Removed old Interlude branch.

This commit is contained in:
MobiusDevelopment
2019-07-27 17:53:37 +00:00
parent f72cfd90c0
commit 6b4aa4fea8
17511 changed files with 0 additions and 1039616 deletions

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#============================================================#
# CTF Event Engine #
#============================================================#
# CTF(Capture the flag) Event: Two teams with one flag.
# Setting for Capture The Flag
# CTFEvenTeams = NO|BALANCE|SHUFFLE
# NO means: not even teams.
# BALANCE means: Players can only join team with lowest player count.
# SHUFFLE means: Players can only participate to tzhe event and not
# direct to a team. Teams will be schuffeled in teleporting teams.
CTFEvenTeams = SHUFFLE
# Players there not participated in ctf can target ctf participants?
CTFAllowInterference = False
# Ctf participants can use potions?
CTFAllowPotions = False
# Ctf participants can summon by item?
CTFAllowSummon = False
# Remove all effects of ctf participants on event start?
CTFOnStartRemoveAllEffects = True
# Unsummon pet of ctf participants on event start?
CTFOnStartUnsummonPet = True
# On revive participants regain full hp/mp/cp ?
CTFReviveRecovery = False
# Announce all team statistics
CTFAnnounceTeamStats = False
# Announce Reward
CTFAnnounceReward = False
# Players with cursed weapon are allowed to join ?
CTFJoinWithCursedWeapon = True
# Enable voice command to register on tvt/ctf events
CTFCommand = True
# Place an aura on participants team ?
CTFAura = False
# Enable event stats logger
CTFStatsLogger = True
# Spawn Team Offset to distribute players
CTFSpawnOffset = 300
# Remove Buffs on player die
CTFRemoveBuffsOnPlayerDie = False

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#============================================================#
# DM Event Engine #
#============================================================#
# DM(DeathMatch) Event: All vs All.
# Players there not participated in DM can target DM participants?
DMAllowInterference = False
# DM participants can use potions?
DMAllowPotions = False
# DM participants can summon by item?
DMAllowSummon = False
# Players with cursed weapon are allowed to join ?
DMJoinWithCursedWeapon = False
# Remove all effects of DM participants on event start?
DMOnStartRemoveAllEffects = True
# Unsummon pet of DM participants on event start?
DMOnStartUnsummonPet = True
# Delay on revive when dead, NOTE: 20000 equals to 20 seconds, minimum 1000 (1 second)
DMReviveDelay = 20000
# On revive participants regain full hp/mp/cp ?
DMReviveRecovery = False
# Enable voice command to register on dm events (.dmjoin / .dmleave / .dminfo)
DMCommand = True
# Announce Reward
DMAnnounceReward = False
# Enable Kill Reward?
DMEnableKillReward = False
# Kill Reward ID
DMKillRewardID = 6392
# Kill Reward Amount
DMKillRewardAmount = 1
# Offset from center DM Spawn
DMSpawnOffset = 100
# Enable event stats logger
DMStatsLogger = True
# Enable healer classes into DM
DMAllowedHealerClasses = True
# Remove Buffs on player die
DMRemoveBuffsOnPlayerDie = False

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#============================================================#
# Event Manager #
#============================================================#
# Enable auto events and start time.
# TvT auto start
# Example TVTStartTime = 20:00;21:00;22:00;
TVTEventEnabled = False
TVTStartTime = 20:00;
# CTF auto start
# Example CTFStartTime = 20:00;21:00;22:00;
CTFEventEnabled = False
CTFStartTime = 20:30;
# DM auto start
# Example DMStartTime = 20:00;21:00;22:00;
DMEventEnabled = False
DMStartTime = 21:00;

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# ======================================== #
# PC Bang Point Event #
# ======================================== #
# Pc Bang Point are special points, XML id = 65436
# Enable PC Bang Point Event.
# Default: False
PcBangPointEnable = False
# Min Player Level.
# Default: 20
PcBangPointMinLevel = 20
# Min Count.
# Default: 20
PcBangPointMinCount = 20
# Max Count.
# Default: 1000000
PcBangPointMaxCount = 1000000
# Chance of get Double points.
# Default: 20
PcBangPointDualChance = 20
# Event Time Stamp.
# Default: 900
PcBangPointTimeStamp = 900

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#============================================================#
# Town War #
#============================================================#
# TW (Town War): Town can became PvP Zone.
# ATTENTION:
# GM char can't be hit during Town war.
# //townwar_start - Starts town war in Giran
# //townwar_end - Ends townwar in Giran
# Town id
#2: // Talking Island
#3: // Elven village
#1: // Dark elf village
#4: // Orc village
#6: // Dwarven village
#7: // Gludio
#5: // Gludin
#8: // Dion
#9: // Giran
#10: // Oren
#12: // Aden
#11: // Hunters village
#9: // Giran Harbour
#15: // Heine
#14: // Rune
#13: // Goddard
#17: // Schuttgart
#16: // Floran
#20: //Kamael Village
TWTownId = 9
#Set all towns?
TWAllTowns = False
#Reward for each kill:
TownWarItemId = 57
TownWarItemAmount = 5000
# Give PKers karma during townwar?
AllowKarma = False
# Disable GK while in event?
DisableGK = True
# If yes it will send a ressurect ask on death.
# If no when you die youll be there dead until the event ends.
# Set to false if you want KOTH town.
SendRessOnDeath = True

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#====================================#
# Team vs Team #
#====================================#
# TvT(Team vs Team) Event: Blue vs Red.
# Setting for Team vs. Team pvp
# TvTEvenTeams = NO|BALANCE|SHUFFLE
# NO means: not even teams.
# BALANCE means: Players can only join team with lowest player count.
# SHUFFLE means: Players can only participate to tzhe event and not direct to a team. Teams will be schuffeled in teleporting teams.
TvTEvenTeams = SHUFFLE
# players there not participated in tvt can target tvt participants?
TvTAllowInterference = False
# tvt participants can use potions?
TvTAllowPotions = True
# tvt participants can summon by item?
TvTAllowSummon = True
# remove all effects of tvt participants on event start?
TvTOnStartRemoveAllEffects = True
# unsummon pet of tvt participants on event start?
TvTOnStartUnsummonPet = True
# on revive participants regain full hp/mp/cp ?
TvTReviveRecovery = True
# announce all team statistics
TvTAnnounceTeamStats = True
# announce reward
TvTAnnounceReward = True
# give price with 0 kills
TvTPriceNoKills = True
# players with cursed weapon are allowed to join ?
TvTJoinWithCursedWeapon = False
# Enable voice command to register on tvt event
TvTCommand = True
# Delay on revive when dead, NOTE: 20000 equals to 20 seconds, minimum 1000 (1 second)
TvTReviveDelay = 10000
# Open Western Fortress doors on tvt finish
TvTOpenFortDoors = False
# Close Western Fortress doors on tvt start
TvTCloseFortDoors = False
# Open Aden Colosseum doors on tvt finish
TvTOpenAdenColosseumDoors = True
# Close Aden Colosseum doors on tvt start
TvTCloseAdenColosseumDoors = True
# TvT Top Killer reward id
TvTTopKillerRewardId = 5575
# TvT Top Killer reward quantity
TvTTopKillerRewardQty = 5000000
# Place an aura on participants team ?
TvTAura = False
# Enable event stats logger
TvTStatsLogger = True
# Remove Buffs on player die
TvTRemoveBuffsOnPlayerDie = False