Fixed SilentValley NPE.
Contributed by gigilo1968.
This commit is contained in:
		| @@ -153,7 +153,7 @@ public final class SilentValley extends AbstractNpcAI | ||||
| 		if (creature.isPlayable()) | ||||
| 		{ | ||||
| 			final L2PcInstance player = (isSummon) ? ((L2Summon) creature).getOwner() : creature.getActingPlayer(); | ||||
| 			if ((npc.getId() == GUARD1) || (npc.getId() == GUARD2)) | ||||
| 			if ((npc != null) && ((npc.getId() == GUARD1) || (npc.getId() == GUARD2))) | ||||
| 			{ | ||||
| 				npc.setTarget(player); | ||||
| 				npc.doCast(BLAZE.getSkill()); | ||||
|   | ||||
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