Send item list when extracted items are enchanted.

This commit is contained in:
MobiusDevelopment 2022-06-25 14:28:23 +00:00
parent f4f1b3aaf2
commit 69127af274
23 changed files with 23 additions and 161 deletions

View File

@ -32,7 +32,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -190,12 +189,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList(false);
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -32,7 +32,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -190,12 +189,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList(false);
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList(false);
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList(false);
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList();
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList();
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList();
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList();
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -208,12 +207,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList();
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -208,12 +207,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList();
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -208,12 +207,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList();
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -208,12 +207,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList();
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList(false);
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList(false);
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList();
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList();
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList();
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList();
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -34,7 +34,6 @@ import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.model.item.type.CrystalType;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -192,12 +191,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList(false);
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -208,12 +207,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList();
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -222,12 +221,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList();
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -222,12 +221,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList();
}
for (Entry<Item, Long> entry : extractedItems.entrySet())

View File

@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
import org.l2jmobius.gameserver.model.item.EtcItem;
import org.l2jmobius.gameserver.model.item.instance.Item;
import org.l2jmobius.gameserver.network.SystemMessageId;
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
@ -222,12 +221,7 @@ public class ExtractableItems implements IItemHandler
}
if (!enchantedItems.isEmpty())
{
final InventoryUpdate playerIU = new InventoryUpdate();
for (Item i : enchantedItems)
{
playerIU.addModifiedItem(i);
}
player.sendPacket(playerIU);
player.sendItemList();
}
for (Entry<Item, Long> entry : extractedItems.entrySet())