Addition of missing instance info and name refactoring for Monastery of Silence instance.
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@@ -1,5 +1,5 @@
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<html><html>Sister of Silence Eris:<br>
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Finally we meet, Successors of Fate. In the end, the endless Bridle of Eternity will be back where it belongs.<br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MonasteryOfSilence1 EXIT">"I'd like to go outside."</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MonasteryOfSilence EXIT">"I'd like to go outside."</Button>
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<Button ALIGN=LEFT ICON="QUEST" action="bypass -h npc_%objectId%_Quest">Quest</Button>
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</body></html>
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@@ -1,3 +1,3 @@
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<html><body>Teleportation Device: Move to East Watcher's Room.<br><br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MonasteryOfSilence1 EAST">Move to East Watcher's Room</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MonasteryOfSilence EAST">Move to East Watcher's Room</Button>
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</body></html>
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@@ -1,3 +1,3 @@
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<html><body>Teleportation Device: Move to West Watcher's Room.<br><br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MonasteryOfSilence1 WEST">Move to West Watcher's Room</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MonasteryOfSilence WEST">Move to West Watcher's Room</Button>
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</body></html>
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@@ -1,3 +1,3 @@
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<html><body>Teleportation Device: Move to North Watcher's Room.<br><br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MonasteryOfSilence1 NORTH">Move to North Watcher's Room</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MonasteryOfSilence NORTH">Move to North Watcher's Room</Button>
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</body></html>
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@@ -1,3 +1,3 @@
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<html><body>Teleportation Device: Move to South Watcher's Room.<br><br>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MonasteryOfSilence1 SOUTH">Move to South Watcher's Room</Button>
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<Button ALIGN=LEFT ICON="NORMAL" action="bypass -h Quest MonasteryOfSilence SOUTH">Move to South Watcher's Room</Button>
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</body></html>
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@@ -14,7 +14,7 @@
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package instances.MonasteryOfSilence1;
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package instances.MonasteryOfSilence;
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import com.l2jmobius.gameserver.enums.ChatType;
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import com.l2jmobius.gameserver.enums.Movie;
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@@ -31,7 +31,7 @@ import instances.AbstractInstance;
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* Monastery of Silence instance zone.
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* @author Adry_85
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*/
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public final class MonasteryOfSilence1 extends AbstractInstance
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public final class MonasteryOfSilence extends AbstractInstance
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{
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// NPCs
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private static final int ELCADIA_INSTANCE = 32787;
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@@ -70,7 +70,7 @@ public final class MonasteryOfSilence1 extends AbstractInstance
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// Misc
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private static final int TEMPLATE_ID = 151;
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public MonasteryOfSilence1()
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public MonasteryOfSilence()
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{
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addFirstTalkId(TELEPORT_CONTROL_DEVICE1, TELEPORT_CONTROL_DEVICE2, TELEPORT_CONTROL_DEVICE3, TELEPORT_CONTROL_DEVICE4, ERIS_EVIL_THOUGHTS);
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addStartNpc(ODD_GLOBE, TELEPORT_CONTROL_DEVICE1, TELEPORT_CONTROL_DEVICE2, TELEPORT_CONTROL_DEVICE3, TELEPORT_CONTROL_DEVICE4, ERIS_EVIL_THOUGHTS);
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@@ -183,6 +183,6 @@ public final class MonasteryOfSilence1 extends AbstractInstance
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public static void main(String[] args)
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{
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new MonasteryOfSilence1();
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new MonasteryOfSilence();
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}
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}
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