Fixed blow rate chances.

This commit is contained in:
MobiusDev
2017-12-09 18:47:45 +00:00
parent 247a5bc9f5
commit 683ae0ef52
137 changed files with 808 additions and 637 deletions

View File

@@ -1784,7 +1784,7 @@
<value level="24">977</value>
</power>
<overHit>true</overHit>
<chance>20</chance>
<chanceBoost>200</chanceBoost>
</effect>
</effects>
</skill>
@@ -3290,7 +3290,7 @@
<value level="36">15</value>
<value level="37">15</value>
</criticalChance>
<chance>40</chance>
<chanceBoost>400</chanceBoost>
<overHit>true</overHit>
</effect>
<effect name="Lethal">

View File

@@ -4554,9 +4554,10 @@
<value level="37">5479</value>
</power>
<overHit>true</overHit>
<chance>30</chance>
<chanceBoost>300</chanceBoost>
</effect>
<effect name="Lethal">
<fullLethal>0</fullLethal>
<halfLethal>10</halfLethal>
</effect>
</effects>

View File

@@ -1079,12 +1079,13 @@
<value level="10">3653</value>
</power>
<overHit>true</overHit>
<chance>25</chance>
<chanceBoost>250</chanceBoost>
</effect>
<effect name="Bluff">
<chance>80</chance>
</effect>
<effect name="Lethal">
<fullLethal>0</fullLethal>
<halfLethal>5</halfLethal>
</effect>
</effects>
@@ -1715,10 +1716,11 @@
<effect name="FatalBlow">
<power>5773</power>
<criticalChance>20</criticalChance>
<chance>30</chance>
<chanceBoost>300</chanceBoost>
<overHit>true</overHit>
</effect>
<effect name="Lethal">
<fullLethal>0</fullLethal>
<halfLethal>15</halfLethal>
</effect>
</effects>

View File

@@ -1210,9 +1210,10 @@
<value level="10">3653</value>
</power>
<overHit>true</overHit>
<chance>25</chance>
<chanceBoost>250</chanceBoost>
</effect>
<effect name="Lethal">
<fullLethal>0</fullLethal>
<halfLethal>5</halfLethal>
</effect>
</effects>

View File

@@ -525,7 +525,7 @@
<value level="28">5479</value>
</power>
<overHit>true</overHit>
<chance>20</chance>
<chanceBoost>200</chanceBoost>
</effect>
</effects>
</skill>
@@ -4201,9 +4201,10 @@
<value level="4">5199</value>
</power>
<overHit>true</overHit>
<chance>20</chance>
<chanceBoost>200</chanceBoost>
</effect>
<effect name="Lethal">
<fullLethal>0</fullLethal>
<halfLethal>10</halfLethal>
</effect>
</effects>

View File

@@ -2634,9 +2634,10 @@
<effect name="FatalBlow">
<power>6969</power>
<overHit>true</overHit>
<chance>20</chance>
<chanceBoost>200</chanceBoost>
</effect>
<effect name="Lethal">
<fullLethal>0</fullLethal>
<halfLethal>10</halfLethal>
</effect>
</effects>

View File

@@ -1604,7 +1604,7 @@
<effect name="FatalBlow">
<power>11234</power>
<criticalChance>30</criticalChance>
<chance>60</chance>
<chanceBoost>600</chanceBoost>
<overHit>true</overHit>
</effect>
<effect name="Lethal">

View File

@@ -3668,7 +3668,7 @@
<effect name="FatalBlow">
<power>11234</power>
<criticalChance>30</criticalChance>
<chance>60</chance>
<chanceBoost>600</chanceBoost>
<overHit>true</overHit>
</effect>
<effect name="Lethal">

View File

@@ -2431,7 +2431,7 @@
<value level="11">7461</value>
<value level="12">7850</value>
</power>
<chance>20</chance>
<chanceBoost>200</chanceBoost>
</effect>
</effects>
</skill>

View File

@@ -3417,7 +3417,7 @@
<value level="11">44350</value>
<value level="12">49193</value>
</power>
<chance>115</chance>
<chanceBoost>1150</chanceBoost>
</effect>
</effects>
</skill>
@@ -4046,7 +4046,7 @@
<value level="11">73917</value>
<value level="12">81989</value>
</power>
<chance>67</chance>
<chanceBoost>670</chanceBoost>
</effect>
</effects>
</skill>

View File

@@ -2542,7 +2542,7 @@
<value level="11">7461</value>
<value level="12">7850</value>
</power>
<chance>20</chance>
<chanceBoost>200</chanceBoost>
</effect>
<effect name="DamOverTime">
<power>

View File

@@ -1082,8 +1082,8 @@
<value level="16">9648</value>
<value level="17">9830</value>
</power>
<criticalChance>30</criticalChance>
<chance>50</chance>
<criticalChance>10</criticalChance>
<chanceBoost>200</chanceBoost>
</effect>
</effects>
</skill>
@@ -2305,7 +2305,7 @@
<value level="11">44350</value>
<value level="12">49193</value>
</power>
<chance>115</chance>
<chanceBoost>1150</chanceBoost>
</effect>
</effects>
</skill>
@@ -2365,7 +2365,7 @@
<value level="11">38806</value>
<value level="12">43290</value>
</power>
<chance>115</chance>
<chanceBoost>1150</chanceBoost>
</effect>
</effects>
</skill>
@@ -2425,7 +2425,7 @@
<value level="11">20667</value>
<value level="12">23023</value>
</power>
<chance>115</chance>
<chanceBoost>1150</chanceBoost>
</effect>
</effects>
</skill>
@@ -2485,7 +2485,7 @@
<value level="11">19381</value>
<value level="12">21645</value>
</power>
<chance>115</chance>
<chanceBoost>1150</chanceBoost>
</effect>
</effects>
</skill>
@@ -2545,7 +2545,7 @@
<value level="11">18140</value>
<value level="12">20268</value>
</power>
<chance>115</chance>
<chanceBoost>1150</chanceBoost>
</effect>
</effects>
</skill>
@@ -3600,7 +3600,7 @@
<value level="11">73917</value>
<value level="12">81989</value>
</power>
<chance>67</chance>
<chanceBoost>670</chanceBoost>
</effect>
</effects>
</skill>
@@ -3660,7 +3660,7 @@
<value level="11">64677</value>
<value level="12">72150</value>
</power>
<chance>67</chance>
<chanceBoost>670</chanceBoost>
</effect>
</effects>
</skill>
@@ -3720,7 +3720,7 @@
<value level="11">34445</value>
<value level="12">38371</value>
</power>
<chance>67</chance>
<chanceBoost>670</chanceBoost>
</effect>
</effects>
</skill>
@@ -3780,7 +3780,7 @@
<value level="11">32302</value>
<value level="12">36075</value>
</power>
<chance>67</chance>
<chanceBoost>670</chanceBoost>
</effect>
</effects>
</skill>
@@ -3840,7 +3840,7 @@
<value level="11">30232</value>
<value level="12">33780</value>
</power>
<chance>67</chance>
<chanceBoost>670</chanceBoost>
</effect>
</effects>
</skill>

View File

@@ -2817,7 +2817,7 @@
<value level="3">7306</value>
<value level="4">8602</value>
</power>
<chance>20</chance>
<chanceBoost>200</chanceBoost>
</effect>
<effect name="PhysicalMute" />
</effects>
@@ -2916,15 +2916,13 @@
<effects>
<effect name="FatalBlow">
<power>6335</power>
<chance>15</chance>
<chanceBoost>150</chanceBoost>
</effect>
<effect name="Speed">
<amount>40</amount>
<mode>DIFF</mode>
</effect>
</effects>
<selfEffects>
</selfEffects>
</skill>
<skill id="5085" toLevel="1" name="Anesthesia">
<!-- Confirmed CT2.5 -->

View File

@@ -1309,7 +1309,7 @@
<effects>
<effect name="FatalBlow">
<power>39544</power>
<chance>115</chance>
<chanceBoost>1150</chanceBoost>
</effect>
</effects>
</skill>

View File

@@ -1861,7 +1861,7 @@
<value level="12">6844</value>
<value level="13">6960</value>
</power>
<chance>20</chance>
<chanceBoost>200</chanceBoost>
</effect>
</effects>
</skill>

View File

@@ -1536,10 +1536,11 @@
<effect name="FatalBlow">
<power>5773</power>
<criticalChance>20</criticalChance>
<chance>30</chance>
<chanceBoost>300</chanceBoost>
<overHit>true</overHit>
</effect>
<effect name="Lethal">
<fullLethal>0</fullLethal>
<halfLethal>15</halfLethal>
</effect>
</effects>

View File

@@ -799,7 +799,7 @@
</power>
<criticalChance>20</criticalChance>
<abnormalType>BLEEDING</abnormalType>
<abnormalPower>4130</abnormalPower>
<abnormalPower>4130</abnormalPower> <!-- TODO: Must have different values per level. -->
<chanceBoost>365</chanceBoost>
<overHit>true</overHit>
</effect>
@@ -859,6 +859,7 @@
</conditions>
<effects>
<effect name="Lethal">
<fullLethal>0</fullLethal>
<halfLethal>15</halfLethal>
</effect>
</effects>
@@ -875,7 +876,7 @@
<value fromLevel="3" toLevel="7" fromSubLevel="1001" toSubLevel="1020">{base + base / 100 * subIndex}</value>
</power>
<criticalChance>20</criticalChance>
<chance>36.5</chance>
<chanceBoost>365</chanceBoost>
<overHit>true</overHit>
</effect>
</pveEffects>
@@ -893,7 +894,7 @@
<value fromLevel="3" toLevel="7" fromSubLevel="2001" toSubLevel="2020">{base + base / 100 * (5 + subIndex)}</value>
</power>
<criticalChance>20</criticalChance>
<chance>36.5</chance>
<chanceBoost>365</chanceBoost>
<overHit>true</overHit>
</effect>
</pvpEffects>
@@ -2974,7 +2975,7 @@
</effect>
<effect name="FatalBlow">
<power>8875</power>
<chance>30</chance>
<chanceBoost>300</chanceBoost>
</effect>
</effects>
</skill>
@@ -3162,7 +3163,7 @@
<value level="6">27993</value>
<value level="7">29472</value>
</power>
<chance>30</chance>
<chanceBoost>300</chanceBoost>
</effect>
<effect name="Speed">
<amount>-23</amount>

View File

@@ -296,19 +296,19 @@
<skillLevel>1</skillLevel>
</effect>
</selfEffects>
<effects>
<effects>
<effect name="FatalBlow">
<power>
<value level="1">56030</value>
<value level="2">58530</value>
<value level="3">61030</value>
</power>
<criticalChance>15</criticalChance>
<chanceBoost>300</chanceBoost>
<overHit>true</overHit>
</effect>
</effects>
</skill>
<criticalChance>15</criticalChance> <!-- Guessed -->
<chanceBoost>365</chanceBoost> <!-- Guessed -->
<overHit>true</overHit> <!-- Guessed -->
</effect>
</effects>
</skill>
<skill id="10747" toLevel="1" name="Rogue - Individual Passive">
<!-- Glory Days confirmed -->
<icon>icon.skill0217</icon>
@@ -358,11 +358,12 @@
<allowedSkills>10279;10517;10025;10776;11770;1904;11264;11093;13314;1912</allowedSkills>
</effect>
<effect name="FatalBlow">
<chance>30</chance>
<chanceBoost>300</chanceBoost>
<power>8875</power>
<overHit>true</overHit>
</effect>
<effect name="Lethal">
<fullLethal>0</fullLethal>
<halfLethal>15</halfLethal>
</effect>
</effects>

View File

@@ -3737,7 +3737,7 @@
<effects>
<effect name="FatalBlow">
<!-- Guessed -->
<chance>30</chance>
<chanceBoost>300</chanceBoost>
<power>
<value level="1">45696</value>
<value level="2">47772</value>
@@ -3745,7 +3745,7 @@
</power>
</effect>
<effect name="Lethal">
<!-- Guessed -->
<fullLethal>0</fullLethal>
<halfLethal>10</halfLethal>
</effect>
</effects>
@@ -3771,7 +3771,7 @@
<effects>
<effect name="FatalBlow">
<!-- Guessed -->
<chance>30</chance>
<chanceBoost>300</chanceBoost>
<power>
<value level="1">51411</value>
<value level="2">53747</value>
@@ -3779,7 +3779,7 @@
</power>
</effect>
<effect name="Lethal">
<!-- Guessed -->
<fullLethal>0</fullLethal>
<halfLethal>10</halfLethal>
</effect>
</effects>

View File

@@ -2857,7 +2857,7 @@
<value level="6">5029</value>
<value level="7">5479</value>
</power>
<chance>20</chance>
<chanceBoost>200</chanceBoost>
</effect>
<effect name="DamOverTime">
<power>100</power>

View File

@@ -2872,9 +2872,10 @@
<effects>
<effect name="FatalBlow">
<power>7127</power>
<chance>30</chance>
<chanceBoost>300</chanceBoost>
</effect>
<effect name="Lethal">
<fullLethal>0</fullLethal>
<halfLethal>5</halfLethal>
</effect>
<effect name="DispelBySlot">

View File

@@ -2238,9 +2238,10 @@
<effects>
<effect name="FatalBlow">
<power>1700</power>
<chance>30</chance>
<chanceBoost>300</chanceBoost>
</effect>
<effect name="Lethal">
<fullLethal>0</fullLethal>
<halfLethal>5</halfLethal>
</effect>
</effects>

View File

@@ -1546,7 +1546,7 @@
</effect>
<effect name="FatalBlow">
<power>3000</power>
<chance>20</chance>
<chanceBoost>200</chanceBoost>
</effect>
</effects>
</skill>
@@ -1674,7 +1674,7 @@
</effect>
<effect name="FatalBlow">
<power>3000</power>
<chance>20</chance>
<chanceBoost>200</chanceBoost>
</effect>
</effects>
</skill>

View File

@@ -64,7 +64,7 @@
<effect name="FatalBlow">
<power>3420</power>
<overHit>true</overHit>
<chance>20</chance>
<chanceBoost>200</chanceBoost>
</effect>
</effects>
</skill>