Fixed blow rate chances.

This commit is contained in:
MobiusDev
2017-12-09 18:47:45 +00:00
parent 247a5bc9f5
commit 683ae0ef52
137 changed files with 808 additions and 637 deletions

View File

@@ -866,6 +866,7 @@
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="chanceBoost" type="xs:unsignedShort" />
<xs:element name="dispel">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
@@ -931,8 +932,8 @@
</xs:complexType>
</xs:element>
<xs:element name="weaponType">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:complexType>
<xs:sequence>
<xs:element minOccurs="0" name="weaponType">
<xs:complexType>
<xs:sequence>
@@ -1194,6 +1195,21 @@
</xs:complexType>
</xs:element>
<xs:element name="side" type="xs:string" />
<xs:element name="fullLethal">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:unsignedByte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="PARALYZE">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
@@ -1535,21 +1551,6 @@
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="fullLethal">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:unsignedByte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="itemId">
<xs:complexType mixed="true">
<xs:sequence minOccurs="0">
@@ -2105,6 +2106,7 @@
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="pAtkMod" type="xs:unsignedByte" />
<xs:element name="isSummonSpawn" type="xs:boolean" />
<xs:element name="randomOffset" type="xs:unsignedByte" />
<xs:element name="HATE">
@@ -2140,7 +2142,6 @@
<xs:element name="debuffModifier" type="xs:decimal" />
<xs:element name="damageModifier" type="xs:decimal" />
<xs:element name="animationSpeed" type="xs:unsignedShort" />
<xs:element name="pAtkMod" type="xs:unsignedByte" />
</xs:choice>
</xs:sequence>
<xs:attribute name="name" type="xs:string" use="required" />
@@ -2502,22 +2503,6 @@
<xs:element name="effect">
<xs:complexType>
<xs:sequence>
<xs:element minOccurs="0" name="amount">
<xs:complexType>
<xs:sequence>
<xs:element maxOccurs="unbounded" name="value">
<xs:complexType>
<xs:simpleContent>
<xs:extension base="xs:unsignedByte">
<xs:attribute name="level" type="xs:unsignedByte" use="required" />
</xs:extension>
</xs:simpleContent>
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element minOccurs="0" name="attribute" type="xs:string" />
<xs:element minOccurs="0" name="ON_MAGIC_SKILL" />
<xs:element minOccurs="0" name="ON_CRITICAL_SKILL" />
<xs:element minOccurs="0" name="ON_EQUIP" />
@@ -2645,7 +2630,7 @@
<xs:element minOccurs="0" name="criticalChance" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="abnormalType" type="xs:string" />
<xs:element minOccurs="0" name="abnormalPower" type="xs:unsignedShort" />
<xs:element minOccurs="0" name="chance" type="xs:decimal" />
<xs:element minOccurs="0" name="chanceBoost" type="xs:unsignedShort" />
<xs:element minOccurs="0" name="overHit" type="xs:boolean" />
<xs:element minOccurs="0" name="ticks" type="xs:unsignedByte" />
</xs:sequence>
@@ -2666,6 +2651,8 @@
<xs:complexType>
<xs:sequence>
<xs:element minOccurs="0" name="fullLethal" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="chance" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="staticChance" type="xs:boolean" />
<xs:element minOccurs="0" name="magicTypes" type="xs:string" />
<xs:element minOccurs="0" name="skillId" type="xs:unsignedShort" />
<xs:element minOccurs="0" name="skillLevel" type="xs:unsignedByte" />
@@ -2693,8 +2680,7 @@
<xs:element minOccurs="0" name="criticalChance" type="xs:unsignedByte" />
<xs:element minOccurs="0" name="abnormalType" type="xs:string" />
<xs:element minOccurs="0" name="abnormalPower" type="xs:unsignedShort" />
<xs:element minOccurs="0" name="chance" type="xs:decimal" />
<xs:element minOccurs="0" name="staticChance" type="xs:boolean" />
<xs:element minOccurs="0" name="chanceBoost" type="xs:unsignedShort" />
<xs:element minOccurs="0" name="overHit" type="xs:boolean" />
<xs:element minOccurs="0" name="ticks" type="xs:unsignedByte" />
</xs:sequence>