Send item list when extracted items are enchanted.
This commit is contained in:
parent
f4f1b3aaf2
commit
69127af274
@ -32,7 +32,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -190,12 +189,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList(false);
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -32,7 +32,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -190,12 +189,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList(false);
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList(false);
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList(false);
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList();
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList();
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList();
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList();
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -208,12 +207,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList();
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -208,12 +207,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList();
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -208,12 +207,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList();
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -208,12 +207,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList();
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList(false);
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList(false);
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList();
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList();
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList();
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -191,12 +190,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList();
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -34,7 +34,6 @@ import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.model.item.type.CrystalType;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -192,12 +191,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList(false);
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -208,12 +207,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList();
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -222,12 +221,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList();
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -222,12 +221,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList();
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
@ -33,7 +33,6 @@ import org.l2jmobius.gameserver.model.actor.Player;
|
||||
import org.l2jmobius.gameserver.model.item.EtcItem;
|
||||
import org.l2jmobius.gameserver.model.item.instance.Item;
|
||||
import org.l2jmobius.gameserver.network.SystemMessageId;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.InventoryUpdate;
|
||||
import org.l2jmobius.gameserver.network.serverpackets.SystemMessage;
|
||||
|
||||
/**
|
||||
@ -222,12 +221,7 @@ public class ExtractableItems implements IItemHandler
|
||||
}
|
||||
if (!enchantedItems.isEmpty())
|
||||
{
|
||||
final InventoryUpdate playerIU = new InventoryUpdate();
|
||||
for (Item i : enchantedItems)
|
||||
{
|
||||
playerIU.addModifiedItem(i);
|
||||
}
|
||||
player.sendPacket(playerIU);
|
||||
player.sendItemList();
|
||||
}
|
||||
|
||||
for (Entry<Item, Long> entry : extractedItems.entrySet())
|
||||
|
Loading…
Reference in New Issue
Block a user