Adena InventoryUpdate based on new adena count.

This commit is contained in:
MobiusDevelopment
2022-06-25 13:56:16 +00:00
parent c2baac74a3
commit 68f229e93c
26 changed files with 247 additions and 68 deletions
@@ -3082,7 +3082,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3084,7 +3084,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3086,7 +3086,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3082,7 +3082,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3112,7 +3112,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3125,7 +3125,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3126,7 +3126,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3063,7 +3063,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3094,7 +3094,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3111,7 +3111,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3113,7 +3113,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3113,7 +3113,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -2915,17 +2915,22 @@ public class Player extends Playable
sendPacket(sm);
}
if (count <= 0)
if (count > 0)
{
return;
}
_inventory.addAdena(process, count, this, reference);
// Send update packet
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendPacket(iu);
}
else
@@ -2933,6 +2938,7 @@ public class Player extends Playable
sendPacket(new ItemList(this, false));
}
}
}
/**
* Reduce adena in Inventory of the Player and send a Server->Client InventoryUpdate packet to the Player.
@@ -3101,17 +3101,22 @@ public class Player extends Playable
sendPacket(sm);
}
if (count <= 0)
if (count > 0)
{
return;
}
_inventory.addAdena(process, count, this, reference);
// Send update packet
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendPacket(iu);
}
else
@@ -3119,6 +3124,7 @@ public class Player extends Playable
sendPacket(new ItemList(this, false));
}
}
}
/**
* Reduce adena in Inventory of the Player and send a Server->Client InventoryUpdate packet to the Player.
@@ -3012,17 +3012,22 @@ public class Player extends Playable
sendPacket(sm);
}
if (count <= 0)
if (count > 0)
{
return;
}
_inventory.addAdena(process, count, this, reference);
// Send update packet
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendPacket(iu);
}
else
@@ -3030,6 +3035,7 @@ public class Player extends Playable
sendPacket(new ItemList(this, false));
}
}
}
/**
* Reduce adena in Inventory of the Player and send a Server->Client InventoryUpdate packet to the Player.
@@ -3061,7 +3061,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3061,7 +3061,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3059,7 +3059,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3086,7 +3086,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3086,7 +3086,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3013,7 +3013,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3042,7 +3042,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3074,7 +3074,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3116,7 +3116,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3131,7 +3131,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else
@@ -3136,7 +3136,14 @@ public class Player extends Playable
if (!Config.FORCE_INVENTORY_UPDATE)
{
final InventoryUpdate iu = new InventoryUpdate();
iu.addItem(_inventory.getAdenaInstance());
if (count == getAdena())
{
iu.addNewItem(_inventory.getAdenaInstance());
}
else
{
iu.addModifiedItem(_inventory.getAdenaInstance());
}
sendInventoryUpdate(iu);
}
else