /> <!-- Power of Eva -->
<skill id="9365" level="2" type="ON_ENCHANT" type_value="10" /> <!-- Power of Eva -->
</skills>
<stats>
<stat type="pDef">28</stat>
@@ -172,10 +172,10 @@
<set name="immediate_effect" val="true" />
<set name="weight" val="130" />
<skills>
<skill id="9369" level="1" type="ON_ENCHANT" type_value="7" />
<skill id="9369" level="1" type="ON_ENCHANT" type_value="8" />
<skill id="9369" level="2" type="ON_ENCHANT" type_value="9" />
<skill id="9369" level="2" type="ON_ENCHANT" type_value="10" />
<skill id="9369" level="1" type="ON_ENCHANT" type_value="7" /> <!-- Power of Maphr -->
<skill id="9369" level="1" type="ON_ENCHANT" type_value="8" /> <!-- Power of Maphr -->
<skill id="9369" level="2" type="ON_ENCHANT" type_value="9" /> <!-- Power of Maphr -->
<skill id="9369" level="2" type="ON_ENCHANT" type_value="10" /> <!-- Power of Maphr -->
</skills>
<stats>
<stat type="pDef">28</stat>
@@ -399,7 +399,7 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="1" />
<skill id="21364" level="1" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23834" name="Talisman - Abundance" additionalName="Tactics" type="Armor">
@@ -412,7 +412,7 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="2" />
<skill id="21364" level="2" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23835" name="Talisman - Abundance" additionalName="Morale" type="Armor">
@@ -425,7 +425,7 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="3" />
<skill id="21364" level="3" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23836" name="Talisman - Abundance" additionalName="Physique" type="Armor">
@@ -438,7 +438,7 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="4" />
<skill id="21364" level="4" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23837" name="Talisman - Hunter" additionalName="Abundance" type="Armor">
@@ -451,8 +451,8 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21373" level="1" />
<skill id="21364" level="5" />
<skill id="21373" level="1" /> <!-- Unequip Talisman - Hunter -->
<skill id="21364" level="5" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23838" name="Talisman - Slaughterer" additionalName="Abundance" type="Armor">
@@ -465,8 +465,8 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21374" level="1" />
<skill id="21364" level="6" />
<skill id="21374" level="1" /> <!-- Unequip Talisman - Slaughterer -->
<skill id="21364" level="6" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23839" name="Talisman - Conquerer" additionalName="Abundance" type="Armor">
@@ -479,8 +479,8 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21375" level="1" />
<skill id="21364" level="7" />
<skill id="21375" level="1" /> <!-- Unequip Talisman - Conquerer -->
<skill id="21364" level="7" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23840" name="Talisman - Outlaw" additionalName="Abundance" type="Armor">
@@ -493,8 +493,8 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21376" level="1" />
<skill id="21364" level="8" />
<skill id="21376" level="1" /> <!-- Unequip Talisman - Outlaw -->
<skill id="21364" level="8" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23841" name="Abundance Gift Box" additionalName="War" type="EtcItem">
@@ -750,7 +750,7 @@
<set name="time" val="4320" />
<set name="useSkillDisTime" val="1" />
<skills>
<skill id="21365" level="1" />
<skill id="21365" level="1" /> <!-- Talisman - Hunter -->
</skills>
</item>
<item id="24352" name="Talisman - Slaughterer" additionalName="Abundance / 3-day" type="Armor">
@@ -769,7 +769,7 @@
<set name="time" val="4320" />
<set name="useSkillDisTime" val="1" />
<skills>
<skill id="21370" level="1" />
<skill id="21370" level="1" /> <!-- Talisman - Slaughterer -->
</skills>
</item>
<item id="24353" name="Talisman - Conquerer" additionalName="Abundance / 3-day" type="Armor">
@@ -788,7 +788,7 @@
<set name="time" val="4320" />
<set name="useSkillDisTime" val="1" />
<skills>
<skill id="21371" level="1" />
<skill id="21371" level="1" /> <!-- Talisman - Conquerer -->
</skills>
</item>
<item id="24354" name="Talisman - Outlaw" additionalName="Abundance / 3-day" type="Armor">
@@ -807,7 +807,7 @@
<set name="time" val="4320" />
<set name="useSkillDisTime" val="1" />
<skills>
<skill id="21372" level="1" />
<skill id="21372" level="1" /> <!-- Talisman - Outlaw -->
</skills>
</item>
<item id="24355" name="Premium Account: Art of Seduction" type="EtcItem">
@@ -1391,7 +1391,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26240" level="1" />
<skill id="26240" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1406,7 +1406,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26241" level="1" />
<skill id="26241" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1421,7 +1421,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26242" level="1" />
<skill id="26242" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1436,7 +1436,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26243" level="1" />
<skill id="26243" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1451,7 +1451,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26244" level="1" />
<skill id="26244" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1466,7 +1466,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26245" level="1" />
<skill id="26245" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1481,7 +1481,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26246" level="1" />
<skill id="26246" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1496,7 +1496,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26247" level="1" />
<skill id="26247" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1511,7 +1511,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26248" level="1" />
<skill id="26248" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1526,7 +1526,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26249" level="1" />
<skill id="26249" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1541,7 +1541,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26250" level="1" />
<skill id="26250" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1556,7 +1556,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26251" level="1" />
<skill id="26251" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1571,7 +1571,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26252" level="1" />
<skill id="26252" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1586,7 +1586,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26253" level="1" />
<skill id="26253" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1601,7 +1601,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26254" level="1" />
<skill id="26254" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1616,7 +1616,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26255" level="1" />
<skill id="26255" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1631,7 +1631,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26256" level="1" />
<skill id="26256" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1646,7 +1646,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26257" level="1" />
<skill id="26257" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1661,7 +1661,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26258" level="1" />
<skill id="26258" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1676,7 +1676,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26259" level="1" />
<skill id="26259" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1691,7 +1691,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26260" level="1" />
<skill id="26260" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1706,7 +1706,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26261" level="1" />
<skill id="26261" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1721,7 +1721,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26262" level="1" />
<skill id="26262" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1736,7 +1736,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26263" level="1" />
<skill id="26263" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1751,7 +1751,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26264" level="1" />
<skill id="26264" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1766,7 +1766,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26265" level="1" />
<skill id="26265" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1781,7 +1781,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26266" level="1" />
<skill id="26266" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1796,7 +1796,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26267" level="1" />
<skill id="26267" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1811,7 +1811,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26268" level="1" />
<skill id="26268" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1826,7 +1826,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26269" level="1" />
<skill id="26269" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1841,7 +1841,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26270" level="1" />
<skill id="26270" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1856,7 +1856,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26271" level="1" />
<skill id="26271" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1871,7 +1871,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26272" level="1" />
<skill id="26272" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1886,7 +1886,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26273" level="1" />
<skill id="26273" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1901,7 +1901,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26274" level="1" />
<skill id="26274" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1916,7 +1916,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26275" level="1" />
<skill id="26275" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1931,7 +1931,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26276" level="1" />
<skill id="26276" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1946,7 +1946,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26277" level="1" />
<skill id="26277" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1961,7 +1961,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26278" level="1" />
<skill id="26278" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1976,7 +1976,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26279" level="1" />
<skill id="26279" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -579,7 +579,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27318" level="1" />
<skill id="27318" level="1" /> <!-- + 4 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
<item id="26196" name="+ 5 Blessed Apocalypse Retributer Pack" type="EtcItem">
@@ -591,7 +591,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27319" level="1" />
<skill id="27319" level="1" /> <!-- + 5 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
<item id="26197" name="+ 6 Blessed Apocalypse Retributer Pack" type="EtcItem">
@@ -603,7 +603,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27320" level="1" />
<skill id="27320" level="1" /> <!-- + 6 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
<item id="26198" name="+ 7 Blessed Apocalypse Retributer Pack" type="EtcItem">
@@ -615,7 +615,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27321" level="1" />
<skill id="27321" level="1" /> <!-- + 7 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
<item id="26199" name="+ 8 Blessed Apocalypse Retributer Pack" type="EtcItem">
@@ -627,7 +627,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27322" level="1" />
<skill id="27322" level="1" /> <!-- + 8 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
</list>
@@ -9,7 +9,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27323" level="1" />
<skill id="27323" level="1" /> <!-- + 9 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
<item id="26201" name="+ 10 Blessed Apocalypse Retributer Pack" type="EtcItem">
@@ -21,7 +21,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27324" level="1" />
<skill id="27324" level="1" /> <!-- + 10 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
<item id="26202" name="+ 4 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -33,7 +33,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27325" level="1" />
<skill id="27325" level="1" /> <!-- + 4 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26203" name="+ 5 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -45,7 +45,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27326" level="1" />
<skill id="27326" level="1" /> <!-- + 5 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26204" name="+ 6 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -57,7 +57,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27327" level="1" />
<skill id="27327" level="1" /> <!-- + 6 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26205" name="+ 7 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -69,7 +69,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27328" level="1" />
<skill id="27328" level="1" /> <!-- + 7 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26206" name="+ 8 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -81,7 +81,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27329" level="1" />
<skill id="27329" level="1" /> <!-- + 8 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26207" name="+ 9 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -93,7 +93,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27330" level="1" />
<skill id="27330" level="1" /> <!-- + 9 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26208" name="+ 10 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -105,7 +105,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27331" level="1" />
<skill id="27331" level="1" /> <!-- + 10 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26209" name="+ 4 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -117,7 +117,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27332" level="1" />
<skill id="27332" level="1" /> <!-- + 4 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26210" name="+ 5 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -129,7 +129,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27333" level="1" />
<skill id="27333" level="1" /> <!-- + 5 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26211" name="+ 6 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -141,7 +141,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27334" level="1" />
<skill id="27334" level="1" /> <!-- + 6 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26212" name="+ 7 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -153,7 +153,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27335" level="1" />
<skill id="27335" level="1" /> <!-- + 7 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26213" name="+ 8 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -165,7 +165,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27336" level="1" />
<skill id="27336" level="1" /> <!-- + 8 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26214" name="+ 9 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -177,7 +177,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27337" level="1" />
<skill id="27337" level="1" /> <!-- + 9 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26215" name="+ 10 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -189,7 +189,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27338" level="1" />
<skill id="27338" level="1" /> <!-- + 10 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26216" name="+ 4 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -201,7 +201,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27339" level="1" />
<skill id="27339" level="1" /> <!-- + 4 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26217" name="+ 5 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -213,7 +213,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27340" level="1" />
<skill id="27340" level="1" /> <!-- + 5 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26218" name="+ 6 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -225,7 +225,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27341" level="1" />
<skill id="27341" level="1" /> <!-- + 6 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26219" name="+ 7 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -237,7 +237,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27342" level="1" />
<skill id="27342" level="1" /> <!-- + 7 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26220" name="+ 8 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -249,7 +249,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27343" level="1" />
<skill id="27343" level="1" /> <!-- + 8 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26221" name="+ 9 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -261,7 +261,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27344" level="1" />
<skill id="27344" level="1" /> <!-- + 9 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26222" name="+ 10 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -273,7 +273,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27345" level="1" />
<skill id="27345" level="1" /> <!-- + 10 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26223" name="Steel Support Box" type="EtcItem">
@@ -379,8 +379,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21477" level="1" />
<skill id="21364" level="9" />
<skill id="21477" level="1" /> <!-- Power of Abundance - Lv. 1 -->
<skill id="21364" level="9" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26339" name="Talisman - Abundance Lv. 2 (High-grade)" type="Armor">
@@ -392,8 +392,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21477" level="2" />
<skill id="21364" level="10" />
<skill id="21477" level="2" /> <!-- Power of Abundance - Lv. 1 -->
<skill id="21364" level="10" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26340" name="Talisman - Abundance Lv. 3 (High-grade)" type="Armor">
@@ -405,8 +405,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21477" level="3" />
<skill id="21364" level="11" />
<skill id="21477" level="3" /> <!-- Power of Abundance - Lv. 1 -->
<skill id="21364" level="11" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26341" name="Talisman - Abundance Lv. 4 (High-grade)" type="Armor">
@@ -418,8 +418,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21477" level="4" />
<skill id="21364" level="12" />
<skill id="21477" level="4" /> <!-- Power of Abundance - Lv. 1 -->
<skill id="21364" level="12" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26342" name="Recipe: Talisman - Abundance Lv. 1 (High-grade)" type="EtcItem">
@@ -585,7 +585,7 @@
<set name="is_commissionable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="1" />
<skill id="21364" level="1" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26448" name="Talisman - Abundance" additionalName="Tactics" type="Armor">
@@ -598,7 +598,7 @@
<set name="is_commissionable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="2" />
<skill id="21364" level="2" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26449" name="Talisman - Abundance" additionalName="Morale" type="Armor">
@@ -611,7 +611,7 @@
<set name="is_commissionable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="3" />
<skill id="21364" level="3" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26450" name="Talisman - Abundance" additionalName="Physique" type="Armor">
@@ -624,7 +624,7 @@
<set name="is_commissionable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="4" />
<skill id="21364" level="4" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26451" name="Talisman - Abundance" additionalName="Hunter" type="Armor">
@@ -637,9 +637,9 @@
<set name="is_commissionable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="5" />
<skill id="21365" level="1" type="ON_EQUIP" />
<skill id="21373" level="1" type="ON_UNEQUIP" />
<skill id="21364" level="5" /> <!-- Talisman - Abundance -->
<skill id="21365" level="1" type="ON_EQUIP" /> <!-- Talisman - Hunter -->
<skill id="21373" level="1" type="ON_UNEQUIP" /> <!-- Unequip Talisman - Hunter -->
</skills>
</item>
<item id="26452" name="Talisman - Abundance" additionalName="Slaughterer" type="Armor">
@@ -652,9 +652,9 @@
<set name="is_commissionable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="6" />
<skill id="21370" level="1" type="ON_EQUIP" />
<skill id="21374" level="1" type="ON_UNEQUIP" />
<skill id="21364" level="6" /> <!-- Talisman - Abundance -->
<skill id="21370" level="1" type="ON_EQUIP" /> <!-- Talisman - Slaughterer -->
<skill id="21374" level="1" type="ON_UNEQUIP" /> <!-- Unequip Talisman - Slaughterer -->
</skills>
</item>
<item id="26453" name="Talisman - Abundance" additionalName="Conquerer" type="Armor">
@@ -667,9 +667,9 @@
<set name="is_commissionable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="7" />
<skill id="21371" level="1" type="ON_EQUIP" />
<skill id="21375" level="1" type="ON_UNEQUIP" />
<skill id="21364" level="7" /> <!-- Talisman - Abundance -->
<skill id="21371" level="1" type="ON_EQUIP" /> <!-- Talisman - Conquerer -->
<skill id="21375" level="1" type="ON_UNEQUIP" /> <!-- Unequip Talisman - Conquerer -->
</skills>
</item>
<item id="26454" name="Talisman - Abundance" additionalName="Outlaw" type="Armor">
@@ -682,9 +682,9 @@
<set name="is_commissionable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="8" />
<skill id="21372" level="1" type="ON_EQUIP" />
<skill id="21376" level="1" type="ON_UNEQUIP" />
<skill id="21364" level="8" /> <!-- Talisman - Abundance -->
<skill id="21372" level="1" type="ON_EQUIP" /> <!-- Talisman - Outlaw -->
<skill id="21376" level="1" type="ON_UNEQUIP" /> <!-- Unequip Talisman - Outlaw -->
</skills>
</item>
<item id="26455" name="Talisman - Abundance Lv. 1 (High-grade)" type="Armor">
@@ -696,8 +696,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21364" level="9" />
<skill id="21477" level="1" />
<skill id="21364" level="9" /> <!-- Talisman - Abundance -->
<skill id="21477" level="1" /> <!-- Power of Abundance - Lv. 1 -->
</skills>
</item>
<item id="26456" name="Talisman - Abundance Lv. 2 (High-grade)" type="Armor">
@@ -709,8 +709,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21364" level="10" />
<skill id="21477" level="2" />
<skill id="21364" level="10" /> <!-- Talisman - Abundance -->
<skill id="21477" level="2" /> <!-- Power of Abundance - Lv. 1 -->
</skills>
</item>
<item id="26457" name="Talisman - Abundance Lv. 3 (High-grade)" type="Armor">
@@ -722,8 +722,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21364" level="11" />
<skill id="21477" level="3" />
<skill id="21364" level="11" /> <!-- Talisman - Abundance -->
<skill id="21477" level="3" /> <!-- Power of Abundance - Lv. 1 -->
</skills>
</item>
<item id="26458" name="Talisman - Abundance Lv. 4 (High-grade)" type="Armor">
@@ -735,8 +735,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21364" level="12" />
<skill id="21477" level="4" />
<skill id="21364" level="12" /> <!-- Talisman - Abundance -->
<skill id="21477" level="4" /> <!-- Power of Abundance - Lv. 1 -->
</skills>
</item>
<item id="26459" name="Recipe: Talisman - Abundance Lv. 1 (High-grade)" type="EtcItem">
@@ -1086,7 +1086,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18566" level="1" />
<skill id="18566" level="1" /> <!-- Garnet -->
</skills>
</item>
<item id="26482" name="Garnet" additionalName="Lv. 2" type="Armor">
@@ -1103,7 +1103,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18566" level="2" />
<skill id="18566" level="2" /> <!-- Garnet -->
</skills>
</item>
<item id="26483" name="Garnet" additionalName="Lv. 3" type="Armor">
@@ -1120,7 +1120,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18566" level="3" />
<skill id="18566" level="3" /> <!-- Garnet -->
</skills>
</item>
<item id="26484" name="Garnet" additionalName="Lv. 4" type="Armor">
@@ -1137,7 +1137,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18566" level="4" />
<skill id="18566" level="4" /> <!-- Garnet -->
</skills>
</item>
<item id="26485" name="Garnet" additionalName="Lv. 5" type="Armor">
@@ -1149,8 +1149,8 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18566" level="5" />
<skill id="18567" level="1" />
<skill id="18566" level="5" /> <!-- Garnet -->
<skill id="18567" level="1" /> <!-- Garnet - Purge -->
</skills>
</item>
<item id="26486" name="Tanzanite" additionalName="Lv. 1" type="Armor">
@@ -1167,7 +1167,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="1"/>
<skill id="18565" level="1"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="26487" name="Tanzanite" additionalName="Lv. 2" type="Armor">
@@ -1184,7 +1184,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="2"/>
<skill id="18565" level="2"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="26488" name="Tanzanite" additionalName="Lv. 3" type="Armor">
@@ -1201,7 +1201,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="3"/>
<skill id="18565" level="3"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="26489" name="Tanzanite" additionalName="Lv. 4" type="Armor">
@@ -1218,7 +1218,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="4"/>
<skill id="18565" level="4"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="26490" name="Tanzanite" additionalName="Lv. 5" type="Armor">
@@ -1230,7 +1230,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="5"/>
<skill id="18565" level="5"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="26491" name="La Vie En Rose's Vital Stone Chest" type="EtcItem">
@@ -1329,7 +1329,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27440" level="1"/>
<skill id="27440" level="1"/> <!-- Cat's Eye -->
</skills>
</item>
<item id="26498" name="Cat's Eye" additionalName="Lv. 2" type="Armor">
@@ -1346,7 +1346,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27440" level="2"/>
<skill id="27440" level="2"/> <!-- Cat's Eye -->
</skills>
</item>
<item id="26499" name="Cat's Eye" additionalName="Lv. 3" type="Armor">
@@ -1363,7 +1363,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27440" level="3"/>
<skill id="27440" level="3"/> <!-- Cat's Eye -->
</skills>
</item>
</list>
@@ -14,7 +14,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27440" level="4"/>
<skill id="27440" level="4"/> <!-- Cat's Eye -->
</skills>
</item>
<item id="26501" name="Cat's Eye" additionalName="Lv. 5" type="Armor">
@@ -26,8 +26,8 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27440" level="5"/>
<skill id="27441" level="1"/>
<skill id="27440" level="5"/> <!-- Cat's Eye -->
<skill id="27441" level="1"/> <!-- Cat's Eye - Invincibility -->
</skills>
</item>
<item id="26502" name="Amethyst" additionalName="Lv. 1" type="Armor">
@@ -44,7 +44,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27442" level="1"/>
<skill id="27442" level="1"/> <!-- Amethyst -->
</skills>
</item>
<item id="26503" name="Amethyst" additionalName="Lv. 2" type="Armor">
@@ -61,7 +61,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27442" level="2"/>
<skill id="27442" level="2"/> <!-- Amethyst -->
</skills>
</item>
<item id="26504" name="Amethyst" additionalName="Lv. 3" type="Armor">
@@ -78,7 +78,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27442" level="3"/>
<skill id="27442" level="3"/> <!-- Amethyst -->
</skills>
</item>
<item id="26505" name="Amethyst" additionalName="Lv. 4" type="Armor">
@@ -95,7 +95,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27442" level="4"/>
<skill id="27442" level="4"/> <!-- Amethyst -->
</skills>
</item>
<item id="26506" name="Amethyst" additionalName="Lv. 5" type="Armor">
@@ -107,8 +107,8 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27442" level="5"/>
<skill id="27443" level="1"/>
<skill id="27442" level="5"/> <!-- Amethyst -->
<skill id="27443" level="1"/> <!-- Amethyst - Remove Invincibility -->
</skills>
</item>
<item id="26507" name="La Vie En Rose's Cat's Eye Chest" type="EtcItem">
@@ -1008,8 +1008,8 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18566" level="5" />
<skill id="18567" level="1" />
<skill id="18566" level="5" /> <!-- Garnet -->
<skill id="18567" level="1" /> <!-- Garnet - Purge -->
</skills>
</item>
<item id="27474" name="Tanzanite" additionalName="Lv. 1" type="Armor">
@@ -1026,7 +1026,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="1"/>
<skill id="18565" level="1"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="27475" name="Tanzanite" additionalName="Lv. 2" type="Armor">
@@ -1043,7 +1043,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="2"/>
<skill id="18565" level="2"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="27476" name="Tanzanite" additionalName="Lv. 3" type="Armor">
@@ -1060,7 +1060,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="3"/>
<skill id="18565" level="3"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="27477" name="Tanzanite" additionalName="Lv. 4" type="Armor">
@@ -1077,7 +1077,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="4"/>
<skill id="18565" level="4"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="27478" name="Tanzanite" additionalName="Lv. 5" type="Armor">
@@ -1089,7 +1089,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="5"/>
<skill id="18565" level="5"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="27479" name="La Vie En Rose's Tanzanite Chest" type="EtcItem">
@@ -48,7 +48,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27618" level="1" />
<skill id="27618" level="1" /> <!-- Daily Mission Reward Chest -->
</skills>
</item>
<item id="27604" name="Amaranthine Double Crystal Enhancement Box" type="EtcItem">
@@ -2412,7 +2412,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9997" level="1" />
<skill id="9997" level="1" /> <!-- Steel Door Guild Reward Box (Low-grade) -->
</skills>
</item>
<item id="37392" name="Steel Door Guild Reward Box (Mid-grade)" type="EtcItem">
@@ -2431,7 +2431,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9998" level="1" />
<skill id="9998" level="1" /> <!-- Steel Door Guild Reward Box (Mid-grade) -->
</skills>
</item>
<item id="37393" name="Steel Door Guild Reward Box (High-grade)" type="EtcItem">
@@ -2450,7 +2450,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="9999" level="1" />
<skill id="9999" level="1" /> <!-- Steel Door Guild Reward Box (High-grade) -->
</skills>
</item>
<item id="37394" name="Steel Door Guild Reward Box (Top-grade)" type="EtcItem">
@@ -2469,7 +2469,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="10000" level="1" />
<skill id="10000" level="1" /> <!-- Steel Door Guild Reward Box (Top-grade) -->
</skills>
</item>
<item id="37395" name="Scroll: 10,000,000 SP" additionalName="Event" type="EtcItem">
@@ -296,7 +296,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13569" level="1" />
<skill id="13569" level="1" /> <!-- Talisman - Lilith -->
</skills>
</item>
<item id="37715" name="Talisman - Anakim" type="Armor">
@@ -312,7 +312,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13569" level="2" />
<skill id="13569" level="2" /> <!-- Talisman - Lilith -->
</skills>
</item>
<item id="37716" name="Seven Signs' Energy" type="EtcItem">
@@ -333,7 +333,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13569" level="3" />
<skill id="13569" level="3" /> <!-- Talisman - Lilith -->
</skills>
</item>
<item id="37718" name="Shiny Elemental Shirt" type="Armor">
@@ -351,21 +351,21 @@
<set name="enchant_enabled" val="8" />
<set name="weight" val="130" />
<skills>
<skill id="13563" level="1" type="ON_ENCHANT" type_value="6" />
<skill id="13563" level="2" type="ON_ENCHANT" type_value="7" />
<skill id="13563" level="3" type="ON_ENCHANT" type_value="8" />
<skill id="13563" level="4" type="ON_ENCHANT" type_value="9" />
<skill id="13563" level="5" type="ON_ENCHANT" type_value="10" />
<skill id="13564" level="1" type="ON_ENCHANT" type_value="7" />
<skill id="13564" level="2" type="ON_ENCHANT" type_value="8" />
<skill id="13564" level="3" type="ON_ENCHANT" type_value="9" />
<skill id="13564" level="4" type="ON_ENCHANT" type_value="10" />
<skill id="13565" level="1" type="ON_ENCHANT" type_value="8" />
<skill id="13565" level="2" type="ON_ENCHANT" type_value="9" />
<skill id="13565" level="3" type="ON_ENCHANT" type_value="10" />
<skill id="13566" level="1" type="ON_ENCHANT" type_value="9" />
<skill id="13566" level="2" type="ON_ENCHANT" type_value="10" />
<skill id="13567" level="1" type="ON_ENCHANT" type_value="10" />
<skill id="13563" level="1" type="ON_ENCHANT" type_value="6" /> <!-- Einhasad's Wrath -->
<skill id="13563" level="2" type="ON_ENCHANT" type_value="7" /> <!-- Einhasad's Wrath -->
<skill id="13563" level="3" type="ON_ENCHANT" type_value="8" /> <!-- Einhasad's Wrath -->
<skill id="13563" level="4" type="ON_ENCHANT" type_value="9" /> <!-- Einhasad's Wrath -->
<skill id="13563" level="5" type="ON_ENCHANT" type_value="10" /> <!-- Einhasad's Wrath -->
<skill id="13564" level="1" type="ON_ENCHANT" type_value="7" /> <!-- Einhasad's Protection -->
<skill id="13564" level="2" type="ON_ENCHANT" type_value="8" /> <!-- Einhasad's Protection -->
<skill id="13564" level="3" type="ON_ENCHANT" type_value="9" /> <!-- Einhasad's Protection -->
<skill id="13564" level="4" type="ON_ENCHANT" type_value="10" /> <!-- Einhasad's Protection -->
<skill id="13565" level="1" type="ON_ENCHANT" type_value="8" /> <!-- Einhasad's Silence -->
<skill id="13565" level="2" type="ON_ENCHANT" type_value="9" /> <!-- Einhasad's Silence -->
<skill id="13565" level="3" type="ON_ENCHANT" type_value="10" /> <!-- Einhasad's Silence -->
<skill id="13566" level="1" type="ON_ENCHANT" type_value="9" /> <!-- Einhasad's Salvation -->
<skill id="13566" level="2" type="ON_ENCHANT" type_value="10" /> <!-- Einhasad's Salvation -->
<skill id="13567" level="1" type="ON_ENCHANT" type_value="10" /> <!-- Einhasad's Blessing -->
</skills>
<stats>
<stat type="pDef">28</stat>
@@ -962,7 +962,7 @@
<player level="80" />
</cond>
<skills>
<skill id="13771" level="1" />
<skill id="13771" level="1" /> <!-- Exalted Cloak -->
</skills>
<stats>
<stat type="pDef">50</stat>
@@ -449,7 +449,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -476,7 +476,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -503,7 +503,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -529,7 +529,7 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -554,7 +554,7 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -929,7 +929,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -956,7 +956,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -983,7 +983,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1009,7 +1009,7 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1034,7 +1034,7 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1061,7 +1061,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1088,7 +1088,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1115,7 +1115,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1141,7 +1141,7 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1166,7 +1166,7 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1193,7 +1193,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1220,7 +1220,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1247,7 +1247,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1273,7 +1273,7 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1298,7 +1298,7 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1325,7 +1325,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1352,7 +1352,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1379,7 +1379,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1405,7 +1405,7 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1430,7 +1430,7 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1457,7 +1457,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1484,7 +1484,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1511,7 +1511,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1537,7 +1537,7 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1563,7 +1563,7 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1590,7 +1590,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1617,7 +1617,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1644,7 +1644,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1670,7 +1670,7 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1695,7 +1695,7 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1722,7 +1722,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1749,7 +1749,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1776,7 +1776,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1802,7 +1802,7 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1827,7 +1827,7 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1854,7 +1854,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1881,7 +1881,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1908,7 +1908,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1934,7 +1934,7 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1959,7 +1959,7 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1986,7 +1986,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -2013,7 +2013,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -2040,7 +2040,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -2066,7 +2066,7 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -2091,7 +2091,7 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -2118,7 +2118,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -2145,7 +2145,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -2172,7 +2172,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -2199,7 +2199,7 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -2224,7 +2224,7 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -2251,7 +2251,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -23,7 +23,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17567" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -50,7 +50,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="17568" level="1" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -76,7 +76,7 @@
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -101,7 +101,7 @@
<skill id="17549" level="1" /> <!-- Agathion Teleport: Town of Giran -->
<skill id="17550" level="1" /> <!-- Agathion Teleport: Town of Heine -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1514,7 +1514,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17701" level="1" />
<skill id="17701" level="1" /> <!-- Topaz: Spiritshot -->
</skills>
</item>
<item id="38851" name="Topaz" additionalName="Lv. 2" type="Armor">
@@ -1531,7 +1531,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17701" level="2" />
<skill id="17701" level="2" /> <!-- Topaz: Spiritshot -->
</skills>
</item>
<item id="38852" name="Topaz" additionalName="Lv. 3" type="Armor">
@@ -1548,7 +1548,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17701" level="3" />
<skill id="17701" level="3" /> <!-- Topaz: Spiritshot -->
</skills>
</item>
<item id="38853" name="Topaz" additionalName="Lv. 4" type="Armor">
@@ -1565,7 +1565,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17701" level="4" />
<skill id="17701" level="4" /> <!-- Topaz: Spiritshot -->
</skills>
</item>
<item id="38854" name="Topaz" additionalName="Lv. 5" type="Armor">
@@ -1577,7 +1577,7 @@
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17701" level="5" />
<skill id="17701" level="5" /> <!-- Topaz: Spiritshot -->
</skills>
</item>
<item id="38855" name="Ruby" additionalName="Lv. 1" type="Armor">
@@ -1594,7 +1594,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17814" level="1" />
<skill id="17814" level="1" /> <!-- Ruby -->
</skills>
</item>
<item id="38856" name="Ruby" additionalName="Lv. 2" type="Armor">
@@ -1611,7 +1611,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17814" level="2" />
<skill id="17814" level="2" /> <!-- Ruby -->
</skills>
</item>
<item id="38857" name="Ruby" additionalName="Lv. 3" type="Armor">
@@ -1628,7 +1628,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17815" level="1" />
<skill id="17815" level="1" /> <!-- Ruby -->
</skills>
</item>
<item id="38858" name="Ruby" additionalName="Lv. 4" type="Armor">
@@ -1645,7 +1645,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17816" level="1" />
<skill id="17816" level="1" /> <!-- Ruby -->
</skills>
</item>
<item id="38859" name="Ruby" additionalName="Lv. 5" type="Armor">
@@ -1659,7 +1659,7 @@
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17817" level="1" />
<skill id="17817" level="1" /> <!-- Ruby -->
</skills>
</item>
<item id="38860" name="Emergency Recovery Jewel Lv. 1" type="Armor">
@@ -1796,7 +1796,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17704" level="1" />
<skill id="17704" level="1" /> <!-- Obsidian -->
</skills>
</item>
<item id="38871" name="Obsidian" additionalName="Lv. 2" type="Armor">
@@ -1813,7 +1813,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17704" level="2" />
<skill id="17704" level="2" /> <!-- Obsidian -->
</skills>
</item>
<item id="38872" name="Obsidian" additionalName="Lv. 3" type="Armor">
@@ -1830,7 +1830,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17704" level="3" />
<skill id="17704" level="3" /> <!-- Obsidian -->
</skills>
</item>
<item id="38873" name="Obsidian" additionalName="Lv. 4" type="Armor">
@@ -1847,7 +1847,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17704" level="4" />
<skill id="17704" level="4" /> <!-- Obsidian -->
</skills>
</item>
<item id="38874" name="Obsidian" additionalName="Lv. 5" type="Armor">
@@ -1861,7 +1861,7 @@
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17704" level="5" />
<skill id="17704" level="5" /> <!-- Obsidian -->
</skills>
</item>
<item id="38875" name="Opal" additionalName="Lv. 1" type="Armor">
@@ -1878,7 +1878,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17705" level="1" />
<skill id="17705" level="1" /> <!-- Opal -->
</skills>
</item>
<item id="38876" name="Opal" additionalName="Lv. 2" type="Armor">
@@ -1895,7 +1895,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17705" level="2" />
<skill id="17705" level="2" /> <!-- Opal -->
</skills>
</item>
<item id="38877" name="Opal" additionalName="Lv. 3" type="Armor">
@@ -1912,7 +1912,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17705" level="3" />
<skill id="17705" level="3" /> <!-- Opal -->
</skills>
</item>
<item id="38878" name="Opal" additionalName="Lv. 4" type="Armor">
@@ -1929,7 +1929,7 @@
<set name="is_private_storeable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17705" level="4" />
<skill id="17705" level="4" /> <!-- Opal -->
</skills>
</item>
<item id="38879" name="Opal" additionalName="Lv. 5" type="Armor">
@@ -1943,7 +1943,7 @@
<set name="is_commissionable" val="false" />
<set name="is_sellable" val="false" />
<skills>
<skill id="17705" level="5" />
<skill id="17705" level="5" /> <!-- Opal -->
</skills>
</item>
<item id="38880" name="Emerald" additionalName="Lv. 1" type="Armor">
@@ -2046,7 +2046,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="1" />
<skill id="17823" level="1" /> <!-- Aquamarine -->
</skills>
</item>
<item id="38886" name="Aquamarine" additionalName="Lv. 2" type="Armor">
@@ -2064,7 +2064,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="2" />
<skill id="17823" level="2" /> <!-- Aquamarine -->
</skills>
</item>
<item id="38887" name="Aquamarine" additionalName="Lv. 3" type="Armor">
@@ -2082,7 +2082,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="3" />
<skill id="17823" level="3" /> <!-- Aquamarine -->
</skills>
</item>
<item id="38888" name="Aquamarine" additionalName="Lv. 4" type="Armor">
@@ -2100,7 +2100,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17823" level="4" />
<skill id="17823" level="4" /> <!-- Aquamarine -->
</skills>
</item>
<item id="38889" name="Aquamarine" additionalName="Lv. 5" type="Armor">
@@ -2114,7 +2114,7 @@
<set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="17823" level="5" />
<skill id="17823" level="5" /> <!-- Aquamarine -->
</skills>
</item>
<item id="38890" name="Diamond" additionalName="Lv. 1" type="Armor">
@@ -2132,7 +2132,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="1" />
<skill id="17708" level="1" /> <!-- Diamond -->
</skills>
</item>
<item id="38891" name="Diamond" additionalName="Lv. 2" type="Armor">
@@ -2150,7 +2150,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="2" />
<skill id="17708" level="2" /> <!-- Diamond -->
</skills>
</item>
<item id="38892" name="Diamond" additionalName="Lv. 3" type="Armor">
@@ -2168,7 +2168,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="3" />
<skill id="17708" level="3" /> <!-- Diamond -->
</skills>
</item>
<item id="38893" name="Diamond" additionalName="Lv. 4" type="Armor">
@@ -2186,7 +2186,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17708" level="4" />
<skill id="17708" level="4" /> <!-- Diamond -->
</skills>
</item>
<item id="38894" name="Diamond" additionalName="Lv. 5" type="Armor">
@@ -2200,7 +2200,7 @@
<set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="17708" level="5" />
<skill id="17708" level="5" /> <!-- Diamond -->
</skills>
</item>
<item id="38895" name="Pearl" additionalName="Lv. 1" type="Armor">
@@ -2218,7 +2218,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="1"/>
<skill id="17709" level="1"/> <!-- Pearl -->
</skills>
</item>
<item id="38896" name="Pearl" additionalName="Lv. 2" type="Armor">
@@ -2236,7 +2236,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="2" />
<skill id="17709" level="2" /> <!-- Pearl -->
</skills>
</item>
<item id="38897" name="Pearl" additionalName="Lv. 3" type="Armor">
@@ -2254,7 +2254,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="3" />
<skill id="17709" level="3" /> <!-- Pearl -->
</skills>
</item>
<item id="38898" name="Pearl" additionalName="Lv. 4" type="Armor">
@@ -2272,7 +2272,7 @@
<set name="is_private_storeable" val="false" />
<!-- TODO: Find more retail values -->
<skills>
<skill id="17709" level="4" />
<skill id="17709" level="4" /> <!-- Pearl -->
</skills>
</item>
<item id="38899" name="Pearl" additionalName="Lv. 5" type="Armor">
@@ -2286,7 +2286,7 @@
<set name="is_mailable" val="false" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="17709" level="5" />
<skill id="17709" level="5" /> <!-- Pearl -->
</skills>
</item>
</list>
@@ -216,7 +216,7 @@
<set name="is_private_storeable" val="true" />
<!-- Effect is hardcoded - This is only for the passive skill (visual) -->
<skills>
<skill id="17818" level="1" />
<skill id="17818" level="1" /> <!-- Sapphire -->
</skills>
</item>
<item id="38928" name="Sapphire" additionalName="Lv. 2" type="Armor">
@@ -234,7 +234,7 @@
<set name="is_private_storeable" val="false" />
<!-- Effect is hardcoded - This is only for the passive skill (visual) -->
<skills>
<skill id="17818" level="2" />
<skill id="17818" level="2" /> <!-- Sapphire -->
</skills>
</item>
<item id="38929" name="Sapphire" additionalName="Lv. 3" type="Armor">
@@ -251,7 +251,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<skills>
<skill id="17819" level="2" />
<skill id="17819" level="2" /> <!-- Sapphire -->
</skills>
</item>
<item id="38930" name="Sapphire" additionalName="Lv. 4" type="Armor">
@@ -268,7 +268,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<skills>
<skill id="17820" level="2" />
<skill id="17820" level="2" /> <!-- Sapphire -->
</skills>
</item>
<item id="38931" name="Sapphire" additionalName="Lv. 5" type="Armor">
@@ -285,7 +285,7 @@
<set name="is_commissionable" val="false" />
<set name="is_private_storeable" val="false" />
<skills>
<skill id="17821" level="2" />
<skill id="17821" level="2" /> <!-- Sapphire -->
</skills>
</item>
<item id="38932" name="La Vie En Rose's Ruby Chest" type="EtcItem">
@@ -379,7 +379,7 @@
<set name="is_stackable" val="true" />
</item>
<item id="39343" name="Designer Helios Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one of the following: Helios Weapon Pack, Helios Weapon Crafting Pack, or Helios Weapon Pack with an item enchanted to 4, 5, 6, 7, or 8. -->
<!-- Double-click to acquire one of the following: Amaranthine Weapon Pack, Amaranthine Weapon Crafting Pack, or Amaranthine Weapon Pack with an item enchanted to 4, 5, 6, 7, or 8. -->
<set name="icon" val="icon.etc_jewel_box_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -394,7 +394,7 @@
</skills>
</item>
<item id="39344" name="Helios Weapon Crafting Pack" type="EtcItem">
<!-- Double-click to acquire a pack for crafting one Helios weapon. -->
<!-- Double-click to acquire a pack for crafting one Amaranthine weapon. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -409,7 +409,7 @@
</skills>
</item>
<item id="39345" name="Helios Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Helios weapon. -->
<!-- Double-click to acquire one Amaranthine weapon. -->
<set name="icon" val="icon.etc_box_of_adventure_3_i00" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -424,7 +424,7 @@
</skills>
</item>
<item id="39346" name="+4 Helios Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Helios weapon that has been enchanted to +4. -->
<!-- Double-click to acquire one Amaranthine weapon that has been enchanted to + 4. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -439,7 +439,7 @@
</skills>
</item>
<item id="39347" name="+5 Helios Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Helios weapon that has been enchanted to +5. -->
<!-- Double-click to acquire one Amaranthine weapon that has been enchanted to + 5. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -454,7 +454,7 @@
</skills>
</item>
<item id="39348" name="+6 Helios Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Helios weapon that has been enchanted to +6. -->
<!-- Double-click to acquire one Amaranthine weapon that has been enchanted to + 6. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -469,7 +469,7 @@
</skills>
</item>
<item id="39349" name="+7 Helios Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Helios weapon that has been enchanted to +7. -->
<!-- Double-click to acquire one Amaranthine weapon that has been enchanted to + 7. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -484,7 +484,7 @@
</skills>
</item>
<item id="39350" name="+8 Helios Weapon Pack" type="EtcItem">
<!-- Double-click to acquire one Helios weapon that has been enchanted to +8. -->
<!-- Double-click to acquire one Amaranthine weapon that has been enchanted to + 8. -->
<set name="icon" val="icon.etc_ev_kalie_treasure_box" />
<set name="is_clan_depositable" val="false" />
<set name="is_mailable" val="false" />
@@ -1052,7 +1052,7 @@
<set name="weight" val="150" />
<set name="duration" val="10800" />
<skills>
<skill id="17973" level="1" />
<skill id="17973" level="1" /> <!-- Talisman - Wind: P. Critical Damage -->
</skills>
</item>
<item id="39569" name="Talisman - Wind: M. Critical Damage" additionalName="Passive" type="Armor">
@@ -1070,7 +1070,7 @@
<set name="weight" val="150" />
<set name="duration" val="10800" />
<skills>
<skill id="17974" level="1" />
<skill id="17974" level="1" /> <!-- Talisman - Wind: M. Critical Damage -->
</skills>
</item>
<item id="39570" name="Talisman - Wind: Defense" type="Armor">
@@ -1088,7 +1088,7 @@
<set name="weight" val="150" />
<set name="duration" val="10800" />
<skills>
<skill id="17975" level="1" />
<skill id="17975" level="1" /> <!-- Talisman - Wind: Defense -->
</skills>
</item>
<item id="39571" name="Talisman - Wind: Debuff Resistance" type="Armor">
@@ -1106,7 +1106,7 @@
<set name="weight" val="150" />
<set name="duration" val="10800" />
<skills>
<skill id="17976" level="1" />
<skill id="17976" level="1" /> <!-- Talisman - Wind: Debuff Resistance -->
</skills>
</item>
<item id="39572" name="Talisman - Insanity" type="Armor">
@@ -23,7 +23,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1845,7 +1845,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13670" level="1"/>
<skill id="13670" level="1"/> <!-- Special Water Resistance Necklace -->
</skills>
<stats>
<stat type="mDef">174</stat>
@@ -1863,7 +1863,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13671" level="1"/>
<skill id="13671" level="1"/> <!-- Special Fire Resistance Necklace -->
</skills>
<stats>
<stat type="mDef">174</stat>
@@ -1881,7 +1881,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13672" level="1"/>
<skill id="13672" level="1"/> <!-- Special Holy Resistance Necklace -->
</skills>
<stats>
<stat type="mDef">174</stat>
@@ -1899,7 +1899,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13673" level="1"/>
<skill id="13673" level="1"/> <!-- Special Dark Resistance Necklace -->
</skills>
<stats>
<stat type="mDef">174</stat>
@@ -1917,7 +1917,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13674" level="1"/>
<skill id="13674" level="1"/> <!-- Special Wind Resistance Necklace -->
</skills>
<stats>
<stat type="mDef">174</stat>
@@ -1935,7 +1935,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13675" level="1"/>
<skill id="13675" level="1"/> <!-- Special Earth Resistance Necklace -->
</skills>
<stats>
<stat type="mDef">174</stat>
@@ -1953,7 +1953,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13676" level="1"/>
<skill id="13676" level="1"/> <!-- Special Earth Resistance Ring -->
</skills>
<stats>
<stat type="mDef">87</stat>
@@ -1971,7 +1971,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13677" level="1"/>
<skill id="13677" level="1"/> <!-- Special Water Resistance Ring -->
</skills>
<stats>
<stat type="mDef">87</stat>
@@ -1989,7 +1989,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13678" level="1"/>
<skill id="13678" level="1"/> <!-- Special Fire Resistance Ring -->
</skills>
<stats>
<stat type="mDef">87</stat>
@@ -2007,7 +2007,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13679" level="1"/>
<skill id="13679" level="1"/> <!-- Special Holy Resistance Ring -->
</skills>
<stats>
<stat type="mDef">87</stat>
@@ -2025,7 +2025,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13680" level="1"/>
<skill id="13680" level="1"/> <!-- Special Dark Resistance Ring -->
</skills>
<stats>
<stat type="mDef">87</stat>
@@ -2043,7 +2043,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13681" level="1"/>
<skill id="13681" level="1"/> <!-- Special Wind Resistance Ring -->
</skills>
<stats>
<stat type="mDef">87</stat>
@@ -2061,7 +2061,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13682" level="1"/>
<skill id="13682" level="1"/> <!-- Special Resistance Earring - Stun -->
</skills>
<stats>
<stat type="mDef">130</stat>
@@ -2079,7 +2079,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13683" level="1"/>
<skill id="13683" level="1"/> <!-- Special Resistance Earring - Hold -->
</skills>
<stats>
<stat type="mDef">130</stat>
@@ -2097,7 +2097,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13684" level="1"/>
<skill id="13684" level="1"/> <!-- Special Resistance Earring - Bleed -->
</skills>
<stats>
<stat type="mDef">130</stat>
@@ -12,7 +12,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13685" level="1"/>
<skill id="13685" level="1"/> <!-- Special Resistance Earring - Paralyze -->
</skills>
<stats>
<stat type="mDef">130</stat>
@@ -30,7 +30,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13686" level="1"/>
<skill id="13686" level="1"/> <!-- Special Resistance Earring - Mental Attack -->
</skills>
<stats>
<stat type="mDef">130</stat>
@@ -48,7 +48,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13687" level="1"/>
<skill id="13687" level="1"/> <!-- Special Resistance Earring - Sleep -->
</skills>
<stats>
<stat type="mDef">130</stat>
@@ -66,7 +66,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13688" level="1"/>
<skill id="13688" level="1"/> <!-- Special Resistance Earring - Poison -->
</skills>
<stats>
<stat type="mDef">130</stat>
@@ -84,7 +84,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13689" level="1"/>
<skill id="13689" level="1"/> <!-- Special Resistance Earring - Knock Back/Knock Down -->
</skills>
<stats>
<stat type="mDef">130</stat>
@@ -102,7 +102,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="150" />
<skills>
<skill id="13690" level="1"/>
<skill id="13690" level="1"/> <!-- Special Resistance Earring - Aerial Yoke -->
</skills>
<stats>
<stat type="mDef">130</stat>
@@ -2026,7 +2026,7 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="3557" level="1"/>
<skill id="3557" level="1"/> <!-- Valakas' Necklace -->
</skills>
<stats>
<stat type="mDef">125</stat>
@@ -2048,7 +2048,7 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="3604" level="1"/>
<skill id="3604" level="1"/> <!-- Frintezza's Necklace -->
</skills>
<stats>
<stat type="mDef">95</stat>
@@ -2070,7 +2070,7 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="3558" level="1"/>
<skill id="3558" level="1"/> <!-- Antharas' Earring -->
</skills>
<stats>
<stat type="mDef">94</stat>
@@ -2092,7 +2092,7 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="3559" level="1"/>
<skill id="3559" level="1"/> <!-- Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">71</stat>
@@ -2114,7 +2114,7 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="3561" level="1"/>
<skill id="3561" level="1"/> <!-- Baium's Ring -->
</skills>
<stats>
<stat type="mDef">48</stat>
@@ -2136,7 +2136,7 @@
<set name="is_private_storeable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="3562" level="1"/>
<skill id="3562" level="1"/> <!-- Queen Ant's Ring -->
</skills>
<stats>
<stat type="mDef">48</stat>
@@ -66,7 +66,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="130" />
<skills>
<skill id="18374" level="1"/>
<skill id="18374" level="1"/> <!-- Pippi's Shirt -->
</skills>
<stats>
<stat type="pDef">38</stat>
@@ -86,7 +86,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="130" />
<skills>
<skill id="18375" level="1"/>
<skill id="18375" level="1"/> <!-- Kokko's Shirt -->
</skills>
<stats>
<stat type="pDef">38</stat>
@@ -107,7 +107,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="440" />
<skills>
<skill id="18376" level="1"/>
<skill id="18376" level="1"/> <!-- Pippi's Belt -->
</skills>
<stats>
<stat type="pDef">25</stat>
@@ -128,7 +128,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="440" />
<skills>
<skill id="18377" level="1"/>
<skill id="18377" level="1"/> <!-- Kokko's Belt -->
</skills>
<stats>
<stat type="pDef">25</stat>
@@ -1301,12 +1301,12 @@
<set name="enchant_enabled" val="8" />
<set name="weight" val="130" />
<skills>
<skill id="18444" level="1" type="ON_ENCHANT" type_value="5" />
<skill id="18444" level="2" type="ON_ENCHANT" type_value="6" />
<skill id="18444" level="3" type="ON_ENCHANT" type_value="7" />
<skill id="18444" level="4" type="ON_ENCHANT" type_value="8" />
<skill id="18444" level="5" type="ON_ENCHANT" type_value="9" />
<skill id="18444" level="6" type="ON_ENCHANT" type_value="10" />
<skill id="18444" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Physical Reflect Shirt Enchant Effect -->
<skill id="18444" level="2" type="ON_ENCHANT" type_value="6" /> <!-- Physical Reflect Shirt Enchant Effect -->
<skill id="18444" level="3" type="ON_ENCHANT" type_value="7" /> <!-- Physical Reflect Shirt Enchant Effect -->
<skill id="18444" level="4" type="ON_ENCHANT" type_value="8" /> <!-- Physical Reflect Shirt Enchant Effect -->
<skill id="18444" level="5" type="ON_ENCHANT" type_value="9" /> <!-- Physical Reflect Shirt Enchant Effect -->
<skill id="18444" level="6" type="ON_ENCHANT" type_value="10" /> <!-- Physical Reflect Shirt Enchant Effect -->
</skills>
<stats>
<stat type="pDef">28</stat>
@@ -1327,12 +1327,12 @@
<set name="enchant_enabled" val="8" />
<set name="weight" val="130" />
<skills>
<skill id="18445" level="1" type="ON_ENCHANT" type_value="5" />
<skill id="18445" level="2" type="ON_ENCHANT" type_value="6" />
<skill id="18445" level="3" type="ON_ENCHANT" type_value="7" />
<skill id="18445" level="4" type="ON_ENCHANT" type_value="8" />
<skill id="18445" level="5" type="ON_ENCHANT" type_value="9" />
<skill id="18445" level="6" type="ON_ENCHANT" type_value="10" />
<skill id="18445" level="1" type="ON_ENCHANT" type_value="5" /> <!-- Magical Reflect Shirt Enchant Effect -->
<skill id="18445" level="2" type="ON_ENCHANT" type_value="6" /> <!-- Magical Reflect Shirt Enchant Effect -->
<skill id="18445" level="3" type="ON_ENCHANT" type_value="7" /> <!-- Magical Reflect Shirt Enchant Effect -->
<skill id="18445" level="4" type="ON_ENCHANT" type_value="8" /> <!-- Magical Reflect Shirt Enchant Effect -->
<skill id="18445" level="5" type="ON_ENCHANT" type_value="9" /> <!-- Magical Reflect Shirt Enchant Effect -->
<skill id="18445" level="6" type="ON_ENCHANT" type_value="10" /> <!-- Magical Reflect Shirt Enchant Effect -->
</skills>
<stats>
<stat type="pDef">28</stat>
@@ -897,7 +897,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -925,7 +925,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -953,7 +953,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -981,7 +981,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1009,7 +1009,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1037,7 +1037,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1065,7 +1065,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1093,7 +1093,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1121,7 +1121,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1149,7 +1149,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -1177,7 +1177,7 @@
<skill id="17551" level="1" /> <!-- Balanced Power -->
<skill id="17622" level="1" /> <!-- Agathion Cute Trick -->
<skill id="26117" level="5" /> <!-- Zodiac Agathion Attribute Enchant -->
<skill id="9606" level="1" />
<skill id="9606" level="1" /> <!-- Sealing Agathion -->
<skill id="9606" level="1" type="ON_UNEQUIP" /> <!-- Sealing Agathion -->
</skills>
</item>
@@ -83,7 +83,7 @@
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<skills>
<skill id="9554" level="1" />
<skill id="9554" level="1" /> <!-- Hair Accessory: STR -->
</skills>
</item>
<item id="46608" name="Blue Dynasty Circlet" additionalName="DEX" type="Armor">
@@ -94,7 +94,7 @@
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<skills>
<skill id="9555" level="1" />
<skill id="9555" level="1" /> <!-- Hair Accessory: DEX -->
</skills>
</item>
<item id="46609" name="Blue Dynasty Circlet" additionalName="CON" type="Armor">
@@ -105,7 +105,7 @@
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<skills>
<skill id="9556" level="1" />
<skill id="9556" level="1" /> <!-- Hair Accessory: CON -->
</skills>
</item>
<item id="46610" name="Blue Dynasty Circlet" additionalName="MEN" type="Armor">
@@ -116,7 +116,7 @@
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<skills>
<skill id="9557" level="1" />
<skill id="9557" level="1" /> <!-- Hair Accessory: MEN -->
</skills>
</item>
<item id="46611" name="Blue Dynasty Circlet" additionalName="INT" type="Armor">
@@ -127,7 +127,7 @@
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<skills>
<skill id="9558" level="1" />
<skill id="9558" level="1" /> <!-- Hair Accessory: INT -->
</skills>
</item>
<item id="46612" name="Blue Dynasty Circlet" additionalName="WIT" type="Armor">
@@ -138,7 +138,7 @@
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<skills>
<skill id="9559" level="1" />
<skill id="9559" level="1" /> <!-- Hair Accessory: WIT -->
</skills>
</item>
<item id="46613" name="Blue Dynasty Circlet" additionalName="Critical Rate" type="Armor">
@@ -149,7 +149,7 @@
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<skills>
<skill id="9560" level="1" />
<skill id="9560" level="1" /> <!-- Hair Accessory: Critical Rate -->
</skills>
</item>
<item id="46614" name="Blue Dynasty Circlet" additionalName="Critical Damage" type="Armor">
@@ -160,7 +160,7 @@
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<skills>
<skill id="9561" level="1" />
<skill id="9561" level="1" /> <!-- Hair Accessory: Critical Damage -->
</skills>
</item>
<item id="46615" name="Blue Dynasty Circlet" additionalName="P. Def." type="Armor">
@@ -171,7 +171,7 @@
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<skills>
<skill id="9562" level="1" />
<skill id="9562" level="1" /> <!-- Hair Accessory Circlet: P. Def. -->
</skills>
</item>
<item id="46616" name="Blue Dynasty Circlet" additionalName="M. Def." type="Armor">
@@ -182,7 +182,7 @@
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<skills>
<skill id="9563" level="1" />
<skill id="9563" level="1" /> <!-- Hair Accessory: M. Def. -->
</skills>
</item>
<item id="46617" name="Blue Dynasty Circlet" additionalName="Evasion" type="Armor">
@@ -193,7 +193,7 @@
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<skills>
<skill id="9564" level="1" />
<skill id="9564" level="1" /> <!-- Hair Accessory: Evasion -->
</skills>
</item>
<item id="46618" name="Blue Dynasty Circlet" additionalName="P. Atk." type="Armor">
@@ -204,7 +204,7 @@
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<skills>
<skill id="9565" level="1" />
<skill id="9565" level="1" /> <!-- Hair Accessory: P. Atk. -->
</skills>
</item>
<item id="46619" name="Blue Dynasty Circlet" additionalName="M. Atk." type="Armor">
@@ -215,7 +215,7 @@
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<skills>
<skill id="9566" level="1" />
<skill id="9566" level="1" /> <!-- Hair Accessory: M. Atk. -->
</skills>
</item>
<item id="46620" name="Blue Dynasty Circlet" additionalName="Accuracy" type="Armor">
@@ -226,7 +226,7 @@
<set name="default_action" val="EQUIP" />
<set name="weight" val="10" />
<skills>
<skill id="9567" level="1" />
<skill id="9567" level="1" /> <!-- Hair Accessory: Accuracy -->
</skills>
</item>
<item id="46621" name="Shadow Blue Seal Bracelet" type="Armor">
@@ -1106,7 +1106,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18566" level="1"/>
<skill id="18566" level="1"/> <!-- Garnet -->
</skills>
</item>
<item id="46676" name="Garnet" additionalName="Lv. 2" type="Armor">
@@ -1123,7 +1123,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18566" level="2"/>
<skill id="18566" level="2"/> <!-- Garnet -->
</skills>
</item>
<item id="46677" name="Garnet" additionalName="Lv. 3" type="Armor">
@@ -1140,7 +1140,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18566" level="3"/>
<skill id="18566" level="3"/> <!-- Garnet -->
</skills>
</item>
<item id="46678" name="Garnet" additionalName="Lv. 4" type="Armor">
@@ -1157,7 +1157,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18566" level="4"/>
<skill id="18566" level="4"/> <!-- Garnet -->
</skills>
</item>
<item id="46679" name="Garnet" additionalName="Lv. 5" type="Armor">
@@ -1169,8 +1169,8 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18566" level="5" />
<skill id="18567" level="1" />
<skill id="18566" level="5" /> <!-- Garnet -->
<skill id="18567" level="1" /> <!-- Garnet - Purge -->
</skills>
</item>
<item id="46680" name="Tanzanite" additionalName="Lv. 1" type="Armor">
@@ -1187,7 +1187,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="1"/>
<skill id="18565" level="1"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="46681" name="Tanzanite" additionalName="Lv. 2" type="Armor">
@@ -1204,7 +1204,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="2"/>
<skill id="18565" level="2"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="46682" name="Tanzanite" additionalName="Lv. 3" type="Armor">
@@ -1221,7 +1221,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="3"/>
<skill id="18565" level="3"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="46683" name="Tanzanite" additionalName="Lv. 4" type="Armor">
@@ -1238,7 +1238,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="4"/>
<skill id="18565" level="4"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="46684" name="Tanzanite" additionalName="Lv. 5" type="Armor">
@@ -1250,7 +1250,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="5"/>
<skill id="18565" level="5"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="46685" name="La Vie En Rose's Vital Stone Chest" type="EtcItem">
@@ -2394,10 +2394,10 @@
<skillList>
<skill id="4416" level="5" /> <!-- Plant -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="12" />
<skill id="4411" level="12" />
<skill id="4412" level="12" />
<skill id="4413" level="12" />
<skill id="4410" level="12" /> <!-- Extremely Weak P. Atk. -->
<skill id="4411" level="12" /> <!-- Extremely Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Extremely Weak P. Def. -->
<skill id="4413" level="12" /> <!-- Extremely Weak M. Def. -->
</skillList>
<collision>
<radius normal="12" />
@@ -3023,8 +3023,8 @@
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="14" />
<skill id="6748" level="1" />
<skill id="4416" level="14" /> <!-- Undead -->
<skill id="6748" level="1" /> <!-- Stun Attack -->
</skillList>
<collision>
<radius normal="12" />
@@ -3050,8 +3050,8 @@
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="14" />
<skill id="6748" level="1" />
<skill id="4416" level="14" /> <!-- Undead -->
<skill id="6748" level="1" /> <!-- Stun Attack -->
</skillList>
<collision>
<radius normal="14.5" />
@@ -3077,8 +3077,8 @@
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="14" />
<skill id="6748" level="1" />
<skill id="4416" level="14" /> <!-- Undead -->
<skill id="6748" level="1" /> <!-- Stun Attack -->
</skillList>
<collision>
<radius normal="10" />
@@ -3104,8 +3104,8 @@
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="14" />
<skill id="6748" level="1" />
<skill id="4416" level="14" /> <!-- Undead -->
<skill id="6748" level="1" /> <!-- Stun Attack -->
</skillList>
<collision>
<radius normal="8" />
@@ -3131,8 +3131,8 @@
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="14" />
<skill id="6748" level="1" />
<skill id="4416" level="14" /> <!-- Undead -->
<skill id="6748" level="1" /> <!-- Stun Attack -->
</skillList>
<collision>
<radius normal="9" />
@@ -3161,8 +3161,8 @@
</stats>
<status attackable="true" />
<skillList>
<skill id="4416" level="6" />
<skill id="5467" level="1" />
<skill id="4416" level="6" /> <!-- Undead -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
</skillList>
<ai aggroRange="500" clanHelpRange="300" isAggressive="true">
<clanList>
@@ -3212,11 +3212,11 @@
</stats>
<status attackable="true" />
<skillList>
<skill id="4416" level="6" />
<skill id="5467" level="1" />
<skill id="4412" level="14" />
<skill id="4413" level="14" />
<skill id="4440" level="5" />
<skill id="4416" level="6" /> <!-- Undead -->
<skill id="5467" level="1" /> <!-- Dark Attack -->
<skill id="4412" level="14" /> <!-- Extremely Weak P. Def. -->
<skill id="4413" level="14" /> <!-- Extremely Weak M. Def. -->
<skill id="4440" level="5" /> <!-- Greater Paralysis Resistance -->
</skillList>
<ai aggroRange="700" clanHelpRange="500" isAggressive="true">
<clanList>
@@ -4946,10 +4946,10 @@
<skill id="14765" level="4" /> <!-- Blood Siphon Resistance -->
<skill id="4408" level="1"/> <!-- HP 1x -->
<skill id="4409" level="1"/> <!-- MP 1x -->
<skill id="4410" level="11"/>
<skill id="4411" level="11"/>
<skill id="4412" level="11"/>
<skill id="4413" level="11"/>
<skill id="4410" level="11"/> <!-- Extremely Weak P. Atk. -->
<skill id="4411" level="11"/> <!-- Extremely Weak M. Atk. -->
<skill id="4412" level="11"/> <!-- Extremely Weak P. Def. -->
<skill id="4413" level="11"/> <!-- Extremely Weak M. Def. -->
</skillList>
<ai clanHelpRange="300" aggroRange="300" />
<collision>
@@ -1361,25 +1361,25 @@
<effect name="RestorationRandom">
<items>
<item chance="14.3">
<item id="39344" count="1" /> <!-- Helios Weapon Crafting Pack -->
<item id="39344" count="1" /> <!-- Amaranthine Weapon Crafting Pack -->
</item>
<item chance="14.3">
<item id="39345" count="1" /> <!-- Helios Weapon Pack -->
<item id="39345" count="1" /> <!-- Amaranthine Weapon Pack -->
</item>
<item chance="14.2">
<item id="39346" count="1" /> <!-- +4 Helios Weapon Pack -->
<item id="39346" count="1" /> <!-- +4 Amaranthine Weapon Pack -->
</item>
<item chance="14.3">
<item id="39347" count="1" /> <!-- +5 Helios Weapon Pack -->
<item id="39347" count="1" /> <!-- +5 Amaranthine Weapon Pack -->
</item>
<item chance="14.3">
<item id="39348" count="1" /> <!-- +6 Helios Weapon Pack -->
<item id="39348" count="1" /> <!-- +6 Amaranthine Weapon Pack -->
</item>
<item chance="14.3">
<item id="39349" count="1" /> <!-- +7 Helios Weapon Pack -->
<item id="39349" count="1" /> <!-- +7 Amaranthine Weapon Pack -->
</item>
<item chance="14.3">
<item id="39350" count="1" /> <!-- +8 Helios Weapon Pack -->
<item id="39350" count="1" /> <!-- +8 Amaranthine Weapon Pack -->
</item>
</items>
</effect>
@@ -1403,37 +1403,37 @@
<effect name="RestorationRandom">
<items>
<item chance="9.1">
<item id="38043" count="1" /> <!-- Helios Shaper Crafting Pack -->
<item id="38043" count="1" /> <!-- Amaranthine Shaper Crafting Pack -->
</item>
<item chance="9.1">
<item id="38044" count="1" /> <!-- Helios Cutter Crafting Pack -->
<item id="38044" count="1" /> <!-- Amaranthine Cutter Crafting Pack -->
</item>
<item chance="9.1">
<item id="38045" count="1" /> <!-- Helios Slasher Crafting Pack -->
<item id="38045" count="1" /> <!-- Amaranthine Slasher Crafting Pack -->
</item>
<item chance="9.1">
<item id="38046" count="1" /> <!-- Helios Avenger Crafting Pack -->
<item id="38046" count="1" /> <!-- Amaranthine Avenger Crafting Pack -->
</item>
<item chance="9.1">
<item id="38047" count="1" /> <!-- Helios Fighter Crafting Pack -->
<item id="38047" count="1" /> <!-- Amaranthine Fighter Crafting Pack -->
</item>
<item chance="9.1">
<item id="38048" count="1" /> <!-- Helios Stormer Crafting Pack -->
<item id="38048" count="1" /> <!-- Amaranthine Stormer Crafting Pack -->
</item>
<item chance="9.1">
<item id="38049" count="1" /> <!-- Helios Thrower Crafting Pack -->
<item id="38049" count="1" /> <!-- Amaranthine Thrower Crafting Pack -->
</item>
<item chance="9.1">
<item id="38050" count="1" /> <!-- Helios Shooter Crafting Pack -->
<item id="38050" count="1" /> <!-- Amaranthine Shooter Crafting Pack -->
</item>
<item chance="9.1">
<item id="38051" count="1" /> <!-- Helios Buster Crafting Pack -->
<item id="38051" count="1" /> <!-- Amaranthine Buster Crafting Pack -->
</item>
<item chance="9.1">
<item id="38052" count="1" /> <!-- Helios Caster Crafting Pack -->
<item id="38052" count="1" /> <!-- Amaranthine Caster Crafting Pack -->
</item>
<item chance="9.0">
<item id="38053" count="1" /> <!-- Helios Retributer Crafting Pack -->
<item id="38053" count="1" /> <!-- Amaranthine Retributer Crafting Pack -->
</item>
</items>
</effect>
@@ -1457,37 +1457,37 @@
<effect name="RestorationRandom">
<items>
<item chance="9.1">
<item id="17416" count="1" /> <!-- Helios Shaper -->
<item id="17416" count="1" /> <!-- Amaranthine Shaper -->
</item>
<item chance="9.1">
<item id="17417" count="1" /> <!-- Helios Cutter -->
<item id="17417" count="1" /> <!-- Amaranthine Cutter -->
</item>
<item chance="9.1">
<item id="17418" count="1" /> <!-- Helios Slasher -->
<item id="17418" count="1" /> <!-- Amaranthine Slasher -->
</item>
<item chance="9.1">
<item id="17419" count="1" /> <!-- Helios Avenger -->
<item id="17419" count="1" /> <!-- Amaranthine Avenger -->
</item>
<item chance="9.1">
<item id="17420" count="1" /> <!-- Helios Fighter -->
<item id="17420" count="1" /> <!-- Amaranthine Fighter -->
</item>
<item chance="9.1">
<item id="17421" count="1" /> <!-- Helios Stormer -->
<item id="17421" count="1" /> <!-- Amaranthine Stormer -->
</item>
<item chance="9.1">
<item id="17422" count="1" /> <!-- Helios Thrower -->
<item id="17422" count="1" /> <!-- Amaranthine Thrower -->
</item>
<item chance="9.1">
<item id="17423" count="1" /> <!-- Helios Shooter -->
<item id="17423" count="1" /> <!-- Amaranthine Shooter -->
</item>
<item chance="9.1">
<item id="17424" count="1" /> <!-- Helios Buster -->
<item id="17424" count="1" /> <!-- Amaranthine Buster -->
</item>
<item chance="9.1">
<item id="17425" count="1" /> <!-- Helios Caster -->
<item id="17425" count="1" /> <!-- Amaranthine Caster -->
</item>
<item chance="9.0">
<item id="17426" count="1" /> <!-- Helios Retributer -->
<item id="17426" count="1" /> <!-- Amaranthine Retributer -->
</item>
</items>
</effect>
@@ -1511,37 +1511,37 @@
<effect name="RestorationRandom">
<items>
<item chance="9.1">
<item id="17416" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Shaper -->
<item id="17416" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Shaper -->
</item>
<item chance="9.1">
<item id="17417" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Cutter -->
<item id="17417" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Cutter -->
</item>
<item chance="9.1">
<item id="17418" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Slasher -->
<item id="17418" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Slasher -->
</item>
<item chance="9.1">
<item id="17419" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Avenger -->
<item id="17419" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Avenger -->
</item>
<item chance="9.1">
<item id="17420" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Fighter -->
<item id="17420" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Fighter -->
</item>
<item chance="9.1">
<item id="17421" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Stormer -->
<item id="17421" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Stormer -->
</item>
<item chance="9.1">
<item id="17422" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Thrower -->
<item id="17422" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Thrower -->
</item>
<item chance="9.1">
<item id="17423" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Shooter -->
<item id="17423" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Shooter -->
</item>
<item chance="9.1">
<item id="17424" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Buster -->
<item id="17424" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Buster -->
</item>
<item chance="9.1">
<item id="17425" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Caster -->
<item id="17425" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Caster -->
</item>
<item chance="9.0">
<item id="17426" count="1" minEnchant="4" maxEnchant="4" /> <!-- Helios Retributer -->
<item id="17426" count="1" minEnchant="4" maxEnchant="4" /> <!-- Amaranthine Retributer -->
</item>
</items>
</effect>
@@ -1565,37 +1565,37 @@
<effect name="RestorationRandom">
<items>
<item chance="9.1">
<item id="17416" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Shaper -->
<item id="17416" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Shaper -->
</item>
<item chance="9.1">
<item id="17417" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Cutter -->
<item id="17417" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Cutter -->
</item>
<item chance="9.1">
<item id="17418" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Slasher -->
<item id="17418" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Slasher -->
</item>
<item chance="9.1">
<item id="17419" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Avenger -->
<item id="17419" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Avenger -->
</item>
<item chance="9.1">
<item id="17420" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Fighter -->
<item id="17420" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Fighter -->
</item>
<item chance="9.1">
<item id="17421" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Stormer -->
<item id="17421" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Stormer -->
</item>
<item chance="9.1">
<item id="17422" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Thrower -->
<item id="17422" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Thrower -->
</item>
<item chance="9.1">
<item id="17423" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Shooter -->
<item id="17423" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Shooter -->
</item>
<item chance="9.1">
<item id="17424" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Buster -->
<item id="17424" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Buster -->
</item>
<item chance="9.1">
<item id="17425" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Caster -->
<item id="17425" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Caster -->
</item>
<item chance="9.0">
<item id="17426" count="1" minEnchant="5" maxEnchant="5" /> <!-- Helios Retributer -->
<item id="17426" count="1" minEnchant="5" maxEnchant="5" /> <!-- Amaranthine Retributer -->
</item>
</items>
</effect>
@@ -1619,37 +1619,37 @@
<effect name="RestorationRandom">
<items>
<item chance="9.1">
<item id="17416" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Shaper -->
<item id="17416" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Shaper -->
</item>
<item chance="9.1">
<item id="17417" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Cutter -->
<item id="17417" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Cutter -->
</item>
<item chance="9.1">
<item id="17418" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Slasher -->
<item id="17418" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Slasher -->
</item>
<item chance="9.1">
<item id="17419" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Avenger -->
<item id="17419" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Avenger -->
</item>
<item chance="9.1">
<item id="17420" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Fighter -->
<item id="17420" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Fighter -->
</item>
<item chance="9.1">
<item id="17421" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Stormer -->
<item id="17421" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Stormer -->
</item>
<item chance="9.1">
<item id="17422" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Thrower -->
<item id="17422" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Thrower -->
</item>
<item chance="9.1">
<item id="17423" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Shooter -->
<item id="17423" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Shooter -->
</item>
<item chance="9.1">
<item id="17424" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Buster -->
<item id="17424" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Buster -->
</item>
<item chance="9.1">
<item id="17425" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Caster -->
<item id="17425" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Caster -->
</item>
<item chance="9.0">
<item id="17426" count="1" minEnchant="6" maxEnchant="6" /> <!-- Helios Retributer -->
<item id="17426" count="1" minEnchant="6" maxEnchant="6" /> <!-- Amaranthine Retributer -->
</item>
</items>
</effect>
@@ -1673,37 +1673,37 @@
<effect name="RestorationRandom">
<items>
<item chance="9.1">
<item id="17416" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Shaper -->
<item id="17416" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Shaper -->
</item>
<item chance="9.1">
<item id="17417" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Cutter -->
<item id="17417" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Cutter -->
</item>
<item chance="9.1">
<item id="17418" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Slasher -->
<item id="17418" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Slasher -->
</item>
<item chance="9.1">
<item id="17419" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Avenger -->
<item id="17419" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Avenger -->
</item>
<item chance="9.1">
<item id="17420" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Fighter -->
<item id="17420" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Fighter -->
</item>
<item chance="9.1">
<item id="17421" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Stormer -->
<item id="17421" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Stormer -->
</item>
<item chance="9.1">
<item id="17422" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Thrower -->
<item id="17422" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Thrower -->
</item>
<item chance="9.1">
<item id="17423" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Shooter -->
<item id="17423" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Shooter -->
</item>
<item chance="9.1">
<item id="17424" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Buster -->
<item id="17424" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Buster -->
</item>
<item chance="9.1">
<item id="17425" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Caster -->
<item id="17425" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Caster -->
</item>
<item chance="9.0">
<item id="17426" count="1" minEnchant="7" maxEnchant="7" /> <!-- Helios Retributer -->
<item id="17426" count="1" minEnchant="7" maxEnchant="7" /> <!-- Amaranthine Retributer -->
</item>
</items>
</effect>
@@ -1727,37 +1727,37 @@
<effect name="RestorationRandom">
<items>
<item chance="9.1">
<item id="17416" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Shaper -->
<item id="17416" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Shaper -->
</item>
<item chance="9.1">
<item id="17417" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Cutter -->
<item id="17417" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Cutter -->
</item>
<item chance="9.1">
<item id="17418" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Slasher -->
<item id="17418" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Slasher -->
</item>
<item chance="9.1">
<item id="17419" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Avenger -->
<item id="17419" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Avenger -->
</item>
<item chance="9.1">
<item id="17420" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Fighter -->
<item id="17420" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Fighter -->
</item>
<item chance="9.1">
<item id="17421" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Stormer -->
<item id="17421" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Stormer -->
</item>
<item chance="9.1">
<item id="17422" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Thrower -->
<item id="17422" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Thrower -->
</item>
<item chance="9.1">
<item id="17423" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Shooter -->
<item id="17423" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Shooter -->
</item>
<item chance="9.1">
<item id="17424" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Buster -->
<item id="17424" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Buster -->
</item>
<item chance="9.1">
<item id="17425" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Caster -->
<item id="17425" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Caster -->
</item>
<item chance="9.0">
<item id="17426" count="1" minEnchant="8" maxEnchant="8" /> <!-- Helios Retributer -->
<item id="17426" count="1" minEnchant="8" maxEnchant="8" /> <!-- Amaranthine Retributer -->
</item>
</items>
</effect>
@@ -772,10 +772,10 @@
<set name="immediate_effect" val="true" />
<set name="weight" val="130" />
<skills>
<skill id="9367" level="1" type="ON_ENCHANT" type_value="7" />
<skill id="9367" level="1" type="ON_ENCHANT" type_value="8" />
<skill id="9367" level="2" type="ON_ENCHANT" type_value="9" />
<skill id="9367" level="2" type="ON_ENCHANT" type_value="10" />
<skill id="9367" level="1" type="ON_ENCHANT" type_value="7" /> <!-- Power of Pa'agrio -->
<skill id="9367" level="1" type="ON_ENCHANT" type_value="8" /> <!-- Power of Pa'agrio -->
<skill id="9367" level="2" type="ON_ENCHANT" type_value="9" /> <!-- Power of Pa'agrio -->
<skill id="9367" level="2" type="ON_ENCHANT" type_value="10" /> <!-- Power of Pa'agrio -->
</skills>
<stats>
<stat type="pDef">28</stat>
@@ -38,14 +38,14 @@
<set name="immediate_effect" val="true" />
<set name="weight" val="130" />
<skills>
<skill id="9371" level="1" type="ON_ENCHANT" type_value="7" />
<skill id="9371" level="1" type="ON_ENCHANT" type_value="8" />
<skill id="9371" level="1" type="ON_ENCHANT" type_value="9" />
<skill id="9371" level="1" type="ON_ENCHANT" type_value="10" />
<skill id="9373" level="1" type="ON_ENCHANT" type_value="7" />
<skill id="9373" level="1" type="ON_ENCHANT" type_value="8" />
<skill id="9373" level="2" type="ON_ENCHANT" type_value="9" />
<skill id="9373" level="2" type="ON_ENCHANT" type_value="10" />
<skill id="9371" level="1" type="ON_ENCHANT" type_value="7" /> <!-- Sayha's Portal -->
<skill id="9371" level="1" type="ON_ENCHANT" type_value="8" /> <!-- Sayha's Portal -->
<skill id="9371" level="1" type="ON_ENCHANT" type_value="9" /> <!-- Sayha's Portal -->
<skill id="9371" level="1" type="ON_ENCHANT" type_value="10" /> <!-- Sayha's Portal -->
<skill id="9373" level="1" type="ON_ENCHANT" type_value="7" /> <!-- Power of Sayha -->
<skill id="9373" level="1" type="ON_ENCHANT" type_value="8" /> <!-- Power of Sayha -->
<skill id="9373" level="2" type="ON_ENCHANT" type_value="9" /> <!-- Power of Sayha -->
<skill id="9373" level="2" type="ON_ENCHANT" type_value="10" /> <!-- Power of Sayha -->
</skills>
<stats>
<stat type="pDef">28</stat>
@@ -107,10 +107,10 @@
<set name="immediate_effect" val="true" />
<set name="weight" val="130" />
<skills>
<skill id="9365" level="1" type="ON_ENCHANT" type_value="7" />
<skill id="9365" level="1" type="ON_ENCHANT" type_value="8" />
<skill id="9365" level="2" type="ON_ENCHANT" type_value="9" />
<skill id="9365" level="2" type="ON_ENCHANT" type_value="10" />
<skill id="9365" level="1" type="ON_ENCHANT" type_value="7" /> <!-- Power of Eva -->
<skill id="9365" level="1" type="ON_ENCHANT" type_value="8" /> <!-- Power of Eva -->
<skill id="9365" level="2" type="ON_ENCHANT" type_value="9" /> <!-- Power of Eva -->
<skill id="9365" level="2" type="ON_ENCHANT" type_value="10" /> <!-- Power of Eva -->
</skills>
<stats>
<stat type="pDef">28</stat>
@@ -172,10 +172,10 @@
<set name="immediate_effect" val="true" />
<set name="weight" val="130" />
<skills>
<skill id="9369" level="1" type="ON_ENCHANT" type_value="7" />
<skill id="9369" level="1" type="ON_ENCHANT" type_value="8" />
<skill id="9369" level="2" type="ON_ENCHANT" type_value="9" />
<skill id="9369" level="2" type="ON_ENCHANT" type_value="10" />
<skill id="9369" level="1" type="ON_ENCHANT" type_value="7" /> <!-- Power of Maphr -->
<skill id="9369" level="1" type="ON_ENCHANT" type_value="8" /> <!-- Power of Maphr -->
<skill id="9369" level="2" type="ON_ENCHANT" type_value="9" /> <!-- Power of Maphr -->
<skill id="9369" level="2" type="ON_ENCHANT" type_value="10" /> <!-- Power of Maphr -->
</skills>
<stats>
<stat type="pDef">28</stat>
@@ -399,7 +399,7 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="1" />
<skill id="21364" level="1" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23834" name="Talisman - Abundance" additionalName="Tactics" type="Armor">
@@ -412,7 +412,7 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="2" />
<skill id="21364" level="2" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23835" name="Talisman - Abundance" additionalName="Morale" type="Armor">
@@ -425,7 +425,7 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="3" />
<skill id="21364" level="3" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23836" name="Talisman - Abundance" additionalName="Physique" type="Armor">
@@ -438,7 +438,7 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="4" />
<skill id="21364" level="4" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23837" name="Talisman - Hunter" additionalName="Abundance" type="Armor">
@@ -451,8 +451,8 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21373" level="1" />
<skill id="21364" level="5" />
<skill id="21373" level="1" /> <!-- Unequip Talisman - Hunter -->
<skill id="21364" level="5" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23838" name="Talisman - Slaughterer" additionalName="Abundance" type="Armor">
@@ -465,8 +465,8 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21374" level="1" />
<skill id="21364" level="6" />
<skill id="21374" level="1" /> <!-- Unequip Talisman - Slaughterer -->
<skill id="21364" level="6" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23839" name="Talisman - Conquerer" additionalName="Abundance" type="Armor">
@@ -479,8 +479,8 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21375" level="1" />
<skill id="21364" level="7" />
<skill id="21375" level="1" /> <!-- Unequip Talisman - Conquerer -->
<skill id="21364" level="7" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23840" name="Talisman - Outlaw" additionalName="Abundance" type="Armor">
@@ -493,8 +493,8 @@
<set name="is_sellable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21376" level="1" />
<skill id="21364" level="8" />
<skill id="21376" level="1" /> <!-- Unequip Talisman - Outlaw -->
<skill id="21364" level="8" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="23841" name="Abundance Gift Box" additionalName="War" type="EtcItem">
@@ -750,7 +750,7 @@
<set name="time" val="4320" />
<set name="useSkillDisTime" val="1" />
<skills>
<skill id="21365" level="1" />
<skill id="21365" level="1" /> <!-- Talisman - Hunter -->
</skills>
</item>
<item id="24352" name="Talisman - Slaughterer" additionalName="Abundance / 3-day" type="Armor">
@@ -769,7 +769,7 @@
<set name="time" val="4320" />
<set name="useSkillDisTime" val="1" />
<skills>
<skill id="21370" level="1" />
<skill id="21370" level="1" /> <!-- Talisman - Slaughterer -->
</skills>
</item>
<item id="24353" name="Talisman - Conquerer" additionalName="Abundance / 3-day" type="Armor">
@@ -788,7 +788,7 @@
<set name="time" val="4320" />
<set name="useSkillDisTime" val="1" />
<skills>
<skill id="21371" level="1" />
<skill id="21371" level="1" /> <!-- Talisman - Conquerer -->
</skills>
</item>
<item id="24354" name="Talisman - Outlaw" additionalName="Abundance / 3-day" type="Armor">
@@ -807,7 +807,7 @@
<set name="time" val="4320" />
<set name="useSkillDisTime" val="1" />
<skills>
<skill id="21372" level="1" />
<skill id="21372" level="1" /> <!-- Talisman - Outlaw -->
</skills>
</item>
<item id="24355" name="Premium Account: Art of Seduction" type="EtcItem">
@@ -1391,7 +1391,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26240" level="1" />
<skill id="26240" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1406,7 +1406,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26241" level="1" />
<skill id="26241" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1421,7 +1421,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26242" level="1" />
<skill id="26242" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1436,7 +1436,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26243" level="1" />
<skill id="26243" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1451,7 +1451,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26244" level="1" />
<skill id="26244" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1466,7 +1466,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26245" level="1" />
<skill id="26245" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1481,7 +1481,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26246" level="1" />
<skill id="26246" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1496,7 +1496,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26247" level="1" />
<skill id="26247" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1511,7 +1511,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26248" level="1" />
<skill id="26248" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1526,7 +1526,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26249" level="1" />
<skill id="26249" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1541,7 +1541,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26250" level="1" />
<skill id="26250" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1556,7 +1556,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26251" level="1" />
<skill id="26251" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1571,7 +1571,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26252" level="1" />
<skill id="26252" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1586,7 +1586,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26253" level="1" />
<skill id="26253" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1601,7 +1601,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26254" level="1" />
<skill id="26254" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1616,7 +1616,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26255" level="1" />
<skill id="26255" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1631,7 +1631,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26256" level="1" />
<skill id="26256" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1646,7 +1646,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26257" level="1" />
<skill id="26257" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1661,7 +1661,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26258" level="1" />
<skill id="26258" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1676,7 +1676,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26259" level="1" />
<skill id="26259" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1691,7 +1691,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26260" level="1" />
<skill id="26260" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1706,7 +1706,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26261" level="1" />
<skill id="26261" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1721,7 +1721,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26262" level="1" />
<skill id="26262" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1736,7 +1736,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26263" level="1" />
<skill id="26263" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1751,7 +1751,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26264" level="1" />
<skill id="26264" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1766,7 +1766,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26265" level="1" />
<skill id="26265" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1781,7 +1781,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26266" level="1" />
<skill id="26266" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1796,7 +1796,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26267" level="1" />
<skill id="26267" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1811,7 +1811,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26268" level="1" />
<skill id="26268" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1826,7 +1826,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26269" level="1" />
<skill id="26269" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1841,7 +1841,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26270" level="1" />
<skill id="26270" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1856,7 +1856,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26271" level="1" />
<skill id="26271" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1871,7 +1871,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26272" level="1" />
<skill id="26272" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1886,7 +1886,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26273" level="1" />
<skill id="26273" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1901,7 +1901,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26274" level="1" />
<skill id="26274" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1916,7 +1916,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26275" level="1" />
<skill id="26275" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1931,7 +1931,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26276" level="1" />
<skill id="26276" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1946,7 +1946,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26277" level="1" />
<skill id="26277" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1961,7 +1961,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26278" level="1" />
<skill id="26278" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -1976,7 +1976,7 @@
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SHAPE_SHIFTING_AM_FIXED" />
<skills>
<skill id="26279" level="1" />
<skill id="26279" level="1" /> <!-- Formal Wear Appearance Stone -->
<!-- Formal Wear Appearance Stone -->
</skills>
</item>
@@ -579,7 +579,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27318" level="1" />
<skill id="27318" level="1" /> <!-- + 4 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
<item id="26196" name="+ 5 Blessed Apocalypse Retributer Pack" type="EtcItem">
@@ -591,7 +591,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27319" level="1" />
<skill id="27319" level="1" /> <!-- + 5 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
<item id="26197" name="+ 6 Blessed Apocalypse Retributer Pack" type="EtcItem">
@@ -603,7 +603,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27320" level="1" />
<skill id="27320" level="1" /> <!-- + 6 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
<item id="26198" name="+ 7 Blessed Apocalypse Retributer Pack" type="EtcItem">
@@ -615,7 +615,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27321" level="1" />
<skill id="27321" level="1" /> <!-- + 7 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
<item id="26199" name="+ 8 Blessed Apocalypse Retributer Pack" type="EtcItem">
@@ -627,7 +627,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27322" level="1" />
<skill id="27322" level="1" /> <!-- + 8 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
</list>
@@ -9,7 +9,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27323" level="1" />
<skill id="27323" level="1" /> <!-- + 9 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
<item id="26201" name="+ 10 Blessed Apocalypse Retributer Pack" type="EtcItem">
@@ -21,7 +21,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27324" level="1" />
<skill id="27324" level="1" /> <!-- + 10 Blessed Apocalypse Retributer Pack -->
</skills>
</item>
<item id="26202" name="+ 4 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -33,7 +33,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27325" level="1" />
<skill id="27325" level="1" /> <!-- + 4 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26203" name="+ 5 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -45,7 +45,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27326" level="1" />
<skill id="27326" level="1" /> <!-- + 5 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26204" name="+ 6 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -57,7 +57,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27327" level="1" />
<skill id="27327" level="1" /> <!-- + 6 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26205" name="+ 7 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -69,7 +69,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27328" level="1" />
<skill id="27328" level="1" /> <!-- + 7 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26206" name="+ 8 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -81,7 +81,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27329" level="1" />
<skill id="27329" level="1" /> <!-- + 8 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26207" name="+ 9 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -93,7 +93,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27330" level="1" />
<skill id="27330" level="1" /> <!-- + 9 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26208" name="+ 10 Blessed Apocalypse Dualsword Pack" type="EtcItem">
@@ -105,7 +105,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27331" level="1" />
<skill id="27331" level="1" /> <!-- + 10 Blessed Apocalypse Dualsword Pack -->
</skills>
</item>
<item id="26209" name="+ 4 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -117,7 +117,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27332" level="1" />
<skill id="27332" level="1" /> <!-- + 4 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26210" name="+ 5 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -129,7 +129,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27333" level="1" />
<skill id="27333" level="1" /> <!-- + 5 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26211" name="+ 6 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -141,7 +141,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27334" level="1" />
<skill id="27334" level="1" /> <!-- + 6 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26212" name="+ 7 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -153,7 +153,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27335" level="1" />
<skill id="27335" level="1" /> <!-- + 7 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26213" name="+ 8 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -165,7 +165,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27336" level="1" />
<skill id="27336" level="1" /> <!-- + 8 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26214" name="+ 9 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -177,7 +177,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27337" level="1" />
<skill id="27337" level="1" /> <!-- + 9 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26215" name="+ 10 Blessed Apocalypse Dual Dagger Pack" type="EtcItem">
@@ -189,7 +189,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27338" level="1" />
<skill id="27338" level="1" /> <!-- + 10 Blessed Apocalypse Dual Dagger Pack -->
</skills>
</item>
<item id="26216" name="+ 4 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -201,7 +201,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27339" level="1" />
<skill id="27339" level="1" /> <!-- + 4 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26217" name="+ 5 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -213,7 +213,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27340" level="1" />
<skill id="27340" level="1" /> <!-- + 5 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26218" name="+ 6 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -225,7 +225,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27341" level="1" />
<skill id="27341" level="1" /> <!-- + 6 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26219" name="+ 7 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -237,7 +237,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27342" level="1" />
<skill id="27342" level="1" /> <!-- + 7 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26220" name="+ 8 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -249,7 +249,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27343" level="1" />
<skill id="27343" level="1" /> <!-- + 8 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26221" name="+ 9 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -261,7 +261,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27344" level="1" />
<skill id="27344" level="1" /> <!-- + 9 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26222" name="+ 10 Blessed Apocalypse Dual Blunt Weapon Pack" type="EtcItem">
@@ -273,7 +273,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="27345" level="1" />
<skill id="27345" level="1" /> <!-- + 10 Blessed Apocalypse Dual Blunt Weapon Pack -->
</skills>
</item>
<item id="26223" name="Steel Support Box" type="EtcItem">
@@ -379,8 +379,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21477" level="1" />
<skill id="21364" level="9" />
<skill id="21477" level="1" /> <!-- Power of Abundance - Lv. 1 -->
<skill id="21364" level="9" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26339" name="Talisman - Abundance Lv. 2 (High-grade)" type="Armor">
@@ -392,8 +392,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21477" level="2" />
<skill id="21364" level="10" />
<skill id="21477" level="2" /> <!-- Power of Abundance - Lv. 1 -->
<skill id="21364" level="10" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26340" name="Talisman - Abundance Lv. 3 (High-grade)" type="Armor">
@@ -405,8 +405,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21477" level="3" />
<skill id="21364" level="11" />
<skill id="21477" level="3" /> <!-- Power of Abundance - Lv. 1 -->
<skill id="21364" level="11" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26341" name="Talisman - Abundance Lv. 4 (High-grade)" type="Armor">
@@ -418,8 +418,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21477" level="4" />
<skill id="21364" level="12" />
<skill id="21477" level="4" /> <!-- Power of Abundance - Lv. 1 -->
<skill id="21364" level="12" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26342" name="Recipe: Talisman - Abundance Lv. 1 (High-grade)" type="EtcItem">
@@ -585,7 +585,7 @@
<set name="is_commissionable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="1" />
<skill id="21364" level="1" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26448" name="Talisman - Abundance" additionalName="Tactics" type="Armor">
@@ -598,7 +598,7 @@
<set name="is_commissionable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="2" />
<skill id="21364" level="2" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26449" name="Talisman - Abundance" additionalName="Morale" type="Armor">
@@ -611,7 +611,7 @@
<set name="is_commissionable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="3" />
<skill id="21364" level="3" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26450" name="Talisman - Abundance" additionalName="Physique" type="Armor">
@@ -624,7 +624,7 @@
<set name="is_commissionable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="4" />
<skill id="21364" level="4" /> <!-- Talisman - Abundance -->
</skills>
</item>
<item id="26451" name="Talisman - Abundance" additionalName="Hunter" type="Armor">
@@ -637,9 +637,9 @@
<set name="is_commissionable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="5" />
<skill id="21365" level="1" type="ON_EQUIP" />
<skill id="21373" level="1" type="ON_UNEQUIP" />
<skill id="21364" level="5" /> <!-- Talisman - Abundance -->
<skill id="21365" level="1" type="ON_EQUIP" /> <!-- Talisman - Hunter -->
<skill id="21373" level="1" type="ON_UNEQUIP" /> <!-- Unequip Talisman - Hunter -->
</skills>
</item>
<item id="26452" name="Talisman - Abundance" additionalName="Slaughterer" type="Armor">
@@ -652,9 +652,9 @@
<set name="is_commissionable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="6" />
<skill id="21370" level="1" type="ON_EQUIP" />
<skill id="21374" level="1" type="ON_UNEQUIP" />
<skill id="21364" level="6" /> <!-- Talisman - Abundance -->
<skill id="21370" level="1" type="ON_EQUIP" /> <!-- Talisman - Slaughterer -->
<skill id="21374" level="1" type="ON_UNEQUIP" /> <!-- Unequip Talisman - Slaughterer -->
</skills>
</item>
<item id="26453" name="Talisman - Abundance" additionalName="Conquerer" type="Armor">
@@ -667,9 +667,9 @@
<set name="is_commissionable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="7" />
<skill id="21371" level="1" type="ON_EQUIP" />
<skill id="21375" level="1" type="ON_UNEQUIP" />
<skill id="21364" level="7" /> <!-- Talisman - Abundance -->
<skill id="21371" level="1" type="ON_EQUIP" /> <!-- Talisman - Conquerer -->
<skill id="21375" level="1" type="ON_UNEQUIP" /> <!-- Unequip Talisman - Conquerer -->
</skills>
</item>
<item id="26454" name="Talisman - Abundance" additionalName="Outlaw" type="Armor">
@@ -682,9 +682,9 @@
<set name="is_commissionable" val="false" />
<set name="is_freightable" val="true" />
<skills>
<skill id="21364" level="8" />
<skill id="21372" level="1" type="ON_EQUIP" />
<skill id="21376" level="1" type="ON_UNEQUIP" />
<skill id="21364" level="8" /> <!-- Talisman - Abundance -->
<skill id="21372" level="1" type="ON_EQUIP" /> <!-- Talisman - Outlaw -->
<skill id="21376" level="1" type="ON_UNEQUIP" /> <!-- Unequip Talisman - Outlaw -->
</skills>
</item>
<item id="26455" name="Talisman - Abundance Lv. 1 (High-grade)" type="Armor">
@@ -696,8 +696,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21364" level="9" />
<skill id="21477" level="1" />
<skill id="21364" level="9" /> <!-- Talisman - Abundance -->
<skill id="21477" level="1" /> <!-- Power of Abundance - Lv. 1 -->
</skills>
</item>
<item id="26456" name="Talisman - Abundance Lv. 2 (High-grade)" type="Armor">
@@ -709,8 +709,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21364" level="10" />
<skill id="21477" level="2" />
<skill id="21364" level="10" /> <!-- Talisman - Abundance -->
<skill id="21477" level="2" /> <!-- Power of Abundance - Lv. 1 -->
</skills>
</item>
<item id="26457" name="Talisman - Abundance Lv. 3 (High-grade)" type="Armor">
@@ -722,8 +722,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21364" level="11" />
<skill id="21477" level="3" />
<skill id="21364" level="11" /> <!-- Talisman - Abundance -->
<skill id="21477" level="3" /> <!-- Power of Abundance - Lv. 1 -->
</skills>
</item>
<item id="26458" name="Talisman - Abundance Lv. 4 (High-grade)" type="Armor">
@@ -735,8 +735,8 @@
<set name="weight" val="150" />
<set name="is_commissionable" val="false" />
<skills>
<skill id="21364" level="12" />
<skill id="21477" level="4" />
<skill id="21364" level="12" /> <!-- Talisman - Abundance -->
<skill id="21477" level="4" /> <!-- Power of Abundance - Lv. 1 -->
</skills>
</item>
<item id="26459" name="Recipe: Talisman - Abundance Lv. 1 (High-grade)" type="EtcItem">
@@ -1086,7 +1086,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18566" level="1" />
<skill id="18566" level="1" /> <!-- Garnet -->
</skills>
</item>
<item id="26482" name="Garnet" additionalName="Lv. 2" type="Armor">
@@ -1103,7 +1103,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18566" level="2" />
<skill id="18566" level="2" /> <!-- Garnet -->
</skills>
</item>
<item id="26483" name="Garnet" additionalName="Lv. 3" type="Armor">
@@ -1120,7 +1120,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18566" level="3" />
<skill id="18566" level="3" /> <!-- Garnet -->
</skills>
</item>
<item id="26484" name="Garnet" additionalName="Lv. 4" type="Armor">
@@ -1137,7 +1137,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18566" level="4" />
<skill id="18566" level="4" /> <!-- Garnet -->
</skills>
</item>
<item id="26485" name="Garnet" additionalName="Lv. 5" type="Armor">
@@ -1149,8 +1149,8 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18566" level="5" />
<skill id="18567" level="1" />
<skill id="18566" level="5" /> <!-- Garnet -->
<skill id="18567" level="1" /> <!-- Garnet - Purge -->
</skills>
</item>
<item id="26486" name="Tanzanite" additionalName="Lv. 1" type="Armor">
@@ -1167,7 +1167,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="1"/>
<skill id="18565" level="1"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="26487" name="Tanzanite" additionalName="Lv. 2" type="Armor">
@@ -1184,7 +1184,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="2"/>
<skill id="18565" level="2"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="26488" name="Tanzanite" additionalName="Lv. 3" type="Armor">
@@ -1201,7 +1201,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="3"/>
<skill id="18565" level="3"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="26489" name="Tanzanite" additionalName="Lv. 4" type="Armor">
@@ -1218,7 +1218,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="4"/>
<skill id="18565" level="4"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="26490" name="Tanzanite" additionalName="Lv. 5" type="Armor">
@@ -1230,7 +1230,7 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="18565" level="5"/>
<skill id="18565" level="5"/> <!-- Tanzanite - Barrier -->
</skills>
</item>
<item id="26491" name="La Vie En Rose's Vital Stone Chest" type="EtcItem">
@@ -1329,7 +1329,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27440" level="1"/>
<skill id="27440" level="1"/> <!-- Cat's Eye -->
</skills>
</item>
<item id="26498" name="Cat's Eye" additionalName="Lv. 2" type="Armor">
@@ -1346,7 +1346,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27440" level="2"/>
<skill id="27440" level="2"/> <!-- Cat's Eye -->
</skills>
</item>
<item id="26499" name="Cat's Eye" additionalName="Lv. 3" type="Armor">
@@ -1363,7 +1363,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27440" level="3"/>
<skill id="27440" level="3"/> <!-- Cat's Eye -->
</skills>
</item>
</list>
@@ -14,7 +14,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27440" level="4"/>
<skill id="27440" level="4"/> <!-- Cat's Eye -->
</skills>
</item>
<item id="26501" name="Cat's Eye" additionalName="Lv. 5" type="Armor">
@@ -26,8 +26,8 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27440" level="5"/>
<skill id="27441" level="1"/>
<skill id="27440" level="5"/> <!-- Cat's Eye -->
<skill id="27441" level="1"/> <!-- Cat's Eye - Invincibility -->
</skills>
</item>
<item id="26502" name="Amethyst" additionalName="Lv. 1" type="Armor">
@@ -44,7 +44,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27442" level="1"/>
<skill id="27442" level="1"/> <!-- Amethyst -->
</skills>
</item>
<item id="26503" name="Amethyst" additionalName="Lv. 2" type="Armor">
@@ -61,7 +61,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27442" level="2"/>
<skill id="27442" level="2"/> <!-- Amethyst -->
</skills>
</item>
<item id="26504" name="Amethyst" additionalName="Lv. 3" type="Armor">
@@ -78,7 +78,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27442" level="3"/>
<skill id="27442" level="3"/> <!-- Amethyst -->
</skills>
</item>
<item id="26505" name="Amethyst" additionalName="Lv. 4" type="Armor">
@@ -95,7 +95,7 @@
<set name="is_private_storeable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27442" level="4"/>
<skill id="27442" level="4"/> <!-- Amethyst -->
</skills>
</item>
<item id="26506" name="Amethyst" additionalName="Lv. 5" type="Armor">
@@ -107,8 +107,8 @@
<set name="is_commissionable" val="false" />
<set name="weight" val="5" />
<skills>
<skill id="27442" level="5"/>
<skill id="27443" level="1"/>
<skill id="27442" level="5"/> <!-- Amethyst -->
<skill id="27443" level="1"/> <!-- Amethyst - Remove Invincibility -->
</skills>
</item>
<item id="26507" name="La Vie En Rose's Cat's Eye Chest" type="EtcItem">

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