Skill comment additions.

This commit is contained in:
MobiusDev
2019-03-07 10:44:50 +00:00
parent cfc9b0ba90
commit 6b790cd97f
451 changed files with 8128 additions and 8129 deletions

View File

@@ -211,7 +211,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="55003" level="1" />
<skill id="55003" level="1" /> <!-- 1st Class Buff Scroll -->
</skills>
</item>
<item id="29012" name="2nd Class Buff Scroll" type="EtcItem">
@@ -229,7 +229,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="55004" level="2" />
<skill id="55004" level="2" /> <!-- 2nd Class Buff Scroll -->
</skills>
</item>
<item id="29013" name="Scroll: Hunter's Song" type="EtcItem">
@@ -435,7 +435,7 @@
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55015" level="1" />
<skill id="55015" level="1" /> <!-- Quick Healing Potion -->
</skills>
</item>
<item id="29032" name="Major Quick Healing Potion" type="EtcItem">
@@ -453,7 +453,7 @@
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55016" level="1" />
<skill id="55016" level="1" /> <!-- Major Quick Healing Potion -->
</skills>
</item>
<item id="29033" name="Adventurer Hat - Event" type="Armor">

View File

@@ -811,7 +811,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="55035" level="1" />
<skill id="55035" level="1" /> <!-- 1st Class Buff Scroll -->
</skills>
</item>
<item id="29553" name="2nd Class Buff Scroll" type="EtcItem">
@@ -829,7 +829,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="55036" level="2" />
<skill id="55036" level="2" /> <!-- 2nd Class Buff Scroll -->
</skills>
</item>
<item id="29554" name="Quick Healing Potion" type="EtcItem">
@@ -846,7 +846,7 @@
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55037" level="1" />
<skill id="55037" level="1" /> <!-- Quick Healing Potion -->
</skills>
</item>
<item id="29555" name="Major Quick Healing Potion" type="EtcItem">
@@ -863,7 +863,7 @@
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55038" level="1" />
<skill id="55038" level="1" /> <!-- Major Quick Healing Potion -->
</skills>
</item>
<item id="29556" name="Chronicle Chest" type="EtcItem">
@@ -989,7 +989,7 @@
<set name="is_oly_restricted" val="true" />
<set name="time" val="10080" />
<skills>
<skill id="55042" level="1" />
<skill id="55042" level="1" /> <!-- Attendance XP Rune -->
</skills>
</item>
<item id="29567" name="6-Day Reward" additionalName="Attendance Reward" type="EtcItem">
@@ -1204,7 +1204,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55044" level="1"/>
<skill id="55044" level="1"/> <!-- Lineage II Chest -->
</skills>
</item>
<item id="29582" name="Chronicle Chest" type="EtcItem">
@@ -1216,7 +1216,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55045" level="1"/>
<skill id="55045" level="1"/> <!-- Chronicle Chest -->
</skills>
</item>
<item id="29583" name="Memories Chest" type="EtcItem">
@@ -1228,7 +1228,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55046" level="1"/>
<skill id="55046" level="1"/> <!-- Memories Chest -->
</skills>
</item>
<item id="29584" name="Angel Cat's Blessing Chest" type="EtcItem">

View File

@@ -16,7 +16,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="55057" level="1" />
<skill id="55057" level="1" /> <!-- Wind Walk -->
</skills>
</item>
<item id="29601" name="Newbie Kit - Lvl 1" type="EtcItem">
@@ -1219,7 +1219,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<skills>
<skill id="55055" level="1" />
<skill id="55055" level="1" /> <!-- 1st Class Buff Scroll -->
</skills>
</item>
<item id="29655" name="2nd Class Buff Scroll" type="EtcItem">
@@ -1240,7 +1240,7 @@
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<skills>
<skill id="55056" level="2" />
<skill id="55056" level="2" /> <!-- 2nd Class Buff Scroll -->
</skills>
</item>
<item id="29656" name="Traveler's Package - Lvl 1" type="EtcItem">
@@ -1500,8 +1500,8 @@
<set name="time" val="43200" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55059" level="1"/>
<skill id="55060" level="1"/>
<skill id="55059" level="1"/> <!-- Release Agathion's Seal - Griffin -->
<skill id="55060" level="1"/> <!-- Griffin s Benediction -->
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
</skills>
</item>
@@ -1555,7 +1555,7 @@
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55063" level="1" />
<skill id="55063" level="1" /> <!-- Quick Castle Healing Potion -->
</skills>
</item>
<item id="29672" name="Major Quick Castle Healing Potion" type="EtcItem">
@@ -1573,7 +1573,7 @@
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55064" level="1" />
<skill id="55064" level="1" /> <!-- Major Quick Castle Healing Potion -->
</skills>
</item>
<item id="29673" name="Scroll: Castle Berserker Spirit" type="EtcItem">
@@ -1589,7 +1589,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55065" level="1" />
<skill id="55065" level="1" /> <!-- Scroll: Castle Berserker Spirit -->
</skills>
</item>
<item id="29674" name="Scroll: Castle Death Whisper" type="EtcItem">
@@ -1605,7 +1605,7 @@
<set name="immediate_effect" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55066" level="1" />
<skill id="55066" level="1" /> <!-- Scroll: Castle Death Whisper -->
</skills>
</item>
<item id="29675" name="Blessed Castle Scroll of Escape" type="EtcItem">
@@ -1623,7 +1623,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55067" level="1" />
<skill id="55067" level="1" /> <!-- Blessed Castle Scroll of Escape -->
</skills>
</item>
<item id="29676" name="Scroll: Castle Blessing" type="EtcItem">
@@ -1639,7 +1639,7 @@
<set name="commissionItemType" val="SCROLL_OTHER" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55068" level="1" />
<skill id="55068" level="1" /> <!-- Scroll: Castle Blessing -->
</skills>
</item>
<item id="29677" name="Castle Ring (10-day)" type="Armor">
@@ -1657,7 +1657,7 @@
<set name="commissionItemType" val="RING" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55069" level="1" />
<skill id="55069" level="1" /> <!-- Castle Ring -->
</skills>
<stats>
<stat type="mDef">32</stat>
@@ -1674,7 +1674,7 @@
<set name="commissionItemType" val="RING" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55069" level="1" />
<skill id="55069" level="1" /> <!-- Castle Ring -->
</skills>
<stats>
<stat type="mDef">32</stat>
@@ -1695,7 +1695,7 @@
<set name="commissionItemType" val="EARRING" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55070" level="1" />
<skill id="55070" level="1" /> <!-- Castle Earring -->
</skills>
<stats>
<stat type="mDef">48</stat>
@@ -1713,7 +1713,7 @@
<set name="commissionItemType" val="EARRING" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55070" level="1" />
<skill id="55070" level="1" /> <!-- Castle Earring -->
</skills>
<stats>
<stat type="mDef">48</stat>
@@ -1735,7 +1735,7 @@
<set name="commissionItemType" val="NECKLACE" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55071" level="1" />
<skill id="55071" level="1" /> <!-- Castle Necklace -->
</skills>
<stats>
<stat type="mDef">64</stat>
@@ -1753,7 +1753,7 @@
<set name="commissionItemType" val="NECKLACE" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55071" level="1" />
<skill id="55071" level="1" /> <!-- Castle Necklace -->
</skills>
<stats>
<stat type="mDef">64</stat>
@@ -1789,7 +1789,7 @@
<set name="etcitem_type" val="SCROLL" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39015" level="1" />
<skill id="39015" level="1" /> <!-- Scroll: Shield -->
</skills>
</item>
<item id="29685" name="Scroll: Might" type="EtcItem">
@@ -1804,7 +1804,7 @@
<set name="etcitem_type" val="SCROLL" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="39014" level="1" />
<skill id="39014" level="1" /> <!-- Scroll: Might -->
</skills>
</item>
<item id="29686" name="Scroll: Concentration" type="EtcItem">
@@ -1877,7 +1877,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55072" level="1"/>
<skill id="55072" level="1"/> <!-- Lineage II Chest -->
</skills>
</item>
<item id="29693" name="Chronicle Chest" type="EtcItem">
@@ -1889,7 +1889,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55073" level="1"/>
<skill id="55073" level="1"/> <!-- Chronicle Chest -->
</skills>
</item>
<item id="29694" name="Memories Chest" type="EtcItem">
@@ -1901,7 +1901,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55074" level="1"/>
<skill id="55074" level="1"/> <!-- Memories Chest -->
</skills>
</item>
<item id="29695" name="Quick Healing Potion" additionalName="Event" type="EtcItem">
@@ -1915,7 +1915,7 @@
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55083" level="1" />
<skill id="55083" level="1" /> <!-- Quick Healing Potion -->
</skills>
</item>
<item id="29696" name="Major Quick Healing Potion" additionalName="Event" type="EtcItem">
@@ -1929,7 +1929,7 @@
<set name="etcitem_type" val="POTION" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55084" level="1" />
<skill id="55084" level="1" /> <!-- Major Quick Healing Potion -->
</skills>
</item>
<item id="29697" name="1st Class Buff Scroll" additionalName="Event" type="EtcItem">
@@ -1946,7 +1946,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="55085" level="1" />
<skill id="55085" level="1" /> <!-- 1st Class Buff Scroll -->
</skills>
</item>
<item id="29698" name="2nd Class Buff Scroll" additionalName="Event" type="EtcItem">
@@ -1963,7 +1963,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="55086" level="2" />
<skill id="55086" level="2" /> <!-- 2nd Class Buff Scroll -->
</skills>
</item>
<item id="29699" name="Minor Blessed Scroll of Escape" additionalName="Event" type="EtcItem">

View File

@@ -926,7 +926,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3271" level="1" />
<skill id="3271" level="1" /> <!-- Blue Talisman - P. Crit. -->
</skills>
</item>
<item id="29754" name="Blue Talisman - P. Atk." additionalName="1 hour" type="Armor">
@@ -943,7 +943,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3272" level="1" />
<skill id="3272" level="1" /> <!-- Blue Talisman - P. Atk. -->
</skills>
</item>
<item id="29755" name="Blue Talisman - P. Def." additionalName="1 hour" type="Armor">
@@ -960,7 +960,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3273" level="1" />
<skill id="3273" level="1" /> <!-- Blue Talisman - P. Def. -->
</skills>
</item>
<item id="29756" name="Blue Talisman - P. Skills Evasion" additionalName="1 hour" type="Armor">
@@ -977,7 +977,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3274" level="1" />
<skill id="3274" level="1" /> <!-- Blue Talisman - Physical Skill Evasion Rate -->
</skills>
</item>
<item id="29757" name="Blue Talisman - M. Crit." additionalName="1 hour" type="Armor">
@@ -994,7 +994,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3275" level="1" />
<skill id="3275" level="1" /> <!-- Blue Talisman - M. Crit. -->
</skills>
</item>
<item id="29758" name="Blue Talisman - M. Atk." additionalName="1 hour" type="Armor">
@@ -1011,7 +1011,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3276" level="1" />
<skill id="3276" level="1" /> <!-- Blue Talisman - M. Atk. -->
</skills>
</item>
<item id="29759" name="Blue Talisman - M. Def." additionalName="1 hour" type="Armor">
@@ -1028,7 +1028,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3277" level="1" />
<skill id="3277" level="1" /> <!-- Blue Talisman - M. Def. -->
</skills>
</item>
<item id="29760" name="Blue Talisman - M. Skills Evasion" additionalName="1 hour" type="Armor">
@@ -1045,7 +1045,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3278" level="1" />
<skill id="3278" level="1" /> <!-- Blue Talisman - Magic Skill Evasion Rate -->
</skills>
</item>
<item id="29761" name="Blue Talisman - Max. HP" additionalName="1 hour" type="Armor">
@@ -1062,7 +1062,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3279" level="1" />
<skill id="3279" level="1" /> <!-- Blue Talisman - Max. HP -->
</skills>
</item>
<item id="29762" name="Blue Talisman - Max. MP" additionalName="1 hour" type="Armor">
@@ -1079,7 +1079,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3280" level="1" />
<skill id="3280" level="1" /> <!-- Blue Talisman - Max. MP -->
</skills>
</item>
<item id="29763" name="Grey Talisman Box - Guard" additionalName="1 hour" type="Armor">
@@ -1096,7 +1096,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3281" level="1" />
<skill id="3281" level="1" /> <!-- Grey Talisman Box - Guard -->
</skills>
</item>
<item id="29764" name="Grey Talisman - Denial" additionalName="1 hour" type="Armor">
@@ -1113,7 +1113,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3282" level="1" />
<skill id="3282" level="1" /> <!-- Grey Talisman - Denial -->
</skills>
</item>
<item id="29765" name="Grey Talisman - Benefaction" additionalName="1 hour" type="Armor">
@@ -1130,7 +1130,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3283" level="1" />
<skill id="3283" level="1" /> <!-- Grey Talisman - Benefaction -->
</skills>
</item>
<item id="29766" name="Grey Talisman - Blocking" additionalName="1 hour" type="Armor">
@@ -1147,7 +1147,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3284" level="1" />
<skill id="3284" level="1" /> <!-- Grey Talisman - Block -->
</skills>
</item>
<item id="29767" name="Grey Talisman - Gravity" additionalName="1 hour" type="Armor">
@@ -1164,7 +1164,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3285" level="1" />
<skill id="3285" level="1" /> <!-- Grey Talisman - Gravity -->
</skills>
</item>
<item id="29768" name="Grey Talisman - Bond" additionalName="1 hour" type="Armor">
@@ -1181,7 +1181,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3286" level="1" />
<skill id="3286" level="1" /> <!-- Grey Talisman - Bond -->
</skills>
</item>
<item id="29769" name="White Talisman - P. Crit." additionalName="1 hour" type="Armor">
@@ -1198,7 +1198,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3271" level="1" />
<skill id="3271" level="1" /> <!-- Blue Talisman - P. Crit. -->
</skills>
</item>
<item id="29770" name="White Talisman - P. Atk." additionalName="1 hour" type="Armor">
@@ -1215,7 +1215,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3272" level="1" />
<skill id="3272" level="1" /> <!-- Blue Talisman - P. Atk. -->
</skills>
</item>
<item id="29771" name="White Talisman - P. Def" additionalName="1 hour" type="Armor">
@@ -1232,7 +1232,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3273" level="1" />
<skill id="3273" level="1" /> <!-- Blue Talisman - P. Def. -->
</skills>
</item>
<item id="29772" name="White Talisman - P. Skills Evasion" additionalName="1 hour" type="Armor">
@@ -1249,7 +1249,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3274" level="1" />
<skill id="3274" level="1" /> <!-- Blue Talisman - Physical Skill Evasion Rate -->
</skills>
</item>
<item id="29773" name="White Talisman - M. Crit." additionalName="1 hour" type="Armor">
@@ -1266,7 +1266,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3275" level="1" />
<skill id="3275" level="1" /> <!-- Blue Talisman - M. Crit. -->
</skills>
</item>
<item id="29774" name="White Talisman - M. Atk." additionalName="1 hour" type="Armor">
@@ -1283,7 +1283,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3276" level="1" />
<skill id="3276" level="1" /> <!-- Blue Talisman - M. Atk. -->
</skills>
</item>
<item id="29775" name="White Talisman - M. Def." additionalName="1 hour" type="Armor">
@@ -1300,7 +1300,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3277" level="1" />
<skill id="3277" level="1" /> <!-- Blue Talisman - M. Def. -->
</skills>
</item>
<item id="29776" name="White Talisman - M. Skills Evasion" additionalName="1 hour" type="Armor">
@@ -1317,7 +1317,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3278" level="1" />
<skill id="3278" level="1" /> <!-- Blue Talisman - Magic Skill Evasion Rate -->
</skills>
</item>
<item id="29777" name="White Talisman - Max. HP" additionalName="1 hour" type="Armor">
@@ -1334,7 +1334,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3279" level="1" />
<skill id="3279" level="1" /> <!-- Blue Talisman - Max. HP -->
</skills>
</item>
<item id="29778" name="White Talisman - Max. MP" additionalName="1 hour" type="Armor">
@@ -1351,7 +1351,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3280" level="1" />
<skill id="3280" level="1" /> <!-- Blue Talisman - Max. MP -->
</skills>
</item>
<item id="29779" name="Yellow Talisman - Guard" additionalName="1 hour" type="Armor">
@@ -1368,7 +1368,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3287" level="1" />
<skill id="3287" level="1" /> <!-- Yellow Talisman - Guard -->
</skills>
</item>
<item id="29780" name="Yellow Talisman - Denial" additionalName="1 hour" type="Armor">
@@ -1385,7 +1385,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3288" level="1" />
<skill id="3288" level="1" /> <!-- Yellow Talisman - Denial -->
</skills>
</item>
<item id="29781" name="Yellow Talisman - Benefaction" additionalName="1 hour" type="Armor">
@@ -1402,7 +1402,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3289" level="1" />
<skill id="3289" level="1" /> <!-- Yellow Talisman - Benefaction -->
</skills>
</item>
<item id="29782" name="Yellow Talisman - Blocking" additionalName="1 hour" type="Armor">
@@ -1419,7 +1419,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3290" level="1" />
<skill id="3290" level="1" /> <!-- Yellow Talisman - Block -->
</skills>
</item>
<item id="29783" name="Yellow Talisman - Gravity" additionalName="1 hour" type="Armor">
@@ -1436,7 +1436,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3291" level="1" />
<skill id="3291" level="1" /> <!-- Yellow Talisman - Gravity -->
</skills>
</item>
<item id="29784" name="Yellow Talisman - Bond" additionalName="1 hour" type="Armor">
@@ -1453,7 +1453,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3292" level="1" />
<skill id="3292" level="1" /> <!-- Yellow Talisman - Bond -->
</skills>
</item>
<item id="29785" name="Blue Talisman Box - P. Crit." additionalName="1 hour" type="EtcItem">

View File

@@ -675,7 +675,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55319" level="1"/>
<skill id="55319" level="1"/> <!-- Lineage II Chest -->
</skills>
</item>
<item id="29987" name="Memories Chest" type="EtcItem">
@@ -687,7 +687,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55321" level="1"/>
<skill id="55321" level="1"/> <!-- Chronicle Chest -->
</skills>
</item>
<item id="29988" name="Chronicle Chest" type="EtcItem">
@@ -699,7 +699,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55320" level="1"/>
<skill id="55320" level="1"/> <!-- Memories Chest -->
</skills>
</item>
</list>

View File

@@ -389,7 +389,7 @@
<set name="is_destroyable" val="false"/>
<set name="is_tradable" val="false" />
<skills>
<skill id="39019" level="1"/>
<skill id="39019" level="1"/> <!-- Scion Ring -->
</skills>
<stats>
<stat type="mDef">14</stat>

View File

@@ -111,7 +111,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="32012" level="1"/>
<skill id="32012" level="1"/> <!-- High-Quality Dye Chest -->
</skills>
</item>
<item id="49111" name="Dye Chest" type="EtcItem">
@@ -123,7 +123,7 @@
<set name="handler" val="ItemSkills" />
<set name="immediate_effect" val="true" />
<skills>
<skill id="32013" level="1"/>
<skill id="32013" level="1"/> <!-- Wind Dye Pack -->
</skills>
</item>
<item id="49112" name="Staff Chest" additionalName="Grade C" type="EtcItem">

View File

@@ -1228,7 +1228,7 @@
<set name="enchant_enabled" val="7" />
<set name="time" val="21600" />
<skills>
<skill id="3562" level="1" />
<skill id="3562" level="1" /> <!-- Queen Ant's Ring -->
</skills>
<stats>
<stat type="mDef">32</stat>

View File

@@ -210,7 +210,7 @@
<set name="etcitem_type" val="ENCHT_ATTR_RUNE" />
<set name="is_premium" val="true" />
<skills>
<skill id="39082" level="1" />
<skill id="39082" level="1" /> <!-- Amulet: Prosperity -->
</skills>
</item>
<item id="49513" name="Shining Pendant Polish box" type="EtcItem">

View File

@@ -82,7 +82,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3272" level="3" />
<skill id="3272" level="3" /> <!-- Blue Talisman - P. Atk. -->
</skills>
</item>
<item id="49708" name="Talisman of Darkness - M. Atk." additionalName="1 hour" type="Armor">
@@ -99,7 +99,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3276" level="3" />
<skill id="3276" level="3" /> <!-- Blue Talisman - M. Atk. -->
</skills>
</item>
<item id="49709" name="Talisman of Darkness - P. Def." additionalName="1 hour" type="Armor">
@@ -116,7 +116,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3273" level="3" />
<skill id="3273" level="3" /> <!-- Blue Talisman - P. Def. -->
</skills>
</item>
<item id="49710" name="Talisman of Darkness - M. Def." additionalName="1 hour" type="Armor">
@@ -133,7 +133,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3277" level="3" />
<skill id="3277" level="3" /> <!-- Blue Talisman - M. Def. -->
</skills>
</item>
<item id="49711" name="Talisman of Darkness - P. Skills Evasion" additionalName="1 hour" type="Armor">
@@ -150,7 +150,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3274" level="3" />
<skill id="3274" level="3" /> <!-- Blue Talisman - Physical Skill Evasion Rate -->
</skills>
</item>
<item id="49712" name="Talisman of Darkness - M. Skills Evasion" additionalName="1 hour" type="Armor">
@@ -167,7 +167,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3278" level="3" />
<skill id="3278" level="3" /> <!-- Blue Talisman - Magic Skill Evasion Rate -->
</skills>
</item>
<item id="49713" name="Talisman of Darkness - HP" additionalName="1 hour" type="Armor">
@@ -184,7 +184,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3279" level="3" />
<skill id="3279" level="3" /> <!-- Blue Talisman - Max. HP -->
</skills>
</item>
<item id="49714" name="Talisman of Darkness - MP" additionalName="1 hour" type="Armor">
@@ -201,7 +201,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3280" level="3" />
<skill id="3280" level="3" /> <!-- Blue Talisman - Max. MP -->
</skills>
</item>
<item id="49715" name="Talisman of Darkness - Healing Power" additionalName="1 hour" type="Armor">
@@ -218,7 +218,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3293" level="1" />
<skill id="3293" level="1" /> <!-- Talisman of Darkness - Healing Power -->
</skills>
</item>
<item id="49716" name="Talisman of Darkness - Power of Healing Magic" additionalName="1 hour" type="Armor">
@@ -235,7 +235,7 @@
<set name="time" val="60" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="3294" level="1" />
<skill id="3294" level="1" /> <!-- Talisman of Darkness - Power of Healing Magic -->
</skills>
</item>
<item id="49717" name="Talisman of Darkness Box - P. Atk." additionalName="1 hour" type="EtcItem">
@@ -400,7 +400,7 @@
<set name="is_sellable" val="false" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="35024" level="1" />
<skill id="35024" level="1" /> <!-- Talisman of Border -->
</skills>
</item>
<item id="49728" name="Talisman of Border - Lv. 2" type="Armor">
@@ -415,7 +415,7 @@
<set name="is_sellable" val="false" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="35024" level="2" />
<skill id="35024" level="2" /> <!-- Talisman of Border -->
</skills>
</item>
<item id="49729" name="Talisman of Border - Lv. 3" type="Armor">
@@ -430,7 +430,7 @@
<set name="is_sellable" val="false" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="35024" level="3" />
<skill id="35024" level="3" /> <!-- Talisman of Border -->
</skills>
</item>
<item id="49730" name="Talisman of Border - Lv. 4" type="Armor">
@@ -445,7 +445,7 @@
<set name="is_sellable" val="false" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="35024" level="4" />
<skill id="35024" level="4" /> <!-- Talisman of Border -->
</skills>
</item>
<item id="49731" name="Talisman of Border - Lv. 5" type="Armor">
@@ -460,7 +460,7 @@
<set name="is_sellable" val="false" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="35024" level="5" />
<skill id="35024" level="5" /> <!-- Talisman of Border -->
</skills>
</item>
<item id="49732" name="Talisman of Border - Lv. 6" type="Armor">
@@ -475,8 +475,8 @@
<set name="is_sellable" val="false" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="35024" level="6" />
<skill id="35025" level="1" />
<skill id="35024" level="6" /> <!-- Talisman of Border -->
<skill id="35025" level="1" /> <!-- Border Purification -->
</skills>
</item>
<item id="49733" name="Talisman of Border - Lv. 7" type="Armor">
@@ -492,8 +492,8 @@
<set name="is_freightable" val="true" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="35024" level="7" />
<skill id="35025" level="1" />
<skill id="35024" level="7" /> <!-- Talisman of Border -->
<skill id="35025" level="1" /> <!-- Border Purification -->
</skills>
</item>
<item id="49734" name="Talisman of Border - Lv. 8" type="Armor">
@@ -509,8 +509,8 @@
<set name="is_freightable" val="true" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="35024" level="8" />
<skill id="35025" level="1" />
<skill id="35024" level="8" /> <!-- Talisman of Border -->
<skill id="35025" level="1" /> <!-- Border Purification -->
</skills>
</item>
<item id="49735" name="Talisman of Border - Lv. 9" type="Armor">
@@ -526,8 +526,8 @@
<set name="is_freightable" val="true" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="35024" level="9" />
<skill id="35025" level="1" />
<skill id="35024" level="9" /> <!-- Talisman of Border -->
<skill id="35025" level="1" /> <!-- Border Purification -->
</skills>
</item>
<item id="49736" name="Talisman of Border - Lv. 10" type="Armor">
@@ -543,8 +543,8 @@
<set name="is_freightable" val="true" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="35024" level="10" />
<skill id="35025" level="1" />
<skill id="35024" level="10" /> <!-- Talisman of Border -->
<skill id="35025" level="1" /> <!-- Border Purification -->
</skills>
</item>
<item id="49737" name="Blessed Talisman of Border" type="Armor">
@@ -560,8 +560,8 @@
<set name="is_freightable" val="true" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="35024" level="11" />
<skill id="35025" level="1" />
<skill id="35024" level="11" /> <!-- Talisman of Border -->
<skill id="35025" level="1" /> <!-- Border Purification -->
</skills>
</item>
<item id="49738" name="Sealed Blessed Talisman of Border" type="EtcItem">
@@ -588,7 +588,7 @@
<set name="commissionItemType" val="SOULSHOT" />
<set name="handler" val="SoulShots" />
<skills>
<skill id="8915" level="1" />
<skill id="8915" level="1" /> <!-- Blessed Soulshot (No-grade) -->
</skills>
</item>
<item id="49740" name="Blessed Soulshot (D-grade)" type="EtcItem">
@@ -604,7 +604,7 @@
<set name="commissionItemType" val="SOULSHOT" />
<set name="handler" val="SoulShots" />
<skills>
<skill id="8916" level="1" />
<skill id="8916" level="1" /> <!-- Blessed Soulshot (D-grade) -->
</skills>
</item>
<item id="49741" name="Blessed Soulshot (C-grade)" type="EtcItem">
@@ -620,7 +620,7 @@
<set name="commissionItemType" val="SOULSHOT" />
<set name="handler" val="SoulShots" />
<skills>
<skill id="8917" level="1" />
<skill id="8917" level="1" /> <!-- Blessed Soulshot (C-grade) -->
</skills>
</item>
<item id="49742" name="Blessed Soulshot (B-grade)" type="EtcItem">
@@ -636,7 +636,7 @@
<set name="commissionItemType" val="SOULSHOT" />
<set name="handler" val="SoulShots" />
<skills>
<skill id="8918" level="1" />
<skill id="8918" level="1" /> <!-- Blessed Soulshot (B-grade) -->
</skills>
</item>
<item id="49743" name="Blessed Soulshot (A-grade)" type="EtcItem">
@@ -652,7 +652,7 @@
<set name="commissionItemType" val="SOULSHOT" />
<set name="handler" val="SoulShots" />
<skills>
<skill id="8919" level="1" />
<skill id="8919" level="1" /> <!-- Blessed Soulshot (A-grade) -->
</skills>
</item>
<item id="49744" name="Blessed Mysterious Soulshot (No-grade)" type="EtcItem">

View File

@@ -372,7 +372,7 @@
<set name="is_sellable" val="false" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="55176" level="1" />
<skill id="55176" level="1" /> <!-- Yellow Talisman - P. Atk. -->
</skills>
</item>
<item id="70030" name="Yellow Talisman - Atk. Spd." type="Armor">
@@ -389,7 +389,7 @@
<set name="is_sellable" val="false" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="55177" level="1" />
<skill id="55177" level="1" /> <!-- Yellow Talisman - Atk. Spd. -->
</skills>
</item>
<item id="70031" name="Yellow Talisman - M. Def." type="Armor">
@@ -406,7 +406,7 @@
<set name="is_sellable" val="false" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="55178" level="1" />
<skill id="55178" level="1" /> <!-- Yellow Talisman - M. Def. -->
</skills>
</item>
<item id="70032" name="Yellow Talisman - M. Atk." type="Armor">
@@ -423,7 +423,7 @@
<set name="is_sellable" val="false" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="55179" level="1" />
<skill id="55179" level="1" /> <!-- Yellow Talisman - M. Atk. -->
</skills>
</item>
<item id="70033" name="Yellow Talisman - Casting Spd." type="Armor">
@@ -440,7 +440,7 @@
<set name="is_sellable" val="false" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="55180" level="1" />
<skill id="55180" level="1" /> <!-- Yellow Talisman - Casting Spd. -->
</skills>
</item>
<item id="70034" name="Yellow Talisman - Accuracy" type="Armor">
@@ -457,7 +457,7 @@
<set name="is_sellable" val="false" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="55181" level="1" />
<skill id="55181" level="1" /> <!-- Yellow Talisman - Accuracy -->
</skills>
</item>
<item id="70035" name="Yellow Talisman - P. Def." type="Armor">
@@ -474,7 +474,7 @@
<set name="is_sellable" val="false" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="55182" level="1" />
<skill id="55182" level="1" /> <!-- Yellow Talisman - P. Def. -->
</skills>
</item>
<item id="70036" name="Yellow Talisman - Speed" type="Armor">
@@ -491,7 +491,7 @@
<set name="is_sellable" val="false" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="55183" level="1" />
<skill id="55183" level="1" /> <!-- Yellow Talisman - Speed -->
</skills>
</item>
<item id="70037" name="Yellow Talisman - Evasion" type="Armor">
@@ -508,7 +508,7 @@
<set name="is_sellable" val="false" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="55184" level="1" />
<skill id="55184" level="1" /> <!-- Yellow Talisman - Evasion -->
</skills>
</item>
<item id="70038" name="Yellow Talisman - Healing Power" type="Armor">
@@ -525,7 +525,7 @@
<set name="is_sellable" val="false" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="55185" level="1" />
<skill id="55185" level="1" /> <!-- Yellow Talisman - Healing -->
</skills>
</item>
<item id="70039" name="Blue Talisman - Invisibility" type="Armor">
@@ -542,7 +542,7 @@
<set name="is_sellable" val="false" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="55186" level="1" />
<skill id="55186" level="1" /> <!-- Blue Talisman - Invisibility -->
</skills>
</item>
<item id="70040" name="Roast Blue Mackerel - STR" type="EtcItem">

View File

@@ -1121,7 +1121,7 @@
<set name="time" val="21600" />
<set name="useSkillDisTime" val="1" />
<skills>
<skill id="55290" level="1" />
<skill id="55290" level="1" /> <!-- Devi s Ring -->
</skills>
<stats>
<stat type="mDef">20</stat>
@@ -1193,7 +1193,7 @@
<set name="time" val="21600" />
<set name="useSkillDisTime" val="1" />
<skills>
<skill id="55294" level="1" />
<skill id="55294" level="1" /> <!-- Devi s Necklace -->
</skills>
<stats>
<stat type="mDef">40</stat>

View File

@@ -240,7 +240,7 @@
<set name="is_stackable" val="true" />
<set name="handler" val="ItemSkills" />
<skills>
<skill id="55317" level="1"/>
<skill id="55317" level="1"/> <!-- Chronicle Chest -->
</skills>
</item>
<item id="70219" name="Refined Rare Accessory Pack" additionalName="7-day" type="EtcItem">
@@ -447,7 +447,7 @@
<set name="is_commissionable" val="false" />
<set name="for_npc" val="true" />
<skills>
<skill id="55329" level="1" />
<skill id="55329" level="1" /> <!-- Strawberry Juice -->
</skills>
</item>
<item id="70234" name="Mango Juice" type="EtcItem">
@@ -464,7 +464,7 @@
<set name="is_commissionable" val="false" />
<set name="for_npc" val="true" />
<skills>
<skill id="55330" level="1" />
<skill id="55330" level="1" /> <!-- Mango Juice -->
</skills>
</item>
<item id="70235" name="Cherry Juice" type="EtcItem">
@@ -481,7 +481,7 @@
<set name="is_commissionable" val="false" />
<set name="for_npc" val="true" />
<skills>
<skill id="55331" level="1" />
<skill id="55331" level="1" /> <!-- Cherry Juice -->
</skills>
</item>
<item id="70236" name="Scroll: 50 SP" additionalName="Event" type="EtcItem">

View File

@@ -671,9 +671,9 @@
<set name="time" val="10080" />
<skills>
<skill id="3267" level="1" type="ON_UNEQUIP" /> <!-- Seal Agathion -->
<skill id="55543" level="1" />
<skill id="55552" level="1" />
<skill id="55553" level="1" />
<skill id="55543" level="1" /> <!-- Summon Agathion - Minion Eye -->
<skill id="55552" level="1" /> <!-- Minion Eye's Courage -->
<skill id="55553" level="1" /> <!-- Minion Eye's Blessed Resurrection -->
</skills>
</item>
<item id="70561" name="Agathion - Minion Eye" additionalName="30 days" type="Armor">

View File

@@ -1075,7 +1075,7 @@
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<skills>
<skill id="45017" level="3" />
<skill id="45017" level="3" /> <!-- Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">80</stat>

View File

@@ -612,7 +612,7 @@
<set name="time" val="10080" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="35036" level="1" />
<skill id="35036" level="1" /> <!-- Warrior s Talisman - Attack -->
</skills>
</item>
<item id="90158" name="Fire Dragon Pendant +6" additionalName="30-day" type="Armor">
@@ -628,7 +628,7 @@
<set name="is_sellable" val="false" />
<set name="time" val="43200" />
<skills>
<skill id="35007" level="6" />
<skill id="35007" level="6" /> <!-- Fire Dragon Pendant Enchant Effect -->
</skills>
<stats>
<stat type="pDef">40</stat>
@@ -669,7 +669,7 @@
<set name="time" val="10080" />
<set name="bodypart" val="talisman" />
<skills>
<skill id="35037" level="1" />
<skill id="35037" level="1" /> <!-- Warrior s Talisman - Defense -->
</skills>
</item>
<item id="90161" name="Chest of Glory" additionalName="7-day" type="EtcItem">
@@ -781,7 +781,7 @@
<set name="is_commissionable" val="false" />
<set name="for_npc" val="true" />
<skills>
<skill id="39224" level="1" />
<skill id="39224" level="1" /> <!-- Strawberry-Banana Cocktail -->
</skills>
</item>
<item id="90169" name="Mango Banana Cocktail" type="EtcItem">
@@ -798,7 +798,7 @@
<set name="is_commissionable" val="false" />
<set name="for_npc" val="true" />
<skills>
<skill id="39225" level="1" />
<skill id="39225" level="1" /> <!-- Mango-Banana Cocktail -->
</skills>
</item>
<item id="90170" name="Cherry Banana Cocktail" type="EtcItem">
@@ -815,7 +815,7 @@
<set name="is_commissionable" val="false" />
<set name="for_npc" val="true" />
<skills>
<skill id="39226" level="1" />
<skill id="39226" level="1" /> <!-- Cherry-Banana Cocktail -->
</skills>
</item>
<item id="90171" name="Monkey Bait" type="EtcItem">

View File

@@ -564,7 +564,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="45017" level="1" />
<skill id="45017" level="1" /> <!-- Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">60</stat>
@@ -580,7 +580,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="45017" level="2" />
<skill id="45017" level="2" /> <!-- Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">70</stat>
@@ -596,7 +596,7 @@
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<skills>
<skill id="45017" level="3" />
<skill id="45017" level="3" /> <!-- Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">80</stat>

View File

@@ -242,7 +242,7 @@
<set name="is_sellable" val="false" />
<set name="time" val="21600" />
<skills>
<skill id="45017" level="3" />
<skill id="45017" level="3" /> <!-- Zaken's Earring -->
</skills>
<stats>
<stat type="mDef">80</stat>

View File

@@ -1556,10 +1556,10 @@
<skillList>
<skill id="4416" level="5" /> <!-- Plant -->
<skill id="5465" level="1" /> <!-- Earth Attack -->
<skill id="4410" level="12" />
<skill id="4411" level="12" />
<skill id="4412" level="12" />
<skill id="4413" level="12" />
<skill id="4410" level="12" /> <!-- Extremely Weak P. Atk. -->
<skill id="4411" level="12" /> <!-- Extremely Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Extremely Weak P. Def. -->
<skill id="4413" level="12" /> <!-- Extremely Weak M. Def. -->
</skillList>
<collision>
<radius normal="16" /> <!-- Need retail value -->
@@ -1924,8 +1924,8 @@
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="14" />
<skill id="6748" level="1" />
<skill id="4416" level="14" /> <!-- Undead -->
<skill id="6748" level="1" /> <!-- Shock Attack -->
</skillList>
<collision>
<radius normal="12" />
@@ -1948,8 +1948,8 @@
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="14" />
<skill id="6748" level="1" />
<skill id="4416" level="14" /> <!-- Undead -->
<skill id="6748" level="1" /> <!-- Shock Attack -->
</skillList>
<collision>
<radius normal="12" />
@@ -1972,8 +1972,8 @@
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="14" />
<skill id="6748" level="1" />
<skill id="4416" level="14" /> <!-- Undead -->
<skill id="6748" level="1" /> <!-- Shock Attack -->
</skillList>
<collision>
<radius normal="12" />
@@ -1996,8 +1996,8 @@
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="14" />
<skill id="6748" level="1" />
<skill id="4416" level="14" /> <!-- Undead -->
<skill id="6748" level="1" /> <!-- Shock Attack -->
</skillList>
<collision>
<radius normal="12" />
@@ -2020,8 +2020,8 @@
</stats>
<status attackable="false" />
<skillList>
<skill id="4416" level="14" />
<skill id="6748" level="1" />
<skill id="4416" level="14" /> <!-- Undead -->
<skill id="6748" level="1" /> <!-- Shock Attack -->
</skillList>
<collision>
<radius normal="12" />
@@ -2047,8 +2047,8 @@
</stats>
<status attackable="true" />
<skillList>
<skill id="4416" level="6" />
<skill id="5467" level="1" />
<skill id="4416" level="6" /> <!-- Undead -->
<skill id="5467" level="1" /> <!-- Darkness Protection -->
</skillList>
<ai aggroRange="500" clanHelpRange="300" isAggressive="true">
<clanList>
@@ -2079,11 +2079,11 @@
</stats>
<status attackable="true" />
<skillList>
<skill id="4416" level="6" />
<skill id="5467" level="1" />
<skill id="4412" level="14" />
<skill id="4413" level="14" />
<skill id="4440" level="5" />
<skill id="4416" level="6" /> <!-- Undead -->
<skill id="5467" level="1" /> <!-- Darkness Protection -->
<skill id="4412" level="14" /> <!-- Extremely Weak P. Def. -->
<skill id="4413" level="14" /> <!-- Extremely Weak M. Def. -->
<skill id="4440" level="5" /> <!-- Greater Paralysis Resistance -->
</skillList>
<ai aggroRange="700" clanHelpRange="500" isAggressive="true">
<clanList>

View File

@@ -29,13 +29,13 @@
<effect name="RestorationRandom">
<items>
<item chance="70">
<item id="90012" count="1" /> <!-- common -->
<item id="90012" count="1" /> <!-- Common Life Stone -->
</item>
<item chance="20">
<item id="90013" count="1" /> <!-- mid -->
<item id="90013" count="1" /> <!-- Mid-grade Life Stone -->
</item>
<item chance="10">
<item id="90014" count="1" /> <!-- high -->
<item id="90014" count="1" /> <!-- High-grade Life Stone -->
</item>
</items>
</effect>