Minor code changes.

This commit is contained in:
MobiusDev
2016-04-26 09:16:45 +00:00
parent f568bc6255
commit 6a13705766
13 changed files with 25 additions and 40 deletions

View File

@@ -206,7 +206,7 @@ final class SelMahumDrill extends AbstractNpcAI
// group hate
for (L2Character ch : npc.getKnownList().getKnownCharacters())
{
if (!ch.isInCombat() && ch.isMonster() && (((L2Npc) ch).getSpawn().getName() == npc.getSpawn().getName()))
if (!ch.isInCombat() && ch.isMonster() && (((L2Npc) ch).getSpawn().getName().equals(npc.getSpawn().getName())))
{
addAttackDesire((L2Npc) ch, attacker);
}

View File

@@ -651,14 +651,11 @@ public final class Raina extends AbstractNpcAI
for (PlayerClass pclass : availSubs)
{
// scan for already used subclasses
final int availClassId = pclass.ordinal();
final ClassId cid = ClassId.getClassId(availClassId);
for (SubClass subList : player.getSubClasses().values())
{
if (ClassId.getClassId(subList.getClassId()).equalsOrChildOf(cid))
if (ClassId.getClassId(subList.getClassId()).equalsOrChildOf(ClassId.getClassId(pclass.ordinal())))
{
availSubs.remove(cid);
availSubs.remove(pclass);
break;
}
}